Tekken 8 Leo MAX Damage combos for every Launcher (No Walls)

Ойындар

The combo vortex strikes again. These are the highest damaging routes I could find for Leo. In my opinion everything that is shown can be Stapled to those who are Execution fanatics. I did leave out one combo route intentionally (UF+4, F+3, iWS+3), incredibly difficult to do and took a long time to get it once, only to drop the ender. Consider looking at my Tekken 8 Leo playlist for more stuff.
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Tips: KNK cancels are strict with its timing, using F+4 back-to-back has a VERY tight buffer window, you must fully exit crouch dash before attempting at another command. Executing an iWS+3 requires good timing and must only be done once you have fully recovered from your previous move. Though iWS input seems to have a buffer system in this version of Tekken. I still haven't fully figured it out, personally I'm average at executing the technique.
To land the ender that is mostly shown post Tornado-Spin (F+4, CD+24) you must deep dash and make sure you are aligned closely in front of the opponent or a little to your opponent's right, then you must delay the CD+2 by just a little, letting your opponent to drop a little lower towards the ground. If you perform this correctly you will connect the full ender, unlocking higher damaging combo routes for Leo's No Wall damage. It works reliably for all characters; I accidently recorded a few combos on Kazuya without noticing.
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Links to Guides:
iWS link 1 - (ayorichie) • Ultimate instant picku...
iWS link 2 - (Ex Kean) • Leo's New Instant ws+3...
iWS link 3 - (Ex Kean Old) • TEKKEN 7 | Discussing ...
iWS link 4 - (Fatalis) • Tekken 7 | Leo | iWS+3...
KNK link 1 - (ayorichie) • Knk Cancel Tutorial w/...
KNK link 2 - (Fatalis) • Tekken 7 | Leo | Multi...
KNK link 3 - (Ryzing Sol) • Leo Kliesen's Kinkei C...
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Music Links:
Song 1: (Main Theme- Waluigi's Taco Stand) • Main Theme - Waluigi's...
Song 2: (Temple Theme [Melee] -- Super Smash Bros. Ultimate) • Temple Theme [Melee] -...
Song 3: (Lament of Innocence ~ Leon's Theme ~) • Lament of Innocence ~ ...
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Timestamps:
0:00 - Intro Note
0:21 - Mini Combos
0:47 - Normal Hit Combos
2:35 - Counter Hit Combos
6:17 - Heat & Rage Combos
#bandai #bandainamco #namco #fgc #gaming #tekken #tekken8

Пікірлер: 15

  • @yarsofoxguy
    @yarsofoxguy4 ай бұрын

    Let me know if I'm forgetting something.

  • @RuTo94
    @RuTo944 ай бұрын

    Just recently found your channel loving the guides ❤

  • @cameronhollins5013
    @cameronhollins50134 ай бұрын

    freaking awesome combos bro!!! im stealing these AND that waluigi outfit

  • @Noumadd
    @Noumadd3 ай бұрын

    Amazing ✌️

  • @leandrodavid6256
    @leandrodavid62564 ай бұрын

    Cool! Thank you

  • @ExSoldier101
    @ExSoldier1014 ай бұрын

    Not that you forgot it, but I'm curious what your go to low parry combo is

  • @yarsofoxguy

    @yarsofoxguy

    4 ай бұрын

    I typically go for DF2+3 > WS3 > B1,4 > KNK cancel > F4 > CD3,1,2 or CD2,1(depends on wall distance). It deals 41 damage and has good wall carry for being a low parry. Max Damage would be B1,1+2 > F4 x4 > CD2,4 that deals 48 damage I think, but you don't get wall connection or Oki

  • @ExSoldier101

    @ExSoldier101

    4 ай бұрын

    @yarsofoxguy thank you! That's so much of a better combo than what I've been doing.

  • @tryit3586
    @tryit35864 ай бұрын

    Max damage on Df1(miss),2 (Ch) is UB3

  • @yarsofoxguy

    @yarsofoxguy

    4 ай бұрын

    The extended ground stun can be side teched. For it to be guaranteed it requires assistance from a wall around range 3. I think it only ever worked in the open against Fahkumram with a very strict Micro-dash.

  • @LuneLeo
    @LuneLeo3 ай бұрын

    Do you have any tips for the F4 into another F4 cancel?

  • @yarsofoxguy

    @yarsofoxguy

    3 ай бұрын

    Yes I do. So first thing I must say is that there are no easy shortcuts in doing them, it's all about practice, drills and experience. So in order for Leo to even register a command you must visually see Leo exit the crouch dash, meaning you would F4 and already buffer the DownForward going into crouch dash as soon as possible and at the earliest frames of ENTERING the crouch dash, you must tap UP once to cancel the crouch dash. Only once you visualize the Crouch Dash getting canceled you return to neutral, then Leo allows the ability to input another F4 which must be done in a tight window for combos. I also left tutorial video links from different sources in the description if you would need them. Hope it helps, feel free to ask for anything else I could help with.

  • @LuneLeo

    @LuneLeo

    3 ай бұрын

    @@yarsofoxguy tysm!!! :)

  • @ImOnlyMercy
    @ImOnlyMercy2 ай бұрын

    More like knk combos 😂.. I’m not even sure these are max dmg 🤔

  • @yarsofoxguy

    @yarsofoxguy

    2 ай бұрын

    Each combo shown, as of this version of Tekken 8, are the highest damaging routes except for 2 that I didn't include. The Hopkick & Delayed Hopkick combo could get 2 more damage with using a F+3 into WS+3 instead of B+1,1+2, though doing that is unreasonably difficult. After a successful launch with CH F+3 you can Micro-dash F+4 KNK cancel Standing+4 then into the standard float for max damage, I did not know of this one at the time of creating this video.

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