Tears of Magic - Combat Preview
Ойындар
Here is a small video showing how combat looks in Tears of Magic. We are still working in some auxiliary systems, like tag attacks, parallel attacks, skills and items, as well as voice acting and SFX. What do you think?
Пікірлер: 104
I cannot describe how happy i am, just knowing this is being made.
@GoodOldPixel
2 ай бұрын
Thank you so much! We are glad to have you around. =)
Totally gorgeous. I'm insanely excited for this work.
@GoodOldPixel
2 ай бұрын
You and me both!
Oh my lord. I just heard about this game tonight. Im sad you didnt reach your kickstarter backing but super glad youre still working on it! I gave up on ever seeing breath of fire again over a decade ago, but this would be an amazingly close substitute! Youre wishlisted on steam
@GoodOldPixel
7 күн бұрын
Please, make sure to join our Discord server so you can participate with valuable feedback and suggestions. =)
Animations are incredible. I like that the enemies attack from their current positions and close the distance to the enemy. If there is one thing that sticks out that I think might deserve some extra attention - the sound design sounds a bit too 'light'. Attack hits feel like they're missing the impact and weight we'd expect from these kinds of games - but I know this is an early prototype. Just giving feedback on what I can see. I'm sure you're feeling it a bit too.
@GoodOldPixel
2 ай бұрын
Thank you! The sounds are placeholders, and we are already looking for more stylized sounds that bring memories of BoF and other games of that era.
@Mewsashi-cz9fo
20 күн бұрын
Something else that isn't at all in line with breath of fire is the main protagonist's arrogant / stupid faces they look like villains instead of heroes that have still a bit of innocence or naiveté in them like ryu and other protagonists of the bof series, outside of the sprites, the character's portraits are incredibly cheap / deviant art level looking and in a bad way
With today's graphics engines we can remake a lot of old games.
@GoodOldPixel
Күн бұрын
Definitely can, but lots of big companies lost the passion to make RPGs, because they are expensive and less profitable than other genres.
This is great! i'm so excited to see more of your game! :D
@GoodOldPixel
2 ай бұрын
More to come!
Absolutely love the look of this. The sound and music is extremely solid atm too!
@GoodOldPixel
Ай бұрын
Thank you so much!
This looks really cool! Nice job!
@GoodOldPixel
Ай бұрын
Thanks!
This is looking so amazing and an update on my birthday for what will probably be one of my new favorite games made my day. Cant wait to play it myself someday the team is doing some great work.
@GoodOldPixel
2 ай бұрын
Happy birthday!
@lightlink1212
2 ай бұрын
@@GoodOldPixel thank you lol seriously can’t wait to buy ToM when it releases.
Very fluid and gorgeous work.
@GoodOldPixel
5 күн бұрын
Thank you so much!
omg this is so amazing *-* i loved
@GoodOldPixel
9 күн бұрын
Thank you so much!
Very excited to see work on this game continuing. BoF3 is one of my all time favorite JRPGs, and I've been interested in this spiritual successor ever since I heard about it back with the Kickstarter. Love how the enemies are technically on the field before you start combat and that there is a super fluid transition into combat when you engage them. Makes me think of another of my all time favs, Chrono Trigger. Keep up the excellent work!
@GoodOldPixel
2 ай бұрын
Thank you so much!
Every time I see the development it gets me more excited!!!
@GoodOldPixel
2 ай бұрын
Thank you!
Found out about this today, super excited for it!
@GoodOldPixel
2 ай бұрын
Welcome onboard!
Wow, not to joke but this make me cry, but t was a cry of joy. You took even the fact that at BOF there was some weird annoying angles (probably due hardware limitations) and made the trees transluscent. Love it so much. I wish all the best for your project.
@GoodOldPixel
2 ай бұрын
Thank you! There is still a lot to go, but we are aiming to make a game we would love to play.
Me parece um jogo muito interessante. Não sei nada além do que está no vídeo, mas com certeza eu experimentaria. Adorei a animação, desenho e música.
@GoodOldPixel
4 күн бұрын
Muito obrigado!
You have no idea how badly I've wanted a new Breath of Fire game! If Capcom won't do it themselves, then this is the next best thing! Looks amazing, and I cannot wait to see more!!
@GoodOldPixel
Ай бұрын
Thank you so much! We will do our best to keep showing things you like!
Will there be evolving battle animations? Like in BoF3, when he first just wiggles his weapon, then a little later does a proper jab? Cause this animation looks like an inexperienced fighter, sooo... i kinda got my hopes up^^
@GoodOldPixel
2 ай бұрын
Yes, this is just during the prologue when Kaiser is 15. After the time skip of 5 years, they will be fully trained and have new sprites.
looks great i would definitely buy it day 1
@GoodOldPixel
Ай бұрын
Thank you so much!
I need this game in my life.... this is such an amazing throw back to Breath of Fire series when it was good!
@GoodOldPixel
2 ай бұрын
Thank you! We will keep working hard to make it come to life.
I have loved JRPGs my entire life and the two I hold near and dear are Golden Sun and BoF- both of which are extinct. So, this makes me sooo happy!
@GoodOldPixel
19 күн бұрын
We feel your pain, which is why we are making this game with so much love. =)
Es sieht einfach so toll aus 😍
@GoodOldPixel
2 ай бұрын
Thank you so much!
1:33 automatically facing the remaining enemies or facing the attacker I assume is planned for finishing touches, but it kinda took me out of the moment. Reminds me of breath of fire 4 aesthetic so I dig it. I like the simplistic battle menu as well.
@GoodOldPixel
6 күн бұрын
Thanks! That is already fixed in more recent gameplay footage.
wish it had active combat like ragnarok online
Very promising! Loved the art style, animations, sense of exploration and music. Reminds me a liitle bit of Breath of Fire and Ragnarok Online :D
@GoodOldPixel
Ай бұрын
Thank you! Glad you like it.
Can't wait to play this game. I have been spending a lot of time with BOF3 while this one isn`t released hehehe
@GoodOldPixel
2 ай бұрын
We are happy to know you like it!
Graphics and animations have improved considerably. I would recommend increasing the run speed by .5. Unless there is a sprint button that speed will turn off players. I would also recommend a different attack animation. The overhead swing just makes it look like our hero doesn't know how to fight. Unless that's intended like bof3, in which case that's freaking awesome.
@GoodOldPixel
Ай бұрын
The attack animation was intentionally made to look unrefined, since Kaiser has only 15 years during the prologue. It later becomes an adult and gets a better sprite, with fancier armor.
@draklen2244
Ай бұрын
@@GoodOldPixel perfection!
I am pretty excited to try this, but I do hope they can maybe add a vary of attack animations rather than seeing the same one a thousands times or speed it up slightly, especially for crits or abilities even spells.
@GoodOldPixel
2 ай бұрын
Don't worry, we will add new animations and visual effects as we add skills. Also, there are ten different characters, so even basic attacks will not get so repetitive.
This looks incredible first off. Animation is fluid, designs are awesome, music is cool, enemies look great! My question is, I know since the beginning of time, we play as some sort of iteration of a “Ryu / Nina” starting characters. Is there a selection as to who the main is, like male / female version of characters?
@GoodOldPixel
24 күн бұрын
You can customize the protagonist, including gender, hair, and skin color.
I love it! I'm excited for when this comes out! Though, the animation of getting hit feels like it's lacking a bit of 'Ooomph'. Would love to see a lil bit more exaggerated hits that feels impactful. Sorry for the Backseat feedback.
@GoodOldPixel
2 ай бұрын
Fair enough! We will still add visual effects to attacks, as well as better sound effects and voice acting.
The kickstarter page says this wasn’t funded, but it looks like you’re still developing? I hope so cuz this looks great. After a bit more development, for a flashier trailer, you could probably run another kickstarter and get more funding.
@GoodOldPixel
2 ай бұрын
We have a new Kickstarter page up (on pre-launch) if you want to subscribe. Just look for Tears of Magic (Relaunch).
Looking good! I would like to see some innovations to the classic formula. For instance, one of the reasons I did not use magic as much as I could have in the old games, is because I would set out, fight maybe 20 battles, and after five or ten of them I would completely run out of MP and then having to rely on ethers (or their counterparts). This led me to put more faith into a physical combat party and hoard MP towards bosses, simply because it was that much easier to sustain HP than HP + MP. So, I believe MP based magic is kind of boring, would be nice to have some sort of revamp on that. Cooldowns perhaps, or let the spellcasters play around with runes (similar to BoF3 gene system). And, of course, combo attacks with other party members. You probably thought lots of this already, just putting out some random thoughts :) Oh, and if you can, would love to also have Earthbounds system where most weak enemies will run from you and perhaps an option to auto-win weak enemies for 1% HP damage or something? This is when you are like 20 levels above the monster or so, and you still risk poison and other stat ailments.
@GoodOldPixel
2 ай бұрын
About MP, you heal some health and mana after each battle based on the food you have "equipped". You can also put hotkeys on your favorite spells to make it easier to cast. And there is a system of combo where if two characters attack the same target, their skills can merge into a tag attack, which is stronger than both original attacks combined, sometimes with an added effect.
Looks fantastic! Maybe bump up those enemy damage numbers a bit. I always love when I need to pay attention rather than just go through the motions. Game looks great!
@GoodOldPixel
2 ай бұрын
Thanks! Those are just normal attacks, but every enemy has some stronger skill to use, including some you can learn with the protagonist if you defend.
Looks great, so BoF 3esque! will there be a speed up function? thanks
@GoodOldPixel
2 ай бұрын
Do you mean for battle movement? We are implementing stuff like parallel attacks and tag attacks (dual techs) to make combat even more fluid.
♥
@GoodOldPixel
2 ай бұрын
=)
Now this is what i am talking about.
@GoodOldPixel
2 ай бұрын
Glad you like it!
This looks really cute! I love the animations. Only thing I would say is the camera seems a little too zoomed out.
@GoodOldPixel
2 ай бұрын
Thank you for the input! The camera has to be wide enough so you can see enemies before engaging them, since combats happen without transition in the map.
Looks great. Shouldn't the character turn in the direction of the thing that attacks it after being hit (especially when it's the last remaining enemy on screen 1:32) to give a sense that the character is actively responding to the battle situation? Slight nitpick but I think it would be an improvement. Maybe I'm wrong.
@GoodOldPixel
2 ай бұрын
Thanks for the suggestion. We already fixed so it changes direction when a target is chosen, instead of when an action is executed. That also includes when an enemy dies and the action is retargeted.
Was hoping to see some skills
@GoodOldPixel
2 ай бұрын
It is coming.
Dragon forms?
@GoodOldPixel
2 ай бұрын
Sure, you are a dragon after all. But we will show them in a later moment since we are working in other mechanics first.
Hope there's different animations for the male version and crit hits
@GoodOldPixel
Ай бұрын
They have different animations as adults. About crit hits, the numbers have a different animations, and we will also add sharper sounds when they happen.
@Ratly300
Ай бұрын
@@GoodOldPixel sweet
So nice! Console release planned?
@GoodOldPixel
20 күн бұрын
Yes, for Xbox, Switch, and Playstation.
@RealGalli
20 күн бұрын
i can't tell, do you manually choose to Engage! or does it just happen automatically when you're close? also, i'm sure you're locked into, like, kickstarter promises and stuff, but i can't think of anything a game like this needs less than voice acting
@GoodOldPixel
6 сағат бұрын
We already got some voice actors. About engaging, it is automatically when you get close, but the music changes to "danger" a bit before that, to warn you so you can retreat.
so you basically just spam the same single sword slash animation all the time? will there be any kind of flashy skills or any other battle animations besides that sword slash that you keep spamming? would love to see some variety. Besides that everything else looks promising
@GoodOldPixel
Ай бұрын
That is just the basic attack, but the game will have several skills. Keep in mind that the game is still in development, so skills will come with time.
@raihanta
Ай бұрын
@@GoodOldPixel thanks alot
is this an actual game that will release in the future? Is it from a kickstarter?
@GoodOldPixel
20 күн бұрын
It is a game in development. It will have a Kickstarter soon.
Nice but why you click so fast? Let us see the battle Icons :P You doin too fast!
@GoodOldPixel
2 ай бұрын
Sorry for that, I probably did it too many times when implementing the game, but will keep it in mind for future videos. =)
Breath of Fire vibes anyone? :)
@GoodOldPixel
2 күн бұрын
Thanks! It is one of our main inspirations.
@tekkenizam
2 күн бұрын
@@GoodOldPixel looks awesome, keep up the good work! Waiting on the release! :)
turn based combat is so 90s imo
@GoodOldPixel
Ай бұрын
Glad you like it! =)
Looks cool hopefully there won't be furries.
@GoodOldPixel
2 ай бұрын
Our game has animal based people, which some might consider furries.