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The Hidden Mechanic of Cell Machine, Sub-Sub-Ticking | Mystic Mod
Sub-Sub-Sub-Sub-Sub-Ticking
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Thanks to Vortex64 for making that intro.
All of my music is mainly by Kevin Macleod.
Todays featured creation is by jn.csr, the TURING MACHINE
Check the pinned comment
Sub-Ticking is NOTHING compared to sub-sub-ticking
Cell machine by sam hogan, but I use Mystic Mod. The slowest nuke but used to make nukes in cell machine. With push cells and trying to 1.11 nonillion year nuke. Community creations made the 0-player game in the GMTK game jam. Also fastest nuke. Making a vault in cell machine. A better sandbox mod.
Don't mind that jumbled mess above, it was to try and milk the youtube algorithm
#Cell_Machine #Mystic_Mod
Пікірлер: 93
How did I hit 9k? I didnt even do anything bruh. Heres the code for the Turing Machine at the end of the video. Im not going to pretend to know how it works. Honestly Amazing: V3;3C;1+;{(0(16)a)1f(0(3m)(3B(7f)g{A6c(71(3y))044(3B(3u)(6}(3p)(71)e(6})62(3B(3s)(6}(3r)(71)c(6})8(e3(3r)(6}(3t)(71)a(6})a2)k4)36(0(1D)8(3B(1M)(6})gS{{QS(1-(1G)(1G(1H)(y})maaaYa(0(1G)8g(3B(1J)(d})ig{{i{0)64(1-(1D)(71(1K)(y})cA)77Y(5v(1J)(1H(1H)(6})dA{(6%)8(li(1I)(71(1K)(y})a(3z)a(m}(1M)(0(1F)(d})e(3z(1R)(71(1K)(y}(1.)(V=(3o)(3B(1%)0(3B(3A)g(3D(1!)(aD(1P)(3D(1Z)(e3(1R)g(l2(1T)(hF(4.)(OE(1I)(3B(1.)(OE(1I)(3B(1-)g(71(3A)(12W)K(zs(1F)a{{{4)05(e7(1x)a(oE)7cG(71(28))mc(9L)?(e7)c)b4g)84i(3A(1W)ga(11H)ig(2t)j(e7)-(%Z)c(o+(2i)(-g(17)(3p)cgMG0{c{g(QL(1V)(gk)9)05)d8c{A6c(27)c(5-)?)=h2c)44im(6=(1})c(hO)h(3B)}(bC)cg6(cc)6(o?(20)MG(11H)eS(3B)^g{A6S(bO)bMa(1kN(28)2ac(2n)bSG0{Q(zh)})0agag(0(28)ag(2n)b(CQ(11)g(iR)d)0bia4ai(1dT(1H))0Dg(3E)?a0a?gc)09g(OY(2b)a{(2o)cgaA(2q).8(3m)8(AI)9(1vn(2o)(5!)?S)^7(3q)a(3B)84)k4)b6(a(1W)(3B(1e)a{g8a!A!{{{o(3B)h(1ap)e(a(1W)(3B(1b)S)=4?(DO)f(G7)6c4{g}(tT)9(a(1T)(3B(1e)2(k^)c(71)86(57)6MG0G(QC)7(a(1W)(71(1h)g)=ag(E9)6(tI)c{a{(a-)6(a(1W)(hF(1i))=qa{a(ck)8(a(1W)(3B(1L)($8)7(a(1W)(3B(1N){{4)ab4(a(1M)(3B(1J)(eh)9(a(1W)(71(1P)(a(1Z)(3B(1I)ga2{{{?aAa(a(1W)(2F)u(WG)Z(3B)sp)75%)a4(t{)6)ar)HI)SR(2F)u(Nm)S(mx)9(3B)p(ci)7%(a(1Y)(3B)t(12x)e)0FqAq(e3)w(++)6a(a(1Y)(71)u(ec)S)R7)Ye(1yW)ca{aMA0{Ma(a(1Y)(2M)s(Tq)9(1af)Y)090(!?(24)(QU)m(3s)7(Tq)8(d{)M(1g?)7)Yei(1hi)b(mX)6g(8+)6(a(1U)(3B)r(e1)QqAq(lX)9(1j)ea0(4^)aa)r4MG0{g(a(1X)(de)u)86(77)H)Gc(vJ)z2(a(1X)(3B)A(oN)m(17k)l(3B)q(hF)f{{MA0{c(a(1X)(3B)yE(15})n(hA)H(hF(2D)(71)8g4(NW)k(1yc)l)kc(hF)w(Yg)7(a(1U)(3B)A(1&y)mY(1FU)B(hF)ja0{g{(El)6(a(1W)(3B)C(1p8)n(1%v(30)(3B)g(aA)8(aI)d(1ep)x)tp)?4(jf)7(a(1W)(aD)X(6H)w4)vpg{i(ce)8(a(1W)(L&)pc(US)y)stcG0{gQM)09Q{K(zK)d(1tD)8(a(1P)(rv)g(2q)bg6A6(aD)l)ce(71)v2{QK)0g(1vr)9(1vp(1?)(2k)g{Q(39)7(aD)!2{{{i)0aQ)04(mN)b)55(a(1W)(xT)7ggg(2p)b(6L)9(aD)Y(r=)6(4N)b(lQ)94{8g{g8{2(a(1Y)(c?)b(2p)b(uw)9(aD)m)h9(3B)z(1n)c)me)q7(a(1W)(2B)t(aD)!)Jq8(wc)a(a(1W)(2SS)B(vd)=)J94(7e)a(a(1W)(3B)B4(g%)6(aH)i(3B)HMAKo)O6cG0ag{og(p4)6(a(1T)(3B(1p)(q5)8{(1Vc)7)442a)740{g(a(1Y)(3B(1h))s5(1%d)8%KAa(71)6(1CO)8(1CZ)b(a(1M)(72)A(71)&0)05c{{{QQg)%4g)T7g(?S)a(a(1T)(2.W)w6A6c(e3).(fI)aca0a(1Gn)7(a(1W)(2.W)F(3B)=(hF)7(fP)b(a(1W)(gM)x(291)7(oH)R(p&)fg(^e)6S(fP)c(a(1W)(2.W)%(71)Gq0{(hF)8(hz(2m))0AyaA6u)GC%0%?(hF)7(fP)b(a(1W))0zU(17n)r(2gw)HS0S?(7T)j(a(1W)(2Bs)D(2Bb)++(1wZ)p(0(2f)E{U(3cl)?(}=(2G)S(ai)8E)494(3T)c(3EX)84{2)df(3Tb)bc(3B(2D)(e3)6(6o)h(d{)r(Rl)mi(jb)8(1tG)7(3Q(2p)S(hG)aC)49g(71)c(6X)c(7h)g(43)9(3B)9(aO(2v)(e3)6(71)s(w4)i(73)k(3B)98(71(2v)(e3)g4{g(oX)f(dX)i(e3)j(71)c(e3(2J)(d{)j(6X)i)hf2(e3)g(l3(2v)(e3)cg{g(vD)h(dX)h(e3)w(aD(2q)(e3)h(l0)l(73)x(e3)f(74(2t)(e3)9(d{)a(C$)h(dX)f)hi(e3(2Q)(r^)K)ha2(s7)h(e3(2C)g{g(la)9(Rg)z(e3(2&)(2&v)u(73)p2(e3)j(Gb(2y)(d{)d(Q-)l(4n5)i(e3(2W)(2{s)B(73)m(3E)6(e3(2L)(d{)a(e3)o(1st)q(Gb)k(3E(2p)(e3)7(35u)D(lb)q(e3(2L)(Nd)f(4AY)Ois(4r5(3r)(3B)ac(3B(2C)(4HE(3k)(1d8)og{{{2(1NU)a)48(4Ev(3c)2{i(!h)9(e1)a(7q(3i)8{{{g{2{{ga)4d(0(3g)!0!)4h(3An(1a))0C(26R(1E)(3A&(1x)(2})9(sG)a(4.)9(1Y)a(pH(30)(2})j(8w)j(3B(5N)a0(M$)Z(2xi)7(GK)6a)95!)ii(71(2d)(3D)Z(2})6aaaaa(3i)68(71)7)id(3B(1Z)E(1UO)s(3D)W(71(2D)(zh)ca(3D)Y(e3)P(3?X(1N)(72)p(4{F)7(3D)S(3B)qK(250)b)Bbaa(7o)7(Vp(1-)(597)9(3D)Q(s7)la{a{KKKK(2sC)78)B4(eh)8(3u)7(3B(1C)(d{)q(5jL)g(3D)O(e3)6(hm)7(2-)6!(2{)6(71)f(2R^)8(3B)9(1wG(1X)(e7)8(5ud)d(3D)M(34Z)9(59U)a(e3)m(71)9a(71)9(4a}(1z)(72)u(5ER)Z(vJ(2B)(Ul)e(3B)q(H9)z(3B)s(10)a(3B(1P)(d{)v(3B)v(3lw)z(hF)p(em)d(71(1})(Uo)a4{!0!(5eF)r(73)x(hF)m(3U)a(3-c)g(72(23)g(71)pa(73)y(QP)s(e3(2d)(e7)a(73)Z(hF(2a)(d{)A(73)l(et)e(73)v(71)s(hF(1Z)(e3)q2(75)b(73)X(3x6)7a(rE)7(vJ)a(em)b(Nd(1N)(72)H(73)d(lv)g(73)t(71(2c)(AD)a(AN)x(73)V(vJ(2h)(3B)C(73)c(sx)i(73)r+)0B(e3(1W)(3B)z(sf)$(4od(2P)(73)8(zz)k(4}k(2b)(1eB(12)(73(35)(lb)C(GB)m(73(6S)(ND)o(73(3E)(1wb(3a)(4?C)e(6Bp(9v);;;1
@retroboi128thegamedev
2 жыл бұрын
At this point I'm sure we'll see cell machine in cell machine or cm in brainfuck esolang hahahahahah
@ducksinarow4958
2 жыл бұрын
CORRECTION: Movers do not have subsubticking, instead they get suppressed by movers behind them and treated like a push cell during that subtick, subsubticking is for generators so if it was flipped it wouldn't affect movers at all.
@Fanhalo
2 жыл бұрын
@@ducksinarow4958 Huh, I didn't know that
@BurrritoYT
2 жыл бұрын
finite cells, finite rotations, finite board, so finite positions, so finite computability, so NOT a turing machine, which is infinite.
@retroboi128thegamedev
2 жыл бұрын
@@BurrritoYT Real computers are the same, your point?
CORRECTION: Movers do not have subsubticking, instead they get suppressed by movers behind them and treated like a push cell during that subtick, subsubticking is for generators so if it was flipped it wouldn't affect movers at all.
@ducksinarow4958
Жыл бұрын
@SendHelp142 They do, the back mover pushes all the movers in the front, and those front movers don't themselves push at all in that tick.
@ducksinarow4958
Жыл бұрын
@SendHelp142 Ah well, no. I'm not entirely sure the reasoning for it myself, but I know for sure suppression is how it's done because the devs have confirmed it and in some test versions that I had access to there was a suppression specific bug which would cause some funky behavior where movers wouldn't push for a tick because they didn't stop being suppressed.
@IAteAnAK47
3 ай бұрын
@SendHe142
@IAteAnAK47
3 ай бұрын
@SendHelp142
@ThrowableCube
2 ай бұрын
@@IAteAnAK47 you're trying to reply to my old account aren't you?
2:59 When the sub-sub-ticking line moves, this happens: The mover cells start randomly rotating around like crazy
@Fanhalo
2 жыл бұрын
It happens every time a mover moves
for anyone wondering why the direction the invisible line moves in matters, its cause subticking moves cells first right then left then up then down, so if subticking was reversed the invisible live would have to move the opposite direction for the infinity lines to not happen
3:03 little known tech but the second mover in a line does the fancy little flair on the sub-sub-tick
YOOO SCATTERED CELLS also, nice video! it’s quite a simple topic which you were able to explain in an interesting way. great stuff
This is actually something I had to think about when making cell machine in Minecra- ... Did I say too much?
@tezsaw486
Жыл бұрын
yes, you said too much
fanhalo going insane 0:30
HE IS BACK LES GOOOOOOOO
I like how you quack
me when 0:30
Subtitles: Project recall, Used Twice, Catastrophe adverted
HE HAS *RETURNED*
Sub Sub ticking is just "Which action takes less processing power in this line?"
cellua music intensifies
Sub-sub-subticking is visible with CMMM+ universal converter. Top goes first.
@whydoiexist
2 жыл бұрын
imagine sub-sub-sub-sub-sub-subticking
@BurrritoYT
2 жыл бұрын
@@whydoiexist sub-sub-sub-subticking is actually impossible in cell machine mystic mod plus lol
Hey... heres a challenge. Create a nuke that spawns as many enemy cells as possible. (And then doesnt kill them)
Mr. goose i like your funny words
Vertical sub-sub-ticking when?
2:40 No, The mover should move infinitely
Idea: make a calculator in the life engine
OMG FINNALY AN UPLOAD
sus-ticking
@thehalfbot6754
2 жыл бұрын
sus-sus-ticking
@Fanhalo
2 жыл бұрын
nO
@stevee2552
2 жыл бұрын
@@Fanhalo ඞ
@M_1024
2 жыл бұрын
Sus-sus-amogus-ticking
@thehalfbot6754
2 жыл бұрын
Sub-sus-ticking
After the Sub-[x3]-Ticking... is Sub-[x4]-ticking? Description is Sub-[x5]-ticking?
@joieanthonyraquinio617
Жыл бұрын
sub-[x?]-ticking
0:30 Did someone even saw an glitch in here
@XX-35withtophat
11 ай бұрын
Yes, and it's me
me when glitchy blur + words = arg
@BurrritoYT
2 жыл бұрын
INFER- NO BABY IM THE REASON WHY HELLS SO HOT BAD SO FUN OH SO I am too lazy to type bella poarch songs any more lol
Waiting for sub-sub-subticking
When will sub-sub-sub ticking found?
0:30 what
whats the noteblock song at the end?
I have two ideas for new add-ins A: a different type of thing, not really a cell, more of a modifier. It would show as a frame around the cell. This "modifier" called a limiter can be placed on a cell and another cell placed on top. this is how it works, the first placed cell would only effect the 2nd placed cell, or only effect cells that are NOT the second placed cell. B: also a modifier, would show as a lock in the middle of the cell, the cell underneath cannot be moved, (optional: cannot be destroyed, either) it still applies any effects to other cells. modifiers do not get replicated by cells that would normally duplicate them, but the cell underneath can
Quack!
Hey the last music was good, what was it ?
@Fanhalo
2 жыл бұрын
Scattered cells
1:54 but if 2 generators are in the same column what happens
What music did you use? Interesting vid btw.
@TheR1.0AUCCC
2 жыл бұрын
I think is was "Z and X" from CMMM+
Subest-ticking?
so, how about sub-sub-sub-tiking?
when subsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsbsubsubsubsubsubsubsubsubsubsubsubsubsubsubsubsub ticking???
KZread thinks this is Minecraft LOL
Ideas for cells! The death Star cell: it throws a laser that destroys every cell in the area where the laser is and shorts the laser at a random trick (inspired by: Star wars death star) Glitch cell: the glitch cell glitches and teleports at a random place when touched, (idea thought of myself) Planet cell: a planet cell has a texture of a lava World that is a 3x3 Big cell, this cell Can Make other cells orbit it and even Make Them Collide, if 2 planet cells collide, they both die and turen into random cells, (inspired by: IRL planets) Portal cell, one cell that goes into a portal gets teleported to the other portal cell, (inspired by: portal 1 & 2’s portals)
Why tf does it say Minecraft in the description
Hi.
3:47 music?
@septanesium
Жыл бұрын
Interdimensional Hypixel Jukebox
everything is fine untill 2:08, then it is just stupid, rotate the blocks the other way and you would get the same effect. It only generates or changes cells after the scanline has finished moving
@ducksinarow4958
Жыл бұрын
The scan line doesn't go in a single fixed direction, it goes in the opposite direction as whatever type of cell is being updated at the moment. If you flip the cells the other way, the scan line goes the other way
9740/10000
This isn't complicated
100 likes
If you reply to this I will show my giga lazer
i'm early
Sub sub sub sub ticking do that