TASBot's tightest GDQ run yet: SM64 no backward long jumps in

Ойындар

Play this run on your own console! See Store.TAS.Bot for details on getting your own TAStm32 replay device from Ownasaurus along with other merch.
TASBot takes on Super Mario 64 Shindou Edition any% no backwards long jump for SGDQ 2020 (held exclusively online). A huge team put together this amazing TAS that does the impossible and even manages to jump off literally nothing!
How does Super Mario 64 Shindou Edition differ from the original version?
• The title screen features a new animated icon highlighting Rumble Pak support.
• It’s actually the international release of the game, albeit translated back into Japanese. As a result, it doesn’t feature the glitches and bugs present in the original Japanese version.
• It includes voice clips from the international release, which previously weren’t in the Japanese version.
• The most notable difference is the inclusion of a title screen Easter egg. Pressing the Z-button fills the background with tiles that replicate Mario’s face multiple times.
On the ‘couch’ at this year’s event we have dwangoAC (on screen), Taters (who organized content for this event), and 1ted59. This video differs from the run on the GamesDoneQuick KZread channel as it uses the HD locally recorded camera and the locally recorded RGB N64 console output (upscaled by an OSSC - credit goes to Gravatos for his assistance with the RGB modded console).
How long is this run, really? The original timer ended on 7:39 before being corrected by GDQ staff to 7:36 except one person timed the video length as 7:34. However, the actual TAS in an emulator is 7:32.67 in length from first input requested to last input. Stay tuned for future Twitch stream tests to integrate accurate timing recording to allow better tracking of differences between TAS times in the emulator compared to a real console.
Commentary by:
1ted59 - / 1ted59
Taters - / tatersplays
This TAS was made by:
Authors: MKDasher, dar gos, DyllonStej, Plush, Superdavo0001, and Kyman
Contributors: IsaacA, Tyler Kehne, fifdspence, Snark, RSw/why, Tabascoth, atmpas, manama and jongyon
The Shindou version of the cartridge was provided by barru.
You can buy your own replay device made by Ownasaurus - Store.TAS.Bot
TASBot / dwangoAC: Twitch - / dwangoac
Twitter - / mrtasbot
Discord - Discord.TAS.Bot
Patreon - / dwangoac
Web - TAS.Bot
Music by DJPIE1337 - dj-pie.bandcamp.com
AngelWind: KZread Editor for Hire - angelwind76@gmail.com
This video was posted with permission from Games Done Quick. TASVideos.org content referenced was used with permission per the terms of Creative Commons Attribution 2.0 (creativecommons.org/licenses/....

Пікірлер: 402

  • @igzdoromal1392
    @igzdoromal13923 жыл бұрын

    the commentator made this feel like a whole-ass disneyland ride with a tour guide

  • @dissonanceparadiddle

    @dissonanceparadiddle

    3 жыл бұрын

    Me too!!! That's the exact emotion it gives me 😅

  • @BLAZENYCBLACKOPS

    @BLAZENYCBLACKOPS

    3 жыл бұрын

    IGZ Doromal it physically sounded like it too.

  • @user-vk2cd9qw7i

    @user-vk2cd9qw7i

    3 жыл бұрын

    I liked it because he actually talked about the tech and stuff used in the game. It shows he really knows his stuff about the game, even though he didn't make the entirety of the TAS.

  • @jongyon7192p

    @jongyon7192p

    3 жыл бұрын

    @@user-vk2cd9qw7i It's even more impressive cuz he made NOTHING in the TAS. But he's one of the most active people in the community, since the 1 Key days, so he knows his stuff and learned everything very quickly.

  • @user-vk2cd9qw7i

    @user-vk2cd9qw7i

    3 жыл бұрын

    @@jongyon7192p Oh he didn't work on this TAS?

  • @munjaro1598
    @munjaro15983 жыл бұрын

    "Its actually faster to wallkick off these pillars then wallkick off nothing"

  • @null-00000

    @null-00000

    3 жыл бұрын

    Off NOTHING

  • @Rayman400

    @Rayman400

    3 жыл бұрын

    For people who missed it because it was too fast: 6:39

  • @novarender_

    @novarender_

    3 жыл бұрын

    @@Rayman400 I blinked, did I miss something?

  • @Rayman400

    @Rayman400

    3 жыл бұрын

    @@novarender_ a wallkick off of nothing

  • @Penguin_Spy

    @Penguin_Spy

    3 жыл бұрын

    @@novarender_ nah, there wasnt anything there

  • @junorequiem7199
    @junorequiem71993 жыл бұрын

    The commentary is insane, so much information as precisely the time it shows up, not a single beat missed, my greatest salutations to 1ted

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    Huge credit to 1ted59 for rocking this despite the challenges of having to do it remotely

  • @101FIRE101

    @101FIRE101

    3 жыл бұрын

    dwangoAC, keeper of TASBot tell him to get a better mic, shit sounds like a 2005 youtube video

  • @101FIRE101

    @101FIRE101

    3 жыл бұрын

    dwangoAC, keeper of TASBot good commentary though

  • @Suthek

    @Suthek

    3 жыл бұрын

    The beauty of a scripted run is that you can have a scripted commentary. :D

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    @@Suthek It's so much harder when you only have one take and the run in question has way more things that need explaining than a human talking at an intelligible speed can get to, heh

  • @TrainerRedGuy
    @TrainerRedGuy3 жыл бұрын

    "So, instead of going around the level normally, it's actually fastest to wall kick up these pillars, wall kick off of _NOTHING,_ and clip through the bottom of the bowser entrance" I feel like this phrase perfectly represents the entirety of SM64 Speedrunning.

  • @KaeraNeko
    @KaeraNeko3 жыл бұрын

    That "buh-bye" voice line is actually used in SM64DS as well, but rather than playing when you throw Bowser, it instead plays when you close your system while the game is running. It's kind of cute. :3

  • @birbel7291

    @birbel7291

    3 жыл бұрын

    It is

  • @dapifyyt

    @dapifyyt

    3 жыл бұрын

    They also use the same voice clip in new super mario bros ds when you close the system

  • @Kobeyachi

    @Kobeyachi

    3 жыл бұрын

    It was also a snitch when you hid your ds under the pillow when your mom walks in

  • @KaeraNeko

    @KaeraNeko

    3 жыл бұрын

    @@Kobeyachi haha, wow, what a throwback

  • @undeniablySomeGuy

    @undeniablySomeGuy

    3 жыл бұрын

    That was one of my favorite little DS things. In _Drawn to Life_ your villagers go "aww" when you close the DS, and they say "yay!" when you open it back up.

  • @jordan9195
    @jordan91953 жыл бұрын

    6:38 “wall kick off of NOTHING” even though I had seen that before, I never appreciated its ludicrousness until he said it like that

  • @PituDituOfficial
    @PituDituOfficial3 жыл бұрын

    "wallkick out of nothing" *We are breaking the barriers that were not supposed to even be possible, what the heck* xD

  • @Birzo754

    @Birzo754

    3 жыл бұрын

    the gods will be furious

  • @camofelix
    @camofelix3 жыл бұрын

    00:00 intro to whats going on 02:05 Run begins 09:41 Run ends

  • @mattiviljanen8109

    @mattiviljanen8109

    3 жыл бұрын

    More like 00:00 what's going on 02:05 what is this 09:41 what was that

  • @M4XD4B0ZZ

    @M4XD4B0ZZ

    3 жыл бұрын

    @@mattiviljanen8109 I laughed at that

  • @praisekek8606
    @praisekek86063 жыл бұрын

    Im more impressed by the one take commentary awesome work by everyone involved

  • @arturoperezrueda4110
    @arturoperezrueda41103 жыл бұрын

    Nintendo developers after finding out the shindo edition is still breakable: *NO, You are supposed to collect all the stars!*

  • @LordAlmanGrimm

    @LordAlmanGrimm

    3 жыл бұрын

    TASBot: "Haha Mario go BRRRRRR"

  • @eeeeeeee4525

    @eeeeeeee4525

    3 жыл бұрын

    Nintendo: WE GOTTA PATCH EVERY THING

  • @josephamaral419
    @josephamaral4193 жыл бұрын

    Shoutout to Lakitu for being so op by following Mario at the same speed whilst avoiding everything with a "walk-through walls" code.

  • @foolserrand9715
    @foolserrand97153 жыл бұрын

    I don't even need to watch it, the commentator describes everything so incredibly well!

  • @drskk4652
    @drskk46523 жыл бұрын

    Bowser: No!!!! You’re supposed to collect all the stars! You’re ruining everything

  • @maxim07minecraftpropvp41

    @maxim07minecraftpropvp41

    3 жыл бұрын

    wallkick goes whoosh whoosh

  • @tan_nerd07

    @tan_nerd07

    3 жыл бұрын

    i see you're a fan of terminal montage

  • @Marc-rw3dd

    @Marc-rw3dd

    3 жыл бұрын

    Thankyouforaplayingmygame

  • @Blarrgz

    @Blarrgz

    3 жыл бұрын

    *SPEEDRUNNING MARIO NOISES INTENSIFY*

  • @reach17-CH

    @reach17-CH

    3 жыл бұрын

    *big slap

  • @ChickenTeller
    @ChickenTeller3 жыл бұрын

    The commentary sounds like a rollercoaster operator

  • @exalented

    @exalented

    3 жыл бұрын

    Sounds like someone spiting into a shitty mic.

  • @grn1

    @grn1

    3 жыл бұрын

    ​@@exalented He said in another thread that something about AGDQ's setup caused his computer to not recognize his mic properly so that may have been it or it could also be due to audio compression.

  • @renakunisaki
    @renakunisaki3 жыл бұрын

    How does Bowser get from one stage to the next so quickly? Obviously fake, you can see the pixels.

  • @rud5101

    @rud5101

    3 жыл бұрын

    When he flies up and explodes into a key, he's actually traveling to the next Bowser arena.

  • @OriginalPiMan

    @OriginalPiMan

    3 жыл бұрын

    You're right, I can see the pixels. There must be hundreds of them.

  • @intricate2921

    @intricate2921

    3 жыл бұрын

    @@OriginalPiMan (I know its about jokes but I'm so curious to learn about the technical details about sm64 game design. I watched this dude who had showed how the 121st star is just a texture with no actual substance or something inside the icy slide (ik it's butcheted)

  • @jongyon7192p

    @jongyon7192p

    3 жыл бұрын

    @@intricate2921 if anyone confused what he means by butchered, that video was completely false and swanky had to be corrected by us about it. (imo he's still one of the better youtubers for fixing his mistake at all, but that bar is low considering... *youtubers* in general, ugh)

  • @djstu10

    @djstu10

    3 жыл бұрын

    Bowser too does a series of precise wall kicks to build up speed and get to next arena

  • @mekafinchi
    @mekafinchi3 жыл бұрын

    The dang schedule kept changing so I missed all the runs I wanted to see live, particularly this one! Glad to see it here

  • @justsomeplant3305
    @justsomeplant33053 жыл бұрын

    Holy shit. Even the commentary was perfectly TAS’d

  • @LuminousLead
    @LuminousLead3 жыл бұрын

    The moves are so efficient that most of the gametime is taken up by cutscenes

  • @sagacious03
    @sagacious033 жыл бұрын

    A shame not much time was alloted to TASBlock this time around. Maybe next time! Thanks for uploading, & excellent commentary! Love seeing the chat, too!

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    I expect they want to hold some of our more audacious ideas for when we can do them at a live event. :)

  • @sagacious03

    @sagacious03

    3 жыл бұрын

    @@dwangoAC Hopefully. I do like how crazy TASBot can get. Although, many of the games are ones I already know how they & their tricks go. It's a shame obscure games are rarely worth being TAS'd as well as likely to be TAS'd.

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    @@sagacious03 Obscure games are TAS'ed all the time and end up in the vault at TASVideos.org - I love obscure games and one of the weirdest I ever made a TAS of was for the game Crazy Climber for the largely unknown handheld called the Wonderswan. I'm not saying it's entertaining, mind - just that the obscure and odd are out there.

  • @sagacious03

    @sagacious03

    3 жыл бұрын

    @@dwangoAC Ah. What would you say is the most entertaining obscure TAS, then, I wonder? (Maybe that's a topic for a list video.)

  • @Chaosrain112
    @Chaosrain1123 жыл бұрын

    Was it just this run for TASBlock this year? That's TASBlock Done Quick, damn.

  • @itskdog

    @itskdog

    3 жыл бұрын

    At the end of the video Dwango said that this was all the time they had - such a shame as I always love watching the TASBot sections of GDQ :'(

  • @deegobooster

    @deegobooster

    3 жыл бұрын

    @@itskdog Terrible decision from a business standpoint. The TAS block is one of the most popular blocks.

  • @mythie5433
    @mythie54333 жыл бұрын

    I remember seeing a different TAS where they used frame perfect wall jumps a lot more than in this run. It’s nice to see there’s more routes and exploits.

  • @jackmaibach8316

    @jackmaibach8316

    3 жыл бұрын

    yeah, this run was made to beat that run specifically

  • @D00dl3Bo1
    @D00dl3Bo13 жыл бұрын

    I just cannot even fathom how insane this run was. That was absolutely bonkers, and those new movement strats would be incredible for a normal run. GGs all round!

  • @MapleMilk
    @MapleMilk3 жыл бұрын

    6:39 "wall kick off of nothing" Super Mario 64: Defying physics since 96'

  • @zaitarh
    @zaitarh3 жыл бұрын

    The TAS must have been very nervous at bowser fight the end. With such a good time, i can imagine the fear of making a mistake is real!

  • @chadmichael5700
    @chadmichael57003 жыл бұрын

    Impressive!! Not just in the gameplay obviously, but also in the narration. Perfectly synced so that even the noobiest of us, could follow along....

  • @DyllonStejGaming
    @DyllonStejGaming3 жыл бұрын

    HYPER 👏 SPEED 👏 WALL 👏 KICKS 👏

  • @SatisfactoryBro

    @SatisfactoryBro

    3 жыл бұрын

    Ayyyy

  • @jongyon7192p

    @jongyon7192p

    3 жыл бұрын

    DyllonStej, the CEO of Wallkicks

  • @williamdennis3574
    @williamdennis35743 жыл бұрын

    Great video. Awesome commentary and info provided. And of course TASBot walk kicking off of nothing is just insane.

  • @mokakola7777
    @mokakola77773 жыл бұрын

    You guys should hire an auctioneer and give him a script to describe every single action Mario performs in the TAS, and see if he can keep up, and/or even surpass the speed of which Mario is being played at

  • @myboy_
    @myboy_3 жыл бұрын

    "that's our main protagonist mario" BRUH

  • @Jrez

    @Jrez

    3 жыл бұрын

    Well the other protagonist is TASbot

  • @Jojo-on7pk

    @Jojo-on7pk

    3 жыл бұрын

    I still can't believe Mario from Super Smash Bros is in this game

  • @user-rh7nd5xv7y

    @user-rh7nd5xv7y

    3 жыл бұрын

    @@Jojo-on7pk same! Its nice to see the characters from Sakurai's small game referenced in so many others

  • @davidsarton976
    @davidsarton9763 жыл бұрын

    Since so much praise is heaped upon TASbot (rightfully so), here's one for the people: Dwango's beard is looking pretty good.

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    I did eventually get a haircut but yeah, that was pretty big

  • @TimBoxBoi
    @TimBoxBoi3 жыл бұрын

    Love the commentary, first time watching a speed run like this. :)

  • @TheRedCap
    @TheRedCap3 жыл бұрын

    holy shit I love this style of commentary. With videos like the 0-star tas in 4:20:77 or the infamous WFRR 0.5x video, they always pause and give a lengthy explanation for what they're doing. But this guy already assumes we have some basic technical knowledge of SM64, so he can commentate as the TAS is happening live. The shitty mic also adds to the effect, almost like a Sports Stadium.

  • @martinleithe7167
    @martinleithe71673 жыл бұрын

    This is so awesome. I love that this game to this day still gets content. Played it casually when I was young. Thank you guys for still keeping the SM64 community alive

  • @DragonSlayer2189
    @DragonSlayer21893 жыл бұрын

    Welp now we know what the 3D all stars sm64 runs will look like

  • @Ampheon181
    @Ampheon1813 жыл бұрын

    I love this category! Really interesting to see the other kinds of tech Mario 64 has.

  • @CG64Mushro0m
    @CG64Mushro0m3 жыл бұрын

    i skipped forward 5 seconds and i missed the first 2 bowser fights

  • @NyrinTriball
    @NyrinTriball3 жыл бұрын

    Bowser calling Mario: "Bwahaha, Mario, as you can see I have patched your horrendous BLJ, now you'll never reach-" Mario: "See-a you in seven minutes." Bowser: "Wait, agai-" **click**

  • @GamingStepByStep
    @GamingStepByStep3 жыл бұрын

    That beard is Majestic! Also, I blinked and nearly missed the whole thing, well done on that run!

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    Thanks! I did trim the COVID beard finally, it was getting out of control. :)

  • @vitre69
    @vitre693 жыл бұрын

    I want a Terminal Montage animation of this.

  • @TriStain

    @TriStain

    3 жыл бұрын

    Already exists lol

  • @joeybeta

    @joeybeta

    3 жыл бұрын

    @@TriStain well yes, but actually no

  • @lilacrain3283
    @lilacrain32833 жыл бұрын

    8:18 shoutout to the commentator for completely ignoring that self-promotion

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    This wasn't self promotion and we pre-planned it. We don't make huge sums of profit in the cottage industry of replay devices (there are probably less than a few dozen people in the whole world with the right equipment). I also currently don't get any money from tshirts although that may change in the future. I've personally spent more than $20k than I've received from streaming income, but on the other hand we've helped raise over $900k for various charities. The focus isn't on promotion for self interest, it's just giving people an opportunity to get more involved in the community.

  • @lilacrain3283

    @lilacrain3283

    3 жыл бұрын

    dwangoAC, keeper of TASBot I was being a cynical dickhead when I typed that comment and I apologize for it. Thank you for taking the time to respond to it, and for doing what you do for the community

  • @salvadorkda5758
    @salvadorkda57583 жыл бұрын

    Is fun how unity still have this bug , if a object with a collider moves in insane speed , the collider stops working in some frames. So for that you need to tweak the colliders and update of the game so this not happen

  • @nadadada3938

    @nadadada3938

    3 жыл бұрын

    it's normal, it's the limits of floating point maths

  • @hecko-yes

    @hecko-yes

    3 жыл бұрын

    @@nadadada3938 nothing to do with floating-point, it's just that in one frame you're on one side and in the next you're on the other side with no in-between mario 64 checked for collision at every quarter of the line between the old and new positions which is better than nothing but still clearly imperfect the ideal solution would be to check for collisions between the level and the line itself but i guess that's computationally expensive or something (unity does support it as "continuous collision detection" so there's that)

  • @nadadada3938

    @nadadada3938

    3 жыл бұрын

    @@hecko-yes CCD will still have the same problem, while reducted, you will be able to just pass tru, I mean, there is a limit in how well we can do stuff, CCD can however with enough cycles prevent that, still, you are right lol, my error

  • @ichigo_nyanko

    @ichigo_nyanko

    2 жыл бұрын

    @@nadadada3938 thats why you draw a line between the last and current position and use that to test for collision too.

  • @MrHack4never
    @MrHack4never3 жыл бұрын

    Your beard is beautiful Also, the chat script injection video isn't available In Denmark anymore because some copyright holders are too greedy

  • @toast99bubbles
    @toast99bubbles3 жыл бұрын

    People are a lot more familiar with the Shindou edition since this stream, even though the stream was super recent.

  • @NinF37
    @NinF373 жыл бұрын

    I honestly thought that commentary was pre-recorded, holy moly 10/10 commentary

  • @Seanana_

    @Seanana_

    3 жыл бұрын

    It was, at least the walkthrough was.

  • @jongyon7192p

    @jongyon7192p

    3 жыл бұрын

    @@Seanana_ the walkthrough? (nothing was pre-recorded)

  • @1ted59

    @1ted59

    3 жыл бұрын

    The intro was scripted (up until 'you'll just have to wait and see') but everything afterwards was not. I did a lot of practice commentary runs to try and get a good flow down so I'm glad it paid off!

  • @NinF37

    @NinF37

    3 жыл бұрын

    @@1ted59 you ABSOLUTELY KILLED IT! Like so good, you should be proud!

  • @harpsarp66
    @harpsarp663 жыл бұрын

    This is probably the most optimized TAS run ever, massive props to the TASbot team

  • @orvilleredenpiller338
    @orvilleredenpiller3383 жыл бұрын

    7:44 is such a mood that I’m reducing myself to saying the phrase “such a mood”.

  • @gideonbowman2689
    @gideonbowman26893 жыл бұрын

    This is the most awesome N64 Mario TAS ever.

  • @bigpilldoc145
    @bigpilldoc1453 жыл бұрын

    This is gonna evolve the meta so much. The times are gonna somehow get as fast if not faster than this and that is fascinating.

  • @joncolumbino744
    @joncolumbino7443 жыл бұрын

    amazing commentary holy

  • @gortniteasdfafds
    @gortniteasdfafds3 жыл бұрын

    The commentary is just as impressive as the speedrun

  • @dblcherry
    @dblcherry3 жыл бұрын

    tasbot longjumps his way into our hearts

  • @BeKozTube
    @BeKozTube3 жыл бұрын

    WOOOOOOW 🤯🤯🤯 Nice job everyone! This was wild!

  • @irbz2252
    @irbz22523 жыл бұрын

    this commentary was very VERY good.

  • @kiaayo
    @kiaayo3 жыл бұрын

    I can't believe you gave them an estimate twice the length of how long you know it was going to take.

  • @nojot0

    @nojot0

    3 жыл бұрын

    In case something goes wrong, because if you watch other tasblocks from gdq you'll see it's pretty common to have a few minutes of technical difficulty.

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    That estimate has to account for all of the before and after the run explanation and needs a buffer in case we need to restart. Having said that, this was so tight and nicely packed that we came in well under schedule. They needed it at the time as the event was running late when we came on so they were quite happy.

  • @frostyfingers9282
    @frostyfingers92823 жыл бұрын

    This guy is inhumanly good at sm64

  • @Speedster428

    @Speedster428

    8 ай бұрын

    It kind of is not a guy. Its a Tool Assisted Speedrun. TAS The guy perfected his gameplay with savestates and much more stuff i don't know about

  • @iamalsopropaganda
    @iamalsopropaganda3 жыл бұрын

    I’ve never had an airplane pilot explain a speedrun over the speaker to me before, so thanks for something new

  • @cyrrog6779
    @cyrrog67793 жыл бұрын

    The commentator is amazing. He's fast and clear at the same time. Best comment I've ever heard =D

  • @talkingjester9273
    @talkingjester9273Ай бұрын

    3:39 Was the craziest door skip I have ever seen! 😮

  • @RCJones560
    @RCJones5603 жыл бұрын

    I almost died of laughter when he said there's no forward speed cap in the air

  • @takyc7883
    @takyc78833 жыл бұрын

    Amazing commentary

  • @jaredmessersmith3930
    @jaredmessersmith39303 жыл бұрын

    As always, TASBOT just blew my mind.

  • @rocketman2379
    @rocketman23793 жыл бұрын

    First 20 seconds of the run and I am already loving the commentator

  • @HellooJames11
    @HellooJames113 жыл бұрын

    I watched this not too long before the announcement of 3D all stars (and reveal that it is the BLJless version) and the commentary is so good that I am back again just to understand what a peak run on the switch could look like

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    Keep in mind this is a Tool-Assisted Speedrun so don't expect humans to be able to do this but yes, the Switch version will be like this gameplay in one sense. :)

  • @HellooJames11

    @HellooJames11

    3 жыл бұрын

    dwangoAC, keeper of TASBot Haha! Very true, but on a principle level we know we can have cool speedruns on the shindou edition! Hopefully the newfound attention on this version of the game could find new strats for the TAS as well!

  • @Isakube
    @Isakube3 жыл бұрын

    9:50 wait a sec i dont remember playing a part in any of this

  • @PixelArth1
    @PixelArth13 жыл бұрын

    8:22 Mario is MOVING WOW

  • @Sonicgott
    @Sonicgott3 жыл бұрын

    The insanity and brilliance of this run is unprecedented. Magnificent work!

  • @agentkerbal9840
    @agentkerbal98403 жыл бұрын

    5 rappers Eminem was too afraid to diss

  • @Reece8u
    @Reece8u3 жыл бұрын

    Play this video at 1.25x speed and he sounds like an auction master

  • @jaxryz_380

    @jaxryz_380

    3 жыл бұрын

    reminds me of the person in TV commercial disclaimers

  • @hbaabes
    @hbaabes3 жыл бұрын

    Yeah.. this is probably my fav TAS speedrun rn

  • @FanOfMostEverything
    @FanOfMostEverything3 жыл бұрын

    So, to avoid travel to parallel universes, you must instead turn Peach's castle into a particle accelerator. Yeah, sounds about right.

  • @timseguine2
    @timseguine23 жыл бұрын

    Technical question. Since the categories for this game are usually define in terms of which glitches are forbidden, and this run doesn't use BLJ or mips, isn't this technically a "70 star" run even though only one star is collected? Or is there some forbidden glitch which I missed of forgot about.

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    There are other more restrictive categories that could have been used. Meanwhile, this run can also work on other versions as it doesn't abuse any version specific tricks. Naming is always a bit tricky, you're not wrong in your category name either and it would work as well.

  • @patrickwienhoft7987

    @patrickwienhoft7987

    3 жыл бұрын

    To quote the rules for the category at speedrun.com: "Circumventing star door requirement via any method is banned" I think this leaves no room for any 70 star run with less than 70 stars, including this run.

  • @timseguine2

    @timseguine2

    3 жыл бұрын

    @@patrickwienhoft7987 Thanks Patrick. It makes sense this was thought of. I distinctly remember it being different though and other sources list the rules the way I remember them. I have a feeling they might have changed it at some point. The only indication being a forum post about a rules change from about 2 years ago. Unfortunately the wayback machine doesn't apparently archive the rules boxes as far as I could see. Either that or most places that list rules besides speedrun.com didn't see a point of mentioning TAS only tricks.

  • @MagikGimp
    @MagikGimp3 жыл бұрын

    "Our main protagonist- Mario." Who? ;) The history of runs and TAS on this game is legendary by this point so I think we should know who the Italian in the red hat is by now.

  • @middy5284
    @middy52843 жыл бұрын

    Great commentary.

  • @golden_lemonade
    @golden_lemonade3 жыл бұрын

    Commentary was great

  • @teamupleft7097
    @teamupleft70973 жыл бұрын

    The BitDW pillar strat is great

  • @erikkson7727
    @erikkson77273 жыл бұрын

    "The fastest way to perform the Lakitu skip is to actually enter a parallel universe by doing half an a press and jumping off of nothing. Yes that's right. The next step is to BLJ into Bomb-Omb Battlefield then C- slide off of this white structure and grab a fence. Exiting to the lobby conserves Mario's momentum. This breaks the game's code, surpassing the 32 bit integer limit. You now have to exit to main menu and begin a new game in File B. Instead of Mario exiting a pipe outside the castle at the beginning, a wrong warp is performed; Mario comes out of a pipe and into the final Bowser fight where Bowser has a 10 percent chance of doing a dance and running straight into the bomb and dying." - Commentator

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    Heh, that's a surprisingly amusing take on the commentary - you're saying what we are all thinking, this game is broken and this run barely makes sense

  • @alexanotravez4670
    @alexanotravez46703 жыл бұрын

    This is mind blowing 😭

  • @Kohlmannm
    @Kohlmannm3 жыл бұрын

    Solid video

  • @ChairmanMeow1
    @ChairmanMeow13 жыл бұрын

    great commentary

  • @DaFifaKid
    @DaFifaKid3 жыл бұрын

    i swear this tasbot guy owns all the records wtf

  • @fifoffjfufs
    @fifoffjfufs3 жыл бұрын

    excellent commentary.

  • @brendenmarks1734
    @brendenmarks17343 жыл бұрын

    Lol I don't like Mario saying goodbye when he throws Bowser I miss the " So long gay donkey" 😂

  • @Alastorchaos
    @Alastorchaos3 жыл бұрын

    Tasbot Mario will be the true final boss of TerminalMontage's series.

  • @Hedlund83
    @Hedlund833 жыл бұрын

    Holy shit that strat in bob omb was insane

  • @Jameskn1
    @Jameskn13 жыл бұрын

    What a crazy run :O

  • @kirbomatic1573
    @kirbomatic15733 жыл бұрын

    man, Shindou edition removes the 2 biggest SM64 memes: BLJ and "So long, gay Bowser!"

  • @jongyon7192p

    @jongyon7192p

    3 жыл бұрын

    Nintendo hated their memes (almost) as much as Pannenkoek2012 did.

  • @kirbomatic1573

    @kirbomatic1573

    3 жыл бұрын

    @@jongyon7192p Let's meme them for it. You start on Reddit, I'll go on Tumblr, and we can meme them for hating memes. Perfect irony.

  • @jongyon7192p

    @jongyon7192p

    3 жыл бұрын

    @@kirbomatic1573 k

  • @meltyboys946
    @meltyboys9463 жыл бұрын

    this was insane

  • @ShakerGER
    @ShakerGER3 жыл бұрын

    It is so damn well commentated

  • @StarSpacewolf
    @StarSpacewolf Жыл бұрын

    TerminalMontage wants his Speedrunner Mario back

  • @hitlord
    @hitlord3 жыл бұрын

    I'm not saying the information is bad, but this is VERY CLEARLY the best case of "show, don't tell" you could ever have. Dude was literally out of breath the entire time, could have just quickly explained the bugs.

  • @1ted59

    @1ted59

    3 жыл бұрын

    No

  • @djhewi1025
    @djhewi10253 жыл бұрын

    I really love tas block so much, but I hope that next year will be more innovative. I always love how they figure it out how to do execute arbitrary code in super Mario Bros and all sorts of funny glitches and stuff. I know you can't expect amazements every year but I hope next year will be more entertaining and innovative.

  • @dwangoAC

    @dwangoAC

    3 жыл бұрын

    Here's the thing, if you look at the feedback from our most recent work where we did ACE shenanigans a lot of people were upset with it and didn't want to see it anymore. We deliberately took a pause, but I personally really want to make something fun again.

  • @djhewi1025

    @djhewi1025

    3 жыл бұрын

    @@dwangoAC I actually never looked at the feedback, and that's sad people would be upset at that (can't please everyone I guess). Anything you guys do, I'm always happy to see. Please keep up the awesome work sir!

  • @jongyon7192p

    @jongyon7192p

    3 жыл бұрын

    @@dwangoAC maybe just need to space the super breakage every 3 or 4 events? and not hype it too much. And have each run with varying degrees of brokenness. idk, it's difficult cuz tas block is so unique

  • @JohnPaulBuce
    @JohnPaulBuceАй бұрын

    that wallkick off nothing got me 😂

  • @poledra4153
    @poledra41533 жыл бұрын

    Great idea

  • @darkjoey3767
    @darkjoey37673 жыл бұрын

    Yep Terminal Montage was really accurate 😂

  • @nintengodagamer
    @nintengodagamer3 жыл бұрын

    This is perfect for speed running super Mario 64 in super Mario 3D all stars

  • @finalbossskeletor4922
    @finalbossskeletor49226 ай бұрын

    *This entire run & commentary is so fucking funny. xD*

  • @maxspecs
    @maxspecs3 жыл бұрын

    TerminalMontage needs to update his route...

  • @IronicHavoc

    @IronicHavoc

    3 жыл бұрын

    The TAS route was different from his video even when he made it. He uses non-TAS speedruns as the basis.

  • @sebastianhepola5284
    @sebastianhepola52843 жыл бұрын

    5:44 "It only builds up a couple of speed each second" Didn't know "speed" was a unit 😂

  • @ThinkAboutVic

    @ThinkAboutVic

    3 жыл бұрын

    It is in this game, it is the amout of units (one centimeter) you move per frame

  • @simpson6700
    @simpson67003 жыл бұрын

    omg dwango is unrecognizable with his lockdown beard.

  • @ThePseudomancer
    @ThePseudomancer3 жыл бұрын

    SM64 the only game where you can pass through walls and wall jump off the air.

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