The Celeste Speedrun That Does Nothing for 472 Hours

Ойындар

Most Celeste speedruns are done in under two hours, but there's one particular run that takes a very, very long time.
►Watch ‪@EuniverseCat‬'s 16 grab run: • The Three Week Long Ce...
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Music used (in order):
Dustforce OST - 9-bit Expedition
Baba Is You OST - Wall Is Stop
Celeste Farewell OST - Beyond the Heart
FTL: Faster Than Light OST - Colonial Explore
Portal 2 OST - Robot Waiting Room #3
OMORI OST - White Surf Style 6
Ducktales (NES) - The Moon Theme
Thanks to fishmcmuffins, amberlovesarchie, ruyunata and buhbai for helping with the video creation process.
This video is not an actual speedrun world record, nor a speedrun tutorial. This video is a showcase of a speedrun strategy that goes in-depth to the various tricks, glitches and bugs that make the strategy possible.

Пікірлер: 683

  • @squiddler7731
    @squiddler773111 ай бұрын

    Imagine a run being so outrageously long that someone finds an entirely new skip well after it starts and the runner can just incorporate it on the spot.

  • @toumabyakuya

    @toumabyakuya

    11 ай бұрын

    Happened in Zelda as well, if I bad don't remember.

  • @bakedroyal

    @bakedroyal

    11 ай бұрын

    true 100% in undertale

  • @jajasking9652

    @jajasking9652

    11 ай бұрын

    ​@@toumabyakuyathe Twilight princess staring for a rupe for over 17 hours incident:

  • @falloutphan7341

    @falloutphan7341

    11 ай бұрын

    ​@@bakedroyalreal bakedroyal sighting in the comments section (not clickbait)

  • @asdefree

    @asdefree

    11 ай бұрын

    Now imagine a run being so outrageously long that people discover a simple trick to use intead of waiting a long time

  • @everything-narrative
    @everything-narrative11 ай бұрын

    Link staring at a rupee for 17 hours 🤝Madeline waiting around for 118 hours 🤝 The Knight killing bees for 45 hours 🤝 Mario pushing against a wall for 23 hours

  • @Zanza05

    @Zanza05

    11 ай бұрын

    Pretty sure the hollow knight speedrun you’re referring to kills birds, not bees

  • @ImaginaryIndividual

    @ImaginaryIndividual

    11 ай бұрын

    @@Zanza05 An old version of the run killed birds, but the new and improved version massacres bees instead.

  • @comfeytimid1207

    @comfeytimid1207

    11 ай бұрын

    not 23 hours, about 6 actually

  • @NatalieExists

    @NatalieExists

    11 ай бұрын

    🤝 Paper Peach baking a cake for 4.5 years

  • @everything-narrative

    @everything-narrative

    11 ай бұрын

    @@NatalieExists Thank you for understanding my vibe instead of trying to correct me.

  • @SemiHypercube
    @SemiHypercube11 ай бұрын

    Don't you just love it when you stand still for 118 hours in order to become nearly immortal

  • @RichConnerGMN

    @RichConnerGMN

    11 ай бұрын

    *⅔ immortal

  • @bevweb

    @bevweb

    11 ай бұрын

    ​@@RichConnerGMNhi did you quit celeste yet :3

  • @RichConnerGMN

    @RichConnerGMN

    11 ай бұрын

    @@bevweb ...no?

  • @bakedroyal

    @bakedroyal

    11 ай бұрын

    hi semi

  • @amedicabg

    @amedicabg

    11 ай бұрын

    @@RichConnerGMNwhat about now?

  • @rejectionmagnnet2112
    @rejectionmagnnet211211 ай бұрын

    i love it when low% runs make you just sit around and do nothing for hours at a time

  • @VulpineFox7

    @VulpineFox7

    11 ай бұрын

    Or worse, grind.

  • @Ender_Onryo

    @Ender_Onryo

    11 ай бұрын

    @@VulpineFox7 Hollow Knight Low% True Ending has entered the chat.

  • @VulpineFox7

    @VulpineFox7

    11 ай бұрын

    @@Ender_Onryo indeed

  • @ry6184

    @ry6184

    11 ай бұрын

    @@Ender_Onryothat’s exactly what I thought of when I saw this vid, along with the link/rupees skip in twilight princess

  • @RichConnerGMN

    @RichConnerGMN

    11 ай бұрын

    i sit around and do nothing for hours at a time

  • @EuniverseCat
    @EuniverseCat11 ай бұрын

    Had a great time working with Sushi on this! If you have any questions about the run, I _might_ see it if you reply to this, but I'll definitely see it if you comment on the vid linked in the description!

  • @juicepal

    @juicepal

    11 ай бұрын

    I played this game a while back and it was by far the hardest platformer i played

  • @bredbeanqueen2654

    @bredbeanqueen2654

    11 ай бұрын

    I would like to formally apologise to your computer for making it sit running for so long, may its fans have a good rest

  • @monkeyman55667

    @monkeyman55667

    11 ай бұрын

    As someone who dipped their toe into Celeste speedrunning, I’d be curious if this would have any applications in the minimum dashes category? Or if those rooms requiring dashes are mostly with dream blocks and not spinners

  • @roofon

    @roofon

    11 ай бұрын

    euni my goat

  • @cuberstache

    @cuberstache

    11 ай бұрын

    @@monkeyman55667 This definitely saves dozens of dashes for TAS but the minimum dashes category isn't really run by humans because many of the dash saves require multiple frame perfect inputs and subpixel precision

  • @a-bombmori7393
    @a-bombmori739311 ай бұрын

    "You see, there's a floating point variable" *AHHHHHHHHHH*

  • @angeldude101

    @angeldude101

    4 ай бұрын

    Ah. I see there is someone else in this comment section who shares my pain.

  • @segadoeswhatnintendont

    @segadoeswhatnintendont

    Ай бұрын

    Peach bakes a cake for an absurdly long time

  • @Peter_Cordes

    @Peter_Cordes

    2 күн бұрын

    Right? As a programmer and CPU/assembly language optimization expert, just /facepalm and shaking my head. float for a timer? And one that the game checks for divisibility by 3 or something? n % 3 == 0 is vastly more efficient for integer than FP. (Well hopefully they just add something to calculate the next deadline so it's still just adding and comparing, not a modulo every frame.) What kind of language was this written in? Presumably not Javascript; JS numbers are double-precision floating point that can represent every integer up to 2^53 vs. single-precision being able to represent every integer up to 2^24 (with larger numbers rounded to nearest multiple of 2, then multiple of 4, etc.) So 1 ulp (unit in the last place of the mantissa) becomes larger than 1 at that point, and is where adding 1 with round-to-nearest will stop changing the value. IDK where the 2^19 comes from; perhaps it adds something larger than 1 every frame, like maybe it counts in milliseconds and it adds 30 ms or whatever. Wikipedia's article on single-precision floating-point is very good.

  • @a-bombmori7393

    @a-bombmori7393

    2 күн бұрын

    @@Peter_Cordes After a quick google search, it looks like Celeste was made using the game engine Microsoft XNA, which uses C# and visual basic.

  • @FBombFitzgerald
    @FBombFitzgerald11 ай бұрын

    Link: I've been staring at Rupees all day! Madeline: Hold my beer.

  • @xman9354

    @xman9354

    11 ай бұрын

    Fun fact: Madeline uses alcohol as a coping mechanism

  • @waffthewaffle

    @waffthewaffle

    11 ай бұрын

    @@xman9354thats not a fun fact 😭😭

  • @chrisharl

    @chrisharl

    11 ай бұрын

    ⁠​⁠@@waffthewaffle Unfun fact: Madeline uses alcohol as a coping mechanism!

  • @legacytwilight

    @legacytwilight

    11 ай бұрын

    ​@@chrisharlthis is so funny and silly😊😊😊

  • @NotTotally

    @NotTotally

    11 ай бұрын

    @@xman9354that sure was a fun fact

  • @egekahraman8985
    @egekahraman898511 ай бұрын

    celeste speedrunners in 2020: spikes are a suggestion celeste speedrunners in 2023: what is a spike?

  • @laurencebrown3822

    @laurencebrown3822

    7 ай бұрын

    "What is a spike? Nothing more than a miserable little pile of pixels!" -- Madeline, probably

  • @makingnoises2327
    @makingnoises23277 ай бұрын

    finally, a Celeste run that mirrors my own approach to mental health struggles

  • @absolutehuman951

    @absolutehuman951

    4 ай бұрын

    Exactly!

  • @patientallison
    @patientallison11 ай бұрын

    Reminds me of the Twilight Princess low% run where you stare at a rupee for 17 hours to glitch through a wall to avoid grabbing a key

  • @RichConnerGMN

    @RichConnerGMN

    11 ай бұрын

    nice pfp

  • @manamaster6

    @manamaster6

    11 ай бұрын

    Speedrunners have made Link go through hells not even Ganon thought of.

  • @pauliesnug

    @pauliesnug

    11 ай бұрын

    hewwo fellow trans person :3

  • @gummy2bear358

    @gummy2bear358

    11 ай бұрын

    i love it when devs make a mistake where animations dont loop and let you phase through walls

  • @timothymclean

    @timothymclean

    11 ай бұрын

    The difference is, of course, scale. Instead of running the game overnight and while you're at work, you need to leave it running for almost five full days. Four times.

  • @burningwindow_7435
    @burningwindow_743511 ай бұрын

    When I saw the title I was immediately like: “this either low% or 100%”

  • @srn_ity

    @srn_ity

    11 ай бұрын

    and it was both!

  • @906robot9
    @906robot911 ай бұрын

    This reminds me of Hollow Knights Low% True Ending run where you kill bees in the same room for 45 hours

  • @onlysmiles4949

    @onlysmiles4949

    11 ай бұрын

    Essence grind my beloved

  • @VulpineFox7

    @VulpineFox7

    11 ай бұрын

    Me too.

  • @Markeplier23

    @Markeplier23

    11 ай бұрын

    Is there a video explaining this?

  • @nadeen3157

    @nadeen3157

    11 ай бұрын

    Do you have to actively kill them? Because staying at your controller that long sounds way harder than going afk for 3 weeks

  • @906robot9

    @906robot9

    11 ай бұрын

    @@nadeen3157 You can macro it but its less efficient than actually standing there killing them. The speedrunner Skurry has the wr I think and yea, they stood there for the full 46 hours just killing bees

  • @attmayMB
    @attmayMB11 ай бұрын

    I never thought a video about doing nothing would grab me, but Msushi pulled it off!

  • @bensbrackets7494

    @bensbrackets7494

    11 ай бұрын

    I see what you did there

  • @FixTheWi-Fi

    @FixTheWi-Fi

    11 ай бұрын

    ha, grab

  • @lord_gucc2013

    @lord_gucc2013

    11 ай бұрын

    It is truly an example suited for the museums so we may teach future generations about this

  • @mineland8220

    @mineland8220

    11 ай бұрын

    They carried the video pacing well

  • @lexicon_c

    @lexicon_c

    11 ай бұрын

    there is another video about a low% speedrun and afking for hours

  • @elijahkeay3906
    @elijahkeay390611 ай бұрын

    As soon as you hear a timer based value that relies on a floating point you know the glitch is gonna involve several hundreds of hours waiting

  • @Source28
    @Source2811 ай бұрын

    The limits of Low% categories are always hella interesting to watch, great video as always man 💙

  • @Wookis

    @Wookis

    11 ай бұрын

    when is 602 highlights dropping

  • @Wookis

    @Wookis

    11 ай бұрын

    (jk)

  • @m0n5a80
    @m0n5a8011 ай бұрын

    I love how the rules eliminate the "half a-press" debacle outright by instead counting how many times you have to grab a wall.

  • @ExplosivePine

    @ExplosivePine

    11 ай бұрын

    Half an a-press is not a debate, it's a notation. Just means you're holding an a press between uses

  • @Snakebyte42

    @Snakebyte42

    11 ай бұрын

    @@ExplosivePine They said debacle, not debate.

  • @ExplosivePine

    @ExplosivePine

    11 ай бұрын

    @@Snakebyte42 oh I'm so sorry. I guess that's what happens when you're browsing KZread at 3am xD

  • @RichConnerGMN

    @RichConnerGMN

    11 ай бұрын

    don't worry, we still have it in minimum jumps! old site is 0.5 jump presses

  • @ExplosivePine

    @ExplosivePine

    11 ай бұрын

    @@RichConnerGMN XD

  • @jacobestgaming
    @jacobestgaming11 ай бұрын

    plot twist: the glitch was intentional and it was just the developer's way of saying "you've been here for 118 hours. i'll help you get through this as best i can, but *please* take a break"

  • @thezipcreator

    @thezipcreator

    7 ай бұрын

    there's no way this could be intentional; unless they're being really smart with floating point imprecision

  • @angeldude101

    @angeldude101

    4 ай бұрын

    Most likely an engine limitation or careless programming. There is no logical reason to store an integer number of frames in a float variable unless integer data types simply don't exist (like in JavaScript).

  • @rainingnights1409
    @rainingnights14093 ай бұрын

    Speedrunners are insane. Low percent speedrunners are beyond insanity.

  • @a_pear
    @a_pear11 ай бұрын

    Neat video thanks for covering it! The comment at the end "honestly I'm offended by the concept of doing this again" is the most hilarious thing I've ever heard by a WR holder.

  • @detroityeet7048
    @detroityeet704811 ай бұрын

    Doctor: You only have 16 grabs left to live Me:

  • @perfbruh
    @perfbruh11 ай бұрын

    Imagine a speedrun moderator finds out that someone cheated this type of run he gon just leave it cause he ain't watching all that

  • @kenetic-nf8jq
    @kenetic-nf8jq11 ай бұрын

    I feel bad for the speedrun moderators

  • @MisterCofla
    @MisterCofla11 ай бұрын

    So this is the reason why the latest TAS has achieved things never seen before Since that day, I wondered how they were managing to go through certain spikes that you would never think were possible

  • @MaladyKayjo
    @MaladyKayjo11 ай бұрын

    This just in: Trans Woman refuses to grab things while climbing a mountain, stands completely still for 472 hours to change the physics of reality so she can grab things less. “just because i’m on the emotional journey of self discovery doesn’t mean I have to get my hands dirty” more at 11

  • @zackbuildit88

    @zackbuildit88

    24 күн бұрын

    Hot person activities frfr

  • @alansmithee419
    @alansmithee41911 ай бұрын

    6:23 "The community discovered that spikes don't actually do anything."

  • @ScarletEmber64
    @ScarletEmber6411 ай бұрын

    And I thought the 17 hour wait in Twilight Princess was long holy carp

  • @KieranDavy

    @KieranDavy

    11 ай бұрын

    The Mario 64 DS minimum b button TAS would theoretically take 20000 years!

  • @axehead45

    @axehead45

    10 ай бұрын

    @@KieranDavy Dude, ok pls elaborate

  • @KieranDavy

    @KieranDavy

    10 ай бұрын

    @@axehead45 look up Adeal’s TASes improvements using RIG and for a description of the technique, click on the video in the description. Yoshi can swallow an objects and every time this happens, the ID increases by 1 until it overflows after over 4 billion objects are eaten. Then, when the ID of the object is the same as this star, it can be eaten and the star is collected. This can take hundreds or sometimes thousands of years each time it is used and it is used each time the b button would otherwise have to be used to jump. However, it was made into its own category because of its power and the ridiculous amount of time required. Edited because the explanation was wrong + more detail

  • @EaterOfGeese

    @EaterOfGeese

    6 ай бұрын

    Hollow knight has you killing bees for 20-45 hours (manual or macro) to grind dream essence just to reduce completion percentage from 26% to 23% out of 112%, which isn't as crazy as celeste, but still, come on, those poor bees-

  • @TheAdvertisement
    @TheAdvertisement9 ай бұрын

    Celeste is rare for me in that I followed the game from the start, not realizing at its release how popular it'd be for speedrunning. So as such, despite not being a speedrunner, I had the unique opportunity to follow how strats developed and encourage as a fan and even friend to some streamers in their efforts to complete their runs and find new strategies. Despite all that, I had _no_ idea this insane minimum grabs run was a thing. Thanks for informing it!

  • @BenMarcWilliams
    @BenMarcWilliams11 ай бұрын

    I think my new favorite categories of speedrun are all the ones where the optimal strategy takes literal days.

  • @runefaustblack

    @runefaustblack

    7 ай бұрын

    The term "longplay" has been given new meaning.

  • @BlueSR
    @BlueSR11 ай бұрын

    OMG NEW MSUSHI LETSGO

  • @Pyrodiac

    @Pyrodiac

    11 ай бұрын

    Didn't think I'd see Blue in the recent comment section but here I am.

  • @D3__
    @D3__10 ай бұрын

    Imagine if normal spikes would unload their hitbox too, but only after an integer overflow on time or so, requiring several months of waiting. Suddenly, traffic blocks with spikes that were required grabs become standable

  • @philipkostakis2814
    @philipkostakis281411 ай бұрын

    I feel like making/using a mod that increases the TimeActive variable should be fair game. It would definitely increase the amount of people willing to try the run.

  • @vividescence

    @vividescence

    11 ай бұрын

    Currently, I dont think it would be able to count under speedrun verification,however, given the fact that the run isnt exactly moderated, not a bad idea

  • @philipkostakis2814

    @philipkostakis2814

    11 ай бұрын

    @@vividescence That's what I mean, I feel that the moderation should allow that for this category. Maybe make the mod still affect the ingame timer. It won't be the first game. Crosscode speedruns for example permit a specific mod that allows you to set your fps to 60(I think) for specific skips.

  • @stevethebarbarian9876

    @stevethebarbarian9876

    11 ай бұрын

    Oh please. Speedrunning communities winge over skipping 30 minutes of unskippable cutscene at the start of a game, allowing a mod to skip 400 hours of pointless AFKing is out of the question.

  • @GLUBSCHI

    @GLUBSCHI

    11 ай бұрын

    @@stevethebarbarian9876 did a speedrun mod kill your parents or something

  • @duane6386

    @duane6386

    11 ай бұрын

    @@stevethebarbarian9876it depends. Portal 1 runners are allowed to skip the intro in the relaxation chamber

  • @segfault-berlin
    @segfault-berlin11 ай бұрын

    A lesson in "don't make everything a bloody float"

  • @ViperhawkX

    @ViperhawkX

    11 ай бұрын

    Is it though? No normal player is ever going to leave the game running for 118 straight hours in order for the glitch to happen.

  • @spaceowl5957

    @spaceowl5957

    10 ай бұрын

    @@ViperhawkX I never experienced a single bug playing Celeste and now I'm getting a lot of entertainment out of this video. So I don't mind the floats

  • @legendgames128

    @legendgames128

    8 ай бұрын

    @@ViperhawkX It's a lesson for the programmer, in case they made a vital variable in an otherwise secure program a float, in which something like this could be exploited by hackers.

  • @dazcarrr
    @dazcarrr11 ай бұрын

    floating point variables are the pot of greed of speedrunning videos at this point

  • @fuxy8347
    @fuxy834711 ай бұрын

    Thank you for giving this infamous category the attention it deserves!

  • @olekkatan6614

    @olekkatan6614

    11 ай бұрын

    omg a real fux, can I pet?

  • @fuxy8347

    @fuxy8347

    11 ай бұрын

    @@olekkatan6614 only if I can eat your bread

  • @jobot0114
    @jobot011411 ай бұрын

    If only Sample had known about these strats when doing his Celeste run lol

  • @neutralnarwhal8184

    @neutralnarwhal8184

    11 ай бұрын

    My thoughts exactly Maybe he'll come back to it, lol

  • @alexismandelias
    @alexismandelias9 ай бұрын

    Imagine if that float was a double and suddenly you have to wait for a year for this to happen.

  • @VulpineFox7
    @VulpineFox711 ай бұрын

    Reminds me of Hollow Knight's Low% TE story a lot. Minimum something run. More stuff than just normal ending. Spending the majority of the run on one thing. Only one person did it once, then returned to it after a huge new discovery.

  • @violettiaras

    @violettiaras

    11 ай бұрын

    Skurry is a blessing upon the world of ridiculous hk speedrun categories

  • @i8chocolatecake995

    @i8chocolatecake995

    11 ай бұрын

    @@violettiaras realllllll

  • @alatreph
    @alatreph11 ай бұрын

    Summoning Salt and now Msushi? Today is a brilliant day to be a speedrun enthusiast!

  • @sarahspeedrun6419

    @sarahspeedrun6419

    11 ай бұрын

    Mushi

  • @cvdusey

    @cvdusey

    11 ай бұрын

    Agreed

  • @ImaginaryIndividual
    @ImaginaryIndividual11 ай бұрын

    I have no idea why they would use a float instead of a discrete integer type to store the active time, but I'm glad they did if it gives us this run lol.

  • @SSM24_

    @SSM24_

    11 ай бұрын

    Because the variable is also used for a lot of visual stuff, and it has to account for different game speeds so they couldn't really make it a fixed integer amount.

  • @angeldude101

    @angeldude101

    4 ай бұрын

    ​@@SSM24_ Nanoseconds, kiddo. Just store the number of nanoseconds in a 64 bit integer. That should be good for half a millennium.

  • @therysnergamer
    @therysnergamer11 ай бұрын

    this is basically doing part of a speedrun every 5 days lol. im imagining someone buying a whole new pc for this speedrun in particular while they practice during the 5 days of break, its so impractical but funny

  • @MrGamerCaptain
    @MrGamerCaptain11 ай бұрын

    absolute insanity and dedication, props to the people who have this much persistene

  • @Jabberwacky
    @Jabberwacky11 ай бұрын

    subtitles on for the first second

  • @wolfsign9168
    @wolfsign916811 ай бұрын

    low% always makes the funniest discoveries. Love the twist they bring to speed running. I wonder if these games should consider using a cheat or smth to skip time (and add it retroactively to the final time) so that the runs can be submitted more realistically (472 hours is daunting and gates the run off from ppl, i think the 17hr rupee isnt so bad as you can realistically do it in weekend but how many people are willing to wait 3 weeks?)

  • @PressRToZeus
    @PressRToZeus11 ай бұрын

    damn those traffic blocks! insane dedication on doing this run though, god bless Euniverse cat

  • @abuffzucchini
    @abuffzucchini11 ай бұрын

    NEW MSUSHI VIDEO !!! annd it's about a celeste challenge run !!! banger video as always

  • @hailpza8811
    @hailpza881111 ай бұрын

    Really great title and video, keep up the good work

  • @crow2596
    @crow259611 ай бұрын

    7:48 why does it feel like vsauce music was about to kick in at that pause?

  • @melihkp5782
    @melihkp578211 ай бұрын

    love your videos msushi

  • @emanwonkon2205
    @emanwonkon220511 ай бұрын

    At 6:31 theres FTL music. I immeadetely recognized it in the first second of hearing it, and you actually credited it in the description! Thank you allot, please play FTL for everyone reading this.

  • @soph7066
    @soph706611 ай бұрын

    msushi has slayed once again

  • @starsetknight
    @starsetknight11 ай бұрын

    Yoooo FTL music, that game is sick, also the kinda things some people do speedrunning is completely nuts. Great Video

  • @Cerisebruv
    @Cerisebruv11 ай бұрын

    HELL YEAH MSUSHI UPLOAD GOES HARD‼️‼️💥🙏

  • @WIstm_
    @WIstm_11 ай бұрын

    happy to have another celeste related video

  • @rw5939
    @rw593911 ай бұрын

    YES your Celeste videos are so good

  • @mrtoast5987
    @mrtoast598711 ай бұрын

    New Msushi video! 🎉

  • @madlad255
    @madlad25511 ай бұрын

    I was literally planning on starting this waiting game today, and then I saw this video in my feed LOL Good video, though! It's way better than the video I'm making on this topic

  • @FixTheWi-Fi
    @FixTheWi-Fi11 ай бұрын

    "Unless we find another game-breaking glitch" You mean _until_ , surely.

  • @scroogledoogle3028
    @scroogledoogle302811 ай бұрын

    I just so happened to be talking about this particular challenge yesterday for any%, very convenient to see coverage for 100% which I was curious about.

  • @OriAriel94
    @OriAriel9411 ай бұрын

    it s a new msushi video about the game i am just finishing! what are the odds feeling blessed

  • @desmondruhling
    @desmondruhling6 ай бұрын

    honestly this is the video that got me to get celeste.. and it's amazing. so thanks! :)

  • @StormBurnX
    @StormBurnX11 ай бұрын

    7:55 I LOVE when portal music starts up. You know it's an Msushi video when there's suddenly portal music. Such good vibes.

  • @NandrewNordrew
    @NandrewNordrew2 ай бұрын

    Dude I just realize you used baba is you music and I respect that 🔥🔥

  • @elementgermanium
    @elementgermanium2 ай бұрын

    1:20 “a grab press is a grab press, you can’t say it’s only a half” tj strikes again it seems

  • @punnyperson4663
    @punnyperson466311 ай бұрын

    Ngl, forgot Msushis channel existed, so time to binge watch what all I've missed

  • @mileserwin
    @mileserwin11 ай бұрын

    I love the use of the FTL sound track, super fun game, great soundtrack

  • @BastiakaZerox
    @BastiakaZerox11 ай бұрын

    really good quality video!

  • @cvdusey
    @cvdusey11 ай бұрын

    It’s a great day to be an Msushi fan

  • @usernaperson
    @usernaperson11 ай бұрын

    gotta love celeste speedrun content :D

  • @nkkls
    @nkkls11 ай бұрын

    my attention span has increased just for this video thanks msushi 👍

  • @lopzinc
    @lopzinc11 ай бұрын

    You know, I already knew this, but I had to give it a watch

  • @fellthekerl
    @fellthekerl11 ай бұрын

    Euni Grabless and Msushi, best day ever

  • @GG_Nowa
    @GG_Nowa11 ай бұрын

    I love how silly some glitches sound but in practice help so much

  • @BuIIetBiII
    @BuIIetBiII11 ай бұрын

    I didn't know about the dead spinner glitch thing. Pretty fascinating! I hope you do more Celeste vids

  • @Imaproshaman7
    @Imaproshaman711 ай бұрын

    This is amazing!

  • @undra133
    @undra1336 ай бұрын

    baba is you ost absolutely caught me offguard. made me smile:D

  • @AndreVHY
    @AndreVHY11 ай бұрын

    This reminds me a lot of that Legend of Zelda Twilight Princess low% speedrun XD

  • @sun2541

    @sun2541

    11 ай бұрын

    Oh yeah that one where link stares at a Rupee for 17 hours

  • @MBZ901

    @MBZ901

    11 ай бұрын

    @@sun2541 I thought of Lowest Percent as soon as I saw the tile xD

  • @tapiopuranen88
    @tapiopuranen8811 ай бұрын

    Speedrunners... always asking if they could, never wondering if they should.

  • @MarchMarauder
    @MarchMarauderАй бұрын

    After finally playing this game myself i can acknowledge how ridiculously difficult these movements are without even needing to try them myself, the speedrun community is insane

  • @Lil_GSM
    @Lil_GSM11 ай бұрын

    HE'S BACK!!!!!

  • @frozenflygone
    @frozenflygone11 ай бұрын

    greatest crossover episode of all time with two of the best humans

  • @FloNess1
    @FloNess111 ай бұрын

    Reminds me of the twilight princess speedrun where you have to stand still to move slowly backwards through a gate because one frame of animation is missing so it stops one frame further back than it starts 😂

  • @A-person-here.
    @A-person-here.4 ай бұрын

    Celeste should be a proof of how determined humans are

  • @isaacpardue8323
    @isaacpardue83239 ай бұрын

    Baba is you music goes so well with celeste

  • @thepenguin9
    @thepenguin911 ай бұрын

    Oh man that ftl track is such nostalgia for me

  • @damiencouturee6240
    @damiencouturee62404 ай бұрын

    I love speedrunners so much lmao. The knowledge of the games is just unreal, its just awesome. Whether its using SRM or ACE, whether its a 100% glitchless run, and everything in between, I love it all. Ill never understand why people get so angry about glitched runs. "Ohh theyre not even playing the game" youre right, theyre solving a puzzle they created, its fun lol. Thats what categories are for.

  • @galactic800
    @galactic80011 ай бұрын

    Celeste speedrunners are becoming just as insane as Trackmania Nations Forever speedrunners

  • @Cmanorange
    @Cmanorange11 ай бұрын

    change the localization strings to change "grab" to "carry" then become the best celeste speedrunner of all time to get an uncontested wr

  • @drcgaming4195
    @drcgaming419511 ай бұрын

    3:10 demodashing is officially recognised within the game now, made clear by the fact theres a keybind for it in the newer versions of the game

  • @MagicianStevey
    @MagicianStevey11 ай бұрын

    Epic video :) Also you can do it manually if you pause frame perfectly multiple times lol, I’ve actually done it before SOMEHOW

  • @ziwuri

    @ziwuri

    11 ай бұрын

    I'm pretty sure I saw a video of someone getting it like 8 times in a row to skip the last part of 2k-3

  • @EuniverseCat

    @EuniverseCat

    11 ай бұрын

    the 8b one requires over 200 in a row :)

  • @MagicianStevey

    @MagicianStevey

    11 ай бұрын

    @@ziwuri yeah that was ninz lol

  • @DarkStarCoreX

    @DarkStarCoreX

    10 ай бұрын

    Buddy you be stuck on intro room of LXVI 😃

  • @Tiyo98
    @Tiyo9811 ай бұрын

    this video changed my life

  • @dukem8774
    @dukem87744 ай бұрын

    Ah, the wonders of low% categories, if it will save you a single percent, jump, grab, coin, ect, even if it adds 100 hours to the run, it instantly invalidates all previous runs without it and REQUIRES you to use it.

  • @ShadwDuck
    @ShadwDuckАй бұрын

    I like how they took samples video, and then cranked it up to 100

  • @ooooggll
    @ooooggll7 ай бұрын

    It seems like Msushi's taste in games is identical to mine. Each game in a video is one I love. Even the background music is from my favorite games :)

  • @Dawdyy
    @Dawdyy2 ай бұрын

    Big fan of the Portal music used in the background

  • @YEWCHENGYINMoe
    @YEWCHENGYINMoe8 ай бұрын

    "Just wait a obsenely long amount of time"

  • @M1lkshaking
    @M1lkshaking11 ай бұрын

    RETURN OF THE KINGGG

  • @ImTrash13
    @ImTrash134 ай бұрын

    i feel bad for the mods having to watch that run to make sure "its not cheated"

  • @myggmastaren3365
    @myggmastaren336511 ай бұрын

    6:58 I didn't know the stand "King Crimson" existed in real life, but here we are :)

  • @zajmahal8589
    @zajmahal858911 ай бұрын

    This video changed my life

  • @venator7392
    @venator739211 ай бұрын

    bro just started a computer science course in the mid of a celeste vid

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