The A bizarre day 4.0 update has certain issues in it

if you wanted my honest opinion on how the sneak peek would affect
ABD I say it would just change ABD for the worse
but not by a large margin just by a slight amount but we'll just have to wait and see when the update actually, comes out but if you agreed with anything I've said in the video be sure to like and subscribe and I'll see you next time
#abd #roblox #robloxjojo #jjba
Timecodes:
0:00 - Intro
0:58 - Why I think this update won't happen
2:47 - Hamon revamp/stand spec combos
3:28 - My short opinion on mobile support being added
3:42 - The Timestop balances are terrible
7:54 - A basic summary of everything I've said/Outro

Пікірлер: 22

  • @chunheitang7239
    @chunheitang7239 Жыл бұрын

    Somewhat agree to most of ur opinions about terrible TS balancing

  • @chunkbase9636
    @chunkbase9636 Жыл бұрын

    At this point using ts is allowing the enemy to get a free hit

  • @GokuMan3000
    @GokuMan300011 ай бұрын

    a bizarre days timestop is to iconic to me reworked

  • @thisman6205
    @thisman6205 Жыл бұрын

    Seems like you enjoy getting stuck in place every 30 seconds because someone across the map used TS, or dying to a player because they're moving in someone else's time stop. And perhaps you like when an item spawns and you can't get it or a boss despawns because someone, had to use TS. I do agree with what you said about them capping the damage, that shouldn't be a thing, or if it is then blocking shouldn't work in TS.

  • @TheRisingNation133

    @TheRisingNation133

    Жыл бұрын

    Thanks for the comment Man although you make a point with why getting stuck in place is annoying as shit I still disagree with the part with the bosses mainly because a simple fix would be to just not have them despawn in timestop like it doesn’t make any sort of sense as to why the boss despawns faster in the world of frozen time if we were being honest the timer for the bosses should stop when time is stopped but other then that good comment

  • @thisman6205

    @thisman6205

    Жыл бұрын

    @@TheRisingNation133 Yeah that's actually a good idea, they should do that. That would make grinding much easier. And hey my bad I kinda sounded like I was being mean in the first part. Sorry about that I mean no offense :D

  • @TheRisingNation133

    @TheRisingNation133

    Жыл бұрын

    @@thisman6205 it’s fine

  • @cokecan8969
    @cokecan8969 Жыл бұрын

    There isn't sub specs. There was a cut, then he summoned D4C. Hamon is its own thing.

  • @TheRisingNation133

    @TheRisingNation133

    Жыл бұрын

    Thank you for clarifying that Coke thank god it was a cut

  • @cokecan8969

    @cokecan8969

    Жыл бұрын

    @@TheRisingNation133 no problem bro

  • @superioraura
    @superioraura Жыл бұрын

    Only Legends know this is a re-post

  • @25D0WN84
    @25D0WN84 Жыл бұрын

    This video is, well, for the most part pretty solid. I agree wholeheartedly with the first half of the video and it’s points, such as: concern about the update possibly being cancelled because the developers won’t stay committed to it, previous failures, etc, etc, etc. I also agree with the devs on almost every change being brought to 4.0 (including TS), but I disagree (and somewhat understand and agree) with you on the TS rant for many reason which I’ll be getting into. 1: “TS bubble isn’t entirely accurate or entirely canon, therefore, I don’t like it”. So let me premise this by stating that the main reason for the TS change is so that you won’t be frozen in place 2-4 times every few minutes, not to nerf or balance TS. This criticism sounds like an insignificant and borderline disingenuous nitpick you made because you want to have some sort of reason to dislike it , also FYI, the whole bubble is closest thing to canon they can get so they can make a positive change to the gameplay. On the other hand, you make a valid argument, that being, the bubble is way too small and is overall negative because TS is already easily countered, which would make it even more difficult and useless, and this is the main point I agree with. 2: “TS is useless, horrendously bad, counter-able, and just plain trash!” This is a relatively valid argument and point, problem being, TS IS NOT TRASH! If anything, it’s overpowered, why? I’ll gladly tell you why! TS can easily trivialize every PVP situation because it is literally a considerable decently large portion of time where your opponent is frozen, can’t defend themselves, or do anything unless said opponent has the ability to move within stopped time, and before you make the argument you did in the video, let me refute it. Even though TS can be hard countered, you can turn the tides of the fight even if your opponent stand jumped, blocked, or jumped and blocked, how?! You can heal yourself, use lightning, and create distance between you and your opponent, (if you have an OH stand). What if you don’t have one? You can also stand jump, hit your opponent, and create distance. I could create another paragraph on the million and a 100K things you can do to make the TS counter an actual joke. Another thing you bring up to back up the “TS = bad!” point is that you can do anything if your opponent blocks, that is almost rhetoric, because you can pull off many TS combos and strategies to counter the block, also, YOU ONLY BARRAGED THE PERSON IN THE VIDEO, LOL, no wonder you didn’t even quarter them. That’s pretty much all for point #2, I know I’m missing a few things, but at this point I’m too tired to think of more examples. That’s most of it and as I just said, I’m too tired to go into to all of it. I can certainly go into wayyy more if I was in the right headspace for it. To finish this whole essay off, I’m gonna go into to smaller things. “You can’t one-shot in TS!” Not entirely true, although, you can’t TRUELY one-shot, you can most indefinitely 75%-90% someone with sptw, stw, every OH stand, and sp, how? One word answer, combos. “This whole change is an unnecessary nerf!” No it’s not, and I hate how you constantly insist throughout the rant that it is a nerf. I’ve gone into this earlier but I just needed to emphasize it. “The bubble change dampers and does the whole TS name and ability dirty! No, not really, if anything it actually makes it more immersive and realistic, but they REALLY need to increase the size of the radius. Annnnnd that’s about it for this essay. I also wanna say that I really didn’t mean to just throw you down and rag on you, I just wanted to get MY point and opinion out here. If you disagree with anything, please reply! Let’s have a discussion or debate about it. (Just a note but, as I’ve stated twice before, I’m too tired to go into more depth and if I was in a right headspace I would definitely do so!)

  • @TheRisingNation133

    @TheRisingNation133

    Жыл бұрын

    Yes thank you so much for the very detailed comment I love getting comments like this because it shows that people watch and liked watching my videos sorry for taking so long to reply but I was busy irl and I wanted to take a little break from making KZread videos but I think it’s time I went into the flaws of your critiques of my video 1: Timestop bubble After reading what you said on my critiques on the timestop bubble I have to say for the most part my opinion still stands that it’s still bad to implement into ABD and no it’s not because “TS isn’t completely accurate to the anime and manga so it’s stupid and nonsensical” it’s because A: as I said in the video it doesn’t fit ABD due to the large map and MANY MANY options of completely either avoiding or taking almost no damage in the timestop (Unless it’s an overheaven stand or SP with rage) And B: it just makes timestop lamer then what it actually is Although this is kinda of my bad type of thing where I should had elaborated more that I didn’t like the timestop bubble concept being implemented into the game because not only does it make timestop somewhat worthless to even land but it kinda puts a damper on the ability itself and in my personal opinion well lame as all hell and one more thing don’t place it like I have a deep fettered hatred for the concept of the bubble I actually like the concept somewhat when it’s done right and it’s the right game to do it like in RIU and oh I don’t know Troublesome battlegrounds 2? The game I literally mentioned in this video? and yes I know that being frozen consistently because of timestop is annoying but there are other ways to counteract those annoyances and one of them unfortunately isn’t completely butchering timestop to its core also no offense but tell me with complete certain and confidence when and where a timestop bubble is an obvious and present thing showed to us in either the anime or manga? and don’t bring up Jotaro in part 4 when he talks about being out of range it isn’t because he had a limited timestop bubble but because the timestop itself had a limited duration of two seconds if Jotaro stopped time right at that moment and ran over to kira to try and Ora barrage him time would resume and Jotaro would be too late and everyone would had exploded and died so no unless I’m proven wrong otherwise there’s no canonical timestop bubble in any of the jojo universes

  • @TheRisingNation133

    @TheRisingNation133

    Жыл бұрын

    2: Yes it is underpowered Now I had to read over what you said during your part two of my debunking of why timestop is complete dog shit in ABD and I again have to say that I’m still mostly right in my true belief that timestop in ABD is below average in terms of usability let’s get into your critique “TS can trivialize every pvp situation because it is literally a considerable decently large portion of time where your opponent is frozen, can’t defend themselves, or do anything unless said opponent has the ability to move in timestop” Sorry But I’m going to have to disagree with 75 to 85% disagree with everything you’ve just said to me Firstly ““TS can trivialize every pvp situation because it is literally a considerable decently large portion of time where your opponent is frozen” albeit this may be somewhat true that doesn’t mean they can’t counter whatever you’re going to do next Bulls my good insightful friend you do understand that timestop has an animation that can easily be reacted too? Like I can speak from experience the moment you press F and go into the animation your opponent is already spamming either the jump button or the block button to easily punishable your timestop and don’t even get me started with the samurai users that literally tells your timestop to fuck off and go back on cooldown so unless you have a quick timestop animation (stw) or your timestop lacks noise or your opponent has a horrible lack of reaction time you will never get off your timestop and even if you did somehow get it off unless you again have an overheaven stand or SP with rage you aren’t dealing more then 50% of their health probably less if you mess it up or they have a high amount of durability so that point “TS can trivialize every pvp situation because it is literally a considerable decently large portion of time where your opponent is frozen null and void Also, one thing that ranks your point on timestop being “overpowered” is that EVERYONE FOR SOME IDIOTIC REASON can see in timestop so you can still predict and counter the person even when time itself is frozen so to sum it up even in timestop THEY CAN STILL DO ANYT AND EVERYTHING IN TIMESTOP especially with the totally consistent hitboxes, but we’ll get into that later but for now your point again is null and void “Even though timestop can be hard countered you can still turn the tide of the fight even if your opponent stand jumped normal jumped blocked etc How?! You can heal yourself use lightning and create distance between you and your opponent (if you have an OH stand) what if you don't have one? you can also stand jump hit your opponent and create distance" and that is the part where I zoned out and realized that you clearly either haven't played the game in a long time or you just haven't come to the realization that the game we're talking about IS ABD the game that has the most inconsistent and nonsensical hitboxes in the entirety of the Roblox Jojo game category remember how I said how "consistent" the hitboxes are earlier well that was a fib because my god they are the worse and still are the worse hitboxes ever the hitboxes for ABD is literally one of the main reasons why ABD is getting a revamp and I swear if they aren't fixed in the rewrite I'm going to lose all my shit in one sitting but moving back on to the topic the biggest problem with your bandage solution is the simple fact as how I just said in my rant they are buggy as all hell even if you jump up in the air to hit them with a heavy (that probably won't do a lot unless they already low) there's a good chance like as always the games going to find a way to fuck the hitboxes up to a degree where you didn't hit the person you just punched in the face at all and at the end of the timestop they didn't get hit and you wasted both your jump and heavy punch to accomplish nothing at all so no smoke your "perfect solution" isn't going to be worth anything because as I reiterated the hitboxes don't work like they're supposed to in this game "I could create another paragraph on the million and a 100K things you can do to make the TS counter an actual joke. Another thing you bring up to back up the “TS = bad!” point is that you can do anything if your opponent blocks, that is almost rhetoric, because you can pull off many TS combos and strategies to counter the block, also, YOU ONLY BARRAGED THE PERSON IN THE VIDEO, LOL, no wonder you didn’t even quarter them." again don't see what type of fascinating TS combos you can pull off when your opponent is 12k feet up in the air where you can't reach them and this also applies to blocking in timestop too and for the criticism of me only barraging the person in the video I will admit the game was kind of laggy when I tried to do more than a barrage so I just did the barrage but despite that it still doesn't disprove that blocking basically negates your entire timestop especially if you don't have an overheaven stand And even if I did more than barrage that's just adding onto the low amount of damage, I would have done to that KC user regardless even if I stacked both my R and my Y at the same time that would had only dealt slightly higher damage to a KC user mind you so let me just ask you this fair and reasonable question that I already asked for in the video smoke what would change say if a CD user blocked that barrage instead? or any other stand that has an A or an S in durability? I don't know the exact answer I do know that answer will just prove my point of again just blocking in timestop perfectly negates you of taking any high amount of damage this is especially true if the other persons timestop is super short or they're too far away to deal more damage so inconclusion not to come off as completely toxic, but this point is null and void

  • @TheRisingNation133

    @TheRisingNation133

    Жыл бұрын

    " "you can't oneshot in TS" Not entirely true although you can't TRUELY one shot you can most indefinitely 75%-90% someone with SPTW, STW, every OH stand and SP how? one word answer combos" again, I already said that you can't one shot in timestop with certain stands such as SPTW, TW, SPSO, and TW's many variations in the game and I already proven that unless your opponent is completely clueless at the game your never going to land your timestop on anyone in the game unless once again they are noobish and what exactly do you mean by "combos" in the game? I would understand this if you were referring to certain games like YBA RIU TROUBLESOME BATTLEGROUNDS 2 and other combo like games but just to happily remind you that this is ABD where you can spam the block button endlessly and take almost no stun from most attacks in the first place so I don't get what you mean by this " “This whole change is an unnecessary nerf!” No it’s not, and I hate how you constantly insist throughout the rant that it is a nerf. I’ve gone into this earlier but I just needed to emphasize it. “The bubble change dampers and does the whole TS name and ability dirty! No, not really, if anything it actually makes it more immersive and realistic" firstly I never really hammer to the ground that it was unnecessary my main point about the bubble was how it literally made timestop into a D- ability that only the casual noobs will use because they think it's useful when its actually not and just to repeat myself I don't hate the concept of the bubble I only dislike when it's done incorrectly like in ABD the only two games I can think of that get this right are RIU and TB2 and I love both of those games and how they made timestop useful and just to repeat myself again what in the actual hell do you mean by 'realistic?" smokey you have to understand that this is a Jojo game right? a Jojo game that's inspired by the popular anime JOJO'S 'BIZZARE' ADVENTURES WHERES ITS LITERALLY IN THE NAME ITS SUPPOSED TO BE BIZARRE tell me with logical sense how you putting the word realistic in your sentence makes sense in this context? And explain to me in great detail how its immersive to limit something that's supposed to be spanned across the world maybe even more into a tiny bubble where you need luck and god on your team in order to land ok smokey imagine this scenario with me imagine you someday playing the rewrite being a fan of Jojo and having an immense love for Timestop (at least I hope you're a Jojo fan) and you play the game and eventually get a TS stand you go into pvp to try out you're new ability only to feel completely shafted and lied too when your timestop shrinks into a little baby bubble and your opponent is laughing in your face and says "imagine using your main ability TRASH!" and then you feel stupid and scammed out of your time because your main ability that you grinded hours for is complete horse shit tell me how you would feel immersive in that experience, I would love to know all the details "Annnnnd that’s about it for this essay. I also wanna say that I really didn’t mean to just throw you down and rag on you, I just wanted to get MY point and opinion out here. If you disagree with anything, please reply! Let’s have a discussion or debate about it. (Just a note but, as I’ve stated twice before, I’m too tired to go into more depth and if I was in a right headspace I would definitely do so!)" it's fine I guess I'm just honestly happy that more people are noticing my content in general so to get your type of comment on my video actually made me feel happy that my channel is growing but then I felt something else when I actually read your whole comment and I personally respect your opinion on timestop but opinions aren't facts so there's that thank you for commenting and I'm glad you spoke your mind

  • @25D0WN84

    @25D0WN84

    Жыл бұрын

    @@TheRisingNation133 Thanks for taking the time to respond, even though you’re a little bit late, I commend that you actually took the time out of your day to respond. 🙏. Let me first state something before I start: When writing the critique, I was very tired, utterly un-energetic, and completely dulled out from typing. Now, I’m not using as an excuse, however, it is a reason for virtually all flaws in the critique, I also would have formatted, worded, and made my critique in an entirely different fashion and manner from how it was constructed and conceived. Without further ado, allow us to begin: 1: I will admit to some mistakes, I.E: wording errors, ambiguous grammatical formatting, etc, but I will say that it is still very much valid. To respond to first half of your reply, I had never meant “not accurate to canon = bad1!1!) as a knock down or the reason as to why you disliked the TS changes, I moreover meant it as a criticism to your general way of thought in the video, not as a reason to why you disliked the changes. A: I’ve stated before that I somewhat agree your opinion on the TS bubble, and I get that out opinions are entirely subjective, but I just don’t understand why you think it wouldn’t really work because of ABD having a relatively big map because It literally works in tandem with the map, don’t believe me? Why don’t we take a look at YBA! YBA has an objectively superior gameplay feeling and system in comparison to ABD, and guess what! (That game has ranged TS too!) B: “It makes TS lamer” your own subjective opinion of the matter. Now, objectively speaking, it doesn’t make the ability lamer. C?: I can entirely understand and appreciate that you made mistakes and owned up to them. As for the second half of this segment, mostly agree with this because that bubble is just too damn small, regardless of map, stance on the subject, etc. I can also own up to my mistakes in the critique because the wording made it seem like your subjective opinion on the matter was intended to be objective, but if the video was formatted better then I probably could’ve dodged this mistake (not blaming you, just saying). If you don’t mind, would you like to share the other ways of counteracting infinitely ranged TS? Because if you think about it, there aren’t many other ways of doing so, (quick little segment here: I believe they should keep the bubble, however, they should indefinitely change the range to the bubble, have a little bit of extra space of stopped time outside of the set bubble, have TS stun your walk-speed during the windup, and have a tiny amount of damage cap), and I get you very much dislike the bubble, that’s your own opinion and I respect it. D??: listen dude, there many non-canonical ability’s/stands in game, but sacrificing an entirely canonical aspect of an ability does more good (objectively) than bad. FYI, I’ve watched/read parts 3-6, I wouldn’t make that rhetorical argument even if I my life depended on it, also, Araki has gone on record to say that TS effects the entirety of the universe. (For your sake and everyone else’s, please keep your response to at least one or perhaps maybe 2 comments, not three!)

  • @25D0WN84

    @25D0WN84

    Жыл бұрын

    @@TheRisingNation133 Let me first premise this by stating this by stating that at the time of the writing of the critique, it was 4 AM (bad habits, ik 🤷‍♂️), and literally every single person to ever walk this earth shouldn’t have to tell you that staying up until then doesn’t have ANY positive impact on your mental state, physical, state, and intellectual state, so naturally, I’ve said some things that were worded completely opposite from what they were intended to convey. 2: “I had to read what you said during part 2 of your debunking” I wasn’t debunking, I was criticizing, in what way, contextually thinking, made chose that word? I get that I made mistakes of my own but, idk. I wouldn’t say you are entirely correct in your assessment on the whole TS subject, you do, however, have a valid point on it, (I’ll get into this here in just a few moments). Yes, I am aware that TS has a a somewhat considerable windup, this doesn’t mean that it just be countered against Willy-nilly, even with SPTW, (which has an INSANE windup), and even with even if a good player were to actually counteract your TS, you can easily get some GREAT damage off or even heal, (if you have stw, vtw, or any other stand that allows you to heal), and how would one punish your TS? The only way I can imagine somebody being able to punish the TS is if they TS movement themselves, even then your TS will lost longer and you can easily damage your opponent back. As for the samurai point, idk what you’re on about, samurai “block” move will end way before your ts ends, even with stw, and by the grace of god himself if the samurai “block” move ends right before your TS, you can just capitalize off the partial endlag of the move which will in turn grant you an advantage over your opponent, and every TS in game has no sound, (only exception is SPTW), and don’t even get me started on TA4 or TS movement in general. As for the rest of the segment, this is the part where I can somewhat agree with you, that said, TS is still OP, regardless of counters, etc, etc, I should also mention that TS also requires understanding of the game’s mechanics, which since ABD is dead, everybody does, in order to be OP, it also requires thinking and, but even without these fundamentals, TS is still OP. This is the main part where I mainly agree with you. ABDs balancing is just… SHIT! Hit boxes are horrendous, stands are totally balanced, other moves just refusing to even work, etc. You then go on to say that TS can be predicted, no kidding! Every move can be predicted! Which is why you need BASELINE thinking in order for it to actually work! Even you can achieve such level of thinking, most TS’s you throw out there will most certainly be effective, even if your opponent were to “counter it”. Umm… you good bro? At what point can literally anyone and everyone do anything and everything during TS? (Excluding TA4 and TS movement stands). Like, since when was whitesnake or king crimson were able to move in TS? No idea what this is about, maybe I’m misunderstanding something or just misinterpreting your point entirely, idk, even with BS hit boxes. Please clarify! I have been playing the game for over 2 years now and I can with 100% certainty that even though the game has horrendous hit boxes and are not constant by ANY stretch of the imagination, if your opponent stands you can get a hit, Ive tested this before and it does work for a majority of the time. (I should take the time to say that, looking back in retrospective, I would’ve completely worded this statement differently), I still stand by this point to an extent), and the horrible hit boxes are something I also wish they would fix in 4.0, that being said, the stand jump frames are really not that janky, surprisingly, and like I said earlier, TS requires you to have baseline thinking, I’ve seen top ABD players been caught a TS before, and I’m talking one of the best players in game at the moment. My solution isn’t bad, and I’ve also seen top level players been killed by this. Again, I’m not saying that TS can’t be countered, I’m saying that it’s OP, EVEN IF USED BY AN INCOMPETENT PLAYER, and I also never said or implied that it’s “a perfect solution”, just a solution in the off chance that you would actually be incompetent enough to allow your opponent to even do so, and yes, the solution works, I’ve done it. To state further, you’re not even limited to just a heavy punch, even without an OH stand. As for that statement, I wasn’t talking about the stand jump combo, (refer to previous statements about it), I was talking about the whole blocking in TS. I get if you were laggy in during the footage, but, even with lag, you should be able to use other moves, I don’t what issues you experienced, but I’ve never been through them myself. One thing I do find “interesting” is that you have the audacity to claim that my point was invalid, despite the fact you didn’t use any moves, how can you claim my point is invalid yet you didn’t even disprove it or offer any proof or evidence to counteract it. Another thing, in my experience in this game, I’ve noticed that even though I stand jump, jump, jump and block, or even stand jump and block, my hitbox FAVORS my opponent by keeping it on the ground! It’s happened way more often than not, again, you could argue that the hit boxes are a double edged sword, that they are, but ironically, they work in favor of the opponent. Well you didn’t actually test the stacked R + Y, and trust me, I’ve done against CD’s and even, some OH stands, and I can say from both experience and just simple observations, that the damage is still insane, to address the OH point, yes, you can’t really do too much damage to an OH stand, but in all fairness, you can’t do any damage to an OH stand even without TS. STW’s TS is hands down the worst TS in game, even with its nearly one shot combo to fellow lower health ranked peers, with that being said, you can still obtain health by TS and gain a significant advantage over your opponent, this is especially true considering that STW is INSANELY mobile and agile, so you can pull a play and turn a horrendous TS into an unofficial win button. Side things: Remember, I am not saying that TS is so completely OP that it needs every nerf conceivable by man-kind, however it does need some positive and negative changes made to it. I wholeheartedly agree and stand with you on the janky hit boxes, they need to be changed or ABD will just spiral down the same path it did last year and inevitably die out. ABD needs balance changes in 4.0, not just changes exclusively to hit boxes and TS. As a long time player of ABD, I’ve grown quite side of the hit boxes and balancing in the game,especially when compared to top jojo games out there. I guess what’s about all, I know I’ve taken a second to respond, but writing paragraphs left and right isn’t necessarily easy. I’ll likely respond to your third and final paragraph tomorrow or later tonight.

  • @RealShrill
    @RealShrill Жыл бұрын

    i agree. timestop shouldnt be nerfed and this stand/spec combination just makes it feel like r6 yba. and yba sucks.

  • @hathoom

    @hathoom

    Жыл бұрын

    it's a cut from hamon to him using d4c so no there is no sub specs

  • @RealShrill

    @RealShrill

    Жыл бұрын

    @@hathoom thank god lol

  • @sinistermai
    @sinistermai Жыл бұрын

    no u kid LOL no u

  • @TheRisingNation133

    @TheRisingNation133

    Жыл бұрын

    ?