[TAS] Super Mario Galaxy 2: The Perfect Run in
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Mario, Yoshi and P2 make the ""perfect"" run in 1 minute 44.30 seconds [IGT, 6258 frames].
This is dedicated to diamond mentos and nemi.
I was planning to go back to this at some point for sub 2, but Nemi recently put out a 1:50.68 IL run - going way beyond my expectations - finding new fluttering tech for the first two sections to gain high speed while going backwards:
1:50.68 IL by nemi43: • Grandmaster 1 & C
This motivated me to come back sooner, using Nemi's IL as the groundwork for improving much of my previous demo which you can find here (2:00.38 time): • [TAS Demo] SMG2: The P...
Mario is faster as he can break the egg and mount Yoshi 9 frames earlier than Luigi. Luigi's dismount speed may be faster but it makes very little difference compared to this.
The new tech involves Yoshi spinning and then fluttering close to the ground, which picks up lots of speed, and it seems the more ground you cover, the faster you go (up to a certain point).
I start by going left a little bit. I couldn't find a way to spin early so I had to wait for the jump to dip down and then spin.
I could spin early for the second flutter though, and gained up to 32 hspd - nearly the top speed of a sideways flutter.
P2 and the single starbit helped to clear the way and flutter to the launch star, saving 13 frames over going for the last flower swing.
To set up the remount, I aimed the first flutter just in front of the back row of flipswitches to cover more ground for higher speed, and also off to the right as the target launch star is to the right.
Unlike sideways flutter speed, backwards flutter speed is consistent, so I could focus on getting the most height for the first set of backwards flutters, and then use lowering rapid flutters for more speed in the second sideways set.
The dismount was on the frame before hspd gets set to 0 for spending too long in the air. As the flutter speed was too fast for Mario to catch up to Yoshi in the air, I held down for 5 frames to slow Yoshi down before dismounting, at a speed where I could ground pound quickly and not lose too much height.
The interesting thing about optimising the second flutter is that the launch star is in a 2D section: when entering 2D from the front, the game slowly drags you into the middle no matter your speed. This means you have to flutter a few times before you can enter the launch star.
Because of this, optimisation becomes more about entering the section as soon as possible, but still able to reach the launch star at the earliest point.
I aimed for the last corner of the electric beams, as this was the straightest possible flutter angle without going too far away from the launch star.
In the flip-swap section, bouncing off the Octopuses let me change flutter direction so I could optimise for straighter angles, with a short rightwards flutter between the second and third Octopuses followed by holding straight up while falling.
I fluttered just before bouncing to get the bounce while still continuing to flutter, keeping more speed than bouncing (bouncing stays at 32, fluttering could quickly go up to 34 by resetting the flutter).
Fluttering into the pull star section, I bounce off Toad and hold the bounce all the way, as this delays the air timer that eventually sets hspd to 0.
Going under the obstacles was 2 frames faster than going over, using rapid flutters that keep the 34spd throughout and then two longer 32spd flutters to get up to the launch star.
In the Bros section, I set up a very slight downwards angle before fluttering to get a small curve throughout the flutters that lined up with the first and last Hammer Bros.
Flutter bouncing off the first Hammer Bro wasn't any faster as, at that point, Yoshi is just accelerating and acceleration isn't different between fluttering and bouncing. The bounce was also useful for getting higher up to be able to do faster lower flutters later on.
Reaching the last Hammer Bro, I had P2 hit the far Boomerang Bro off the platform, and Yoshi tongue the closest Bro to stun it.
Just before bouncing off the first Bro, Yoshi could tongue the second one.
I flutter bounced off the first Bro to avoid getting all the height of a triple bounce, so I could quickly bounce off the second Bro.
I spun when bouncing off the second Bro to avoid getting loads of backwards momentum away from the launch star.
Finally, bringing Yoshi to the end is 1 frame faster than ditching him beforehand, due to a fast backwards flutter and dismount, leaving Yoshi with Rosalina.
#SuperMarioGalaxy2 #ToolAssistedSpeedrun
Пікірлер: 69
alternate title: abusing the infinite flutter for 1 minute and 44 seconds
@alvarezpadillapaulsebastia5274
2 жыл бұрын
Or perfect perfect run
This was originally called the "No Yoshi Left Behind Run"
@DogsRNice
2 жыл бұрын
Except they left him behind right before getting the star
@joshuachang5210
2 жыл бұрын
@@DogsRNice Yeah but you can think of it as leaving him with Rosalina, which means in good hands probably.
@ludwigrainbow3458
Жыл бұрын
This is a legit Run or TaS only?
@elpenguinoofmexico1388
8 ай бұрын
@@joshuachang5210 arguable tbh cuz we literally saw Rosalina's ship getting eaten earlier and she did nothing abt it until Mario showed up
Wow... The extent of Yoshi's flutter is ridiculous
@WorldEngine64
Жыл бұрын
I feel bad for our little yoshi guy
It's only fitting that the Perfect Run is one of if the the most interesting TAS I've ever seen
@olivermaximo4149
3 жыл бұрын
Pro tip : you can watch movies on KaldroStream. Me and my gf have been using it for watching loads of movies recently.
@garrettraiden1229
3 жыл бұрын
@Oliver Maximo Yup, I have been watching on KaldroStream for since november myself :)
@defaultusername1145
2 жыл бұрын
@@olivermaximo4149 isn’t it crazy how you made your account a day after him?
In which Mario does 1% of the work and Yoshi finishes the other 99
Luigi is looking awfully different today...
@PurpleSunTAS
3 жыл бұрын
LOL I wrote that bit completely separated from reality.
This guy would rather draw 4 in Uno rather than taking a warp star.
I wish you got the star with Yoshi! I always love to see them get the star at the same time!
*_The Perfect Run_*
That explanation of the 2D section dragging you in is helpful, thanks! I saw it in nemi's IL and was expecting a TAS to be able to optimise distance better to avoid slow flutters: I didn't realise it wasn't about distance. Also, the first word of the description is "Luigi" :P
@Qbe_Root
3 жыл бұрын
red Luigi
@PurpleSunTAS
3 жыл бұрын
Yeah, the 2D section is confusing at first glance. It instantly cuts horizontal speed down from 32-34 to 7-9. And yeah, oops, too many Green Star runs methinks :P
Jesus Christ, the Yoshi defying physics and running backward all through the first segment was incredible.
Yoshi: Believe it or not, I am running on air!
@chrisrockett5897
3 ай бұрын
I NEVER THOUGHT I COULD FEEL SO FREE-HEE-HEEEE!!!
Imagine two dudes at AGDQ pulling this off.
It's so cool !
Absolutely ridiculous. I have no words.
@paytontaylor7918
3 жыл бұрын
Remember like 5 or so years ago when the IL tas for this was like 2:20, and now its sub 1:45.
ah yes, the perfect R U N
the fact that these are not hacks but only TAS is impressive
Bro this will be the representation of the meme "My uncle and my father when they play Super Mario Galaxy 2 in 2043" 💀💀
@itsuki9604
2 ай бұрын
💀💀💀
I clicked on this video after watching a TAS of this level made in 2014 and with one player. When you skipped the first ring, I started smiling, didnt stop until the end. The comparison between TASes was really funny.
Brilliant!
I Really hoped for a sub 2min when watching your former run and you cut 15sec from something that was already fast. This is epic !
Literally the perfect run
Buah, Epic!!
Now that's just impressive.
The perfect perfect run
Wow this is technical
Rosalina: Tengo una casa para mi sola, quieres veni... Mario:
Woah impressive man
@silver6380
10 ай бұрын
That was discovered by some KZread guy way back in 2010, the first person to finish The Perfect Run with Yoshi. Not sure how he did it though. I think the video is still up there somewhere.
Damn purplesun and nemi, those ideas are off the charts. Maybe you can break those meteors in the second half of the first section with another starbit? So you don't need to lose height in the second half in the first section? Or maybe you can also bounce off the goomba at 1:24? Also, what's the distance between the fifth and six sections, i'm guessing its too long to flutter through though
@PurpleSunTAS
3 жыл бұрын
You only get 1 starbit, so there'd have to be a whole reroute of what to grab as P2 to make that bit work out. Bouncing off the Goomba is a good idea, would have to go for higher flutters though, which is a little bit slower, but the payoff could be bigger. And I did check the distance between those two a while ago but it's a bit too far.
@yaasdpalala4492
3 жыл бұрын
@@PurpleSunTAS Shoot I am blind! I thought the alternate luigi was a starbit!
wow... just wow
"Perfect"
Very Quick Run.
YES I GUESSED THE SECONDS CORRECTLY
i swear to god yoshi's flutter is the mario galaxy equivalent of valve's bunny hopping
Omg you really pro gamer!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Isn't doing the extensive flutter kick harder than completing it regularly?
@HaydenDom
2 жыл бұрын
this is optimized for speed and is performed by a bot
I am so glad Wii games couldn't be patched
How the dinosaurs went extinct
Bro what?!
What!?
what.
1:40
I am upset. You get Yoshi to the end only to backflip off him and not have him in the Star Get cutscene. For shame.
ロ〇ー...
you could have shaved a couple seconds here and there
Not skilled enough to do it correctly so has to cheat. Wow impressive ..
@ConcavePgons
5 ай бұрын
The cheat is arguably harder than doing it legit though...
@lastmidnight0114
2 ай бұрын
Istg some people are so numb in the brain, do you know what a TAS is?
disappointing