The Captain is Dead Extended Gameplay

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A video outlining gameplay for the boardgame The Captain Is Dead.
For more game info, boardgamegeek.com/boardgame/1...
Part I: Gameplay Runthrough
• The Captain is Dead Ga...
Part II: Extended Gameplay
• The Captain is Dead Ex...
Part III: Final Thoughts
• The Captain is Dead | ...

Пікірлер: 16

  • @lissmoors6292
    @lissmoors62922 жыл бұрын

    I love your game reviews, you are so enthusiastic all the time keep up the good work !

  • @notmyeyeballgames7798
    @notmyeyeballgames77987 жыл бұрын

    Awesome game indeed.

  • @TheFlymar
    @TheFlymar3 жыл бұрын

    00:18 Aren't the command discounts used for drawing 2 battleplans? Or they work as "always on" and applies to every activity?

  • @PauloRenato23

    @PauloRenato23

    3 жыл бұрын

    No... he was playing correctly... if you want to understand it better go back to the first video at around 4:35 to see the cards up close and to hear Richard's explanation of the card

  • @TorIverWilhelmsen
    @TorIverWilhelmsen7 жыл бұрын

    At 8:52 you forgot to remove the torpedo fired by the battle plan card.

  • @PauloRenato23

    @PauloRenato23

    7 жыл бұрын

    noted... thanks :)

  • @zerobadideas
    @zerobadideas7 жыл бұрын

    According to the rulebook, overriding alerts applies to the new alert drawn at the end of your turn. So it was used wrong here, about 30 seconds in (I don't know how timestamps work). Although, the wording does say you draw an alert at the end of your turn, starting with the oldest face-up card. So, I guess Rahdo did use it correctly?

  • @TorIverWilhelmsen

    @TorIverWilhelmsen

    7 жыл бұрын

    Yes, as long as external sensors are online, the card you "draw" is the one furthermost in the queue.

  • @nickhuston7934
    @nickhuston79347 жыл бұрын

    At 1:09, he says he needs 1 more engineering to fix the jump core. The engineer's special ability is it reduces the cost to fix the core by 1. So he has the 4 he needs.

  • @TorIverWilhelmsen

    @TorIverWilhelmsen

    7 жыл бұрын

    It reduces the _action_ cost to 1 instead of 2; he still needs three Engineering _cards_ in addition to the engineer's discount of two for a total of five engineering.

  • @trueflightgaming9104
    @trueflightgaming91044 жыл бұрын

    Caught a mistake that wasn't on the Klingon subtitle track. At (:04 you overpaid for repairing the jump core by 1 because of the chief engineer's ability.

  • @PauloRenato23

    @PauloRenato23

    4 жыл бұрын

    Nope... what he did was totally correct... the Chief Engineer ability is to reduce the number of ACTIONS by one, so instead of needing 2 actions and 5 Engineering resources to repair the Core, he needs 1 Action and 5 Eng.Resources

  • @trueflightgaming9104

    @trueflightgaming9104

    4 жыл бұрын

    @@PauloRenato23 ah my bad. I remembered her ability wrong

  • @PauloRenato23

    @PauloRenato23

    4 жыл бұрын

    @@trueflightgaming9104 no problem :)

  • @Quincy_Morris
    @Quincy_Morris5 жыл бұрын

    No full playthrough? You have wasted my time you sadist.

  • @rahdo

    @rahdo

    5 жыл бұрын

    i am a monster! :)