Tackling Facial Animation

In this session we're gonna dive into the do's and don'ts when creating facial animation. We'll cover the basic rules of facial posing to keep in mind when starting animation blocking. Then we'll start animating a shot where a range of expressions will be made with the help of Blender's Pose Library.
"Tackling Facial Animation" by Rik Schutte --
Learn more about Blender Conference 2023 at conference.blender.org/2023/
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Пікірлер: 6

  • @Elinellb
    @Elinellb9 ай бұрын

    Thank you, great presentation.

  • @poopiecon1489
    @poopiecon14899 ай бұрын

    as soon as Rik jumped in to blender his comfort zone ! his whole demeaner changed ! haha !

  • @szmeew
    @szmeew7 ай бұрын

    Thank you! Really useful and inspirational!

  • @shalabology
    @shalabology8 ай бұрын

    Man , im a rigger ....not even using Blender ...and i really enjoy your presentations ....really good one ...

  • @alexandermoyle9034
    @alexandermoyle90349 ай бұрын

    great! fun animation

  • @SuperMyckie
    @SuperMyckie8 ай бұрын

    Any traditional DCC that can help me solve Facial Animation I'm in... as i am not yet bought into UE MH... UE characters and films all have same look and feel and i dont want that