[TAS] SNES Mega Man X 100% 'HUMAN THEORY' TAS in

Ойындар

This is a 'Human Theory' TAS - a type of Tool-Assisted Speedrun that helps shed light on the age old question, "What is the absolute human limit?"
All of the glitches, tricks, mashing, and movement featured in this run are humanly viable. While most of the strategies shown are currently used in the top level speedrun route, a few extra 'low risk, low reward' strategies were included.

Пікірлер: 149

  • @AggressaCh
    @AggressaCh8 ай бұрын

    why fade to black after boss battles?

  • @OhTrials

    @OhTrials

    8 ай бұрын

    It's a frame perfect trick called a fadeout. Pressing the start button on the correct frame after a boss explosion will cause the game to attempt to open the menu, but the process is interrupted and the screen fades to black early instead. It saves approximately 20 frames, or 1/3rd of a second, each time it's used.

  • @The_SOB_II

    @The_SOB_II

    8 ай бұрын

    Hotcore

  • @broryku

    @broryku

    7 ай бұрын

    ​@@OhTrials🤯

  • @Terracronz
    @Terracronz8 ай бұрын

    This game has incredible sound design for its time

  • @robk721

    @robk721

    8 ай бұрын

    Eagle has been my ringtone for years, OST is unreal in this game

  • @JibbyDE

    @JibbyDE

    7 ай бұрын

    The work of capcom sound team always was very good in general

  • @mariobros68
    @mariobros688 ай бұрын

    33:43 Megaman X: Oh no, you're a wall now! Sigma: That's right, X!

  • @iuryfranca7704

    @iuryfranca7704

    2 ай бұрын

    X: *insert child scream Sigma: Hahahaha, do you think you can defeat ME? X: Yes

  • @LarryJ2022
    @LarryJ20228 ай бұрын

    Human Theory is the genre I didn't know I needed.

  • @TheJep32
    @TheJep328 ай бұрын

    Impeccable work man. It's pretty evident how much work you put into this. GG to you and your PC!

  • @OhTrials

    @OhTrials

    8 ай бұрын

    🐸

  • @BaconMinion
    @BaconMinion8 ай бұрын

    Ah yes, you can tell this is a TAS because Penguin didn't slide once.

  • @sapphireskyes3571

    @sapphireskyes3571

    8 ай бұрын

    This is what a Perfect Human Speedrun would look like.

  • @HeyMisterFister

    @HeyMisterFister

    8 ай бұрын

    I think the TAS practiced getting good RNG so that the penguin wouldn’t slide

  • @Toadzx

    @Toadzx

    7 ай бұрын

    @@sapphireskyes3571 If they used a turbo controller

  • @OhTrials

    @OhTrials

    7 ай бұрын

    @@Toadzx No turbo needed. The shooting in this video is perfectly doable by human speedrunners and has been done by many of them. Quit spreading misinformation.

  • @metaljay2896
    @metaljay28968 ай бұрын

    Boomerang on the damn plat form made me question reality (storm eagle)

  • @gigaslave

    @gigaslave

    8 ай бұрын

    It's a trick I've seen on RTA runs, it's insane and I love it.

  • @zeableunam

    @zeableunam

    8 ай бұрын

    😮

  • @Atrain204

    @Atrain204

    8 ай бұрын

    Yeah my mouth dropped 3x through that whole stunt

  • @robk721

    @robk721

    8 ай бұрын

    @@Atrain204saaaaaame, that was nuts

  • @kaemonbonet4931

    @kaemonbonet4931

    7 ай бұрын

    It's a classic

  • @JosephBlack
    @JosephBlack7 ай бұрын

    Not what I meant with Megaman X walkthrough. This X just walks through enemies & bosses almost as if they aren't even there!!! This is art.

  • @frameshift3324
    @frameshift33248 ай бұрын

    Man, what a beautiful piece of work! Thank you for sharing, I can see how much effort went into this.

  • @BlaqLilith
    @BlaqLilith3 ай бұрын

    Bruh this is actually well done. Would love to see more Human Theory TAS runs for the other Mega Man games

  • @ShinyMew76
    @ShinyMew767 ай бұрын

    I’m super glad to see more Mega Man X speedruning related things in the community. These games don’t get enough attention.

  • @elpirataretro8734
    @elpirataretro87348 ай бұрын

    Amazing work, I don't like to rush games myself, but I like to see others doing it. It's impressive how in theory a human could accomplish this.

  • @StahlbolzenSC2
    @StahlbolzenSC28 ай бұрын

    Cool projekt. Very well done!

  • @skidrat55
    @skidrat558 ай бұрын

    Amazing work!

  • @bidenator9760
    @bidenator97608 ай бұрын

    Keep up the great work!

  • @blinkarma3526
    @blinkarma35268 ай бұрын

    this is amazing, nice concept

  • @gregnerok
    @gregnerok8 ай бұрын

    yooo sweet TAS

  • @robk721
    @robk7218 ай бұрын

    That sequence in Eagle with the sub tank…WOW

  • @Viraltubs
    @Viraltubs7 ай бұрын

    That is soo hard man 😂 Amazing game play !

  • @ImmacHn
    @ImmacHn4 ай бұрын

    Imagine being a boss in Megaman X, but X said "Hadouken".

  • @ImJCyo
    @ImJCyo7 ай бұрын

    I would love to see a runner accomplish this human limit. This run looks so badass.

  • @1jsaid647
    @1jsaid6478 ай бұрын

    Super cool run on one of my childhood games

  • @Max-hd9te
    @Max-hd9te8 ай бұрын

    Very nice !

  • @golddragonfire9011
    @golddragonfire90117 ай бұрын

    This was amazing to watch. I wish I knew about hadouken capsule when I played this growing up. I spent endless hours trying to beat Sigma and only ever did it once. It felt like luck and persistence.

  • @OhTrials

    @OhTrials

    7 ай бұрын

    Haha yeah, you're not alone there. Bospider had my number when I was a kid, never made it to the second Sigma stage. Thanks for watching!

  • @CesaryGamer
    @CesaryGamer8 ай бұрын

    Wow Man amazing Experience You very ProGamer

  • @no64256
    @no642568 ай бұрын

    Interesting idea, makes me wish I actually knew about speedruning this game lol

  • @OhTrials

    @OhTrials

    8 ай бұрын

    Never too late to learn!

  • @wafflebroz
    @wafflebroz8 ай бұрын

    It would be interesting to see a mod where you get the boots after the initial stage. That would allow you to do the 8 masters in just about any order and could make for some interesting new strategies

  • @Dimbo4466
    @Dimbo44667 ай бұрын

    That Rangda fight was so satisfying

  • @teranokitty
    @teranokitty8 ай бұрын

    Is this using the JPN release (Rockman X) because the text boxes are slightly faster or something? Are there other glitches unique to this version that help speedrunning? Edit: Also, does Sting Chameleon's cloaking sound effect sound weird because of the fade out glitch?

  • @OhTrials

    @OhTrials

    8 ай бұрын

    This run is done specifically on the JP release for faster text boxes, yes. The JP version saves 11.6 seconds over the ENG version due the differences in text boxes. This is also the v1.0 ROM, which was chosen specifically because of the allowance of 'item juggling', where we use additional boomerangs to delay how long it takes for an item to return to X, and is used only once during the run at 8:17. The v1.1 ROM in both ENG and JP does not allow item juggling. Great ear on the Sting Chameleon sound effect by the way. It's not due to the fadeout, but rather just another difference between v1.0 and v1.1 of the ROM. As far as I know, it's the only audio-related change between the two versions.

  • @CallsignShowtime
    @CallsignShowtime8 ай бұрын

    What is the song at the beginning explaining Human Theory? I don't recognize it from anywhere in the OST

  • @OhTrials

    @OhTrials

    8 ай бұрын

    It's the song that plays during the closing sequence while X runs on the highway and all the enemies and bosses are named. You can hear it again at 36:21.

  • @dustynvega
    @dustynvega8 ай бұрын

    I'm just over here wondering why the screen goes completely black right before X's victory stance and the weapon get screen.

  • @OhTrials

    @OhTrials

    8 ай бұрын

    It's a frame perfect trick called a fadeout. Pressing the start button on the correct frame after a boss explosion will cause the game to attempt to open the menu, but the process is interrupted and the screen fades to black early instead. It saves approximately 20 frames, or 1/3rd of a second, each time it's used.

  • @JohnDavis-po5yp
    @JohnDavis-po5yp8 ай бұрын

    I want to see you do mega man x2 and x3 and x4. X5 x6

  • @ARSVids
    @ARSVids24 күн бұрын

    For Sigma 2 boss, is it not feasible to charge ice shot to give you a platform to haduken the final phase? Or would it be slower?

  • @OhTrials

    @OhTrials

    24 күн бұрын

    @@ARSVids You can absolutely do that, but unfortunately hadoukening the nose is slightly slower than just using chameleon sting. There are ways to use the hadouken more effectively, but they're not viable in RTA runs because it's dependent on the RNG from the eyes, and a human player has no way to predict that their setup would work for a given eye pattern.

  • @r28100169
    @r281001698 ай бұрын

    Goat

  • @michaels5873
    @michaels58737 ай бұрын

    Respekt What ah Run

  • @AbdullahDakhaikh
    @AbdullahDakhaikh7 ай бұрын

    First time I see that phantom grab of the heart in the mammoth stage!!

  • @Antos425
    @Antos4258 ай бұрын

    Nice for avoiding rebattle with aramadillo

  • @xeynx
    @xeynx8 ай бұрын

    Is there a way to manipulate the RNG and make the Hadouken capsule appear every time?

  • @OhTrials

    @OhTrials

    8 ай бұрын

    There is no RNG associated with the hadouken capsule, only a set of conditions that must be met. The ledge where the capsule spawns has to be 'seen' a total of 5 times. On the fifth and final time, the player must have collected all hearts, all subtanks, all armour upgrades, all boss weapons, and must be at full health (the contents of your subtanks does not matter). If all of these conditions are met, the capsule spawns.

  • @jtrevor99
    @jtrevor998 ай бұрын

    I kept turning up my speakers, thinking there was something wrong with them...

  • @OhTrials

    @OhTrials

    8 ай бұрын

    Haha yeah, just a byproduct of the fadeout glitch, the music levels are reduced (but the sound effect volume remains) until the next time the game is paused.

  • @YoghurtKiss
    @YoghurtKiss5 ай бұрын

    15:47 the TAS is done with the one part in every speedrun that I do not understand. The return to Penguin doesn't make sense to me. It takes the TAS 57 seconds to do it from Boss, to entering Penguin stage to getting heart and exiting stage. Surely it must be a larger timesave to just get the heart the first time, by using the Mechsuit, going the path under, then circling back to the area where the heart is and destroying the dome with the Mech suit?

  • @OhTrials

    @OhTrials

    5 ай бұрын

    There is currently no known way to get the mech up to where the heart is. Going underneath only leads to another large blue pole that the mech cannot jump over, and even if you made it past that somehow, the jump afterwards to make it to the upper path is still not possible, the mech won't reach even halfway up the wall.

  • @JD-mz1rl
    @JD-mz1rl8 ай бұрын

    Is the pillar hurdle at 4:34 truly optimized? Looks like you slide right into it and then jump over it, as opposed to jumping earlier

  • @OhTrials

    @OhTrials

    8 ай бұрын

    Yes, it is optimal to do it the way that is shown. If you jump from further back and with dash-speed, you have to do an extra wall kick to make it over the pillar. Instead, like shown here, you can dash up to it and turn back to the left for just a few frames to gain what's called 'slope speed' from the angled ground. You must be at walking speed to attain slope speed, but the main purpose is to gain the extra jump height that slope speed affords, allowing us to reach the top of the pillar in a single jump instead of two. Doing it as shown in this video saves between 5 and 10 frames, depending on how well you execute it.

  • @Rightly_Divided
    @Rightly_Divided8 ай бұрын

    The music is so good

  • @TomoGalgePiano
    @TomoGalgePiano8 ай бұрын

    6:28 ここ好き

  • @BrunoReis-pw9op
    @BrunoReis-pw9op8 ай бұрын

    explain to me. this is a simulation of the best time that a human can do in this game??

  • @OhTrials

    @OhTrials

    8 ай бұрын

    Yes, exactly

  • @RealSdf.
    @RealSdf.8 ай бұрын

    Nice pb dude

  • @OhTrials

    @OhTrials

    8 ай бұрын

    😂

  • @krsmax82
    @krsmax827 ай бұрын

    16:01 Yo… This TAS is really good…

  • @ThatThaiGuy83
    @ThatThaiGuy835 ай бұрын

    Is it not possible to hadouken the last Sigma?

  • @OhTrials

    @OhTrials

    5 ай бұрын

    No, final Sigma can't take damage from the Hadouken in the original game. It is possible in the PSP remake, Maverick Hunter X, though.

  • @kirbaran2039
    @kirbaran20398 ай бұрын

    I love when the speedruns end at, say, 33:26.35 (like this man did) but the youtube video lasts for, say, 40:22

  • @OhTrials

    @OhTrials

    8 ай бұрын

    It's customary for a TAS to let the entirety of the credits play, including any after-credits scenes.

  • @kirbaran2039

    @kirbaran2039

    8 ай бұрын

    @@OhTrials Oh, you mean that a TAS/RTA of MMX (for example) ends before the credits start? (when the player no longer controls anything maybe except skipping credits)?

  • @OhTrials

    @OhTrials

    8 ай бұрын

    @@kirbaran2039 By RTA timing, the run starts when the player presses start on the main menu and it ends on the final hit of Big Sig. By TAS timing, the run starts when the console powers on and ends when the last input is given, in this case, the final text box closes. That said, TAS videos still let the remainder of the game play out even if there are no inputs required, so that the game is displayed completely from absolute start to absolute end. The timer I added was to help MMX speedrunners reference parts of the run, so it follows standard RTA timing procedures, but I also allowed the game to play out in full to adhere to standard TAS practices.

  • @vidyastuff3509
    @vidyastuff35098 ай бұрын

    The heck am I watching happen in Storm Eagle's stage.

  • @DSN.001
    @DSN.0017 ай бұрын

    But this gives us an important question? Where are the 46-seconds difference coming from???

  • @OhTrials

    @OhTrials

    7 ай бұрын

    Mostly from strategies that require inputs humans cannot perform. Examples would be a wall clip in Spark Mandrill stage that requires around a dozen frame perfect sequential inputs to save ~3 seconds, turnaround wallkicks that require both left and right to be pressed on the d-pad simultaneously that physical controllers cannot do, and a total of 11 phantom grabs through the run whereas this Human Theory TAS and actual speedrunners will only ever perform 5 of them.

  • @xlcodelx10
    @xlcodelx107 ай бұрын

    ¡Hadouken! 💥💥💥💥💥💥💥💥

  • @laffiti
    @laffiti8 ай бұрын

    Why so many deaths at 23:50 ?

  • @OhTrials

    @OhTrials

    8 ай бұрын

    It is to facilitate one of the requirements for the hadouken capsule to spawn. The ledge where the capsule spawns must be 'seen' a total of five times. The first time is during the normal playthrough of Armadillo's stage. After all of the bosses are defeated and items collected, you re-enter Armadillo's stage to view the ledge three more times, falling in the pit each time to reset the stage, which is faster than exiting the stage and traversing all the way back there. The fifth time the ledge has been seen, and you have met all of the other conditions, the hadouken capsule will spawn, which is necessary for 100% completion of the game.

  • @jgshadel
    @jgshadel7 ай бұрын

    wait how did you one shot the spider boss???????????????

  • @TwinbeeMint

    @TwinbeeMint

    7 ай бұрын

    Using the 波動拳 ⬇️↘️➡️ + Shot

  • @mrc7489
    @mrc74897 ай бұрын

    why no kwanger skip?

  • @OhTrials

    @OhTrials

    7 ай бұрын

    Kuwanger skip is not used in the RTA 100% category because it loses time for RTA runners when compared to just using the hadouken. It's used in the RTA any% category as it's much faster than the homing torpedo Kuwanger refight. Since this Human Theory TAS is a showcase of current optimal strats for the RTA speedrun, Kuwanger skip doesn't belong here.

  • @myscreen2urs
    @myscreen2urs7 ай бұрын

    Cheesedoukan 🔥🙃

  • @zacrey420
    @zacrey4208 ай бұрын

    17:34 Been enjoying so far how does the teleport to the middle work

  • @OhTrials

    @OhTrials

    8 ай бұрын

    No teleport involved, I think you may just be watching in 30fps instead of 60fps. Try rewatching that moment with one of the higher resolution/framerate options on the video and it should clear things up for you.

  • @tiduxo4835
    @tiduxo48358 ай бұрын

    Dude WHAT THE HELL IS GOING ON 25:26???

  • @syrelian

    @syrelian

    8 ай бұрын

    I forget the technical details of it, but the short version is that specific situations can corrupt the data that tells the game what object the Boomerang has grabbed, letting it transform into other often illegal objects, such as that platform, at which point you ride the platform as it gets pulled to you To quote the uploader from another comment about the same moment at 11 mins > Both that and the moment in Sigma 1 with the platform are called phantom grabs. It's a semi-complex trick that requires the runner to load specific items into the game's memory the frame after collecting an item from a boomerang. Phantom grabs have been a staple in high level Mega Man X speedruns for over a decade now, definitely one of the flashier tricks we use!

  • @thesamuraix881
    @thesamuraix8818 ай бұрын

    What do you mean by human theory though

  • @OhTrials

    @OhTrials

    8 ай бұрын

    A standard TAS is meant to go as fast as possible, even if that includes inputs and glitches that are impossible for human hands to do. A 'Human Theory' TAS is designed to play the game as fast as possible while also staying within the confines of what a human player can do. As the text at the beginning of the video says, everything contained within this run is humanly achievable.

  • @GalaxiaSombrero
    @GalaxiaSombrero8 ай бұрын

    Why do you kill yourself three times at the armadillo stage?

  • @OhTrials

    @OhTrials

    8 ай бұрын

    It is to facilitate one of the requirements for the hadouken capsule to spawn. The ledge where the capsule spawns must be 'seen' a total of five times. The first time is during the normal playthrough of Armadillo's stage. After all of the bosses are defeated and items collected, you re-enter Armadillo's stage to view the ledge three more times, falling in the pit each time to reset the stage, which is faster than exiting the stage and traversing all the way back there. The fifth time the ledge has been seen, and you have met all of the other conditions, the hadouken capsule will spawn, which is necessary for 100% completion of the game.

  • @jdperini
    @jdperini8 ай бұрын

    Whats is human theory?

  • @OhTrials

    @OhTrials

    8 ай бұрын

    A standard TAS is meant to go as fast as possible, even if that includes inputs and glitches that are impossible for human hands to do. A 'Human Theory' TAS is designed to play the game as fast as possible while also staying within the confines of what a human player can do. As the text at the beginning of the video says, everything contained within this run is humanly achievable.

  • @jdperini

    @jdperini

    8 ай бұрын

    @@OhTrials thanks

  • @skiptoacceptancemdarlin
    @skiptoacceptancemdarlin7 ай бұрын

    Lucky for you I speak Storm Eaglese

  • @tiduxo4835
    @tiduxo48358 ай бұрын

    Dude, what the fuck happened at 11:02????? LOL

  • @OhTrials

    @OhTrials

    8 ай бұрын

    Both that and the moment in Sigma 1 with the platform are called phantom grabs. It's a semi-complex trick that requires the runner to load specific items into the game's memory the frame after collecting an item from a boomerang. Phantom grabs have been a staple in high level Mega Man X speedruns for over a decade now, definitely one of the flashier tricks we use!

  • @JD-mz1rl
    @JD-mz1rl8 ай бұрын

    Humans are allowed to use turbo button?

  • @OhTrials

    @OhTrials

    8 ай бұрын

    All of what is shown in this TAS is humanly viable without the use of turbo, and that includes the shooting speeds. Speedrunners of this game, myself included, can button mash on par with this TAS.

  • @syrelian

    @syrelian

    8 ай бұрын

    This looks like perfectly normal mashing to me, a fair bit strenuous, I wouldn't be able to maintain such a rate for a whole run, but completely reasonable

  • @JD-mz1rl

    @JD-mz1rl

    8 ай бұрын

    @@syrelian it seemed like some of the rate in opening stage in particular didn't seem humanely possible

  • @StraightEdgeJunkie
    @StraightEdgeJunkie8 ай бұрын

    This looks tool assisted..............

  • @yee6870

    @yee6870

    8 ай бұрын

    because it is tool assisted

  • @StraightEdgeJunkie

    @StraightEdgeJunkie

    8 ай бұрын

    @@yee6870 My brother in Christ, that's the joke.

  • @lewis42o39
    @lewis42o398 ай бұрын

    Fun to watch but that hadouken ruined it for me. Makes the game look too easy

  • @KuruSeed
    @KuruSeed8 ай бұрын

    i guess having a turbo controller is part of human theory

  • @OhTrials

    @OhTrials

    8 ай бұрын

    As the introductory text says, everything in this video is humanly viable, including the button mashing without the use of turbo controllers. There are several speedrunners of this game that have button mashing abilities on par with this TAS, myself included. Frankly, it would be downright strange to make a human theory TAS shoot slower than real human players.

  • @HeyMisterFister

    @HeyMisterFister

    8 ай бұрын

    Tell me your mash is slow without telling me your mash is slow 😂

  • @KuruSeed

    @KuruSeed

    8 ай бұрын

    @@OhTrials yeah that first burst had me going but the rest looked pretty human. good video

  • @BaconMinion

    @BaconMinion

    8 ай бұрын

    Your mash game is weak. You must train more.

  • @jayworldjs
    @jayworldjs7 ай бұрын

    I beat this game in 29 minutes back in the 90s on super nintendo. The boss fights are where you save time.😮

  • @HeyMisterFister

    @HeyMisterFister

    7 ай бұрын

    That’s so cool dude! You should tell us, and especially this slow TAS guy, what specifically to do differently on each boss fight so that we can 100% this game a minute faster than than the any% record!

  • @levonschaftin3676

    @levonschaftin3676

    7 ай бұрын

    you don't know what a TAS speedrun is, do you

  • @Toadzx
    @Toadzx7 ай бұрын

    I like tas runs but when I’m promised ‘human viable’ and I’m given ‘human with a turbo controller’ I lose interest.

  • @OhTrials

    @OhTrials

    7 ай бұрын

    There is no need for a turbo controller to shoot at the speeds shown in this TAS. The shooting rate was based on actual human speedrunners of this game, of which I am one. It would be more strange of me to make a 'Human Theory' TAS that shoots slower than real human players.

  • @rafaelogenio819
    @rafaelogenio8198 ай бұрын

    Nice job on the TAS, but this isn't 100% human. Like, that turbo shooting and selecting stages instantly at that extreme speed is impossible for a human.

  • @OhTrials

    @OhTrials

    8 ай бұрын

    As the introductory text says, everything in this video is 100% humanly viable. The button mashing during the intro stage (and any other part of the run, for that matter) is well within the realm of the human limit, as I and several other speedrunners of this game possess a shooting speed that is on par with this TAS. The stage selects are equally human in that most stage selects of this route can be done during a single frame and have been accomplished many times by actual humans. I do appreciate the kind words, though.

  • @rafaelogenio819

    @rafaelogenio819

    8 ай бұрын

    ​@@OhTrialsI doubt a human can press a button 4~5 times in 0,1 second, but if you say so...

  • @OhTrials

    @OhTrials

    8 ай бұрын

    @@rafaelogenio819 You're clearly mistaken if you think that the shooting in this video was "4 to 5 times in 0.1 seconds". That is not even possible at any level, as the game runs at 60 FPS. The MAXIMUM speed that a TAS could ever shoot at is 30 times per second (3 times in 0.1 seconds). That is the absolute limit of the hardware involved. The shooting speed in this video never exceeded 20 times per second (2 times in 0.1 seconds). That is a rate that has been done by many people, including myself. I have videos on this very channel displaying my shooting speed. It would be wrong of me and downright strange to make a 'Human Theory' TAS that shoots slower than actual human speedrunners.

  • @HeyMisterFister

    @HeyMisterFister

    8 ай бұрын

    Dude, I could mash faster than this while blindfolded. It’s super doable for a human

  • @syrelian

    @syrelian

    8 ай бұрын

    @@rafaelogenio819 This mashing isn't THAT absurd, I can manage that with decent consistency even and I don't even speedrun, not for the full length of the run I'm sure, thats a feat of stamina rather than physical execution limit though, as for the menuing, super reasonable, the stage select is stupid fast responsive and if you know what you plan to do you don't need to think just slam buttons

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