The LEGENDARY double cloverleaf is OVERPOWERED in Freeways!
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Freeways part 7 where I try the best traffic fixing techniques from my real life highway design experience to see if they work in Freeways!
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Пікірлер: 571
I like how Matt explains the game every single time he plays like most of us didn’t watch every single video of this series 😅
@semihguner1
2 жыл бұрын
😆same
@DevilzFan
2 жыл бұрын
Every video is potentially someone's first time viewing a video on his channel.
@chembabe8264
2 жыл бұрын
It's great because his sub count is still going up. Gotta welcome in the newbies :)
@thenon-vapingsubie
2 жыл бұрын
That was actually one of the main reasons i subbed
@AlwaysBolttheBird
2 жыл бұрын
Honestly the best part is it doesn’t seem forced also. Like I don’t mind him explaining the game again
I love how every single car that comes out of the car spawn box has to make it out of the super sharp knob road.
@archibald4565
2 жыл бұрын
The yellow buses always get stuck
@scottowens1200
2 жыл бұрын
IolL
@jacobymryoutube
2 жыл бұрын
The factory
@Snookbone
2 жыл бұрын
That is the joke
@jerodast
Жыл бұрын
it's frequently swollen with traffic, red with the throbbing brake lights
I like how the “magic roundabout” looks awful but is actually efficient. One of the best and worst junctions I think.
@speedy01247
2 жыл бұрын
only robots can efficiently use that roundabout.
@rpgaholic8202
2 жыл бұрын
That's what separates engineers from architects. Engineers design it to work well. Function over form.
@Gamesaucer
2 жыл бұрын
@@speedy01247 It's the opposite. Only humans can efficiently use it. Every driver will look at that interchange a little differently because there are so many paths available. As a result, traffic spreads out to make use of the full capacity of the roundabout. Because it's such an unusual roundabout, it also keeps people more alert and acts as a traffic calming device, making it very safe. None of those functions work for a robot. They'll just pick the shortest route across with the result that they can't even make use of the full capacity... and the large capacity (with greater throughput as a result) is the main reason you'd build one of those in the first place.
@noahpalmer7966
2 жыл бұрын
@@Gamesaucer Load balancing can be applied to self driving cars. Google maps already adjusts route based on traffic
@Gamesaucer
2 жыл бұрын
@@noahpalmer7966 But where does it get that traffic data from? Collection of such data is not easy and right now it only works over longer periods of time. On-demand selection of a route across something like the Magic Roundabout based on live data is practically impossible because that data would need to be gathered over the course of seconds as the flow of traffic fluctuation. All a human has to do is look around... but self-driving cars CANNOT see and think like a human does. Of course, as the ratio of self-driving cars increases, things will become more predictable, and vehicles could starting plan out smaller details of their routes ahead of time. But even then, you need to consider that there are still pedestrians and cyclists a vehicle could be held up by, so that vehicle may not arrive at the roundabout at the time it is expected to. This will throw off the data, requiring on-demand route selection again. It'd work better than is possible currently, but they still wouldn't be able to negotiate the roundabout as efficiently as a human can. We may be able to get a bit closer, but we definitely can't surpass humans at present There is no way for self-driving cars to use this intersection the way a human can unless we can actually make them think like humans. And if we could make AI that thinks like a human, we'd be seeing a drastically different world than we do currently. That technology is still far off, decades away at the least.
"Going in a clockwise manner" He says, as he gestures the most anti clockwise manner to ever anti clockwise
@RealCivilEngineerGaming
2 жыл бұрын
One point to Silver!
@monad_tcp
2 жыл бұрын
its always clockwise, but sometimes you see the clock from the mirror
@hi._.
2 жыл бұрын
@@RealCivilEngineerGaming hello just 156k subs to go
@SimpleAmadeus
2 жыл бұрын
He's British. Their traffic goes the wrong way round and so do their clocks.
@5Andysalive
2 жыл бұрын
@@SimpleAmadeus wereas i'm always amazed these imperial people still use the same time units as the sensible part of the world... Serious lack of creativity and independent thinking.
By the way, the rough formula to calculate efficiency is [ (flow x complexity) / concrete ] x 1000 It gives a rough answer, but it’s off by a few, probably because the traffic flow, concrete and complexity values are rounded from decimals. What this means is that saving a couple tons of concrete when using a LOT of concrete will barely affect the score (due to a 1/x relationship), compared to trying to improve the traffic flow (which is proportional) but if you manage to use MUCH LESS concrete, your score will increase by a lot more even if the traffic flow is slightly slower.
@shaunonlyplaysyt9879
2 жыл бұрын
Who had the knobs to try and read this
@alexdavidson7498
2 жыл бұрын
Ah, I was wondering why all my calculations were off by just a bit, but the numbers provided being rounded didn’t occur to me for some reason.
@monad_tcp
2 жыл бұрын
I hate not being able to drive at 100Km/h. so much score is always bellow 200. Who though that was a good idea ? saving concrete, pfff.
@esajpsasipes2822
2 жыл бұрын
You could write that a bit neater: 1000 * flow * complexity / concrete
@SimpleAmadeus
2 жыл бұрын
I suppose since complexity is a fixed number, all that really matters is flow / concrete.
Every level I'm over here thinking "hmm, that'd be a great diamond interchange." Matt: "I think I'll do a roundabout."
@theintrovert9288
Жыл бұрын
Maybe It's the inner European in him?
Two things I'd like to point out after reading some comments already: Those of you who are saying Matt didn't simulate level 41 obviously didn't notice there was no stopwatch in the menu. Those of you who are saying that level 1 is the greatest because of the strongest shape don't seem to realise that level 1 is the level under the strongest shape, which is level 0. The Level number and efficiency scores are shown on the world map at the top left of each level.
@mortxiii
2 жыл бұрын
You forgot number 3, Matt says he's working in a clockwise direction but is going anticlockwise
I love how your editor uses the aggresive car turning sound, like 2:15 , they nail it
I know you were really hoping for the strongest shape but I'm sorry, the eight-leaf clover is my favourite to date.
That double cloverleaf is the most beautiful interchange I've ever seen in this game.
I am partial to all the clover leafs. When I was little; my aunt used to take us little ones out on amazing adventures. One time, the baby cousin was crying like crazy and nothing we did calmed him. My aunt said Phuket! Let’s go drive on the butterfly. I have always liked driving just for fun. So we drove around the cloverleaf over and over again, ever needing to stop with lots of fun jello curves! (Jello is a game you play in the car, where you lean and crush each other left and right by leaning into the curves. Sort of like sideways dog pike) the baby was appeased and finally cried themselves to sleep. Good times!
Matt makes the easiest level as complicated as possible out of spite. I know he claims to be an engineer, but that's the most architect thing I have seen him do so far. I'm suspicious
@JaceGameplay
2 жыл бұрын
RCE is secretly an architect tried to warn us, so Matt put them in the Shame Wheel.
"we're proceeding in a clockwise manner" Proceeds in an anticlockwise maner
my favorite has to be 41, granted I'd probably get car sick driving all those turns, but just imaging looking at the mountains as I drive by them, mmh the beauty
I love how when something looks roundabout-worthy, he wants to make a roundabout
In my experience with this game, the easiest thing to do is accidentally ramp up when you need to ramp down.
For the crane level, you could DRASTICALLY improve it by making a small roundabout that connects all of the cranes together while avoiding the main road. Have the main highway be a straight through with a big roundabout for the cranes. Connect on either end to the main road and you've got it set, or as you say, "sorted!"
He forgot to simulate the spring paradox road
@MalevolentDragon
2 жыл бұрын
Did he "forget"? or was this willful ignorance of the hot mess he created?
@SimonSideburns
2 жыл бұрын
There was no score for level 41. There are only two roads, and they must be connected, but there is no stopwatch to press to simulate the traffic.
The longer roads at the magic roundabout really made it more efficiant!
Thank you very much for making these videos. I love this game and have been playing it for years. It is so good to see someone build interchanges who knows what they are doing. Your scores are very impressive. I have completed more blocks, but my scores are way lower, generally in the 200s with some 300s. My cars go fast but I use too much concrete! I love the magic roundabout on block 43. I redid mine using your design, but I can't score more than 327. I keep redoing it but can't get into the 400s. Same on block 17, I tried your double cloverleaf, exactly, but I only scored 375. Anyway, please keep posting these. I am learning a lot from you. Thanks a bunch and Happy New Year. : )
the best serie is backkkk
It's so wholesome how Matt describes or things of the buildings and icons in any game. Like the Nuclear power plants and electricity poles being salt and pepper Mills and deer antlers. 😅🥰
It is inpossible to not think of the roads structure since your last video.
Turbine interchange is my favorite interchange of all, due to the efficient and high-volume throughput and elegant shape. I also like diverging diamond interchanges. Also, as a U.S. resident, my exposure to roundabouts here has been increasing due to a few being recently built at key (usually awkward/long wait) intersections in the nearest city to me, and I'm definitely warming to them. The single-lane ones anyway; I'm still getting used to the multi-lane ones.
@cicciobombo7496
2 жыл бұрын
multilane roundabouts are fun. I still specifically choose to drive when there is little to no traffic tho(only need the car once a week), that way i can enter at like 50km/h with no stress :3 You really don't want to be in the middle lane of the roundabout when there is traffic and you gotta exit.
All of them. Besides the absolute comedy this series has taught me a little about road engineering and its a good excuse when my mum asks what I'm watching all day.
The interview is set in the typeface (“font”) Interstate, which was made for USA road signs. So there you go.
I don't remember how I found your channel (I think it came up on my recommended one day) but it's been my favorite for the past few weeks. I look forward to watching your new videos whenever I come home from work, especially these ones! Very relaxing way to end my day.
I'm from Swindon, the magic roundabout is horrifying and cool at the same time
#2 with the spiral interchange is my fave, I think it's the dichotomy of the familiar base of the cloverleaf with the very different spiral ramps.
I really like watching you play this game and it makes me a little bit sad that there's only a few levels left. My favourite is probably the windmill one, can't remember what number it is, because it seems like you go fast and don't have to travel too long on average. Sure it requires a bit more to build it but that's sort of (though not really) a one time cost.
I am loving this series. I am very new to the channel but I've been getting through this Freeways let's play and it's a lot of fun to watch! Keep it up!
I really liked the episode you did on #2 where you went through all the usual interchanges, #37 is probably the only one of yours I'd put on a resume, and is therefore the best/my favorite.
Love every attempt, there's true progress and assessments in each and every one! I'll have to look up this game!
@SimpleAmadeus
2 жыл бұрын
Unfortunately you're already getting the full value out of watching these videos, because playing the game yourself is rather dreadful due to the lack of an undo button.
ive been watching multiple hours of this series and im still not tired of it
I love the magic roundabout you did Matt.
Everytime I see a magic roundabout explained, it seems like the theoretical extreme case in roundabouts is just a square of road and a sign saying "go clockwise generally".
Surely I'm not the only one who's realised he forgot to get the score for Level 41.
@deuterium_oxide7382
2 жыл бұрын
you are not the only one
@cool110
2 жыл бұрын
You can't, like 23 it's non-scored. There's a few more straight roads like that
The editing in these is amazing, the audio and effects have me rolling!
The double cloverleaf is awesome andwith the rectangular roundabout it looks sooo neat Love it
I'm glad to see you're applying the spring paradox that I posted back on one of your early mini motorways videos 😅
This is my first video of yours, pulled in by the thumbnail alone. New subscriber!
The twist where the interview about the magic roundabout was with...a random passenger, is just priceless.
Hey @Real Civil Engineer - new subscriber here. Been watching this series with my 6yo - we love it - thanks so much. Really enjoying going through your back catalogue!!
@janationaltreasure
2 жыл бұрын
i hope you didn't explain level one shape to your 6-year old
RCE Translations Dictionary: Freeways Edition Wooden Stop Signs - Sewers Flying Saucers - Car Park / Parking Lot Gray (Something British?) - Mountains - Edit, I Think It Means Strongest Shape or smthn. Three Eared Rabbits / Piano Store (I think he says both) - Factory Salt N Pepper Factories - Cooling Towers Deer Antlers - Parking Lot? Fence? I really don't know this one. Stacked Chairs - High-Rises Elgato Capture Cards - Fancy Mall? Lake - Well, It's A Lake. Crane - Well, It's A Crane. (This is W.I.P. as there's always new stuff, usually.)
@winterthewolf2926
2 жыл бұрын
Think the deer antlers are power poles.
13:31 Can we call it « The Noodle Interchange » ?
I love your videos! Keep engineering man!
that double cloverleaf is so beautiful it brought tears to my eyes
double cloverleaf is just too good
YESSSSS, these videos are so cathartic for me please finish the game (Also it was so funny seeing the interchange near where I live (Oklahoma City) in one of your vids, I was like “that looks so familiar…….OH HEY!!” lol)
Did anyone else notice that is the cars drive from the top to the bottom that they look like a smiley face 😃? (Edit: and also if they drive from the bottom to the top that it looks like he isn’t laughing at all 😐?)
@TheDarklingWolf
2 жыл бұрын
Hadn't notice that, but absolutely can't unsee it now.
Very beautiful, amazing and impressive video ... Thank you very much for sharing 👍✨
Number two is my favorite because it looks like a cyclone. I also like 37 due to you connecting two cloverleaf interchanges into one mega clover leaf interchange
Yay! It's back! Freeway Matt
The Spring Paradox is used on the London Underground, particularly well at Victoria, to reduce platform congestion by sending people round a longer route and preventing platforms from overcrowding AND keeping the front entrance open, without having to close due to overcrowding.
12:59 : "hey i'm Matt welcome back to Let's Game It Out"
Nr 37 looks pretty cool, I think this one is my favorite^^
Wow this is incredibly similar to designing a PCB for me as an electrical engineer
I drove round it as a learner, it makes perfect sense. Although this was on a sunday with no traffic.
12:40 Matt cracked an elaborate joke. Editor magnified it. (irony intended) Nice team.
i like how its just getting less interchange-y and more magic roundabouts.
10:40 the green factory looks like a car window
1st up, loving more RCE Freeways content, even if it proves I'm an amateur when it comes to proper engineering. 2nd, finally, he has a bad score! He's human, just like the rest of us! Admittedly he fixes it a few moments later, but I can relish having a higher score, even though it's just for a little bit. 3rd and finally, I can't wait for him to finish level 53 to unlock the Heliport so he can see his creations up close as it follows a vehicle.
My favorite thing is when you put the car skrrrrtt noises when they're being wonky 😂
I wonder if you're mistaken the icon on purpose or if you really don't know what it is. The pepper factory is a nuclear power plant and the gray square are the cables
@nos595
2 жыл бұрын
He's definitely doing it on purpose. =P
The spring paradox is basically just solving for volume. To reduce density you increase volume whilst keeping mass constant.
This is the first of your videos I've watched. Thanks for highlighting the game's flaws, i.e. pointing out the *missing undo function*. I had to pause this to check out the game on Steam - only 4€?! Well, long story short, when I decided to take a break, I realized it's been seven hours. No regrets. Thanks for your honest and funny content!
Turbine (level 2) and Double Cloverleaf (level 37) are my favourites. They look pretty awesome.
17:28 So, I drive on the right. Trying to understand a magic roundabout while also trying to remember driving on the left... Well you see, that's impossible.
I'd love to see the First network gittin a bit more love and a remake b'cause ot's kind of sad scenery that it gets cocked up every time because the bloody road turns into itself.
@NatsumeRyu
2 жыл бұрын
Two roundabouts would fix it!
'The captcha cards wanna get to the three-eared rabbits' at 12:00 lol
7:25 no Matt, I am no engineer, but I think you should have done the bridge with the one going out, then merge it smoothly
Video and channel so good I'm watching this at almost 0330 instead of sleeping, knowing full well im getting up in just a few hours. Oh yeah, and I'll be watching the new minecraft video too, after this
'"Three eared bunny rabbits" 😂❤🤣 9:40
Biffa would be proud! 😌👌
Man this game is so cool
@Professional_Amateurs
2 жыл бұрын
yes
I am DEAD from all the factory names. Deer antlers, stacked chairs, and 3 ear bunny rabits, the basics of every functional society
i love watching these vids
Number 23 and 42 are your best designs so far.
My favourite has to be level 42. They've put out some great songs.
Imagine having to drive in the roads that he made here
@rpgaholic8202
2 жыл бұрын
Wait until he unlocks the heliport...
@Bone_Incidents
2 жыл бұрын
@@rpgaholic8202 I haven’t either but oh god that sounds like a car crash
The Aviator interchange on 38 was smart
I love the Tokyo drift sound effects for cloverleaf interchanges lol
The amount of effort you put into the brain, number five, is my favorite.
🔴🔴🔴⚠️⚠️⚠️YOU DIDNT SIMULATE LEVEL 41 ⚠️⚠️⚠️🔴🔴🔴
Clover-Round-Leaf-About is my favorite
Double clover, hands down. So pretty and functional.
I love the eight leaf clover so much
I'll definitely buy this game when they put in an undo button. Its funny cause I checked the Steam reviews and every single one, good or bad, is just asking for that one thing :) Also, I play some competitive FPS games like Rust where we need advanced mice that allow us to change our DPI to various levels for different types of aiming, and I think it would be very helpful in this game for lowering your DPI to like 400 or 800 or something to draw these details or try to get the straight possible lines or roundest possible corners. Alot of mice have DPI +/- buttons that can make it really convenient to bump it down for drawing and bump it up for browsing.
I hate that I have just been binging this entire series. lol. I don't know why but I am extremely amused
Love how he calls us fellow engineers even tho i have no idea how any of this works 😂
Missed your chance to create the ultimate strongest shape with levels 38-40. 38 already looks like the base of a shaft! Loving your content, Matt (and schmichael for the comedic editing!) Keep up the good work guys!!
Rce and the legend of the 7 layer roundabout
On that last one I thought the traffic to 16 was actually really low. I would’ve done a standard cloverleaf connecting the main four and then just a simple diverge to connect to 16. I think it would’ve used a lot less concrete and achieved a similar, if not slightly higher, traffic flow. Although, lower complexity.
Your magic roundabout looks a lot like the one in high Wycombe, Buckinghamshire
The tip of road layout 1 was looking a bit red at the end. Maybe because the traffic flow is so fast (being the most efficient layout) that the road surface was heating up?
"Hello, fellow engineers!" Me- "I haven't even finished my bachelor yet..."
Favorite designs: 4, 9, 14, 21, 30, 37, and 43, but 4 is by far my top favorite. Reminds me of home… unfortunately 😭
That magic roundabout looks like a nightmare to me.
37 is both beautiful and efficient. Master of both worlds!
I think 41 is the best, great project for lining the pockets of the politicians. Also I can only assume it is the best because it wasn't simulated.
@haardo
2 жыл бұрын
money not spent is money lost! :D