The best long nosed fighters in Euclid - no man's sky

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The best long nosed fighters in Euclid - no man's sky
You had better get your air guitar ready for this one because it's rocking.
Enjoy the long nosed fighter collection in no man's sky.
#nomanssky
#nms
#gaming
The best long nosed fighters in Euclid - no man's sky

Пікірлер: 9

  • @nemesis-to2sw
    @nemesis-to2sw Жыл бұрын

    this one defo looks cool going to grab that when i can :)

  • @lunytoonz3466
    @lunytoonz3466 Жыл бұрын

    Hi Jim thanks for sharing. How will i be able to find these beautiful starships, on the spacestation as i go through the portal? Or any specific location perhaps? Thanks in advance!💪👍

  • @JustJimOfficial

    @JustJimOfficial

    Жыл бұрын

    Yes the space station, or look out for a save point, most ship hunters leave save points where they find the ships, happy hunting my friend 👍

  • @lunytoonz3466

    @lunytoonz3466

    Жыл бұрын

    ​@@JustJimOfficialby the way what is the name of the song? Sounds dope af🤙

  • @karasgold
    @karasgold Жыл бұрын

    Where's the ship in the thumbnail

  • @Intergalactic_Prime

    @Intergalactic_Prime

    3 ай бұрын

    Doesn’t matter anymore since u can make ur own

  • @Dr.ED4Life
    @Dr.ED4Life Жыл бұрын

    Good morning. Where shall I start… Interesting video. All this videos using the word best in it are unsubstantial. You need to define your criteria - for example here - should have been the most good looking long-nose fighters in Euclid, and put a first slide disclaimer “in my opinion”. As everyone taste is different. I love long nose, and the red blurry one in the middle is my fighter that I got 2-3 years ago. But, I have to raise my hand and say that it is not the best one. The damage stats in the brackets define the best fighter. As fighters are tools, the best one is the one that does that job the best. My best one is 356.something and is a constant finding. I discover that you have a constant ship stats in any system and a Joker one in same category. Find for us a 360 damage stats fighter (the one in the brackets, this is equivalent to 400+ damage outside brackets with simple weapons, usually). For Haulers - 320+ brackets shield value is max. For explorers - 2500+ bracket value is max, etc. That is the best ship doing its job right. The most KZread video with this “best” title showcase most attractive (for some) shapes and colours. Which is great for skin shifters and hunters, as I am. But that gets old fast. The true future will be ship building, not customisation, but building. And I can see where the HelloGame has their problems. They should define stats of a ship based on its components. And that’s hard and can potentially split the community. But that is the future, and always was, since almost 10 years ago. So HG is a tiny bit behind the timeline. Alternatively, they can define a ship stats based on origins (galaxy coordinates) and allow shape-modifiers to add or take pieces of the ship, keeping the core. The same that I do as a skin-shifter, but more customised, more refined and officially supported.

  • @JustJimOfficial

    @JustJimOfficial

    Жыл бұрын

    The best because they were voted the best on the coordinates exchange, plus unfortunately it's not the capability of the ship these days it's how they look, for example in 2017 everyone looked for haulers, but now with all maxed out storage slots and now the super charged slots, anyone can create a beast of a ship, I'll read the rest of that epic paragraph later, and thanks for the comment 👍

  • @Dr.ED4Life

    @Dr.ED4Life

    Жыл бұрын

    @@JustJimOfficial you’re welcome. Keep in mind that stats are a completely different beast than the one you are after. All the best. And, as a skin shifter, you can choose your supercharged position/display and your skin the same way as you buy a ship. It’s that easy. I explained in one of your previous videos comments to one of your hearted followers how a skin shift is done. Dig for it, mate, and that will be your top KZread video guaranteed. And, by the way - a skin shifter can also change ships stats as well, mate, along with the slots position, skin etc. I have most of my ships with all slots together, having fighters /haulers /explorers stats in each and every one together, each skin with coordinates flavours/variation, some adding, some taking a few % off. The ones (2x) that I kept as original supercharged slots are having 100 slots in tech inventory, and 120 in cargo, something unique for this game (all done in the game, no editor involved). Also, keep the living ship at last, or start it first, as changing its stats can brake the mechanical ships that you are changing stats with. The living ship requires an equivalent living ship to change skin and supercharged slots position, otherwise doesn’t work. The interceptors and solar ships requires the same attention when swapping skins and supercharged slots, but have no problems with stats exchange. That is showing what HG is actually doing in background. When you start doing this, NMS will never feel the same. I told Captain Steve about this, even sent a video. But he needs to check his PS5 messages.

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