The Illegality Of Paid Minecraft Mods.

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=Summary=-
Modded Minecraft is known for its Open Source Nature. Mods like Create, Alex's Caves and so many more Minecraft Mods are build on it beeing free. But recently fellow creators have been paywalling mods. But is this actually legal? And what does Mojang have to say about this?
#gaming #minecraft #moddedminecraft
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  • @Cygnus_MC
    @Cygnus_MC18 күн бұрын

    [IMPORTANT] Jetstar isnt the only one doing this and this video isnt targeted towards him. Join the discord: discord.gg/cygnusmc

  • @Gisus-Cryst

    @Gisus-Cryst

    17 күн бұрын

    I hope you pitch that solution to Modrinth. Its a good idea

  • @Thunderbolt18367

    @Thunderbolt18367

    14 күн бұрын

    @@Cygnus_MC yeah. Theres also the Orespawn/Danger Zone guy, but I don’t know what’s worse. Making part of the community hate the game for a shitty mod or making a shitty game based off a paywalled mod while trying to sue a child

  • @Cygnus_MC

    @Cygnus_MC

    14 күн бұрын

    @@Thunderbolt18367 the latter, the latter is so much worse

  • @Thunderbolt18367

    @Thunderbolt18367

    14 күн бұрын

    @@Cygnus_MC Oh yeah…..now that I really think about it….The Orespawn guy is just much worse. At least the most Jetstar did was put a bad taste in people’s mouths when it comes to Minecraft. The Orespawn man is just pathetic

  • @Cygnus_MC

    @Cygnus_MC

    14 күн бұрын

    @@Thunderbolt18367 to be fair to jet, he did reach out to me about the issue. And he's working to to the mod better

  • @runo4155
    @runo415517 күн бұрын

    My preferred way would be 1. Provide mod for free 2. Open a patreon or kofi for those who want to provide a "tip" for the mod 3. Different tiers would allow buyers to access early builds of the new mod and potentially add ideas into consideration

  • @Sboooose

    @Sboooose

    17 күн бұрын

    Now this is perfect imo, and some people do this as well!

  • @ed_cmntonly

    @ed_cmntonly

    16 күн бұрын

    i think this is what eightsidesquare does, he makes his mods early access first before making it public; the best kind of compensation

  • @Pinkcircleguy

    @Pinkcircleguy

    3 күн бұрын

    I actually wanted the guy that made physics mod do this

  • @supergirlfan2665

    @supergirlfan2665

    Күн бұрын

    I like being able to support modders, so 'tipping' them is always nice ^^

  • @nobbyfirefly57

    @nobbyfirefly57

    15 сағат бұрын

    agreed, patreon for newer features faster is a great one. Though emergency patches could probably be an exception. An emergency is an emergency lol.

  • @SheepCraft10
    @SheepCraft1017 күн бұрын

    technically most of minecraft players are kids with no money so i feel like using ads on sites IS a much better solution

  • @Alex-ck5gf

    @Alex-ck5gf

    17 күн бұрын

    Kids spend an absolute ton on microtransactions How did they get the game in the first place ? Probably the same way they will afford the microtransactions

  • @Dehhoy

    @Dehhoy

    16 күн бұрын

    @@Alex-ck5gf they stealed moms credit card

  • @diablense

    @diablense

    16 күн бұрын

    ​@@Alex-ck5gf you know, most of kids never pay for anything, they pi-khm-ra-khm-te it.

  • @Alex-ck5gf

    @Alex-ck5gf

    16 күн бұрын

    @@diablense So then they can continue to do that, let adults pay :) So whats the issue then... kids can obtain it free in that way and adults can pay ?

  • @Alex-ck5gf

    @Alex-ck5gf

    16 күн бұрын

    @@Dehhoy can do the same to support developers

  • @Thunderbolt18367
    @Thunderbolt1836717 күн бұрын

    Jetstarfish is a culprit of this. He straight made a shitty video about Minecraft’s progression issues and makes some extremely bullshit points just to sell his mod that basically has 5 or so features.

  • @johferson09

    @johferson09

    17 күн бұрын

    This video is literally targeting JetStarfish lmao

  • @Thunderbolt18367

    @Thunderbolt18367

    17 күн бұрын

    @@johferson09 Damn.

  • @Cygnus_MC

    @Cygnus_MC

    17 күн бұрын

    @@johferson09 its not, i dont target anyone. But he was one of the people that got me thinking

  • @Mimiyan_or_Pikapikafan

    @Mimiyan_or_Pikapikafan

    17 күн бұрын

    @@Cygnus_MC kinda thought it was lol. Don't really think there was any other recent discussion related to this subject then with Jet

  • @Daralexen

    @Daralexen

    17 күн бұрын

    This behaviour has existed LONG before Jetstarfish. Remember what happened to Orespawn and why it is now obsolete and universally hated?

  • @nevascalange3091
    @nevascalange309117 күн бұрын

    This does not only happen to Mods, but also to texturepacks and maps which is very lame in my opinion

  • @unbannablebanjo3744
    @unbannablebanjo374417 күн бұрын

    Paid mods is a slippery slope that I don't think people understand. When you think of paid mods, you think of the massive sprawling modpacks with custom maps and custom crafting and custom blah blah blah. 15 bucks for all that? Sounds great! But what about when people begin selling their mods individually? JEI for 2 bucks. Complimentary shades for a buck 50. Farmers delight? Another t bucks. Create? Well, that'd really hard to make, may as well sell it for 10! We'll be looking at modpacks costing the same amount as the base game, all because modders are beginning to treat Minecraft as a way to make money rather than a fun Gane they want to expand on, which is ironically exactly what the 2023 EULA aimed to fix

  • @unbannablebanjo3744

    @unbannablebanjo3744

    17 күн бұрын

    Btw, screw Rock Solid to the highest extent. He's a complete grifter who outright lies about things to get engagement on Twitter then reigns ignorance when you calm him out.

  • @finnbach2632

    @finnbach2632

    17 күн бұрын

    I don't think it would be a slippery slope in that way. Paid mods already exist, and this hasn't happened. The reason is that the development environment is very open, and there are thousands of passionate people who just want to make things. Of the four example mods you gave, three have the MIT License in their current version and Complimentary Shaders has permissive redistribution. If any of those went behind a paywall there would be dozens of copyright free forks the next day. I generally don't like paid mods, but that is for different reasons. If mod developers want to charge, they need to be willing to provide a higher degree of technical support, quality assurance, and long term updates. That isn't generally how mods are handled right now, and so I do not think it makes sense to charge for them.

  • @firelasto

    @firelasto

    17 күн бұрын

    then people would get mad at those developers charging for such little content and not buy it and the mod simply wouldnt make money, or someone would just start distributing it anyway and people would use it and the mod wouldnt make money, just because a mods put up for money doesnt mean anyone will buy it

  • @Alex-ck5gf

    @Alex-ck5gf

    17 күн бұрын

    If developers work hard on those tools I don’t see why they can’t be paid. $2 for JEI with consistent support is definitely worth it.

  • @unbannablebanjo3744

    @unbannablebanjo3744

    17 күн бұрын

    @@Alex-ck5gf Until youre spending 40 bucks on a modpack

  • @kjolt947
    @kjolt94717 күн бұрын

    as a mod developer I absolutely hate seeing paywalled mods, especially if the mod wasn't coded by the person selling it (I'm looking at you JetStarfish). Pay modders to work for you if they're cool with that but never charge for it to be played because at the end of the day Minecraft isn't your product. I think this should be a general rule for all of game modding. I also keep seeing people go "well Mojang has the marketplace, why is this wrong?" the difference is that the marketplace is official and legal

  • @dragonproductions236

    @dragonproductions236

    17 күн бұрын

    So, if a person approached you and offered 1k to make a personal mod with the stipulation that you couldn't post it, you wouldn't do it? If you accept, you're paywalling the mod.

  • @h3ck774

    @h3ck774

    17 күн бұрын

    @@dragonproductions236 "Support the dev unless the dev asks you to support them to access the mod then they're a piece of shit" heres you defending devs and then the moment an actual dev disagrees with your dogshit take you argue him what are you huffing toluene?

  • @kjolt947

    @kjolt947

    16 күн бұрын

    @@dragonproductions236 charging for the work one time isn’t the same as charging for the product unless it’s this one specific case but I’d excuse it because obviously the intent of the buyer is to get a custom mod that only they can have instead of sharing for free. there’s no way around that unless I caved into doing free work somehow. if you mean that I couldn’t post my mod but they (a youtuber, or something) could, then no because I don’t like big names overshadowing developers

  • @Fire_Axus

    @Fire_Axus

    15 күн бұрын

    your feelings are irrational

  • @kjolt947

    @kjolt947

    15 күн бұрын

    @@Fire_Axus as far as im concerned they’re justified

  • @yuckyh
    @yuckyh17 күн бұрын

    I was shocked when I saw a mod dev do this. As someone currently trying to get a fresh grad job, having a mod will be great for my resume. If I move on in life and don't maintain a mod, I'd open a Patreon so ppl can donate me and "motivate" me to maintain it again. But, I prefer putting my stuff open source so anyone can take over my work. I do hope many more devs will fork some of the most used mods in not ported versions.

  • @Mabra51
    @Mabra5117 күн бұрын

    Mojang: No, you can't monetize your mods ! Also Mojang: Haha, marketplace go brrr !

  • @Lu-db1uf

    @Lu-db1uf

    17 күн бұрын

    Also Mojang: monetizing your mods is fine, selling them is not

  • @yuckyh

    @yuckyh

    17 күн бұрын

    technically add on devs get some share of it too and Mojang doesn't wanna get in trouble protecting someone selling a mod

  • @YourNormalProgram

    @YourNormalProgram

    17 күн бұрын

    They probably only care about it on Java and not the Marketplace because on Bedrock you have to buy Minecoins to get mods which gets Mojang money

  • @that_guy1211

    @that_guy1211

    17 күн бұрын

    @@YourNormalProgram greedy af, mojang is supported by microsoft themselves

  • @emilydavidson8844

    @emilydavidson8844

    17 күн бұрын

    @@that_guy1211bro they’re a business of course they’re gonna want to make more money

  • @Nervkeks
    @Nervkeks17 күн бұрын

    If we look at current paid mod services, like the minecraft marketplace or the premum mods in ark survival ascended, we can see how monetisation kills creativity and exspacally small mods are getting killed of.

  • @emilydavidson8844

    @emilydavidson8844

    17 күн бұрын

    Yea no, you’re just wrong buddy

  • @PraiseTheBoi

    @PraiseTheBoi

    17 күн бұрын

    @@emilydavidson8844 you didnt bring any arguments just said no and you think that gives you any ground?

  • @emilydavidson8844

    @emilydavidson8844

    17 күн бұрын

    @@PraiseTheBoi how does monetization kill off creativity

  • @DemiTF2

    @DemiTF2

    17 күн бұрын

    Monetization doesn't kill off creativity, it's predatory marketing that kills it off. For the marketplace, to make money, they need to dangle flashy features in front of you to make you want to buy it, rather than make a genuine good mod.

  • @ethanbuttazzi2602

    @ethanbuttazzi2602

    17 күн бұрын

    @@emilydavidson8844 if the only aim is to get money, they will jsut develolp as quickly as possible the current most popular thing and sell it, that can then turn into a problem for visibility on the genuinely good mods.

  • @bacalhau_seco
    @bacalhau_seco18 күн бұрын

    mods should allays be free to download as modding wouldn't be possible without the many volunteers that first developed platforms like fabric and forge. However, mods can (and in my opinion, should) have donation links and maybe even a paywall for early access versions of mods. I was actually thinking about that "pay what you want" model when downloading a model, i think its the best model for free projects.

  • @limesime7156

    @limesime7156

    17 күн бұрын

    And they have on patreon

  • @bacalhau_seco

    @bacalhau_seco

    17 күн бұрын

    @@limesime7156 honestly, who wouldnt

  • @d-o-n-u-t

    @d-o-n-u-t

    17 күн бұрын

    I disagree as a developer. When you develop something, you have the option to put a license on it. One of those licenses is the GPL-v3, which can force you to make every mod you write using the Fabric API, or Yarn bindings, etc, completely free and open-source. The Fabric developers intentionally put the Apache License 2.0 (a “do what you want, make money off of it even, just add this copyright notice when redistributing and you’re good” type of license) probably because they are in support of developers being able to monetize their work.

  • @bacalhau_seco

    @bacalhau_seco

    17 күн бұрын

    @@d-o-n-u-t honestly being a developer doesnt matter that much in this context, its just another hobby/job, everyone knows what is like to work and be rewarded, regarthless of being a dev or not. Also, i did not say fabric devs didnt allow monetization. My point is that modding woulnt be possible without the people who made the mod loaders. My point is that modding isnt the same as making a game from scratch, no matter how good your mod is, it wouldnt be possible without the devs making the game and devs making the loaders and APIs and because of that it shouldnt be put behind a paywall. I also think donations should be much more incentivised towards devs

  • @elyoppepe

    @elyoppepe

    17 күн бұрын

    @@bacalhau_seco There are lots of paid products and services made out of free and open source tools/services/apis, not only in minecraft or videogames but also software in general. Making something using free stuff doesn't mean the product should also be free.

  • @Mimiyan_or_Pikapikafan
    @Mimiyan_or_Pikapikafan17 күн бұрын

    My stance is: shouldn't cost anything, but donations should be allowed. Also official collaborations with mod and fan game devs should be more common in the gaming space in general, the Fazbear Fan Initiative is a good example (even if as a whole it's gone not so great). Officially making mods or fan games purchasable is really good, because it provides a legal way to sell that stuff, both the dev and game creator(s)/company get paid, and everyone is happy. The Bedrock Marketplace would be perfect, if there was primary high quality stuff on there, but it feels like there isn't as much quality assurance as would be perfect for it, and it's only on Bedrock, so it kinda doesn't work for a significant chunk of the community. But that's my stance on it. Also technically speaking breaking the EULA isn't a crime, can't land you in jail or anything, but Mojang can sue you over it. So READ IT IF YOU DO ANYTHING IN RELATION TO IT

  • @vizthex

    @vizthex

    17 күн бұрын

    the problem is that you can make money off of it, so why put in more effort? Especially since most minecraft players are kids. The only reason java skews older is because it takes some effort to set up modding - it's *vastly* easier than it used to be, but you still have to install some programs and troubleshoot some stuff, and kids don't do that (whether it be due to ignorance or something else). just look at the marketplace on badrock. It's all the same copy/pasted bullshit with little to no value at all - even on FTB's page. but kids buy that shit all the time since it's there and they have no standards. i don't want java to be infected by the same plague of garbage (especially since mod devs drop support for old versions *way* faster now) because it would ruin the modding scene entirely. QA could help, but it takes time & money so everyone automates it (i think that's one reason so much bullshit gets onto the badrock marketplace - even stolen texture packs & shit).

  • @AdjectiveBlazkowicz
    @AdjectiveBlazkowicz17 күн бұрын

    Problem for me with pay-walling mods is that it would turn into an incentive for a lot of people. Of course mod devs deserve compensation, and pay what you want or non-intrusive ads would be good solution in my mind. It's sad to hear that some mod devs went homeless, and they deserve all the support they can get.

  • @h3ck774

    @h3ck774

    17 күн бұрын

    Ima keep it a buck if you cant make rent you shouldnt be sitting at your PC putting dumping HOURS using your valuable talent to make no money while you cant put food on the table. Priorities are out of whack there like go get a job as a software engineer and if not Mcdonalds anything if your disabled mentally or phyiscally apply for disability like dont just keep making mods while your car gets repoed. Mod makers dont expect to profit on mods ever even if you do paywall them your making like no money cus Java players know how to pirate and your mod would have to be extremely popular at the same time of being paywalled. Yea just develop Bedrock shit with a wider consumer base or get a job and then make mods when you can. Sounds like the dude literally didnt have a job and just made mods which yea like how do you expect to not go homeless doing that idk feel like theres more to those stories then the dude just made mods and didnt have a job

  • @legendarygodzilla3577

    @legendarygodzilla3577

    11 күн бұрын

    ​@@h3ck774 "Work your life away or you sre a uselsss indicidual". Drop the corperate shilling, boomer.

  • @madcaker
    @madcaker17 күн бұрын

    I love the open nature of java modding, but I also can't stand the hypocrisy of mojang saying we can't monetize our java mods only to charge absurd prices on the bedrock marketplace

  • @Samstercraft77

    @Samstercraft77

    17 күн бұрын

    marketplace sucks but it is their game and they gotta make consistent money somehow i guess. worse tho is them killing bedrock modding and forcing ppl onto just marketplace

  • @Przemko27Z

    @Przemko27Z

    11 күн бұрын

    Or for Minecraft.

  • @miimiiandco

    @miimiiandco

    Күн бұрын

    I genuinely feel like the reason they aren't letting a Java Marketplace exist is because they'd get massive community backlash.

  • @852Duarte
    @852Duarte17 күн бұрын

    The only bad part for me is that most of the paid mods are also closed source, so you cannot really know what you are dealing with and no option for another developer to implement or fork the project for example to make modpacks

  • @h3ck774

    @h3ck774

    17 күн бұрын

    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Best take here for real fuck all that ya everytime I boot minecraft they are mining crypto on my pc or someshit lmaoooo

  • @futuremapper_

    @futuremapper_

    14 күн бұрын

    can still do pay what you want with open source. just dont support people who build it themselves or use builds from other people

  • @Coneofsnow
    @Coneofsnow17 күн бұрын

    A pay what you want system in my opinion is a good idea. If I had the ability to (financially) I would love to be able to throw my favorite mod developers some compensation. Great video!

  • @jurassicham
    @jurassicham17 күн бұрын

    Oh there is a mod that was free for a long time which was Jurassiccraft but in may 2020 the owner made every update since then paid and the mod went down in quality to. A lot of people in dinosaurs mc modding community calls the mod a scam now a days

  • @uno2156

    @uno2156

    17 күн бұрын

    What even happened to Jurassic Craft? Back then it had the best animations, and the best models I've taken a peek at current versions and man, the new dinosaurs look terrible, and the animation quality has gone down to the point of being barely animated, how did this happen

  • @raisin896
    @raisin89617 күн бұрын

    Mods should NEVER be paid. unless its a optional donation to support the devs to who have spare money laying around

  • @wowutisforever

    @wowutisforever

    17 күн бұрын

    Bedrock marketplace go brr

  • @Xinert

    @Xinert

    17 күн бұрын

    @@raisin896 You are saying this cuz you are broke💀

  • @lythough7749

    @lythough7749

    17 күн бұрын

    ​@@wowutisforevermarketplace is optional, you don't need to use marketplace to get mods on bedrock

  • @SpinosaurusStudios_

    @SpinosaurusStudios_

    17 күн бұрын

    MOD DEVs are the ones who created the mods, THEY get to decide what to do with it. And ALSO, bedrock edition REQUIRES you to pay for mods. Idiot.

  • @diablense

    @diablense

    16 күн бұрын

    ​@@Xinert do you know what it can lead to if paid mods will become legal? Simple mods like new chests for 10 bucks, jei for 20, shit, even mods like create will go for the same price as game itself or even higher. Now lets see how your "non-broke" pocket will vanish into oblivion in this reality

  • @wauchi1895
    @wauchi189517 күн бұрын

    Why not just have all the mods be free, but allow donations for the developer to be able to continue developing the mod? Like, it wouldn't go against EULA, since the mod is free for anyone to take. But considering it's time, and resource consuming, a developer can ask for donations to speedup or even continue refining the mod. Those who don't have money, aren't forced to pay to get the full mod. They can just download and enjoy it. But those who also feel sympathetic towards the effort of the mod creator, could donate to help them out in their development.

  • @futuremapper_

    @futuremapper_

    14 күн бұрын

    Because donations don't work. Sure it's there, but everybody wants everything for free.

  • @wauchi1895

    @wauchi1895

    14 күн бұрын

    ​@@futuremapper_ Then the mod developer can just stop producing the mod. It's that simple. Community isn't obligated to care for the creator, nor creator care for the community.

  • @miimiiandco

    @miimiiandco

    Күн бұрын

    I don't think you should go into mod-making with the intention to make money. Its a nice bonus, but not a primary goal.

  • @futuremapper_

    @futuremapper_

    Күн бұрын

    @@miimiiandco few people do it just to make money. Lots of people want to do it for the community but they also want to be paid fairly if they really want to be able to dedicate time to making mods.

  • @wraithxd2458

    @wraithxd2458

    12 сағат бұрын

    @@futuremapper_ This is my personal opinion, but I'm pretty sure that if the people behind mods want money, they should just pick up a side job.

  • @theAstra_
    @theAstra_17 күн бұрын

    Paywalling for *fully complete* mods I disagree with, but for mods that aren’t ready for public use and are acting as a “sneak peek” or “early development access” build, I can get behind that

  • @celestemystsubs
    @celestemystsubs17 күн бұрын

    as a bedrock player i hate that java gets all the coop mods while bedrock gets micro transactions shoved down their throat and it sucks more that not only is java only on pc, but its also a little expensive it sucks

  • @OrangeCat__

    @OrangeCat__

    17 күн бұрын

    pojav launcher is a thing for mobile at least, but mod support isn't quite 100%

  • @lereloup

    @lereloup

    9 күн бұрын

    Instead of complaining, open the game and make it.

  • @McMakistein
    @McMakistein14 күн бұрын

    Loved the video and I agree with most of your points but as a developer myself I'd honestly still be in favor of being able to sell mods/datapacks! A donation or pay-what-you-want model sounds amazing in theory, but the reality is: People generally only pay if they have to! To explain my opinion I'd like to shine a little light on this topic from the side of a developer instead of a consumer. I've been releasing free maps & datapacks for over 10 years now and all my projects combined have ~10 Million downloads. My projects are quite popular on other Minecraft channels too and a few years ago I counted the combined views other channels made with my datapacks. It was over 3.5 Billion views. So I've provided the community with YEARS of free entertainment, other KZreadrs have made well over $10M directly using my work, while I constantly struggle to make ends meet because I've committed the crime of developing for Java instead of Bedrock. You would think that with these numbers and around 400k subscribers it'd be easy to live off of donations but I have not once received over 100$/month on my patreon, despite regularly plugging it. Jetstarfish sold his mod and immediately reached $1.300/month within a few weeks. So as annoying as a paywall is, it jjust works. I continue to release my datapacks for free, but I honestly wish I could sell them! Not out of greed, but if I don't make enough money to pay the bills I simpply have to find another job and consequently stop making the content that the community has enjoyed for a decade without having to pay a single dollar! Developers on Bedrock are allowed to make a living off their work, so why shouldn't Java Developers be allowed to do the same?

  • @Cygnus_MC

    @Cygnus_MC

    14 күн бұрын

    You raise some very good point my friend and its amazing to see this video has reached the people i wanted it to! I am planning to dive deeper in the bedrock vs java selling mods issue as i do think its important that people who make amazing mods and want to be compensated for them, actually get to be compensated.

  • @McMakistein

    @McMakistein

    14 күн бұрын

    @@Cygnus_MC Really looking forward to see it! 😊

  • @Cygnus_MC

    @Cygnus_MC

    14 күн бұрын

    Hope to see you there!

  • @resijade4342
    @resijade434217 күн бұрын

    the minecraft eula is not legally binding. it is not illegal to break the eula (provided you aren't breaking other laws while breaking the eula). if you make a paid mod, mojang can take away your minecraft account, but it is a lie to say that is illegal.

  • @schwingedeshaehers

    @schwingedeshaehers

    16 күн бұрын

    it depends. if you use any Mojang owned resource to make it, it could be illegal, because you do something without the authorization to do so

  • @xhielorei
    @xhielorei6 күн бұрын

    In the Sims community, modders are allowed to monetized their work using esrly access, like you have it on patreon behind a paywall for a few months, but then you have to release for free. I think if EA of all people are okay with that model, it can work in Minecraft. (It kinda feels like watching a movie on theaters vs waiting for it to stream)

  • @miimiiandco

    @miimiiandco

    Күн бұрын

    The Marketplace could've been a good idea if the quality control and the reviewing features weren't bad.

  • @WriggleNightbug
    @WriggleNightbug17 күн бұрын

    paying for mods and resource packs is a relatively recent and cancerous growth upon the game, turning java into bedrock isnt particularly appealing, so i totally support piracy of them. want money? start a patreon or get a job

  • @_laryssa
    @_laryssa13 күн бұрын

    This is so common, and done by popular and well respected people, it actually pisses me off

  • @strgnv
    @strgnv17 күн бұрын

    Tldr: Paywalling bad, donations good You should not ever put a mod behind a paywall as it kills the whole idea of modding. It always been a thing that people do from passion and want to share their takes and ideas on the original games instead making it a living on it as a first thing. Sure it is great that nowadays some people can earn a livable wage from modding certain games, Minecraft being a prime example, through ad revenue and donations, but just because of that, it doesnt mean people are obliged to pay for your time spent cuz you decided to base your entire financial well being on something so fluent and unstable as modding. Another thing is that Minecraft made whole companies be created that solely focus on making mods or hosting servers for it, but again, their costs and business decisions are not responsibility of the players. If I find your mod cool and I want to help you via donating I will, but if you forcing me to with some half assed arguments like oooo I spent so much time on it therefore I demand $$$, then f*ck off Ill be first to pirate it or skip the entry all together instead funding career of someone like that.

  • @MatthewLack

    @MatthewLack

    12 күн бұрын

    Willing to bet u have ur whole life paid for and have no expenses. "ooo i spent so much time on it" isn't a have-assed argument, it's a valid concern. If you spend hours making a product (or anything valuable) you have the right (morally) to expect compensation for sharing it. Time is money in this world man

  • @MatthewLack

    @MatthewLack

    12 күн бұрын

    Also you should realize that if they don't require payment to share the content then unfortunately the majority of people will NOT donate. Not everyone will donate like you say you will. That's why these paywalls happen.

  • @strgnv

    @strgnv

    12 күн бұрын

    @@MatthewLack If you base your income as an adult on literal minecraft mod then you should not be considered an adult in the first place. Of course it is a concern to make a living and it would be wonderful if we all could do what we love and be paid for exactly that, but just because you spent time and effort on making a mod it doesnt mean anyone owes you anything. It is not a valid career and should not be treated as such. A side hussle max, nothing more.

  • @strgnv

    @strgnv

    12 күн бұрын

    @@MatthewLack Of course most will not donate. Noone with the right mind would make such assumption. But if you make an actually good mod, and not reiteration of already overused formula like most people do(and if you do such mods then why even bother lol), which will result to wide recognition, which would be 100k-1mln downloads in first couple months, then you can easily get couple hundred dollars extra from ad revenue + donations if you manage your community correctly. Paywalling a mod simply kills any interest it could generate for the wider audience therefore it doesnt even generate you more money than free+donations system in the long run. If you want to treat it as actual business even though you should not, then you gotta do some more effort than just code a mod and expect a paymanet. Marketing, researching what would potentially pop off and what is a waste of time and resources, right PR and everything else around a product also matters when you treat it solely with focus on earning $$$ on it. People would want to code whatever they want and be paid huge money without making anything special. Would be great world but it doesnt work like that.

  • @MatthewLack

    @MatthewLack

    12 күн бұрын

    @@strgnv First of all, anything is a valid career if you can make it one. However that's not my point. I don't care if people think making mods for a game is a career path or not, my problem is with you feeling so entitled to other people's work for free despite the possibility they might want something in return.

  • @soninhodev7851
    @soninhodev785117 күн бұрын

    i have nothing to say that hasntalready been said, so... donation buttons are fine, paywalls are not!

  • @Sam-hk7xt
    @Sam-hk7xt17 күн бұрын

    The main issue is, regardless of what the discussion turns into, nothing changes that at some point mods WERE free. I think people wouldnt have as much of a problem of if when mods first flourished, Mojang integrated a paid system and embraced the community, especially if they used old youtubers like yogscast etc in branding with certain mods.

  • @CrafterAurora
    @CrafterAurora17 күн бұрын

    You should make a video about the current Replay Mod situation, where Replay Mod hasn't updated to 1.21 except for betas, but you need to pay for access to these betas and a lot of people are stuck on 1.20 because there isn't a viable alternative and they reasonably don't want to pay.

  • @BryanLu0

    @BryanLu0

    17 күн бұрын

    This is how Replay Mod has always been, it takes forever to get out of beta

  • @CrafterAurora

    @CrafterAurora

    17 күн бұрын

    @@BryanLu0 good to know. It just hurts especially hard for 1.21 I guess

  • @ItsAuree
    @ItsAuree17 күн бұрын

    In my opinion, I think it wouldn't hurt to support the creator of the mod we enjoy It's fine for them to put a donation link as a button in the game. But putting mods behind a paywall is probably something I'm against and probably everyone else too

  • @BootlegGremlin
    @BootlegGremlin17 күн бұрын

    hell no we shouldn't pay for mods. encourage people to support the mod creator? sure. gotta support the devs. but putting up a mod behind a paywall? hell naw.

  • @thetriathigamer1544

    @thetriathigamer1544

    17 күн бұрын

    Exactly what I’m saying

  • @Xinert

    @Xinert

    17 күн бұрын

    @@BootlegGremlin You are just saying this cuz you are broke💀

  • @SuperDominicS

    @SuperDominicS

    17 күн бұрын

    ​@Xinert even if you aren't broken why do you need to pay for something that you can only use on one game, and why should you be inconvenienced with something like that when you just want to use a mod that fits that category. It's like some of the mods for skyblock when I played, you can find an alternative for pretty much every paid mod (cheat or not), but if you wanted to try that mod for some aspect of it even before purchasing it you just can't. I think patrion and pro versions make sense, but why should you have to pay even 5 dollars for a single addition to an already paid game. [bedrock intensifies]

  • @Xinert

    @Xinert

    17 күн бұрын

    @@SuperDominicS I dont see your point "why do you need to pay for something you can only use on one game". By this logic why are you buying the game in the first place💀 The only reason we buy a game is for fun. And this could be applied to mods: more fps = more fun, more content = more fun. If it werent for mods nobody would enjoy Minecraft and thats why we need to respect mod creators, they are reason we still play java, not mojang. Like bedrock is more stable than java unmodded. At this point we take mods for granted, it shoudnt be this way. Edit: I also forgot many of the alternatives, SURPRISE has malware, spyware, RAT. Also I know its pretty rare but some of the alternatives are made by youtubers who dont need the money, or by people who just want to be the hero "THAT MADE A PAID MOD INTO A FREE MOD" just for clout.

  • @dragonproductions236

    @dragonproductions236

    17 күн бұрын

    "Support the dev unless the dev asks you to support them to access the mod then they're a piece of shit"

  • @Kd_Gaming117
    @Kd_Gaming11717 күн бұрын

    If Modrinth adds a popup screen that the mod developer can turn on, every time someone downloads the mod, they will be asked to donate to the mod developer. That would be a good middle ground between paywalls and just making it freely available.

  • @GunnerSiIva

    @GunnerSiIva

    16 күн бұрын

    Like the "pay your own price" I’ve seen on several websites before, that would be great

  • @fahimhussain1918

    @fahimhussain1918

    14 күн бұрын

    you and i know very well that nobody is going to donate without any benefit for themselves because there is an expectation that mods should be free because they've always been free. mods shouldn't have a paywall but pretending like asking for a donation works is delusional

  • @sammythygamer5622

    @sammythygamer5622

    14 күн бұрын

    ​@@fahimhussain1918itd ask after it downloaded. Also if you think about it people will donate if the mod is quality. It remains optional. Its like tipping a waitress or waitor for good service. People who apreciate the mod will donate because its supporting the development of a good mod.

  • @Kd_Gaming117

    @Kd_Gaming117

    14 күн бұрын

    @@fahimhussain1918 Yes, that is true. However, the amount will be a bit bigger than if you have to click a link and go to a separate website. Maybe give them something for donating. Modrinth can add a leaderboard for donating and they can add badges that will show on their Modrinth account when they hit that mark. Having something to flex would go a long way to get someone to donate. They can also maybe add somthing to showing in-game also, even though I don't know how that will be possible without making a mod that all Modrinth users have to use, and that will be bad.

  • @Kd_Gaming117

    @Kd_Gaming117

    13 күн бұрын

    @@fahimhussain1918 Yes, that is true. However, the amount will be a bit bigger than if you have to click a link and go to a separate website. Maybe give them something for donating. Modrinth can add a leaderboard for donating and they can add badges that will show on their Modrinth account when they hit that mark. Having something to flex would go a long way to get someone to donate. They can also maybe add somthing to showing in-game also, even though I don't know how that will be possible without making a mod that all Modrinth users have to use, and that will be bad.

  • @XxPoggyisLitxX
    @XxPoggyisLitxX17 күн бұрын

    In my eyes as someone who makes Add-Ons for Bedrock edition, it's not needed to pay for our work. Yes, we want to earn some money for the work we put in, but for most hobbyists, as we call them, the goal is just money, and if they don't earn what they expected, they simply abandon their projects, and I can understand a part of that. I have a pretty large and awesome community, and I get asked so many times if they can support me with money or if there is a version of my work that's paid, and I respond with "no" because for me, personally, I don't need their money to keep doing what I love. I've hard some arguments about this but it's mainly that I want to make something "good" that's free, and that I won't be controlled by money. There are a selected amount of people who disagree with me, and I get that. We have the Marketplace, but it's only for partners, which at this time are companies and studios. We as hobbyists upload our projects to MCPEDL, which is owned by CurseForge, so we use CFs reward program to generate revenue. It's great for creators that're big, but not for the ones who's starting out and it kinda demotivates them. MCPEDL had a wave of creators using ad sites like Linkvertise and Boostellar, but people moved away from them since the reward program with MCPEDL x CurseForge. It's always nice to have a Ko-Fi and let your fans know that they can support you that way, instead of locking a good mod behind money, because every mod developer has a fanbase that wants to support them and help out, and that's awesome!

  • @Cygnus_MC

    @Cygnus_MC

    17 күн бұрын

    So cool to have someone from the bedrock community here with actual experience! Thanks for your comment!

  • @XxPoggyisLitxX

    @XxPoggyisLitxX

    17 күн бұрын

    @@Cygnus_MC Thank you! ^^ Bedrock community is also really cool, but we just can't do as much as mods can because Bedrock has its own Add-On engine (I think it's that). I've seen it all the time where people get the idea that Add-Ons, skins, maps, etc. are paid on Bedrock but we do have third party sites where stuff is free. Marketplace won't stop me as a hobbyist to continue to enjoy my bobby because I love what I make for Bedrock edition as well as my player base. I am all for my players, and I do or add what they think is best, like tweaking something to make it balanced or adding a QoL feature. I don't want to make a thing that no one will enjoy, so I engage with my community a lot to take in their feedback, because for me, it's all about them, and not me or what I want the project to be (adding stuff everyone will dislike), and overall, it made me stand out and people love me. It's always nice to give something back to the people that enjoy your creations.

  • @C0Durp

    @C0Durp

    17 күн бұрын

    @@XxPoggyisLitxXI didn’t know curseforge owned mcpedl

  • @XxPoggyisLitxX

    @XxPoggyisLitxX

    17 күн бұрын

    @@C0Durp Yep! ^^ It's more so Overworlf which owns both CF and MCPEDL, but it's mostly seen as "CF owns MCPEDL" :P

  • @aleks-ivanov
    @aleks-ivanov17 күн бұрын

    6:12 that's because the "paid" license can be easily obtained for free from Moulberry if you ask him in Discord or somewhere else. So actually this is just a recommendation to buy the commercial licence.

  • @Greymerk
    @Greymerk17 күн бұрын

    I'm surprised you didn't give high resolution resource packs an honorable mention here. I've always wondered how those are considered fine, but people worry about people paywalling mods.

  • @akwire4253

    @akwire4253

    16 күн бұрын

    Honestly probably the biggest difference is that if you can afford a higher end pc you can probably afford to pay for your 1028x1028 texture pack or whatever. Still seen some people charge for even the 64x64 versions though which is weird.

  • @ashleywhite8888
    @ashleywhite88885 күн бұрын

    paid mods are a ridiculous concept to me because minecraft mods are not used in a vacuum. that's why orespawn lost its audience, after all. paid mods can absolutely result in $500 modpacks, if standardized. mojang itself needs to support the developers who make minecraft fun or accessible for a much wider audience, it's contributing directly to their revenue after all.

  • @vizthex
    @vizthex17 күн бұрын

    paid mods should not exist for anything. the entire point of modding is that people do it for the love of the game/fun of it, and the last time people tried paid mods it did not work at all and got quickly reversed. Monetization also stifles creativity since people just copy/paste the same trends to make a quick buck (hell, look at FTB's badrock marketplace account vs. the stuff they make on java). i think part of the unspoken agreement between modders and players is that it's a hobby or side project, and as such can be abandoned at any time. Mod devs should open-source it or whatever if they do abandon it, but at the same time we can't expect them to keep going forever. i got into the game through mods (wouldn't play it at all without them), and if everything was paywalled i'd have never gotten into minecraft and made my modpacks. My packs are still pretty niche, but i take a while to make them just because i like doing it. Updates are pretty slow due to that, but since they're niche i haven't had anyone asking for updates or ports or whatever the hell. but i've made like $30 off of the CF ads over the near-decade i've made modpacks. It's obviously not that much, but it's still pretty cool that i got some free pocket change off of something i made for the hell of it. if devs wanna set up a patreon or ko-fi or whatever that's fine (hell, i have one for my modpacks lol) - but charging for mods goes against the entire point of modding. If you wanna make a career out of your ability to code, just become a game dev or get a programming job.

  • @mahirooyama9424
    @mahirooyama942417 күн бұрын

    Reminds me of that physics mod that paid drm on it and wouldn’t launch if it didn’t detect you had a subscription to their Patreon.

  • @walls171
    @walls17117 күн бұрын

    There's also the case of mods who put beta's as a reward for supporters A big example of this are the abnormal mods which are first in beta for patreons but do release later for the public I think this is fine way as well it doesn't leave it up as much on whether people being kind or not which can be a gamble as a developer but it also isn't having as much behind a paywall considering what is being paywalled is the beta, which is worse version of the final result (needs bug fixing and so on) and eventually everyone will be able to download the mod with 0 problem once it finally releases

  • @h3ck774

    @h3ck774

    17 күн бұрын

    I like this solution a lot and always have its just a trust issue that the beta will actually release at least somewhat as planned obv its a beta shit changes so I think you gotta build some rep before this really works but def a good way to bring some cash in

  • @yes.elevens3688
    @yes.elevens368817 күн бұрын

    early access paywall then releasing for free is fine imo, dev gets support + bugtesters and less bugs in end product

  • @Laugical
    @Laugical16 күн бұрын

    How have I not seen anyone mention that sure, we don't like paid mods on Java, but Bedrock's entire monetization model is by making paid mods/texture packs? Microsoft/Mojang's actual stance seems to be "You can't make money from your mods... unless we get a cut off the top." Which is way scummier when you realize that. I agree that it would be nice for all mods to be free with voluntary donations. But Mojang/Microsoft don't seem to agree with that- they want that juicy revenue from those kids that see bad bedrock ports of java mods for 500 minecoins and ask their mom to buy it for them to play for 20 minutes.

  • @Micalex
    @Micalex14 күн бұрын

    I've never had an ad actually influence me to buy something

  • @lasercraft32
    @lasercraft323 күн бұрын

    For me personally, I'm just sick of money being the center of the universe. I wish people didn't _need_ financial compensation just to survive, but its unfortunately the world we live it.

  • @Jem2556
    @Jem2556Сағат бұрын

    I feel like the best way would be to have betas of the updates of mods to be pay walled but when the update is finished it becomes free

  • @pvini07BR
    @pvini07BR17 күн бұрын

    i personally hate having to pay for software in general, and its mostly because i don't have my own money, but when i do, i decide to spend it into something better instead of paying whatever paywall i encounter. as you said, money is very important, and i dont think paying for softwares, which is not even a physical thing, is worth it my money. HOWEVER, i think games are an exception. games are a work of art that i think it deserves it being consumed and purchased just like movies. and also, i already paid for minecraft, so why the heck i would pay for a mod? this ain't a DLC either

  • @MatthewLack

    @MatthewLack

    12 күн бұрын

    Software is work, it's a thing that a lot of people spend a lot of hours planning, designing, coding, debugging (especially debugging), testing, etc. Slavery is illegal just so you know. If you want to make people do things for you for free go back a few hundred years. Just because software isn't physically doesn't mean it isn't valuable, in fact is it very Obviously valuable given that you want it in the first place. You can think of software as "the knowledge of how to do something" because that's more or less what it is. It's code, a set of instructions for a computer to tell it how to do something. Knowledge is valuable, you pay thousands to go to a university and learn. In the case of SaaS (Software as a service, which is a business model where people pay you for a software based service), the product is the service and just like you would pay an accountant to do your taxes, you pay the SaaS company for their valuable work that benefits you (whatever it may be). Put yourself in the developer's shoes, if you spent half your life creating something cool, something valuable, something that other people want, would You want to give it away for free?

  • @pvini07BR

    @pvini07BR

    12 күн бұрын

    @@MatthewLack yes, i would do a software for free because i value more their usability and usefulness than money. if it is helping people it already makes me happy. money is a second term thing. it can be used only for making the software better

  • @MatthewLack

    @MatthewLack

    12 күн бұрын

    @@pvini07BR And how would you keep the people who work on software.. y'know... off the streets? By this logic farmers shouldn't be paid, accountants should work for free, lawyers should be free (they are the absolute opposite of free, so expensive). You sound like you have everything in your life paid for, and have no concept of the value, or necessity of money in the world.

  • @MatthewLack

    @MatthewLack

    12 күн бұрын

    @@pvini07BR And you know what actually I would love this, I would love for you to learn coding and come work for me for free. I'll give you my respect and a "thank you".

  • @ethanbuttazzi2602
    @ethanbuttazzi260217 күн бұрын

    paywalling mods for java would is absurd and terrible for the space, if you were looking to get paid the bedrock marketplace is literally right there, and you will just make more money out of it simply because the version is availiable everywere outside of pcs, a paywalled mod in pc is never a good idea, first off you literally wont get nearly as many people using it, cause we all know, we pc people are cheapskates that get everything on sale, you should have know what space you were signing in for whent you started learning java modding.

  • @MatthewLack

    @MatthewLack

    12 күн бұрын

    For many people it would be a lot of effort to learn C++, and before you say "then why did they go into java development?", they don't learn java just for minecraft, many people learn Java outside of minecraft for other purposes and then realize "oh wait, my favourite game is made in java I can use my skills to make plugins and mods".

  • @ethanbuttazzi2602

    @ethanbuttazzi2602

    12 күн бұрын

    @@MatthewLack Im pretty sure that C++ is more practiced than java, especially in the games industry, and once you know the basics the rest is syntax, but knowing and doing it well are different things, but if they know java practices then for mossing at least it really isn't the stretch people think it is, it's just a bit annoying.

  • @MatthewLack

    @MatthewLack

    12 күн бұрын

    @@ethanbuttazzi2602 Sure, but know that AMONGST the people already making mods for Java edition, most (all) of them know Java and not necessarily C++. So for a lot of them it'd be some effort to learn. And I also don't mean that it'd be effort to learn C++ the language (while it still would take effort because it is quite different, syntax is similar sure, but going from managed memory to unmanaged memory is a jump for some people.) What I really mean though is that bedrock is basically a completely different game and much of the experience you would have with making Java mods would not apply so you would have to relearn how to make mods.

  • @ethanbuttazzi2602

    @ethanbuttazzi2602

    12 күн бұрын

    @@MatthewLack it relly isnt a lot of effort, especially when the framework is alredy provided, its a few syntax differences and a few more pratifces, any decent programmer could make the switch in like 1-2 months maybe 3 if you have a hard time learning, and the fundamentals on how to make mods is still pretty much the same, registering, attaching behaviour etc, you are just approaching from a different framework the same elements, if you are determined to make money out of mods then you can definely spare the time, everything seems difficult until its not.

  • @MatthewLack

    @MatthewLack

    12 күн бұрын

    ​@@ethanbuttazzi2602 I'd say 1-2 months if you already know C++, but if you don't think it'll take 1-2 months just to get comfortable with C++. The thing that really takes time though is learning all the quirks of the game. I'm not saying it can't be done or that its extremely difficult, its just annoying and unnecessary when you can make money from java edition.

  • @neirenoir
    @neirenoir17 күн бұрын

    The situation with 2b2t is kinda weird. Running servers costs money (and not just "my time is money"; actual infrastructure money), and a priority queue for members is as tame as it gets, because the server capacity is limited by those same infra costs and the fact that only "corpo" servers like Hypixel can afford custom server software that helps them scale beyond the terribly optimized vanilla server. According to the EULA, however, Hypixel's actually gameplay altering microtransactions seem to be fine because they fall in a grey area, even though they are predatory for children, even moreso than a donation button for a mod. Also, selling cosmetics is fine: Essentials is in the clear, as much as everyone hates microtx, and truth is Essentials also has infra costs (they use TURN servers, so they do not have to execute a dedicated server but every packet is still tunneled through their proxies), but then OptiFine and old school Mekanism are not, since the cosmetics they offer(ed) are capes, which are an exception to the clause. There is also this thing where you cannot charge different regional prices, even though forbidding such a thing is against the same spirit of the rule. So, I get why people dislike microtx, but Minecraft mod donations are kind of a meme in the modding community because no one ever donates. It kinda sucks for all parties involved.

  • @h3ck774

    @h3ck774

    17 күн бұрын

    Running servers is DOGSHIT cheap nowadays mainetence is nothing so you dont really have to put that into equation. Paying administrators and shit is one thing tho must just wait for diehard veterans of the server to volunteer and climb ranks. Like people keep dead servers running for decades because it cost like nothing obviously 2b2t is active so it cost more but point is its not a lot of money to keep it running. And tbh I dont really see an issue with priority que as a concept its done really poorly rn leaving empty slots all the time but its really one of the only solutions i can think of for a survival server with possible 10s of thousands wanting to join at one time. At this point 2bt2 is so popular its pay for priority and still wait 3 hours or just find another better anarchy server and forget about starting out new in 2024

  • @Respectable_Username
    @Respectable_Username17 күн бұрын

    I like working on mods as FOSS. In fact, I kinda think Minecraft's gotten to a stable enough state that it itself should probably be made FOSS and left open to the community for continued development, because recent changes have been kinda mid and definitely within the scope of mods. For me, the "compensation" I get from working on the mod I work on is having visible commits on my GitHub and a project I can talk about openly in job interviews without worrying about NDAs etc. But yeah, it would be nice to earn a living from modding as opposed to it _having_ to be a passion project, like most Open Source projects. Which is why we need to campaign for UBI to be a thing so developers can actually keep making the software that runs the world without having to worry about making enough to eat!

  • @Sugmatron
    @Sugmatron17 күн бұрын

    Breaching a company's EULA is not illegal. You shouldn't be trying to "clear up misconceptions" on the topic if the entire basis of your understanding in the area is incorrect.

  • @user-od2qc2od1y
    @user-od2qc2od1y4 күн бұрын

    Obviously it is illegal reading for 15 seconds on the Minecraft Eula on the section of mods states: that you are not allowed to sell the mod or profit off said mod even if they try to justify it by claiming it is a patreon reward it still goes against trying to profit off said mod

  • @darknrgz4695
    @darknrgz46954 күн бұрын

    would the same apply for shaders and texture packs?

  • @FluffyPuppyKasey
    @FluffyPuppyKasey12 күн бұрын

    This whole thing kinda reminds me of channels like Digital Dreams, who basically puts a reshade preset and a list of mods (something anyone could replicate given fifteen minutes) behind a paywall

  • @hehasnolips1371
    @hehasnolips137117 күн бұрын

    I feel like you shouldn’t have to pay for mods since nobody is forcing you to make these and before you bring up Minecraft Marketplace the bedrock marketplace completely allows it paid content from an official Microsoft service that’s why it doesn’t go against the EULA it would be different if it was on patreon or another third party website

  • @Justin-sp7kz
    @Justin-sp7kz10 күн бұрын

    Minecraft mod dev here: I like the idea of allowing donations, MAYBE even the donators are able to beta test mods that are in-work, but finished versions should be free. So if I’m working on v1.0.1, I could post the beta of this to donators for testing/bug discovery, and when it’s done post the official v1.0.1 for free. Those who donate are typically even the ones most excited about testing new versions, anyhow

  • @arandomidea9010
    @arandomidea90102 күн бұрын

    Okay so The Sims also had this recently, and honestly I think the same approach would work for Minecraft. 1. If a creator want to have ko-fi/patreon/etc exclusively as a tip jar, perfectly fine, no further inquires needed 2. Creators that want to use a patreon as an early access, also fine, as long as it is a reasonable length (ie- "get it one month early on patreon!" is fine; but "pay for patreon or get it free in 2032 lol" is not) Like i's not perfect, not even sure if it has been enforced, but I think it's fine

  • @StickmanCorp
    @StickmanCorp17 күн бұрын

    An in-between I've never seen been used but I think would work really well is: Paid for production. You get paid to make the mod, but once the mod is mod, you release it to everyone for free. That ensures the developper's work never goes unrewarded, but from everyone other than the client''s point of view, it pretty much equivalent to someone else making a donation. Hard to argue a mod is paywalled if said mod either doesn't exist, or is availaible for free.

  • @silkeglorie
    @silkeglorie17 күн бұрын

    Wauw i didnt know paid mods are such a bad idea! Thank you for the informative video!

  • @Zepimo123
    @Zepimo12313 күн бұрын

    The over monetization of minecraft's custom content community is sickening. in theory it should be fine, but this is money, its going to be exploited. So many things that used to just be free are now being charged for, Texture packs, maps, mods, shaders, ect... The problem is how its presented, its always ALWAYS a monthly subscription, and when every single one of these subscriptions cost 10-15$ it gets VERY expensive to try out all the new content. On average, its probably 140-300$ per month for the bare minimum of popular texture packs maps and shaders, you aren't even guaranteed monthly updates as its to the whim of the content creator not the customer. Its being treated as a service but you are being given a good. There are obvious exceptions, Patrix is the best example of it done well, only 1$ a month with frequent updates. But then you go to PlanetMinecraft and every other post is monetized to a 15$ patreon its just gross. Minecraft isnt the only offender, Skyirm, GTAV, and so so many more games that used to be about free community content is now overly monetized.

  • @Omi-han
    @Omi-han17 күн бұрын

    This & mods locked behind discord need to be eradicated. Its extremely problematic.

  • @eziothedeadpoet
    @eziothedeadpoet16 күн бұрын

    Have to say I was VERY worried when you posted that survey HOW this would turn out. BUT I love your takes and conclusion!

  • @unluckycord3218
    @unluckycord321814 күн бұрын

    arguably i think the worse trend is modders selling paid for shader packs, and then saying "wElL aCtUaLlY iTs A rESoUrCe pAcK", like my brother in Christ what do you think "mod" stands for?

  • @KoruChaos
    @KoruChaosКүн бұрын

    I'm glad the Aether team has Patreon as optional. All subscribing to the Patreon does is give you a few additional skins, the mod itself is still free

  • @skyboimc
    @skyboimc17 күн бұрын

    big respect for the balanced and chill take! nice video

  • @Cygnus_MC

    @Cygnus_MC

    17 күн бұрын

    Glad you enjoyed it!

  • @milkman4407
    @milkman440711 күн бұрын

    Instructions unclear, I am now a convicted felon

  • @deviousdinoo
    @deviousdinoo17 күн бұрын

    if its high quality i dont care if they want payment for it

  • @Random_MCrafter
    @Random_MCrafter17 күн бұрын

    But aren't many popular plugins paid, is that also against the eula or not?

  • @endergem957
    @endergem95712 күн бұрын

    "Mojang doesn't like paid mods!" MC Bedrock Add-Ons: 😎😘🥳🤪

  • @fabio5d
    @fabio5d17 күн бұрын

    1:15 "Why would mojang care?" Simple, microsoft doesnt want us spending money on mods so people who are willing to spend money go to buy it from them in the bedrock marketplace.

  • @Cygnus_MC

    @Cygnus_MC

    17 күн бұрын

    Mojang *

  • @h3ck774

    @h3ck774

    17 күн бұрын

    Java players cant use bedrock shit tho so like if anything they would make a java marketplace and get all the biggest mod devs together and make that a thing but if they did that they would have to acknowledge performance mods like lithium and shit which shouldnt even have to be a mod in the first place same with Entity culling like seriously thats a fucking a mod Entity culling entities cause so much fucking lag and this is such a moronically easy fix like how on earth has mojang not

  • @fabio5d

    @fabio5d

    16 күн бұрын

    @@h3ck774 The thing is, unlike bedrock, you can go back to previous versions of the game in java if they added the "java marketplace" not only would it cause extreme backlash but people would just play the previous version to the marketplace update and add something like future MC to get all new minecraft features and mods for free, so mojang is trying to make people who would pay for mods switch to the version of the game they CAN profit off so this change to the EULA makes mod developers in bedrock effectively gain more than those on java so they end up switching versions to be able to charge for mods and making mojang more money. And yeah mojang devs probably work for less than half an hour a week. There are TONS of optimizations and bug fixes they could add and they don't, it isn't even extra work the community has already made the code for them they just have to copy and paste it but we still got nothing and are pretty much forced to use those mods to make the game playable, especially in low end PCs.

  • @Mogswamp
    @Mogswamp4 күн бұрын

    I just can't disagree with your conclusion more. I will die on this hill if I have to. We should pay for Minecraft mods. Devs should not opt-in to getting paid. They should be paid by default and have the option to make their mod free. This is completely normal on Bedrock, where people happily pay for skins, maps, minigames, and mods. But god forbid a Java developer make a cent and the entire community goes up in arms. I find it to be completely ridiculous. Content creators like you and I are relying on many of these mods to make a living! EULAs are not necessarily legally binding. There are plenty of cases in the US and EU where EULAs are ruled to be unenforceable due to insisting on unfair terms. But who even cares what Mojang, or the law, wants? I care about what is ethical and right, not what some rule says. All of you in the comments concern trolling about the law are literally insufferable to me. Like when did this entire community become the sort of narcs that call the police on someone jaywalking. This entire discussion has me incredibly frustrated. If the donation method worked, we wouldn't constantly be seeing devs quitting or literally going homeless. Your proposed solution is just the status quo but worse.

  • @Cygnus_MC

    @Cygnus_MC

    4 күн бұрын

    @Mogswamp this issue is not something a single solution will be able to fix. I think i emphasised enough that i personally think devs should get paid, if they decide to do so. The comparison to bedrock (while understandable) doesnt actually work if u take a look at how both platforms work. On bedrock you use Mojang created tools and apply to be featured on the storefront. In return you get a percentage of the revenue of the content you made. On Java, if u use a modloader like Fabric (or any others) you are using a free project thats made by a handfull of dedicated people for free (and open source). To then take that and ask for money seems a bit unethical to me personally depending on how much your mod actually does. (As a sidenote, i contributed more money over the years to developers of mods i use daily then this channel has made me) Obviously what Mojang writes down isnt set in stone, but its a guideline. They want to not be laible for the fact that someone cant play on their friends server because they cant afford to buy the mod they have. Everyone has minecraft, not every parent is going to be okay with paying for mods, so thats going to translate in angry support tickets. Is this our problem? No. But everyone went up in arms when physics mod pro got forced free. I sence the frustration in your comment. Wich isnt a bad thing, it shows you are passionate about minecraft. But i never said this is THE solution, this is intended to get some discussion rolling wich it now has.

  • @Mogswamp

    @Mogswamp

    4 күн бұрын

    @@Cygnus_MC Dude, with all due respect, you literally directly reported Axiom to Mojang, only to literally be proven wrong when they explicitly said "we do not have an issue with developers getting support for their effort" You are not trying to "start a discussion" you are literally narcing on people who barely make money on their work that holds up the entire community. This isn't "hmm let's have a thoughtful debate" this is you taking a hardline stance and going on a Twitter crusade about it. "I think i emphasised enough that i personally think devs should get paid, if they decide to do so." My brother in Christ, your conclusion to this video was word for word: "Should we pay for Minecraft mods? No." Look, I respect you and I think you make cool videos, but I really suggest you drop this whole EULA thing. It is riling up the community in the worst ways imaginable

  • @Cygnus_MC

    @Cygnus_MC

    4 күн бұрын

    @Mogswamp i didnt "report" axiom. I asked for clarification. Wich ive recieved. I didnt even mention axiom in my email about the situation. The full ending was "no but i think you could chuck a couple of bucks to the devs" Im not on some twitter cursade, i made a singular tweet about mojang clarifying this. The fact the community takes this as fuel to attack people while i litterally said not to do that is disgusting and not my intention. Cool beans that you like my videos tho ngl. Been a fan of urs aswell

  • @Mogswamp

    @Mogswamp

    4 күн бұрын

    @@Cygnus_MC That's fair, I suppose that you're not directly responsible for what bad actors in the community might do. But I urge you consider your impact on the discussion. I'm just seeing a lot of really good and genuine creators being attacked out of the blue over this debate, and I find it really confusing and disheartening. Apologies if I misinterpreted your goals when contacting Mojang, but you must understand how it looked with the little context you gave in the tweet. But also, I definitely would not say it was just one tweet, I've seen you in a bunch of replies. Perhaps we can agree to disagree on this one. I just really hope your video doesn't contribute to this becoming a bigger controversy in the community, because I only see this discussion causing a lot of hurt to be honest. No one seems to have any solutions, and we're just randomly attacking creators now. So it very much feels to me that we're in a worse place having opened the floodgates to this weird legality debate.

  • @Cygnus_MC

    @Cygnus_MC

    4 күн бұрын

    @Mogswamp You know what, you're right. Thats horrible, and my intent was not to fuel another hatemob, hence why i didnt mention any creators in this video. I want to create positive videos not negative ones. Tho that beeing said this community likes shitting on people regardless. As for the tweet, i hardly take any tweet out there with any sort of credibility. Ontop of that i suck at twitter so i shoudlve probably clarified that situation. Tho iirc the replies where mostly to clear things up. And yeah its absolutely horrible people find it necessary to attack people, this discussion is bound to upset people from either side. The reason i included my suggestion about a PWYW system was because i too am tired of seeing people complain with no actual intention to fix the issue they are complaining about. This community needs to mature and not blindly follow the first opinion they read. That beeing said, i do want to genuinely thank you for this discussion. I hope despite of our different opinions, this interaction didnt leave a sour taste in your mouth.

  • @kakashi644
    @kakashi6445 күн бұрын

    What about the market place? Why is it ok there

  • @rubygloomz
    @rubygloomz17 күн бұрын

    something i worry with any creators paywalling mods is one of the biggest issues in the sims 4 mod community currently -- people keeping outdated and broken mods behind a paywall for years without even ~trying~ to fix them

  • @jsnotlout3312
    @jsnotlout331217 күн бұрын

    The only mod I would pay for is the physics mod, It just has so much effort put into it but Paywalls ruins stuff, and drain creativity. But on the other hand I do want people to make money off stuff and survive, so its tough.

  • @h3ck774

    @h3ck774

    17 күн бұрын

    Survive man its been known modding every game is passion project shit its like making art when your not a professional or music its for fun and to get better at your craft to eventually hopefully make it big time. LIKE MANY MODDERS HAVE LITERALLY GONE AND WORKED FOR MOJANG. and thats just mojang theres plenty of other studios out there. If your modding minecraft 8 hours a day without a consistent paycheck your a little lets say fiscally idiotic to not expect to go broke. Especially when you probably already have the skills to get a entry level coding job you wont have as much time to mod which is your passion but thats life and its better than being homeless bleak as fuck but yea we all wish we could make music getting better at the shit we love to do.

  • @ArisTheMage
    @ArisTheMage17 күн бұрын

    Marketplace be like:

  • @orangeman4329
    @orangeman432917 күн бұрын

    Personally I don't use many mods that change gameplay or need to be on both server and client, but I tend to play a lot of anarchy. In the anarchy community, there's quite a few paid clients, but these tend to be higher quality than the free ones. These paid clients tend to be updated way more often, and in general just have better support. I know this does not really apply to mods in general, but this is just another example most people don't think of.

  • @l_amp
    @l_amp11 күн бұрын

    the entire video i was like ITCH, ITCH WOULD FIX THIS SO WELL and then you mentioned it. the way itch does its pay what you want ON THE DOWNLOADS PAGE i think would make more people donate than having to go to a completely different website

  • @Cygnus_MC

    @Cygnus_MC

    11 күн бұрын

    I can read ur mind

  • @timer192
    @timer1927 күн бұрын

    The EULA was illegally changed. There was no official notification through microsoft or email, only a Twitter post. TWITTER IS NOT A REQUIREMENT for a Minecraft account. And Mojang is based in Sweden. Sweden is Europe. It breaks the European law that requires an official announcement to every signed up end user.

  • @Cygnus_MC

    @Cygnus_MC

    7 күн бұрын

    Thats the iffy part about it yea. I should look into that actually

  • @timer192

    @timer192

    6 күн бұрын

    @@Cygnus_MC Like I found out about the change by being banned for 3 days IN SINGLEPLAYER for "breaking the EULA", no specifics at all. Just "breaking the EULA". Literally the next day the EULA drama began.

  • @SpacEagle17
    @SpacEagle1717 күн бұрын

    As a shader dev I currently do this model: All updates are free and will forever be free for everyone. Tbose big updates happen every few months and in between that time I do beta versions my Patreons have access to. All features from the beta version will be for free in ghe next update. Having a Patreon as a creator is helpful as I get a few extra bucks from something I sepnd hours and hours working on for free otherwise

  • @TheAdspy
    @TheAdspy18 сағат бұрын

    "... culture shouldn't exist only for those who can afford it" ~~ Hakita, Developer of ultrakill

  • @Indy2109
    @Indy210916 күн бұрын

    I think the patreon paywall should only be there for when a mod is still under major development so people who are really interested can test it and give feedback while also supporting the dev, but after the mod is finished it def should be released for free. That’s how Craisin does it and I don’t mind it

  • @that_guy1211
    @that_guy121117 күн бұрын

    minecraft marketplace sucks ass, and i don't want ANYTHING near that on java!

  • @ALBERGALARGA_
    @ALBERGALARGA_17 күн бұрын

    Not gonna say if they should be paid, but even if they where, the ones that are, are arguably overpriced and the ones where is most unnecessary to have a paywall. In my experience the creators I've seen pushing these paid mods probably make enought to pay for the developement and also some profit just with the videos (specially if they are sponsored videos) and these mods tend to be pretty small and simple changes, with the patreons at prices of almost 10$, meanwhile there are giant mods that add hundreds of models and objects or even entire mechanics to the game that are completley free. So even if it was legal or we where fine with mods being paid, I don't think they should cost more than 50 cents or a dollar, specially these smaller ones.

  • @oldmarjin
    @oldmarjin12 күн бұрын

    They should make a mod subscription :3

  • @Nixxian
    @Nixxian17 күн бұрын

    My stance on this is I don't think it should be 'illegal' for mods to be paid, but I also don't want Java turning into bedrock where every single third party modification to the game is behind some form of paywall. Good example of this is physics mod pro. This mod would be so cool to have except it's behind a paywall :/, however however this guy gotta make money some how. I think the best way to go about it its like sodium where they have a 'Buy me a coffee' link or ko-fi or whatever it may be. Donations is the best way to tackle this dilemma in my opinion.

  • @h3ck774

    @h3ck774

    17 күн бұрын

    Okay obviously that mod is fucking awesome and took a lot of time. My question is if you have that kind of skill to code and want to profit WHY MAKE A JAVA MINECRAFT MOD............ Like tbh homie shoulda just gotten a job and done that on the side over a wayyy longer period of time and called it a passion project and if it wasnt fun and felt like a job and its gonna be profitable its a waste of time. And sadly java players are tech savy already typically and will prolly pirate your mod in a days time I mean its hard to stop that with mods. I think mods with this much effort are the ones that deserve the paywall more than anything but it just creates a standered sometimes and next thing ya know boom sodium is 30$ to get your game to fucking run lol so shit its a dillema fs but I just dont think modding should ever be expected to do anything but lose you money its like building a project car its a lotta fun and the end resault is awesome but its not worth the money you put into it.

  • @CAPME00
    @CAPME0015 күн бұрын

    No. Mods should NEVER be paid, they should be free for all

  • @MatthewLack

    @MatthewLack

    12 күн бұрын

    This might be satire, but in the off-chance it's not, are you saying that all mods, that hard-working developers have put THEIR time into, should be free? That all developers should just work for free and be slaves to the community?

  • @skulkingshadow
    @skulkingshadow17 күн бұрын

    What about like a kickstarter for a mod? (This might be a dumb question)

  • @WriggleNightbug

    @WriggleNightbug

    17 күн бұрын

    shouldnt be an issue so long as the end result is free

  • @Nature.Everything
    @Nature.Everything6 күн бұрын

    I was thinking about being a mod dev but know with this Eula I am not sure

  • @saraschmidt5612
    @saraschmidt5612Күн бұрын

    Paying for mods is just another form of microtransactions A.K.A one of the most cancerous things in modern gaming.

  • @JamesStansell
    @JamesStansell14 күн бұрын

    I am more than happy for mod (and modpack) developers to be compensated financially. I have to admit that the mods I am willing to install are far more likely to have an open source license and a reasonably well run project to back them up.

  • @Nervkeks
    @Nervkeks17 күн бұрын

    I think there should be a possebility tompay for a modding service including a bunch of paid mods, so you can include then in public available modpacks.

  • @tright6
    @tright611 күн бұрын

    I love how JetStarfish’s video got so popular yet so many people hated it.

  • @Cygnus_MC

    @Cygnus_MC

    11 күн бұрын

    Eh i didnt hate it. I just dissagreed. His video is the latest in a long list of people who did this so its not directed at him

  • @tright6

    @tright6

    11 күн бұрын

    @@Cygnus_MC I mean yeah but y'know. I don't inherently mind a paid mod, but a paid mod that's not even thought out properly is something else

  • @MECKENICALROBOT
    @MECKENICALROBOT17 күн бұрын

    Damn right passion isn’t edible.

  • @Cygnus_MC

    @Cygnus_MC

    17 күн бұрын

    U feel me

  • @TheoStarlight
    @TheoStarlight6 күн бұрын

    i see a lot of youtube creators creating cool minecraft mods that i’d love to try out, but they’re always hidden behind their patreon which i don’t want to subscribe one month to just for a mod.

  • @tofu2356
    @tofu235617 күн бұрын

    I think theres also a 4. Option. Like aeronautics does it. Dont ask for donations but develop the mod in there own freetime next to a Job while not Stating a Release date and not creating any Kind of time Limits or Pressure for the devs. Literaly make it a Hobby which hopefully a lot of people can enjoy and Profit from. Thx dev Teams

  • @miimiiandco
    @miimiiandcoКүн бұрын

    I think a big issue could be money incentivising people into the wrong directions.

  • @randomuser3481
    @randomuser348117 күн бұрын

    Mods shouldn't be commodified, we have already had enough things ruined by the lust for profit

  • @notram249

    @notram249

    17 күн бұрын

    Do you mean greed

  • @Gofaw

    @Gofaw

    17 күн бұрын

    @@notram249 there's more than one way of saying things homeskillet

  • @secondleasegamer8312
    @secondleasegamer831215 күн бұрын

    Paid mods are against the EULA/TOS. So here's the reality. Its kind of a legal loop hole to give access to your own personal mods through something like patreon as long as you can claim you arent selling the mod... That said, you also have ZERO legal recourse to stop anyone from sharing your private mod after they've gotten access. Because you cannot sue for monetary damages since selling minecraft mods and maps are agains EULA/TOS to begin with. TL;DR - It may be a legal gray area to paywall your mods in a patreon, but you have zero ability to stop a 3rd party from sharing your work for free.

  • @Cygnus_MC

    @Cygnus_MC

    15 күн бұрын

    According to some legal advisors ive talked to trying to claim its a reward for supporting someone financially is likely not going to hold very well

  • @SnrubSource
    @SnrubSource17 күн бұрын

    remember folks, it's always moral to pirate and share paywalled mods and shaders

  • @Alex-ck5gf

    @Alex-ck5gf

    17 күн бұрын

    I don’t see why. If developers use their skills and time and life to make a mod why can’t they charge for it morally ?

  • @qu3sti0nuble

    @qu3sti0nuble

    17 күн бұрын

    ​@@Alex-ck5gf in short: the minecraft EULA in long: if they decide to spend THEIR time and THEIR skills on minecraft mods, then they should adhere to the EULA and keep their mods free there is nothing wrong with adding a donation page to the mod in a settings menu or somewhere that doesn't obstruct gameplay, but there is something wrong with forcing someone to cough up money to make a few new additions to their silly block game

  • @SnrubSource

    @SnrubSource

    17 күн бұрын

    @@Alex-ck5gf Because modding should always be done for the love of the craft first and foremost, not seeking money. Accepting donations is fine.

  • @manformerlypigbukkit

    @manformerlypigbukkit

    17 күн бұрын

    Half-Life and its derivatives were born off the principle of modding and editing existing content. Without free and open source software, gaming as we know it wouldn’t exist. The least we can do is respect that courtesy when we make mods for our favorite games

  • @littlehorn0063

    @littlehorn0063

    17 күн бұрын

    alex, because fuck them all that's why, ahah

  • @marsmelon24_official
    @marsmelon24_official17 күн бұрын

    whimzee literally sells mod

  • @Aderon
    @Aderon17 күн бұрын

    I'm fine with people like Vazkii who have a Patreon for their mods that allows people to have access to beta files of various mods, as well as cosmetics in the live branch. Putting early access (often alongside official server access) behind a Patreon should never be an issue in my eyes, since what you're paying for is access to a potentially worse version of the mod, as well as a private server. By keeping Patreon beta and public release groups completely separate, they should be allowed to keep it as is since there's no situation where a Patreon supporter would be playing with regular players and have any difference in experience aside from goofy cosmetics like Botania's flowerheads that have no impact on the game's balance.

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