TEKKEN 8 - 6 Advanced Yoshimitsu Tips You Should Apply To Your Games
03・13・2024
Timestamps:
00:28 - 00:54 FC1
00:55 - 2:09 B1
2:10 - 2:54 Wall Carry
2:55 - 3:20 Spring Kick
3:21 - 4:25 2, 2 KIN 1+2
4:26 - 7:20 Okizemes
Big Thanks to (@funnyorangcat on Twitter) for creating a free Tekken 8 Notation maker!
Feel free to check it out! frostemanneogard.github.io/Te...
Songs Used:
- Magician's Night EX | Melty Blood: Type Lumina [OST]
- Gerudo Valley - The Legend of Zelda: Ocarina Of Time
Corrections:
3:22 - Upon further testing, Kazuya, Lee, Leroy seems to be the only Male Characters that the 2, 2 KIN 1+2 doesn't work on.
4:26 - Leo & Azucena will only be +15 if it comes from a Heat Combo.
5:00 - After Heat Burst, it should be KIN F2 not KIN F1.
Thanks For Watching! ♥
Пікірлер: 112
No noise, lots of signal here, good shit!
One of the most detailed and easy to follow Yoshi guide I've seen in a while, great work! I'm looking forward to using these alongside my regular combos!
What an introduction. I have again to learn!
Thank you for the tips!
Awesome stuff!
Fantastic video, much appreciated!!
NICEEE..! Another great Yoshi videos i've found on YT, good job Bro 👍
Start playing youshi today was looking for some kind of combos, setups, but found better that expected. Great vid!
Wow I’m currently at Raijin with Yoshi and thought I knew the character alright but now that I’ve watched this, there’s so much more to learn 😅 thanks for the vid!
Keeping the yoshi mains alive!! Good stuff man
Much appreciated
Thanks Thanks Thanks! This is just a different level of playing T8.
thanks for the tips learned a lot now time to time grind😅
Man, that was hella crazy. I want to play Yoshi half that good.
Nice video man
Daaang dude very nice
Beast video
Awesome job man. I’ve been playing Tekken almost 18 yrs and this is the first time I ever say : well I want to try Yoshi. Then I found this vid and my life changed . Yesterday I was Gary’s and today I’m Kishin. Thanks man I really love it.
B1 -> flash at the wall is crazy thanks!
Liked, I need to study this later.
thanks, subscribed
High level Yoshimitsu? Gerudo Valley theme? You, sir, have earned my immediate like and sub! :D. Will be in the lab for sure!!
Nice setup right there bro.
Nice vid
Learning advance combos on yoshimitsu is very satisfying, no other character can comprehend
Those setups are naaaasty. I love it.
Damn u making me wanna use yoshi again
at 1:17 you take two spins out of b1 and transition into b3/b4 immediatly for a launcher punish on the armored btw
arigato sensei • Force
Oh my
Thanks!!! Easily The best advanced yoshi guide out here 🔥 A video on unblockable setups would be Nice
@Jazoopi
4 ай бұрын
I like 2,1 hold b Into bad stomach
@jordansebert11
4 ай бұрын
Oh I can dig it, Ill have to use that @@Jazoopi
캬
that last combo is sick
If i may. When using kincho stance (1+2) his B2,1 move that launches does WAAAY more damage than a normal df2 or using B2,1 for the whole combo scaling. For some reason the scaling is less if you start with it so more damage 😁 Doing the same bread n butter i normally do but it was like 25 damage higher off a different starting launcher.
Good stuff ! bro keep up the good work
🙏🙏🙏
Peak
Trying out the KIN 2 1+2 oki, it seems that quick back roll is the best answer, as depending on the yoshi's timing, either he whiffs entirely, or you get a far guard break that's +16, which I think his only follow-up is cd2, totalling 69 damage which is rougly equal to his midscreen combo except it ends in a far away +6 that's hard to capitalize on. I can't seem to get it to give me a better situation on quick back roll.
@jordansebert11
4 ай бұрын
Hey man you down to lab with me on some of these setups I found something really good that I havent seen anybody do yet. I was messing around with combos where you would get 2 heals with heat and theres a little trick thats not to hard to pull off where you lets say df2 , f2 1, put sword away / micro dash hopkick, flash, d 2 2 b, f 1 + 2 and it lands and can wall splat. 63 damage which is pretty good and you get oki on the wall with 2 heals. Just something I found lol my psn is Ronaldraygun94 if you're down!
Nice video man ive been doin the same combos over and over this will help me be more flexible! Just wanting to ask why do u need to side step in some flashes? Does it extend the range of the combo? Thanks!
@shylectre
4 ай бұрын
The first and last combos needs SSR for the last d2, 2 to hit. Basically, instead of hitting the feet straightly, you make them go diagonally instead so it has more hitbox just like on 00:09
@omni9ths03
4 ай бұрын
@@shylectre ohhh makes sense now! Cheers will be watching more of ur vids from now on ;)
For this video , you earned yourself a new subscriber
Thanks for this video! I didn't find any other videos on Yoshimitsu okizeme. But I'm confused about the frame advantages for the Guard Break Catch starting at 5:05. On left ukemi (starts 5:05) it is +14, but on right ukemi (starts 5:17) it is +15, but why is there a difference? it looks like the same setup.
@shylectre
3 ай бұрын
Idk for sure too, but I'm guessing that wall combo guard break catch, right ukemi makes the opponents nearer, same case for no wall guard break catch, left ukemi. I heard that there's a lot of frame differences between P2 and P1, so that might be it too.
@4:57 that run move I keep doing the prolonged version what other input is it besides df + 34??
Suuuuuuuuuubbbbbed!
You accidentally put uf2 instead of df2 in the input notations, but still a great video
Wow im currently at tekken King and thought my Yoshi was already doing max staples, but after watching this.. wow still a lot to learn.
To make kin 2,1+2 consistent without delay you can do df2, 4, d22b, 1, d222, kin2,1+2**
@infotraverser
4 ай бұрын
Good for situations that have no walls or far walls. But it only do 46 damage instead of normal 52. On Heat, it's best to do what the video says because the damage is better and also does the same guard break
@shylectre
4 ай бұрын
@@infotraverser If it has no walls or the wall is too far then I would just recommend UF2 > DF4 > Dash > D2, 2, B > D2, 2, 2 > KIN 2, 1+2. This does 48 Damage instead, can be quite tricky to do but it's easy. Edit: Or you can just substitute the DF4 with DF1 but it will do less 1 damage, so 47. It also doesn't need any delays too
What is the first song in this video?
Can you counter hit confirm b1?
Como cancelo el kamikaze 🤔 help
1:15 😮😮😮😮😮😮😮😮😮
@tk_wax
4 ай бұрын
You can also instead of final spin duck and launch for high power crush or b+3 and df2 for full combo after the powercrush
1:18 bet they get so mad if you do that and then hit 'em with some b+3s to avoid getting dizzy hehe
you are the fucking goat
Which wall combo is better: 1, 3~4, DGF 4? Or NSS 3, 2, delay 1+2?
@shylectre
3 ай бұрын
NSS 3, 2, delay 1+2 is Yoshi's most damaging wall combo so far
@SerAlthur
3 ай бұрын
@@shylectre Even in 1SS? I figured it's only stronger in NSS no?
@shylectre
3 ай бұрын
@@SerAlthur Yep, 1SS 3, 2, delay 1+2 is weaker than 1, 3~4 DGF 4.
I need help for something, at the bigenning of the video you show the huge combo on the king. After the unblockable low you do : kin 4, kin b2 1 and how do you hit the d2 2 after. I'm trying to make it but I just can't, even in heat mode it doesn't work.
@shylectre
4 ай бұрын
You need to dash in after the unblockable low. So it'll become KIN dash 4, this simple dash will make d2, 2 connect
@noaky6546
4 ай бұрын
@@shylectre okkkk I get it thx for all the tips !
@noaky6546
4 ай бұрын
@@shylectre and I just found an update for that combo, instead of doing d2 2 again after the f 1+2, you can do 3 2 to "relauch" and then do f 1+2 while dragonfly stance, and it's still guarantee
@shylectre
4 ай бұрын
@@noaky6546 yep, you can do that too, it does the same ammount of damage
@noaky6546
4 ай бұрын
@@shylectre In fact, it does a liiiittle bit more damages
Could you make a video on how to play Yoshimitsu neutral?
@shylectre
4 ай бұрын
Hello, it's best to see Delusional-Lobo's video regarding Yoshimitsu Neutral, he made a detailed video about it: kzread.info/dash/bejne/X6JktLeCpLerdJs.html
@mayluh_army5775
4 ай бұрын
@@shylectre thx
What about df2 combo like this: DF2, 1+4, D22b, 1, NSS F3+4, 22 T!, NSS 1+4, B21 Or with heat: DF2, 1+4, D22b, 1, NSS F3+4, 22 T!, NSS 1+4/B1 into NSS F3+4, 2+3 HB!, B21
@SerAlthur
3 ай бұрын
the 2,2 torando doesn't work vs all the cast
@M1ROHPLAY
3 ай бұрын
@@SerAlthur it works consistently on males. On females it works, but inconsistently
Why i couldnt get +15 after tech trap guard break? i just got +14 frame?
@shylectre
4 ай бұрын
Only Female Physiques gets +15 on tech rolls
@williamlee2411
4 ай бұрын
@@shylectre i tested it on Nina, it got +14
@shylectre
4 ай бұрын
@@williamlee2411 I constantly get +15 on said wakeups, maybe you're not using heat or wall. because as mentioned, it will always just give you +14. Try to check this one kzread.info/dash/bejne/n2agppeNocjLgLA.html
@williamlee2411
4 ай бұрын
@@shylectre No, i've done it correctly on wake up + heat. Maybe U should try it on Nina
@shylectre
4 ай бұрын
@@williamlee2411 Yep I tried it, click the video link, it's specifically made to answer your question
A question, what SSR, HB!, KIN ecc. means? is there any guide?
@shylectre
4 ай бұрын
Hello buddy! SSR is for Sidestep Right SSL is for Sidestep Left HB! is for Heat Burst BT is for Back Turned FC is for Full Crouch WR is for While Rising ================= KIN is for Kincho FLEA for FLEA DGF is for Dragonfly NSS is for No Sword Stance, and 1SS is for Sword Stance. - These are all Yoshimitsu's Stances
@gpmikhail
4 ай бұрын
@@shylectre thank you very much! Super useful info :)
5:11 how is this possible? You werent in heat but you still guard broke > b22 to go INTO heat.
@TinyMeatGaang
4 ай бұрын
Nvm. You were nss
How tf do you do F1+2 without triggering the heat?!?😮
@shylectre
Ай бұрын
Don''t hold the forward button, it'll give you the empowered version instead of heat dash
@Echo7883
Ай бұрын
@shylectre 😮oooo ok, so just press it, don't hold it lol. It was killing me, trying to figure it out. Thank you so much! I'll have to practice it. Obviously, I can do it after I exhaust my heat, but I need to practice using it without exhausting my heat.
On the fc df1 - kin4 - kin b2,1 - d2,2b - f1+2. The d2,2b is not connecting even if i dash... any tips?
@infotraverser
4 ай бұрын
try removing df1
@keithooi9920
4 ай бұрын
Not kin4, kin forward close to opponent then 4
FC DF1 seems not working for me against girls like you did :/
They patched 22 into 1+2 at wall because it's not working on my kazuya
@shylectre
4 ай бұрын
Hello buddy, Kazuya is one of the Male characters that the 2,2 KIN 1+2 doesn't work on. I included it in my description ^^
@bloodhunter2789
4 ай бұрын
@@shylectre lol I really pick first char it doesn't work on, yeah my bad I didn't look at description, thx for reply tho
@bloodhunter2789
3 ай бұрын
Now I noticed lee is also
@shylectre
3 ай бұрын
@@bloodhunter2789 Yep, and leroy too, I updated the list a few weeks back because of it 😆
I dont understand why male/female hitboxes are different, i understand with big characters but...
@jojox1733
4 ай бұрын
Sounds like you understand
@Ass_ass_in_98
4 ай бұрын
Because men and women are not equal😭
Hey dude quick question why do you delay the d 2 2 at 5:39 during the setup does it have to do with leaving them a certain distance from you or you ending up more plus? Please let me know! Sick Yoshi by the way!
@shylectre
4 ай бұрын
It is to be consistent on hitting the hit burst or the next d2, 2, 2 when doing the no wall guard break
What is an OKI?
@infotraverser
4 ай бұрын
Okizeme, it's a term for Fighting Games that means "Wake Up Offense", it's how the player do his offensive choices when the opponent is on the ground.
@callmerays684
4 ай бұрын
@@infotraverser affirmative, thanks for the explanation