[TAS] SNES Final Fantasy VI by keylie & KadMony in

Ойындар

This is a tool-assisted speedrun. For more information, see tasvideos.org/2725M
TAS originally published on 2014-12-05
Final Fantasy VI (renamed to Final Fantasy III in North American publication) is arguably the most famous RPG on the SNES console.
This run, using the 1.0 version of the ROM, beats the game nearly an hour faster than the other run of FFVI on TASVideos by using a well-known glitch with Relm's sketch ability. This glitch allows partial overwriting of memory, allowing the use of items and spells that could not otherwise be used. For more details, we recommend reading the authors' detailed comments.
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The primary downloadable (HQ) encode has the author's commentary as subtitles as well as the KZread stream.
#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

Пікірлер: 9

  • @starshkr46
    @starshkr468 жыл бұрын

    When your enemy is so powerful you have to enlist Missingno and an army of Bad Terra Clones to pull it off.

  • @TheLyre3
    @TheLyre3 Жыл бұрын

    Thank you for the wonderful TAS keylie & kadmony great work of art ❤️

  • @KadMonillify

    @KadMonillify

    9 ай бұрын

    thanks 🙏

  • @FFVison
    @FFVison8 жыл бұрын

    Spoiler alert on a 20+ year old game (man I feel old now). I find it funny that Shadow has to use a smoke bomb to have everyone escape the burning building in Thamasa. Is there not enough smoke IN A BURNING BUILDING that you have to use a smoke bomb to create just a little bit more?

  • @vulcan6460
    @vulcan64608 жыл бұрын

    Bought this game a few months ago on Amazon and I ended up with a cartridge with this glitch unpatched. Good for collectors, not so good if you actually want to play the game.

  • @AlsoMeowskivich

    @AlsoMeowskivich

    2 жыл бұрын

    a solution would probably be to perform cart surgery and disconnect the save battery and reinstall it.

  • @navichrisfy
    @navichrisfy8 жыл бұрын

    I am final gantasy..

  • @PolishMuscle1981
    @PolishMuscle19818 ай бұрын

    How was anyone able to figure these glitches out? Amazing

  • @superakiobros
    @superakiobros4 ай бұрын

    2:48:53 origin of sonic.exe laugh

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