The Many Redesigns in Fallout

Ойындар

Hey it's not a Valve or Elder Scrolls video this time wow!? In this vid I'm gonna be talking about some of the redesigns Fallout has made throughout the years. Which there's like an endless amount of so I could only choose a few! Covering from Fallout 1/2, Fallout 3/New Vegas to Fallout 4/76 there's some great redesigns and some really really bad ones to talk about.
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00:00 - Intro
00:17 - Weaponz
05:18 - Robotz
08:44 - Mutantz
12:12 - Outro

Пікірлер: 921

  • @danielle5160
    @danielle5160 Жыл бұрын

    Technically there was a change made with Robobrains by Bethesda. In the Bethesda games, the Robobrains shoot lasers from their hands, which makes sense. But in the classic games, they use their tentacle arms to use regular shotguns, which is hilarious, and I will never forgive Bethesda for changing it.

  • @snowycity

    @snowycity

    Жыл бұрын

    You have a point you do but their arms flying all over the place while they do literally anything is worth just using lasers

  • @rocky-nm5wf

    @rocky-nm5wf

    Жыл бұрын

    Weirdly reminds me of the robots in futurama

  • @snowycity

    @snowycity

    Жыл бұрын

    ​@rocky52 not that weird they both definitely pull from 50s and 60s sci-fi

  • @ob2kenobi388

    @ob2kenobi388

    Жыл бұрын

    Tbh if my brain was carved out of my skull and put into a robot I'd want to have shotguns too

  • @jorgeruiz6855

    @jorgeruiz6855

    Жыл бұрын

    They should've given us the option to make the robobrains use shotguns in the robot workbench thingy

  • @destruction126
    @destruction126 Жыл бұрын

    One really annoying thing about the Super Mutants in Fallout 4 is that they weren't accompanied by centaurs anymore. There was centaur concept art for Fallout 4 but Bethesda never finalized them sadly as they worked really well with Super Mutants. The mutant hounds do not make a good substitute.

  • @Rensune

    @Rensune

    Жыл бұрын

    4 doesn't even have Perlman as the Narrator. It's not a good Fallout game. (It's definitely a decent game, just not Fallout.)

  • @Steel-101

    @Steel-101

    Жыл бұрын

    Umm Truth be told I’m actually kind of glad those things are not in the game. I have the art book for fallout 4 and wow they terrify me. Yes yes I know that’s the idea but still NO! I don’t want them in the game lol 😂.

  • @joshuakim5240

    @joshuakim5240

    Жыл бұрын

    To be fair, lore-wise Centaurs are just failed FEV experiments made by The Master during his long experimentation process of learning and understanding how FEV works (by just throwing random things in FEV vats and seeing what comes out). As a result, Centaurs are only native to Super Mutant populations who were once part of the Master's army. Other FEV strains of Super Mutants not affiliated with The Master thus have different mutated animal companions, since they didn't replicate The Master's experiments. Centaurs not being in FO4 in this regard does make sense because the mutants there have no connection to The Master, and them being included would be a much bigger lore break, if anything. The real disappointment is how...generic mutant hounds are. It's just a pitbull with a bigger mouth. So many possibilities for a whole new mutant animal monstrosity, and a big-mouthed pitbull was the end result. The pitbull doesn't even have significant mutations like scaled skin, horn protrusions, a grotesque tentacle tongue, or weaponized back protrusions...it just has a bigger mouth that isn't even extremely bigger.

  • @destruction126

    @destruction126

    Жыл бұрын

    @@joshuakim5240 yeah I never even thought about that. It makes sense why they're not in FO4 but like you said the Hounds are so disappointing in terms of design.

  • @Rensune

    @Rensune

    Жыл бұрын

    @@Steel-101 Centaur are certainly the most terrifying Human mutation, albeit because they seem be the most beastial. They're definitely not the most threatening (Nightkin Master) powerful (Behemoth) or vicious (Tunneler) Hard to say if they're sadder than Trogs, though.

  • @fearofcrows
    @fearofcrows Жыл бұрын

    Losing Adamowicz was such a terrible blow to Bethesda, he was an incredible concept artist that really elevated the artstyle for both Fallout 3 and Shivering Isles for Oblivion, a blow I don't think they've managed to recover from yet- despite some winner designs here or there. Great video, honestly could watch ten more in this sort of category.

  • @snowycity

    @snowycity

    Жыл бұрын

    Thank you!

  • @davidaragones2659

    @davidaragones2659

    Жыл бұрын

    I agree 100% His concepts for F3,Oblivion and Skyrim are top notch,visually and in terms of art style, Bethesda has not yet recovered from his loss, which speaks volumes about the quality of his work

  • @snowycity

    @snowycity

    Жыл бұрын

    ​@david aragones the designs we've seen in what little we've seen of Starfield are looking promising so far. I just hope the rest of the game's designs are similar to what we've seen

  • @deletedaccount175

    @deletedaccount175

    Жыл бұрын

    @@snowycity I don't know where people are getting this from, every other shot of the game looks exactly the same as the last. I see no improvement in it over the time they've been developing it, and the secrecy isn't to be mysterious, it's cos they don't have anything worth showing. Just like CDPR with Cyberpunk.

  • @Thebigman2.0

    @Thebigman2.0

    Жыл бұрын

    Exactly adamowicz had a lot of excellent ideas for fallout 3 in his concept art before he died like different creatures,weapons and a lot of characters were much more detailed on the art then their counterparts in-game 😭

  • @Skully_14
    @Skully_14 Жыл бұрын

    The one redesign that annoys me the most is the 10mm pistol. Fallout 3/NV is peak design

  • @snowycity

    @snowycity

    Жыл бұрын

    So true 🙏

  • @CandidaRosa889

    @CandidaRosa889

    Жыл бұрын

    To me I hated the 3/NV design and preferd the original look, then the Fallout 4 design brought back the retro future look but in a different way

  • @oneblacksun

    @oneblacksun

    Жыл бұрын

    @@CandidaRosa889 Hard to really call it retro-futuristic when it's a big hunk of metal that looks like it weighs as much as a rifle.

  • @Rensune

    @Rensune

    Жыл бұрын

    ​@@oneblacksun Yeah. Even going from WWI to WWII (for instance) Handguns and even Machine guns got smaller. Saying "but Power Armor" leaves out that the bulk of your military (and definitely most police forces) Wouldn't be using PA.

  • @oneblacksun

    @oneblacksun

    Жыл бұрын

    @@Rensune Besides, why would they be using infantry weapons when they were literally designed to carry mini-guns and gatling lasers and missile launchers.

  • @CandidaRosa889
    @CandidaRosa889 Жыл бұрын

    Ghouls in Fallout 1 are so badass, you can see right through Set

  • @snowycity

    @snowycity

    Жыл бұрын

    Out of all the changes over the years I'm most fine with is the ghouls. Becoming a ghoul is such a crap shoot it only makes sense that they'd come in a wide range of looks

  • @giovannicervantes2053

    @giovannicervantes2053

    29 күн бұрын

    Dude has an ear horn and his head is held in place with one of those wild ass frames for paraplegics

  • @jakob0001
    @jakob0001 Жыл бұрын

    What I like about the pre-fo4 ghouls and mutants are how horrific they look. Encountering ghouls in 3 and NV you're looking at someone whose skin is visually falling off, it looks loose, rotted, just digusting, completely disgusting and completely tragic that that would've been/still is someone conscious of what happened to them. 4's ghouls just seem too tame like you said, too smooth, the old ones are gross but thats why theyre so good. Great video btw

  • @thebreadbringer9522

    @thebreadbringer9522

    Жыл бұрын

    @@TonyBustaroni They just look like burn victims.

  • @toadmaster6883

    @toadmaster6883

    Жыл бұрын

    @@TonyBustaroni Realism =/= better design, and nothing abt ghouls is realistic in the first place lol

  • @Gameprojordan

    @Gameprojordan

    Жыл бұрын

    I think all the ghoul designs look good and fit into the universe, problem is they're separated into specific games. If they could have every variation of them within 1 game that would be awesome. The Fo4 ghouls could represent victims who became ghoulified by a lesser than average "ghoulification" dose of radiation. Meaning it didn't affect them as bad physically, relatively speaking of course. As their skin seems intact just severely scarred. Things like ears and noses have decayed away. These types would be the least likely to go feral by a large margin, only in extreme cases. Society would not view these types of ghouls with much caution or disdain at all, aside from the most fanatic of anti-mutant types. Some people might even mistake them for burn victims at a first glance Fo3/NV ghouls represent the ones that got a decently heavy dose and have significant side effects like parts of their skin falling off. Severe discoloration of the skin like bright yellow, blue, green patches all over it. Missing ears/noses/fingers/toes from decay are common. Jaw deterioration is also common. The rate of these types becoming feral is uncommon but not rare. Large amount of society would view these ones with caution, a smaller but not insignificant amount would also be hostile, but a large amount would also support them and treat them like normal people. Fo1/2 ghouls represent the ones that got extremely high doses, to the point where their entire body is severely decayed to an almost skeletal look, with bones exposed and such. It's extremely common for body parts like their jaws or entire limbs to have fallen off from decay. Essentially they were on the verge of becoming a feral ghoul when they were radiated, but managed to hold onto sanity by a hair. The likelihood of them becoming feral would also be very high as they are nearly dead already. Society would view these types with extreme disdain and hostility, the assumption that they were feral would be default The chance of becoming a glowing one would also be the highest among the Fo1/2 ghouls, basically 99.99% of the time you encounter a glowing one it looks like them, while there's are extremely small chance of encountering one that looks like the Fo3/NV design, these types could even be reserved for special non-hostile NPCs. There is ZERO chance of encountering one that looks like a Fo4 ghoul though, they simply weren't irradiated enough during the ghoulification process to become one

  • @toadmaster6883

    @toadmaster6883

    Жыл бұрын

    @@Gameprojordan I think the fallout 4 feral ghouls are pretty cool, but the non-ferals look weird, they have perfectly intact hair for some reason lol

  • @achair7265

    @achair7265

    Жыл бұрын

    Fallout 3/New Vegas, ghouls aren't scary by visual design but strictly combat. Reavers.... Fallout 4, actually makes them scary both ways. They reuse Skyrim animations. But instead of being fish people it's rotting people. Fallout 76, they are a lot less scary but the game gives them speedball.

  • @squeedlyspooge5648
    @squeedlyspooge5648 Жыл бұрын

    I'd say that 3 and NV translated the artstyle of 1 and 2 into 3d pretty well with the retrofuture stuff, but fallout 4 went way to far.. Best example of this are the trains in 3 and NV they look future but believable and in 4 they are massive stupid machines

  • @snowycity

    @snowycity

    Жыл бұрын

    Yeah everythings a little too big and round in FO4

  • @BreakdancePeach

    @BreakdancePeach

    Жыл бұрын

    You know when you compare an artist's early work to their later works, to see how certain features become more exaggerated over time? That's how Bethesda's retro aesthetic feels. I liked most of it in fo4, but it's pushing it. It's like they dialed the retro aesthetic up to 11 and slapped that onto **everything*.* Even nonsensical stuff like military guns & vehicles. Just look at the APC lmao.

  • @ob2kenobi388

    @ob2kenobi388

    Жыл бұрын

    There's also the Assault Rifle-in 3/NV it's some kinda AR-15 lookin' thing (I don't know much about guns, but suffice to say it looks like a real gun). In 4, however, it looks absolutely nothing like any gun ever would-sure it fits the aesthetic fine enough, but the gun itself just looks bad. Edit: I've just been informed that the Assault Rifle in NV is NOT the same model/gun as the Assault Rifle in 3. I haven't played 3 in almost a decade, cut me some slack! 😅

  • @thatguy8711

    @thatguy8711

    11 ай бұрын

    OMG YES the balistic fist is the best weapon in new vegas and u cant change my mind. The way your enimies' heads blow up as you gently poke them is absolutely the fallout intended expirience. 4:48

  • @jumbo9386

    @jumbo9386

    11 ай бұрын

    ​@@ob2kenobi388the fallout 3 assault rifle is essentially a German G3. The fallout 4 assault rifle is genuinely something you'd see from a water cooled machine gun during the ww1 Era. Why they went with that design I'll never understand.

  • @succybeverage
    @succybeverage Жыл бұрын

    I guess this isnt exactly a design change, but one of the more odder differences between fallout 4 and the rest of the series is the fact that fallout 4 has WAY less modern weapons, if any at all. the other games had modern m-16's or p90's but the closest you get in fallout 4 is maybe the handmade riflr? But even thats a stretch.

  • @snowycity

    @snowycity

    Жыл бұрын

    Really true, overall one of my biggest issues with FO4 is the weapons in general from the design to the thing that bothers me the most being the small amount. The thing that stretches' Fallout NV over the line of being better than Fallout 3 for me is the cartoonish amount of weapons and variants it has. I know I still haven't used them all (probably not even half of em tbh) while Fallout 4 has like idk a handful of guns and some baseball bats. Now what I'd kill for is remasters of Fallout 3 and NV where a lot if not all the weapons from NV were added to 3. It'd be insanely good.

  • @bauschaum2158

    @bauschaum2158

    Жыл бұрын

    Now that I think about it... there's no 9mm Pistol in F4 right?

  • @succybeverage

    @succybeverage

    Жыл бұрын

    @@bauschaum2158 neither pump shotguns, light machine guns, classic assault rifles, modern submachine guns or to a point;unique weapons with their own model, only about 3-5 weapons are truly unique from anything else.

  • @bauschaum2158

    @bauschaum2158

    Жыл бұрын

    The only weapon from Fallout 4 that I could think of from the top of my head that actually exists in real life is the Thompson. Well the only named one cause double barreled shotgun.

  • @user-vr4vn8je8d

    @user-vr4vn8je8d

    Жыл бұрын

    They cranked up the retro-futurism aspect to 11 which makes f4 look so jarring compared to the previous entry's.

  • @fuckinantipope5511
    @fuckinantipope5511 Жыл бұрын

    There is bithing scarier in Fallout 4 than being in survival, travelling at night (with the darker nights mod) and seeing the red glow of a sentry bot coming towards you or in the distance. FO4 sentries truly are frightening.

  • @NickG40

    @NickG40

    27 күн бұрын

    Assaultrons.

  • @fasthink864
    @fasthink864 Жыл бұрын

    Bethesda never gets enough credit for translating fallout into 3d so well

  • @Rensune

    @Rensune

    Жыл бұрын

    As has been pointed out, a Lot of that credit goes to Adamowicz

  • @andryuu_2000

    @andryuu_2000

    Жыл бұрын

    There's a reason

  • @LordTrashcanRulez

    @LordTrashcanRulez

    11 ай бұрын

    ​@@Rensune He works for Bethesda

  • @wheatlycrab4868

    @wheatlycrab4868

    11 ай бұрын

    I know New Vegas fans are going to tear me to shreads for this but i think that Fallout should have never gotten a sequel. You were a hero and you had to leave.

  • @Edax_Royeaux

    @Edax_Royeaux

    10 ай бұрын

    @@wheatlycrab4868 Maybe Fallout 1 should never have been made and only New Vegas was the only Fallout. /s

  • @rhettkahn743
    @rhettkahn743 Жыл бұрын

    I actually love the fallout 4 plasma rifle with moving parts, but i dont like how the pistols arent seperate guns.

  • @shelbybayer200
    @shelbybayer200 Жыл бұрын

    To be fair, the Super Mutants in FO4 are experiments of the Institute for the most part It's very possible that the Institute's Strain of FEV can't create the Hulking Mutants of the old games

  • @liquidanimations3397

    @liquidanimations3397

    10 ай бұрын

    They use the same design in 76. I still hate it

  • @dantewilliams2757

    @dantewilliams2757

    10 ай бұрын

    @@liquidanimations3397kinda have to agree

  • @antipsychotic451

    @antipsychotic451

    7 күн бұрын

    to be fair, the entire concept of mutants existing on the east coast at all is ridiculous and the "but its the xyz variant of mutants!!!" excuse is just cope. FEV was originally a highly experimental project being worked on in secret by the US government and west tek, presumably only at the glow in california. it being retconned into something that for some reason just exists on the east coast and in a random vault of all places really shows bethesda's lack of creativity and also makes the world feel so much smaller than it should be. super mutants existing everywhere is ridiculous given their original context in fallout 1 and 2

  • @shelbybayer200

    @shelbybayer200

    7 күн бұрын

    @@antipsychotic451 It's not Cope, it's CANON The institute has an FEV lab after all Where they got their own FEV I don't know...... But, maybe the same way Zimmer got over to that area

  • @gugadelunardo4737
    @gugadelunardo4737 Жыл бұрын

    Man, can't wait for a part 2. There are so many different aspects that can be touched, like power armor, deathclaws, vault suits, leather armor...

  • @ob2kenobi388

    @ob2kenobi388

    Жыл бұрын

    Plus some other weapons too, like the Assault Rifle

  • @alligatorscrublord

    @alligatorscrublord

    11 ай бұрын

    I think the power armor had great changes across the board. Deathclaws make sense if these are simply the capital/commonwealth variety and they're different out in vegas, and the vault suits look as they should.

  • @spaghettimkay5795

    @spaghettimkay5795

    28 күн бұрын

    ​@@ob2kenobi388 cringe profile pic

  • @ob2kenobi388

    @ob2kenobi388

    28 күн бұрын

    @@spaghettimkay5795 Said the guy with one of a child dressed in bad joker makeup lol

  • @fluffytowels1145
    @fluffytowels1145 Жыл бұрын

    One thing I like about the f1 mr handies is that they seem to use propellers instead of a jet to hover, which makes more sense than a rocket engine that can set things on fire and requires expensive fuel, which kinda clashes with the whole point of the lead up to the nuclear armageddon

  • @snowycity

    @snowycity

    Жыл бұрын

    Maybe they run on corn syrup

  • @fluffytowels1145

    @fluffytowels1145

    Жыл бұрын

    @@snowycity Like a true american

  • @qwopiretyu

    @qwopiretyu

    Жыл бұрын

    The mr handy would be nuclear powered. Everything uses fusion. The fight over resources/oil is so you can manufacture plastic. Energy is nigh unlimited in pre-war America. The Red Rocket "gas station" sells coolant for the radiators.

  • @fluffytowels1145

    @fluffytowels1145

    Жыл бұрын

    @@qwopiretyu I don't think you can get the flame out of nuclear power and the mr handy fuel tank breaks down into oil in F4, so I assume bethesda meant for it to be somehow related to gas or rocket fuel

  • @oneblacksun

    @oneblacksun

    Жыл бұрын

    @@fluffytowels1145 Pre-war America was bad, but not *that* bad to implement rocket fuel into a domestic house. Rocket fuel ain't cheap.

  • @happydemon3038
    @happydemon3038 Жыл бұрын

    Kind of a missed opportunity to not mention the Plasma Defender when talking the Plasma Gun. Especially when you touched upon the Plasma Caster.

  • @snowycity

    @snowycity

    Жыл бұрын

    I didn't even think about that but you're right!

  • @AceOfBlackjack

    @AceOfBlackjack

    Жыл бұрын

    @@snowycityBest part is? The animations for the plasma gun, is named “Plasma Defender Reload.” Worse part is you can point at the releases of the time to explain the changes away... Fucking customizable weapons.

  • @Micha-wb9oz

    @Micha-wb9oz

    10 ай бұрын

    ​@@AceOfBlackjackwhat does 'you can point at the releases of time' even mean?

  • @Tortillasoup-se7sh

    @Tortillasoup-se7sh

    24 күн бұрын

    The plasma defend like the caster was based on a gun from the og’s

  • @SpringTag
    @SpringTag Жыл бұрын

    I think my favorite part about Fallout's redesign is coming up with headcanons on why they exist so I can put some of the classic design in my modlist. "Why do these combat armor looks different?" It's because the commonwealth was the last states to receive a substantial amount of more updated supplies. It's especially fun coming up with why they exist with my buds

  • @snowycity

    @snowycity

    Жыл бұрын

    Yeah i don't mind most of the redesigns at all really, It's really cool there's two different "brands" of power fist, just some of em aren't the best lookin

  • @thornescapes7707

    @thornescapes7707

    Жыл бұрын

    The only problem with this is the fact that they used the Fallout 4 designs for fo76. This hints that they might be using it as a full reboot rather than alternate area concept. I prefer your concept.

  • @qwopiretyu

    @qwopiretyu

    Жыл бұрын

    If it was FO 1&2 there'd be a note in the manual explaining why... We really didn't know what we had till it was gone

  • @shell2791

    @shell2791

    Жыл бұрын

    ​@@thornescapes7707 they already mentioned 76 isnt canon

  • @thegotlandisfarmer8774

    @thegotlandisfarmer8774

    Жыл бұрын

    I think 76 it’s soft cannon so they can choose what happen them self also much can happen in 200 years.

  • @nobody-cj8il
    @nobody-cj8il Жыл бұрын

    Yeah Erickson was kinda just one of my favorite fallout 4 characters because I just like the idea of fish soda making someone smart…. Also I have a huge bias of loving the smarter mutants

  • @DIEGhostfish
    @DIEGhostfish10 ай бұрын

    I think the Fallout 1 power fist is intended to grab and crush than to just increase punching power.

  • @DIEGhostfish

    @DIEGhostfish

    10 ай бұрын

    Which is axtually part of how 40k powerfists work, though they get a disintegration field like other power weapons

  • @deepwashington499

    @deepwashington499

    8 күн бұрын

    ​@@DIEGhostfishdon't care

  • @arcade3490
    @arcade3490 Жыл бұрын

    I feel like the fallout 4 sentry bot took inspiration from both with design itself being an improved new vegas sentry with the color scheme of the classic sentry bot

  • @bullcheese2236
    @bullcheese2236 Жыл бұрын

    I actually find the sentry bots from 3/NV scarier since they remind me a lot of the robot from Zathura, that thing traumatized me as a kid.

  • @Deebstertron

    @Deebstertron

    Ай бұрын

    Yeah!

  • @spaghettimkay5795

    @spaghettimkay5795

    28 күн бұрын

    Jeez. I was obsessed with that movie as a kid

  • @BladeOpotato
    @BladeOpotato Жыл бұрын

    I love this subject so much! Fallout, even for being an incredible series(for the most part), it also has a huge inconsistency problem with its art design throughout the series. I miss the OG Fallout vibes

  • @snowycity

    @snowycity

    Жыл бұрын

    I find that Fallout 3 and NV feel really similar to the orginals from an art direction standpoint. Maybe everything isn't the exact same looking (except for the Robobrains) but the "vibe" always comes off close enough to me. I just don't know what it is but something about the Fallout 4 version of the creation engine always feels kinda off to me

  • @BladeOpotato

    @BladeOpotato

    Жыл бұрын

    @@snowycity I agree, some of those vibes still carry on through Bethesda's vision is some capacity, but yeah Fallout 4 def did feel "off" compared to the other titles art style.

  • @hoppie45

    @hoppie45

    Жыл бұрын

    @@snowycity I find that the Fallout 4/76 art style tends to feel…plasticy?

  • @JustGront

    @JustGront

    Жыл бұрын

    @@hoppie45 Fallout 4 art style feels like if one dude saw a one of those stylish 50's car and think "Wow what if everything in the game looked like that"

  • @LegionaryDecanus5840
    @LegionaryDecanus584011 ай бұрын

    Hot take: I actually like the fo4 plasma rifle/pistol design over the the fo3 and new vegas counterparts. Imo it looks cleaner and stimulates my symmetrically driven ocd brain

  • @thezambambo2184
    @thezambambo218411 ай бұрын

    Honestly, I do really like the redesign for Ferals, they look like they have every cancer known to man, died from it, then the corpse stood back up, pissed off and strong

  • @Pigness7
    @Pigness7 Жыл бұрын

    Technically its mostly art style changes, but some of these arent those, they're completely different models that exist in the same universe, or different strains of FEV that makes different kinds of mutants to different areas.

  • @snowycity

    @snowycity

    Жыл бұрын

    Well yea exactly I thought I was clear about that, obviously the 10mm and "classic 10mm" are just different guns but until NV added the plasma caster both the old and new plasma rifle still held the same "spot" so to speak.

  • @liluziintrovert
    @liluziintrovert11 ай бұрын

    Personally I love the feral ghouls in fallout 4, they took the ugliness of the ghouls in 3/NV and upped it, and turned them into borderline jumpscares when walking past them

  • @Cybertron1256
    @Cybertron125611 ай бұрын

    Fallout 4 sentry bot is terrifying down to the sound

  • @SPECTRA_87
    @SPECTRA_87 Жыл бұрын

    Not mentioning the abomination of the Fo4/76 assault rifle is kinda criminal. Bethesda should always be shamed for that garbage.

  • @TheRealDavidm75
    @TheRealDavidm75Ай бұрын

    Bro you forgot the protectron

  • @squidmanfedsfeds5301
    @squidmanfedsfeds5301 Жыл бұрын

    Fallout 4 supermutants look more like a failed experiment rather than the super race the Master and FEV seem to be able to create

  • @snowycity

    @snowycity

    Жыл бұрын

    I mean they are i guess, the real problem is they're just kinda lame

  • @squidmanfedsfeds5301

    @squidmanfedsfeds5301

    Жыл бұрын

    @@snowycity yeah they look like old men that used to do steroids

  • @ryszakowy

    @ryszakowy

    Жыл бұрын

    why the fuck would institute make them and claim to help humanity is beyond reasoning

  • @rokkfel4999

    @rokkfel4999

    Жыл бұрын

    @@snowycity I think a big thing is their a offshoot of the other ones since most of the super mutants in 4 are from the institute (with some exceptions)just dumping them in the commonwealth after making them, so a more sanitized version of sorts no genitalia what so ever but unstable since they can grow to be behemoths unlike the ones the master created. So pretty much just a variant of the SM

  • @imtoastedbagel

    @imtoastedbagel

    Жыл бұрын

    ya and the and then on top of this in combat the mutants in fo4 scream “You humans made us, now pay for your arrogance!” really makes them feel so alive cuz with the whole institute making mutants thing

  • @rookiecf3399
    @rookiecf3399 Жыл бұрын

    Fallout 76's plasma caster has a barrel mod that makes it look like the classic P94 design, i think that would've made a better comparison with the other designs. Great video tho, 6:33 made me lol.

  • @snowycity

    @snowycity

    Жыл бұрын

    Still yellow tho‼️‼️‼️

  • @rookiecf3399

    @rookiecf3399

    Жыл бұрын

    ​@@snowycity If Fallout 76's atomic shop is to be believed the green plasma casters are army issue versions (see the "Army Issue Plasma Caster Paint"), maybe the yellow ones are development prototypes or built as industrial tools? Fallout 76 does have a side story about 2 big mining corporations and the excavator power armor 🤔

  • @snowycity

    @snowycity

    Жыл бұрын

    ​@RookieCF they can't lore their way out of it ridicule for having to pay for a color. I say this as a Bethesda fan even 😤

  • @ThatGuywithaCobra
    @ThatGuywithaCobra25 күн бұрын

    Fun fact: The reason ‘some’ of the Super Mutants are much skinnier in Fallout 4 than the other variations from the other games is because those Duper Mutants were experiments in incubation tubes by The Institute. There are actually more bulky Super Mutants in Fallout 4 which is meant to set them apart from the ones that were experiments released into the Commonwealth by The Institute.

  • @DIEGhostfish
    @DIEGhostfish10 ай бұрын

    The Mr. Handys of 1&2 seem to be heavy industrial versions, more arms, three engines, more plating, and you find them in use in military facilities, arms laboratories, and a nuclear power plant.

  • @zachduperron8543
    @zachduperron854311 ай бұрын

    I always counted the redesigns of weapons as geographical variants or entirely differently made versions of the same weapon, especially with how complicated the lore was.

  • @hewhoplugwalks

    @hewhoplugwalks

    6 ай бұрын

    That's what I always imagined. Chris Avellone, one of the guys behind NV, kinda touched up on this with the ARs. The assault carbines and marksman carbines were prevalent in Nevada because of Nellis, where the paratroopers would be.

  • @glasss-o-water5186

    @glasss-o-water5186

    27 күн бұрын

    Like with the 10mm pistol. Like In IRL. There’s many different 9mm and 45 pistols. From brand to where you’re at. I don’t think one singular 10mm pistol would’ve been the 10mm pistol to end all other pistols especially In the US

  • @Crooked60
    @Crooked60 Жыл бұрын

    In fallout 76 you can change the plasma caster barrel to have the weird metal bits sticking out front like New Vegas.

  • @achair7265
    @achair7265 Жыл бұрын

    Nuka world makes reference to the sentry bot's fallout 3 and New Vegas design. In the galactic zone the robots are given futuristic variants in addition to the nuka types.

  • @asteromorphgaming9004
    @asteromorphgaming9004 Жыл бұрын

    My first Sentry Bot encounter in F4 was in the junkyard when I was looking for the hot rod paintjob, and that thing made me damn near piss myself when it woke up. While F4 enemies are like mildly annoying teddy bears, they really outdid themselves with the visuals of them all. Except for the super mutants.

  • @PseudoNym13
    @PseudoNym13 Жыл бұрын

    I like the F3 plasma gun as a kitbashed version of the high tech one from 1 and 2, it being a rifle in the hands of super mutants and power armor dudes

  • @melonboi927
    @melonboi927 Жыл бұрын

    I like the fallout 4 super mutants because it shows a completely different strand of the fev being used to create super mutants. They also have the vibe of a experiment gone wrong

  • @gennix404
    @gennix40424 күн бұрын

    Man really said "I love the differences between fo3 and few Vegas super mutants because it makes sense, it's a different breed of FEV" but with 4s it's "WHY ARE THEY SO DIFFERENT??!" my guy at least try not to be so blatantly biased holy crap

  • @snowycity

    @snowycity

    24 күн бұрын

    Sir please calm down i live inside of a cave and my brain not work very well 😔😔😔🙏

  • @cyber1ifeconnor

    @cyber1ifeconnor

    11 күн бұрын

    Fallout 4s mutants are crappy and gross, small and weak and built like toads...

  • @VivoCubino
    @VivoCubino11 ай бұрын

    Fallout: 3 and New Vegas feels like retro-future of 60s, when Fallout 4 and 76 is like 50s

  • @BennettKildigs
    @BennettKildigs Жыл бұрын

    Ballistic fist? Nah, two step goodbye ❤

  • @wr1ght939
    @wr1ght939 Жыл бұрын

    76 has a barrel attachment that makes it look like the classic one! I know that isn’t much better but it’s worth mentioning.

  • @JP73RS
    @JP73RS25 күн бұрын

    You guys have to remember that west and east coast had different tech pre-war

  • @Vi--ss7tt
    @Vi--ss7tt11 ай бұрын

    That "Mr.Fuck!" cut in caught me off guard and almost sent me to the cross roads. Boy I couldn't breathe from laughing

  • @deadknight1402
    @deadknight1402 Жыл бұрын

    Yeah, the Robots in 4 were usually better looking, though I prefer how the 3/NV Protectrons looked. I get that the big glass dome is meant to make them look more like the robot they were based on in the first place, but I prefer the more durable-looking mostly metallic dome of the older ones. It helps to sell that they're more of an industrial model. And of course, I can see the Assaultrons becoming another fixture of the series' robots. Bethesda is just really good at designing robots for this series. I like how the classic games make power armour wearers look bigger and more imposing, which didn't translate over very well in 3/NV. Fallout 4 pretty obviously communicates that quite well by basically turning them into a Shaq-sized vehicle that you wear, almost like it was a development from tanks. However, I do feel like they communicated this a bit... Too far. Everything about the power armours in 4 is just big; it doesn't have the more fitted look of the classic armours, which helped to give them a distinctive silhouette, with the narrow waist and limbs. Of course, looking at how the wearer fits into the frame, the biomechanics are pretty shoddy too. And don't get me started on the T-60, which is not just a canonical anomaly (yada yada T-51b, but why does the armour that comes after the T-51b look like a T-45d? I guess Bethesda is just really proud of that armour design), but based on its appearance, I'd argue that it's actually more of a downgrade from the armours we already had, both functionally (bigger doesn't always mean better, in fact, it can mean worse, and this is one of those instances. Also, that front pocket in the cuirass serves no purpose, and would only serve to funnel bullets into the wearer's throat), and appearance-wise (it's literally just the T-45d but more exaggerated, like a caricature of a T-45d).

  • @joaogomes9405

    @joaogomes9405

    Жыл бұрын

    I like the way the protectrons move in 4, like mechanic marionettes. Plus it's neat that they actually have different chassis for different jobs, that makes sense.

  • @brendandonohue2398

    @brendandonohue2398

    11 ай бұрын

    Well to be fair to the dome bois different models do have full metallic face plates and no glass

  • @anonecki
    @anonecki Жыл бұрын

    I think the Fallout 4 sentry bot design with 3/NV's head and NV's voice would be actually perfect.

  • @ryszakowy

    @ryszakowy

    Жыл бұрын

    yes but actually not really it's supposed to be a SENTRY bot and bethesda made and agrresive combat unit

  • @snowycity

    @snowycity

    Жыл бұрын

    and we love them for it

  • @Stoppie_October
    @Stoppie_OctoberАй бұрын

    Interesting note, The plasma caster is 76 is the industrial tool the p94 is based off of. That is why it is yellow. It was made by the same company that would go on to make the plasma weapons in 3/nv/4.

  • @bicycle6810
    @bicycle681026 күн бұрын

    I think the feral ghouls specifically are best done in 4 to be honest. Even if you dont like the design i love how the all of them walk so differently. Some will walk slowly to you and others charge at you like its the last sprint of their life

  • @oneblacksun
    @oneblacksun Жыл бұрын

    The concept art for 3 and 4 had so many good designs and ideas, but sadly, most of it never came to be. Just look at the concept art for F4's Centaurs. That's some metal as fuck, sci-fi horror that the series has been missing as of late.

  • @snowycity

    @snowycity

    Жыл бұрын

    4 definitely had more potential from it's concept art but I feel like we overall got the best outta Fallout 3 from concept to release

  • @winterz8562
    @winterz8562 Жыл бұрын

    Dawg, your voice is butter and you write amazing scripts. Please keep making long form Fallout content!

  • @snowycity

    @snowycity

    Жыл бұрын

    Thaank you ‼️‼️

  • @t10god
    @t10godАй бұрын

    I love the way you put it. "Cartoon villain's weapon". Older models of armor and weapons and character designs seemed to just look cartoonishly, round, cartoonishly, sharp. It gave it this mythically 1950s retro-sci-fi feeling. In the Fallout 4/76 era they kind of ran with something much different, a more grounded modern sci-fi guided by contemporary engineering theories. Also, mutants just became less and less disgusting to look at.

  • @Hakuru15
    @Hakuru15 Жыл бұрын

    We actually have some redesigns of classic fallout buildings and interiors that were remodelled into fallout 76 surprisingly

  • @ZyroShadowPony
    @ZyroShadowPony Жыл бұрын

    Also remember how you said the fallout 4/76 version looks like its bigger than your head with the attachment? Yeah the classic handgun is massive! Like how can you wield that without a bipod

  • @ryandubs7826
    @ryandubs7826 Жыл бұрын

    I couldn't help but notice that this was a pretty popular video for you. Just wanted to say, keep it up. Ya got me hooked

  • @snowycity

    @snowycity

    Жыл бұрын

    Thank you! It flopped for like 2 days then randomly exploded lol

  • @ryandubs7826

    @ryandubs7826

    Жыл бұрын

    @@snowycity Algorithm at work. You popped up in my recommendations suddenly despite me never seeing you before. Plus video game franchise design iteration critiquing is a fun topic in general.

  • @laf1993
    @laf19933 күн бұрын

    Whoever is in charge of robot designs at Bethesda needs a raise, they never miss.

  • @georgeoldsterd8994
    @georgeoldsterd899410 ай бұрын

    I like how in F3\NV, when you talk to the the Mr.Handys, the camera just zooms into the photo-receptor that's looking at you, and the photo-receptor's limb moves closer to you. Such a cool 3D effect that works even without any 3D hardware.

  • @CaudilloJunta
    @CaudilloJunta Жыл бұрын

    "Does anyone even use the displacer glove?" Me: *rushes to get Pushy in every playthrough*

  • @snowycity

    @snowycity

    Жыл бұрын

    Here they are, the one person who uses the displacer glove

  • @besserwissersmartass1170

    @besserwissersmartass1170

    Жыл бұрын

    I give it to Veronica, so i can snipe in peace

  • @snowycity
    @snowycity Жыл бұрын

    Fallout is pretty kool 😎

  • @stargazer99
    @stargazer9911 ай бұрын

    I flat out preferred the fallout 3 10 mil pistol over the fallout 4 one. It had been that way for soooo long it just felt wrong to change it whatsoever.

  • @matthijshagens
    @matthijshagens11 ай бұрын

    I think i like the fallout 4 plasma gun more as the idea of: plasma is difficult and needs a lot of parts and is thus blocky and unwealdy

  • @Lichdemonz
    @Lichdemonz Жыл бұрын

    2:36 There's weapon mods for the Plasma Caster that make it look true to the original. It looks gorgeous with them.

  • @mrnicejames
    @mrnicejames Жыл бұрын

    You should do some more fallout content, I'd definitely give it a watch

  • @snowycity

    @snowycity

    Жыл бұрын

    I probably will 😎😎😎😎😎😎

  • @Burningsteel
    @Burningsteel10 ай бұрын

    The P 64 Winchester plasma rifle looks way better than the other plasma rifles

  • @PizzaTony_
    @PizzaTony_ Жыл бұрын

    man, i loved how the fallout 4 powerfist looked

  • @thumbbeforefingermusicplay7827
    @thumbbeforefingermusicplay782711 ай бұрын

    This was a wonderful video to watch, thank you. I'm mad they reduced the Centaurs in FNV and removed them altogether in FO4. One of my fav creature designs

  • @RedWarPriest
    @RedWarPriest Жыл бұрын

    Hot take but power armour in FO4 is leagues better than the other games. As a suit that’s supposed to make you feel like a walking tank. You actually feel like a tank

  • @snowycity

    @snowycity

    Жыл бұрын

    I'm torn about it because it really does actually fit a lot more with how it looks in the classic fallouts and its very good but i always feel like I don't have much of a need to wear it that often? Also after a long time of play i dont feel anywhere nearly as attached to it as i did on my first play through. Maybe in the next game it should be a bit harder to get and find parts for it? I think that could really bolster a stronger attachment to your suit?

  • @IAmFwee

    @IAmFwee

    Жыл бұрын

    @@snowycity making fusion cores (or whatever they replace them with) harder to get would also be better. in my first playthrough, finding them was tough, so I was very careful about using power armor. that made suiting up for what I expected to be a particularly hard mission feel more significant and meaningful. in subsequent playthroughs, I knew where to find fusion cores and ended up with a huge surplus.

  • @user-vr4vn8je8d

    @user-vr4vn8je8d

    Жыл бұрын

    Design wise, it fixes 3 and NV's power armor by making it big. Still, it's a bit too fat and clunky for my tastes. In 1 and 2, it was big and bulky while also sleak.

  • @SgtP4in

    @SgtP4in

    Жыл бұрын

    I think a lot of the problems with "modern" power armor stems from game balance issues: Fusion Cores aside, Fallout 4 and 76 are too easy once you have a halfway decently leveled character, and so it makes power armor just not worth using. Allowing players to access the armor so early in the game, with no power armor training, also makes it less of an accomplishment to aquire.

  • @invasor-x

    @invasor-x

    Жыл бұрын

    Coldest take on this comment section

  • @joaogomes9405
    @joaogomes9405 Жыл бұрын

    It's actually kinda funny that having a rifle pretending to be a pistol by not having a stock or a barrel isn't a new thing added with 4. It's also how the 223 pistol came to be in the original game. So that's kinda neat

  • @KayWhyCommando
    @KayWhyCommando11 ай бұрын

    The biggest thing that detracts from the Super Mutants in Fallout 4 in my opinion is their mouths. Specifically, the fact that they keep them closed for the most part. All of the past Super Mutants were constantly baring their teeth, which REALLY upped the intimidation factor. Taking that away made them feel a lot less threatening (even if they had one of the most terrifying enemies in the franchise thanks to Suiciders).

  • @Mrbones-hy1zl
    @Mrbones-hy1zl Жыл бұрын

    I agree with you with designs but fo3 is trash i use to think it was good but i started a recently play through and i regret it

  • @snowycity

    @snowycity

    Жыл бұрын

    Nah it's peak don't let youtube videos tell you a game is bad Let MY youtube videos tell you a game is GOOD because that is much more of a free thinking thing to do yes

  • @ryszakowy

    @ryszakowy

    Жыл бұрын

    @@snowycity bethesda bad

  • @snowycity

    @snowycity

    Жыл бұрын

    @Fullsound Bethesda good actually

  • @Mrbones-hy1zl

    @Mrbones-hy1zl

    Жыл бұрын

    @@snowycity U DONT UNDERSTAND I AM PLAYER FO3 WHEN IT CAME OUT I THOUGHT IT WAS BEST I THOUGHT IT WAS ON PAIR WITH FONV IF NOT BETTER BUT NOW I PLAY FO3 AND I JUST SEE HOW NOTHING YOU DO REALLY MATERS AFTER AN HOUR OF PLAY AND THERE NO GOOD SIDE MISSONS IN NV I GET TIRED OF BS QUEST BUT I KNOW I GET A UNIQUE SLIDE SHOW AT THE IN FO3 IS JUST NOT REALLY FUN TO REPLAY AND THE COMBAT IS DREDFULL PEOPLE SAY NV IS BAD WITHOUT MODS BUT FO3 IS THE WORST BUT IT DOES HAVE GOOD BALACE

  • @KhorneMarine
    @KhorneMarine10 ай бұрын

    What bothered me in Fallout 1/2 is how guns shared the same "3d" model even when it had a different sprite

  • @lionsfan3581
    @lionsfan3581Ай бұрын

    Yeah idk why they changed the art style so dramatically from 3 to 4 I honestly hate how round everything is now and I really hate how every gun that has a manual action is now left handed.

  • @MapleovBacon
    @MapleovBacon11 ай бұрын

    The Fallout 4 super mutants are just the British commoners. 11:13 "Big angry dudes" for sure

  • @DIEGhostfish
    @DIEGhostfish10 ай бұрын

    I choose to treat the floating bots from 1&2 and Tactics as mouthbots to the 3+ eyebots. Alsp could compatr the tactics bipeds to Protectrons and Assaultrons.

  • @captaintre44
    @captaintre4411 ай бұрын

    The Fallout new Vegas super mutants are the ones from fallout 1 I believe.

  • @GelatinousCube-jw8vg
    @GelatinousCube-jw8vg10 ай бұрын

    Could not agree more with all of your opinions here. Brilliant content, I’ll be sure to stay tuned in the future

  • @ibelieveingaming3562
    @ibelieveingaming3562 Жыл бұрын

    The ballistic fist is so goddam good dude

  • @DIEGhostfish
    @DIEGhostfish10 ай бұрын

    The onebin Far Harbor is just Rexxar, who is just that guy from Fire and Ice.

  • @ericinhifi
    @ericinhifi Жыл бұрын

    I've finally been blessed by the algorithm with a great video

  • @snowycity

    @snowycity

    Жыл бұрын

    Thank you!

  • @TeagueisTrash
    @TeagueisTrash11 ай бұрын

    my favorites are the 1/2/nv designs, new vegas is slightly different due to the second generation and the prolongued stealth boy use from nightkin turning them purple from a lack of light exposure

  • @WaterDog1502
    @WaterDog150227 күн бұрын

    I'm glad I wasn't the only one who thought the Classic 10MM would've been fallout 3 design. When I got the gun I was like wait a minute either my memory is failing me but that doesn't look right

  • @CoolguyMcCool
    @CoolguyMcCool9 ай бұрын

    I learned on my most recent playthrough of new Vegas that you do not ever have to kill a super mutant/ nightkin and it completely blew my mind

  • @oolooo
    @ooloooАй бұрын

    The original design weapons from Fallout 4 are peak design and look amazing for the context of a Power Armour centered arms development , made to be used by units with Power Armour users and normal Infantry .

  • @georgeoldsterd8994
    @georgeoldsterd899410 ай бұрын

    Funnily enough, in NV the first gen supermutants (the ones in the original Fallout games) actually did live together with the second gen supermutants (the ones introduced by F3) for a time on Black Mountain, and the game itself even distinguishes them from one-another. But at one point the Nightkin moved in and the gen1 supermutants left and settled in Jacobstown.

  • @bigd8122

    @bigd8122

    9 ай бұрын

    Those other mutants were created accidentally by the Enclave in Fallout 2, from the slaves they used to excavate Mariposa, they aren't from the East Coast.

  • @JanoschNr1
    @JanoschNr1 Жыл бұрын

    Would be cool if we get in the future a Fallout game that includes ALL designs of a certain weapon with diffren stats and characteristics, like F3's 10mm is big and bulky = less accuracy but more stability and higher firerate. Unless it's a lore wise unique and or plain and simple dumb designed like F3's combat shotgun Giving truely a feeling of uniqueness and astonishing by each weapon you find. Same with clothing like F1's Combat Armore looks drasticly diffrent from F3's, more doom like looking. So you could have NPC's mixed up and running around in the same kind of armor (combat, green, etc.) but still have them looks diffrent and unique.

  • @renaigh
    @renaigh20 күн бұрын

    the funny thing about Fo4s Power Armour, is the amount of workstations in prewar garages implying that PA was covered by the 2nd Amendment because of course.

  • @Aurik-Kal-Durin
    @Aurik-Kal-DurinАй бұрын

    Okay, screw you, the _Fallout 4_ Plasma Rifle is the best version of the Plasma Rifle in the entire franchise. It does look ridiculous as a pistol, I'll give you that... but in rifle form, it is awesome. I especially love how it looks with an Automatic Barrel and Marksman Stock, in or out of power armor. It's perfect.

  • @IMBREISGAU
    @IMBREISGAU11 ай бұрын

    I actually like most of the changes. Especially Plasma Rifle, like it’s horrendous looking in 3 and NV.

  • @jthc5627
    @jthc562710 ай бұрын

    wow great video, really well done just subbed :)

  • @snowycity

    @snowycity

    10 ай бұрын

    thank ya!

  • @revan3675
    @revan367511 күн бұрын

    My friend described fallout 4 ghouls perfectly in one word "leathery"

  • @propelhue930
    @propelhue930 Жыл бұрын

    Good video, lived up to my expectations :)

  • @snowycity

    @snowycity

    Жыл бұрын

    Thank you!!

  • @snowycity

    @snowycity

    Жыл бұрын

    But what expectations 🤔

  • @avian68tb
    @avian68tbАй бұрын

    Fallout 4's super mutants lore is the Institute was experimenting with FEV as a stepping stone towards Gen 3 synths creation. That may explain why the commonwealth super mutant looks humanish

  • @matthewlayne5151
    @matthewlayne5151 Жыл бұрын

    I love the old sentry bot looks absolutely retro and cool af

  • @snowycity

    @snowycity

    Жыл бұрын

    Would be vry kool to see em back

  • @hunterjordan7167
    @hunterjordan7167 Жыл бұрын

    If your plan is to grow your channel then this my friend will do it, you’re really entertaining and you got the voice. I would recommend maybe do like more videos on like armor and outfits and touch on power armor and maybe factions. In like a part 2 and 3 which will definitely get you a lot more subscribers.

  • @MyHentaiGirl
    @MyHentaiGirl Жыл бұрын

    I actually like Fallout 4's 10mm pistol For the Plasma and Laser stuff, i like it...except pistol set up and flamer set up

  • @thequestion2859
    @thequestion285910 ай бұрын

    I really liked what you said about the Super Mutants being different and that that's good and they should coexist

  • @snowycity

    @snowycity

    10 ай бұрын

    W O R L D B U I L D I N G

  • @kazuhiramiller7945
    @kazuhiramiller7945 Жыл бұрын

    My issue with a lot of Bethesda redesigns is the misunderstanding of what Black Isle’s aesthetic was meant to look like. Fallout 1 and 2 take from cassette futurism which is far more blocky and darkly colored with key visual inspirations like Alien, Akira and Star Wars being what they drew from. Bethesda takes more from atompunk which has visuals similar to the Jetsons or Futurama and I just personally dislike that direction. This was far less bad in fallout 3 but it really ramped up in 4 and 76.

  • @karyoplasma
    @karyoplasma Жыл бұрын

    I like FO4's Plasma Gun. Only as a rifle tho, the pistols look goofy as hell, I agree.

  • @Rensune

    @Rensune

    Жыл бұрын

    The original (FO1&2) Lazer/Plasma pistols definitely look better. But those Power Fists? (and all the different variants) Definitely better in 3/NV.

  • @hggs4466
    @hggs44669 ай бұрын

    The one in 76 is also customisable to look more like the original plasma caster and i think it was well adapted into the new look of fallout since 4

  • @StupidIsMyJob
    @StupidIsMyJob11 ай бұрын

    I grew up playing Fallout 3. Literally! I was eight when it came out, and I'm honestly not sure whether or not it wasn't my first game! And I must say: the sentry bot gave me nightmares. No holds barred, the point that scared me the most while playing Fallout 3 was walking through some office halls (because I was too young to remember to always sneak, I think) and then, BAM! The walls retract, revealing Sentry Bot after Sentry Bot after Sentry Bot, and I think I died nigh instantly, I think I was level 4 or something. The other most scarring point of my childhood gaming experiences was being surprised by a khajiit mugger in Oblivion at the age of like six or something, and watching my parents play BioShock from the hall.

  • @enclave_here
    @enclave_here10 ай бұрын

    the thing about Fallout’s Mutants having different looks is their source. The Master created the Western Mutants, which were subjected to the Master’s version of FEV, and therefore are mostly intelligent and nearly perfect due to decades of experimentation. F3’s mutants were an accident and the ones in 4 were created by the Institute.

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