The Legend of Zelda: Ocarina of Time [100% (Glitchless)] by Smaugy -
Ойындар
This run was recorded live at ESA Winter 2023, which took place from February 18th to 25th, 2023. The event is over, but you can still donate to Alzheimerfonden at esamarathon.com/donate-vods/af
The Legend of Zelda: Ocarina of Time [100% (Glitchless)] by Smaugy - #ESAWinter23
Smaugy / smaugy
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#Speedrun #ESAMarathon #ESAWinter23
Пікірлер: 37
A glitchless Zelda run? I feel like glitchless runs are rare in a marathon, but I am pleasantly surprised.
@SchrodingersLeviathan
Жыл бұрын
theyre great for overnight blocks for their length.
Woot, another OoT, glitchless 100% is such an intense category.
Jesus that these catagories still exist! And at a marathon, just wow. Must be a great watch, can't wait!
@struttux5156
Жыл бұрын
This video is ASMR
Loved how dampe stopped charged up his shovel then finally revealed the heart piece
That Dampe luck tho
@Link2edition
10 ай бұрын
Dampe wont need to live in a hut anymore with all those rupees!
Amanzing run, I saw countless of other runs with glitches but it's the first time that I see someone so skilled playing the game! So few misses for a run of that lenght, fack Dampe for screwing this run lol.
Idc if this is a WR or not, 100% Ocarina of Time this quickly is genuinely insane
@awelshwhale
28 күн бұрын
the wr wouldnt have the worst dampe rng
17 minutes and 6 seconds on Dampe, just feels worse saying it after watching it
I've waited for this kinda video for awhile. Nice to see it here
That dampe tip for 50$ was hilarious
Bästefar jaig kann igge simme, de kann igge jaig hällour 😂
@gcextol8129
Жыл бұрын
Bestefar og jeg 😂😂😂
lol fked the timer.
ot no zfg?
glitchless? You mean they actually play the game?! WOOOO
@billybobbobson3797
Жыл бұрын
bro this some hot garbage takes. Glitches is still playing the game.
@HandlingSmilus
Жыл бұрын
I love glitchless 😂
@DarkLeviathan8
5 ай бұрын
LMFAO this comment is so archaic, it's crazy some people are still clueless enough to think like that. Also 99% sure bro tuned out after 20 minutes max.
how he aint pee?
I saw some of little glitches so...
I don’t know if I would call this glitch less, or 100%.
@PatrikN793
Жыл бұрын
It doesn't matter what you think though.
@TheGoldenDunsparce
Жыл бұрын
If you don't know, you don't know
@sethdavila7367
Жыл бұрын
@PatrikN793 this is the problem with part of the community. It does matter what everyone thinks especially if there a speedrunner of the specific game. You can't ever truly say what's right or wrong unless you discuss theses things. I do agree with you in the sense that in terms of majority that's how the show is ran. But don't act like others opinions don't matter otherwise why did we even vote for rules in the first place.
@migduh
11 ай бұрын
@@PatrikN793That seems like a pretty unreasonably blunt and rude response.
@shardofkingdoms9816
9 ай бұрын
@@migduhwelcome to the internet
im sorry, but i have to say something-- the incentive isnt for a "Sonic Adventure 2...Battle Boss Rush", the incentive is for a "Sonic Adventure 2: Battle...Boss Rush" ...i mean, no offense or anything, but its getting a bit distracting for me, while im trying to watch this Leg-End of Zelda speedrun...
@buttstevens2758
Жыл бұрын
Thank you for your bravery
@TheGoldenDunsparce
Жыл бұрын
No, it's "Sonic Adventure to Battle Boss: Rush"
When you were doing things to cancel out intended mechanics. That’s called a glitch. Regardless of how small it is. So how can this be? A glitch less run when there are clearly movements and things that he is doing that are breaking in intended mechanics. I.e. being slingshotted in the cut scene. Or. Doing things to make text boxes not appear. The way the game was intended.
@sanjaygoopta
6 ай бұрын
From the speedrunning website Since there is such a gray area in defining what is or is not a "glitch" in this game, a group of OoT players voted to define a set of rules that they would all abide by. It is important that all players use the same rules, since it allows them to compare times with each other. These rules are not perfect, but they are the current standard. This category aims to create a speedrunning experience which feels like a glitchless category. This is accomplished by requiring intermediate goals in addition to simply beating the game, and by allowing a narrower set of techniques than Glitchless Any%.”