Super Mario RPG Secrets
Ойындар
Twitter: / cybershell
Twitch: / cybershell13
Patreon: / cybershell
GamersTavern's SMRPG Psychopath Quotes video: • Enemy Thoughts in Mari...
If you want a more broad overview of the game instead of just a bunch of random trivia check out The Geek Critique's video: • SUPER MARIO RPG: The L...
If you want even more random SMRPG trivia check out pidgezero_one's video: • Super Mario RPG glitch...
Пікірлер: 3 400
That fake-out sponsor was genuinely one of the best jokes I’ve heard in a long time
@shukterhousejive
Жыл бұрын
I was dangerously close to hitting my arrow keys there, bravo Cybers Hell!
@PugO.
Жыл бұрын
I skipped it then went back when I realized there wasn't actually a sponsor.
@matias_8823
Жыл бұрын
Yeah I had to backtrack after skipping a few 10 seconds lol that was some pleasantly violent whiplash
@rylaaaaaaa
Жыл бұрын
@@PugO. you may be interested in sponsorblock, it's an addon that automatically skips ads based on user submitted portions of videos, also having features of skipping self promotion and optionally skipping to things like the thumbnail in a dense video no this isn't sponsored it's just really good
@mattlandry
Жыл бұрын
For real I was like damn too early for the sponsor block to kick in but was pleasantly surprised 😂
I've definitely learned a lot from this video. The green guy's named Luigi? Wow!
@charleshaskell2056
Жыл бұрын
YOU
@YeetoTheYeetafic
Жыл бұрын
is this sarcastic
@HyperrealisticNoise1111
Жыл бұрын
@@YeetoTheYeetaficyes probally
@Plagiarismm
Жыл бұрын
No way
@skunthundler
Жыл бұрын
@@YeetoTheYeetafic no
The "Spin Shoes" is a reference to Super Mario World where doing a spin jump can allow you to bounce off of enemies and objects that would normally harm you.
@khrudam7243
10 ай бұрын
yes!
@CptJistuce
5 ай бұрын
Not only that, it would destroy a lot of things that were otherwise immune to your boot soles. Smash bricks, explode two-hit monsters in one hit, et cetera.
One detail I like about the Super Mario RPG intro is that it gives you the impression that it’s a standard “Mario vs. Bowser” story only to pull a first-act twist with the Smithy Gang. Notice that the scenes primarily show Mario, Mallow, and Geno fighting against classic Mario enemies, not spoiling the fact that Bowser and Peach are actually playable characters this time around. They even went a step further by not showing Exor on Bowser’s Castle at the end of the intro until you’ve reached that point in the game for the first time (although he can be seen in the background during the Booster Hill sequence).
@Heymrk
11 ай бұрын
Except that the box art spoils that.
@Yousef77077
9 ай бұрын
I think this is sorta common across most if not mario rpgs. Bowser seems like a decent dude in paper Mario from what I seen based on yt clips and superstar saga literally has him as your temporary ally at the start and he even helps you out occasionally.
@Hashire-ui5qd
9 ай бұрын
@@Heymrknot in japan
@teaoftraffic
8 ай бұрын
too bad the opening fmv spoils the whole game
@Super-Suchi
6 ай бұрын
@@Hashire-ui5qd it does in japan too, the entire party along with Yoshi are on the Japanese box art
An even more obscure thing about the Star Egg is that it has a very slightly different animation when Peach/Toadstool uses it. The star does its little butt wiggle slightly faster, and the sound it makes on the second shake is ever so slightly pitched higher than for other characters. Now THAT'S obscure.
@Cybershell13
Жыл бұрын
damn I just checked and it's true, what the hell lol
@droolcup_commando8487
Жыл бұрын
@@Cybershell13 it also does more damage (150) if you have the Quartz charm equipped iirc. Think that applies to rock candy as well.
@HulkHands54
Жыл бұрын
KA-CHING $$$
@rustyjones7908
Жыл бұрын
@@droolcup_commando8487makes sense, Geno's attack buff spell has a similar effect
@ballthatbounces626
Жыл бұрын
What the weiner butt
This is truly the most Cybershell-like thing that Cybershell has ever done. Disappears for months and then comes back with a Mario video.
@RealAGuy
Жыл бұрын
And it’s why we stick around, Cybershell can make anything interesting
@donovanstewart698
Жыл бұрын
I honestly think this is just his upload schedule. Is it really disappearing if he does it after every upload?
@diegodankquixote-wry3242
Жыл бұрын
No, that the troll at the start of mugen video to trick people to watch The Sopranos.
@Josuh
Жыл бұрын
This is truly the Sonic 3 bonus video of all time
@mayoinokii
Жыл бұрын
I mean, he's pretty active on Twitter. The videos are ready whenever they're ready!!!!
19:05 This aged interestingly, his name is localized to Speardovich now
@teaoftraffic
7 күн бұрын
Spearovich sounds better ngl
12:44 The Fireworks pattern at the end is a reference to Super Mario Brothers 3. In Super Mario Brothers 3, you obtained a card whenever you cleared a stage. Getting three matching cards will trigger a fireworks sequence and grant you an amount of lives depending on which three cards you matched. Mushrooms give 2 lives, Fire Flower gives 3 lives, Super Star gives 5. The pattern matches the fireworks at the ending of Super Mario RPG depending on how many fireworks you buy. Mushroom needs 2 fireworks, Fire Flower needs 3 fireworks, Super Star needs 5.
To quote a wise man, "there are many secrets in this game, many of which drive some peeps insane"
@shelbybunny
Жыл бұрын
why’d you try to cheat in a really good game?
@labrynianrebel
Жыл бұрын
@@shelbybunnyJust sound like crap and make you look lame.
@citrus_yellow
Жыл бұрын
just sounds like crap and it’d make you look lame
@ZeroTheHeartlessKing
Жыл бұрын
@@shelbybunny you could say that "just sounds like crap and it makes you look lame."
@Eligames2009
Жыл бұрын
@@ZeroTheHeartlessKing "exiting the forest is super simple all you do is follow these path turns"
That 3 minute rant about the Super Suit was peak Cybershell
@AverageMichaelJordans
Жыл бұрын
I've never seen someone argue that hard with a brick wall
@carlitoT-T
Жыл бұрын
your 1 sentence comment is peak legoluigi26 i love you
@philliptinner6576
Жыл бұрын
Also waiting until a few facts in to acknowledge the fact that the Sonic guy is making a Mario video and that people need to GET OVER IT
@Legoluigi26
Жыл бұрын
@@carlitoT-T ILY too
@Vahn421
Жыл бұрын
I managed to get the Super Suit when I was 11 years old. Was one of the greatest gaming moments of my life.
that fake adroll was the funniest thing I have ever heard thank you for that
Oh, it's really not that obscure, but a lot of people might never notice: when you get a game over in this game, you lose all your progress and restart at the last save point, but you keep all your experience. It's just one of the ways the game takes it easy on you. If you immediately save again after a game over you'll probably notice the level being overwritten on the save file. By exploiting this feature I once made a save file where Mario starts the game at Mario's pad (the earliest point you can save) at level 27, making the entire game a complete massacre.
@RazielSoulshadow
6 ай бұрын
...oh dear lord, that sounds hilarious and terrifying lol
@fbit7613
6 ай бұрын
XP grinding in this fashion is best done with the star, either in the Sea or Land's End. I've done it in every playthrough.
@coinbuyer-8605
Ай бұрын
Use this to do the starman glitch. Save before a starman box is coming up. Get the starman and run thru a bunch of enemies. Once the starman runs out, die on on purpose. You will start at your last save point, but will have retained the experience you got while on the starman. The starman can only be used once. But if you die after using it and before you save the game again, the starman is reobtainable. This is used for experience grinding. This is only practical where there is a starman right around a save point. Bandit's way has one. Sea has one. Best one is Land's end. Other starman locations like Kero Sewers and Volcano are too far away from a save point to be practical. This is what the comment above mine is referring to, albeit I have fleshed it out and explained it a little more.
The reason the Spin shoes work to damage spikey enemies with a jump is because the spin jump in Mario World allows Mario to hop on spiked enemies
@Insulted25
Жыл бұрын
Ok mind=blown.
@lavos333
Жыл бұрын
Same as Mario & Luigi Superstar saga with the advanced Splash Bros move, actually dealing extra damage to spiky enemies and trivializing the Queen Bean fight.
@DavidRPitt
Жыл бұрын
Neat.
@hoodclassicsofcalifornia
Жыл бұрын
Somehow the simplest shit is the most interesting stuff
@benjamindeh873
Жыл бұрын
Woh o.o I never made the connection
can't wait for the "pause on the green square 87 times" speedrun
@a-s-greig
Жыл бұрын
31:19
@trifortay
Жыл бұрын
It already exists
@LukewarmBong
Жыл бұрын
I popped off way harder than I should of when I got the second one first try
@peppermillers8361
Жыл бұрын
@@LukewarmBong now do it 86 more times.
@sadmeat8937
Жыл бұрын
In a row
The 100 Super Jump thing is so brutal, I know what you mean. Retroachievements has it in the SMRPG set, and it's been contested on whether it should be in or not for years because of how prohibitively hard it is. I've tried it and I get frustrated pretty quickly. I can barely get to 13 even, and I LOVE Rhythm games! Sucks :(
@jordanphilipperris
11 ай бұрын
I have something that might help you out. I just recently posted a vid on my site where in the description I give some tips that make it easier (At least for me they do anyways) and the vid shows me performing the 100 jumps :)
@DestroyedArkana
7 ай бұрын
Still just as bad in the remake too. I got my record to 23 jumps, but I don't think I'm going to even break 30 for the attack scarf unless I spend hours on it.
@darkuscarlet
6 ай бұрын
@@DestroyedArkana My current record is 99... The amount of pain, physical, emotional and psychological, when I realized I beefed it on the very last jump....
@aarondevack1912
6 ай бұрын
@@darkuscarlet Hey, I wish you the best of luck honestly in either version, to be honest honest, I did it TWICE in one day... First time I was frustrated from the night before but I eventually got it. I was already post game (remake) so it ended up being useless... However, the second time was actually because I made a new save file, proud I finally it, and even gave myself a challenge, ONLY Mario attacks, it helped in the late game to have gotten the 100 jumps EARLY, I actually was extremely chill for the second one, so keep at it man! I believe ANYONE can do it with enough time and practice, if it helps use a metronome at 68 beats. That's one of the helps for me, the other is to just focus your sight at one or two spots, the top of the enemy, or on the numbers, or a third spot if you don't use spiny's but a flying enemy (for some reason) the shadows.
About 10 days before this video was posted, someone asked about the Monstro Town Mushroom on GameFAQs. It's possible that this video was being edited while the first person in human history finally asked "What's with that Mushroom in Monstro Town?" The Sheep Attack can be used on Machine Made Yaridovich, but I think it only works after he splits up. I used it on him while doing a low level run. I'm pretty sure the other Machine Made bosses are immune. Another interesting thing about the Marrymore Hotel is that you're not allowed to save as a bellhop because the manager won't let you take any breaks. But you can still save if you jump to the save platform from the toad woman's head. Toad popping up in the menu and saying "Secret code found" and "I'll play with you as many times as you like" sounds like it was an early trigger for the Beetle Game. I'm guessing they programmed the mini game to be played by entering the secret code, but later made the Game Boy a purchasable item and left the old code in.
@CptJistuce
5 ай бұрын
No breaks? Labor standards are harsh in the Mushroom Kingdom!
You know there is one person out there who got to 99 jumps thinking the first one counted, and then gave up when they didnt get the suit
@metaridley2911
Жыл бұрын
And that person is me. Nearly quit the whole fucking game because I intentionally missed the next one thinking I made it after literal _weeks_ of trying. Ye _gods_ do I hope they make that easier to pull off in the remake.
@qwopiretyu
Жыл бұрын
@@metaridley2911 nah it's gonna be frame perfect
@wariolandgoldpiramid
Жыл бұрын
well, it's a good thing the remake will actually show the counter on the screen.
@philliptinner6576
Жыл бұрын
@@metaridley2911I doubt that's going to be the way you get the Super Suit at all, if they even keep it in
@KittyKatty999
Жыл бұрын
I'm surprised you didn't become a Super Villian after that XD
100 jumps in a row @29:58 is something else all together. For those who have never attempted it, it becomes physically and mentally taxing. After awhile, you begin to loose count of your jumps, "how much further, how much longer!" You become aware of your physical state, "I haven't blinked for awhile, I need to blink..." but blinking is a risk to your perfect timing. Your eyes begins to blur as your retinas hyper focus on the same 10 pixels and flashing stars. And all the while, you know you're going to fail, you just know it.
@elijahgrigg782
Жыл бұрын
Just get good.
@elijahgrigg782
Жыл бұрын
@@ELIJAHNUBOYD 🤓
@dorkyfever
Жыл бұрын
I mean if you can do the 200 dodge lightning in FFX you can do the 100 jumps right?
@huevonesunltd
Жыл бұрын
@@elijahgrigg782 🤡+🤓= You.
@geezard3639
Жыл бұрын
@@dorkyfeverI mean if you did the 1000 jumps in ff ix you could do the 200 lighting dogde with ease right?
the L+R+start+select is also known as the 'soft reset' and was available on a quite a few Squaresoft games, including virtually every mainline FF title from 2 forward including X-2, Tactics, Chrono Trigger and Parasite Eve. needing to reset a game without having to get up is pretty useful if you ask me. excellet vid. subbed.
@329link
8 ай бұрын
It was also in most pokemon games until the switch. Very popular to use for shiny hunting legendary pokemon.
I wager the Spin Shoes and the animation are references to the spin jump from Super Mario World, which let you jump safely on things that normally would hurt you - though it usually didn't harm them unless they were already vulnerable to the basic jump, then it did more damage. Also, here is a trick: If you're at a place with a star after a save point, you can use it to clear the room of all but one, let the star end, and let the last group kill you, you'll go back to the save point, the star and enemies will be back, but you keep the EXP. You can repeat this as much as you like.
Came for the Super Mario RPG obscure facts, stayed for the unhinged rants.
@LavaCreeperPeople
Жыл бұрын
Super Mario RPG Secrets
Either this guy made a thousand videos and uploads each one when it's convenient to do so, or he just makes one video really fast whenever he feels like it
@Dr_Just_Something
Жыл бұрын
Third option he’s just really lucky
@Kingolimar354
Жыл бұрын
It’s definitely the second. Creating KZread videos is akin to being an artist and many artists will create something really quickly when they are inspired and produce really fast while in their normal day to day they aren’t making anything.
@lpnp9477
Жыл бұрын
If you know Cybershell you know he's extremely slow at pumping out content. Most likely, he took a chance on the rumors being true and they were. He had the video ready to drop
@ZigealFaust
Жыл бұрын
@@Kingolimar354 Can confirm, can do 5 mashup in a day or one 3D model if I'm inspired, if I'm not... shit it could take weeks sometimes.
@hobo7007
Жыл бұрын
@@ZigealFaustDon’t mistake discipline with motivation.
This game's length and difficulty were perfect for the age we were when it came out. People just always need to find the negatives in something (myself included), it's just the type of workd we live in.
@rjante2236
Жыл бұрын
I think it's the perfect length as well. I wouldn't MIND a little extra content in the remake but I'm fine either way.
Cybershell, I love this video. You shared some stuff I hadn’t seen before, and I didn’t expect that. Also, I laughed pretty hard when you went through your 100 super jumps rant. I’m with you. I can usually get 30+ but I’ve never done close to getting the Super Suit.
@jordanphilipperris
11 ай бұрын
If you are interested, I just recently posted a video on my homepage of me pulling it off, and I have given some strats that I use to make it easier (At least they work for me anyways) :)
I love the rant Cybershell goes on about the super jumps, really makes you feel like you're listening to a guy who's spent some time in a padded room
@panthekirb7561
Жыл бұрын
To me it sounds like talking to a real gamer with thoughts and feelings instead of one of those youtubers who desperately try to be perfect in every way.
@ki11ert
Жыл бұрын
@@panthekirb7561 I was joking but yeah it's definitely more fun to hear someone's raw honest feelings about a topic in comparison to those youtubers who try a little too hard to sugarcoat everything
@panthekirb7561
Жыл бұрын
@@ki11ert I could imagine another youtuber to lie and say he did it on his first attempt while yet another youtuber would call the secret "problematic" because its too challenging for disabled people (as if it wasn't too challenging for all of us lol)
@VoidStuffer
Жыл бұрын
_And_ it really makes you feel like Batman. Truly, Super Mario RPG is the Dark Souls of Mario RPGs which are already the Dark Souls of RPGs in general.
@panthekirb7561
Жыл бұрын
@@VoidStuffer 🙄
Hey thanks for the shoutout! I'm still finding weird stuff in this game pretty often. Love how excited everyone is about SMRPG now.
@LavaCreeperPeople
Жыл бұрын
Super Mario RPG Secrets
These are more like observations than anything, but there’s two things I caught on while playing the game regarding the party members’ sprites: First is that during battle, the little HP windows showing each of the characters’ health use said character’s diagonally downward facing sprites for the portrait, but the exception to that is Peach, the portrait for her HP window is entirely unique! I wonder of there’s a full body sprite of it in the code somewhere… Second is that every character has sprites for getting hit, which on the overworld are repurposed for when said characters are surprised by something, and the overworld is the only way you can see the diagonally downward facing surprised sprites for the characters… except for Geno, as there isn’t a single scene where he gets surprised by something while facing downwards (again, I wonder if that sprite even exists…). Also an addendum, this is almost true for his angry sprite too, but you can see it in the second Belome fight, where a Geno Clone will use it if he casts Flame Stone.
With the remake out, here are some fun revisions to this video about the remake. Geno is the only party member to deal 9999 damage, but not the only one in game with the addition of Booster's post game boss battle. And for anyone curious, yes the Exor glitch still works. The Axem Rangers do get their own unique teleportation animations. Its fun to see unused content finally utilized! The secret code exclusive to the Japanese version is no longer region locked. It still does nothing though. The Super Suit is not easier to get but now you can keep track of how many jumps you do. Although I feel like it could be distracting knowing how much jumps you have. Whether the timing has gotten easier im not sure but theres definitely a change in timing past the 12th jump. The max ive got it to was about 24 jumps. Punchinello's status as not part of the Smithy gang is more obvious in the remake due to the post game rematches involving non Smithy gang bosses since the postgame takes place after you beat the game but to make the post game possible, the Smithy fight is treated like a dream sequence. Its a little weird but it somehow makes the postgame fit chronologically. If I missed anything feel free to add on. Stuff like the skill swap glitch is not something Ive tested yet nor the Mack/Claymorton boss skip.
Genuinely the most emotion Cybershell has ever produced in a sentence 2:51
@sandudelcea6707
Жыл бұрын
You forgot about the "DON'T MESS WITH THE FENCE !" from the sonic adventure livestream.
@arrowtongue
Жыл бұрын
@@sandudelcea6707 do you have a link to that or at least what channel/title it has? I'd love to hear it
@sandudelcea6707
Жыл бұрын
@@arrowtongue the NPC livestream part 2, it was during gamma's story when he has to blows up the fence to get into emerald coast
That prep for the ad read at like 3 minutes was the best subversion of expectations I've had in a while. I was dying laughing lmaooo
I hope they make the Super Suit easier to get in the remake... 100 jumps is beyond nuts
@jackall-trades6149
Жыл бұрын
If it's easier to get, then Super Jump would be beyond OP.
@jordanphilipperris
11 ай бұрын
If you are interested, I have a vid that I recently put on my homepage where I pulled off the 100 jumps. I can't post the link here on youtube because said comments were deleted...
@GribbleGob
10 ай бұрын
imagine complaining that you can't get a powerful optional piece of armor easily.
@ashurakusanaga5917
10 ай бұрын
@@GribbleGob Imagine throwing shade at someone expressing their thoughts on an extremely difficult task, especially when performing said task without cheating requires FRAME PERFECT TIMING 100 TIMES.
@Daniel_Rodrigues_89
9 ай бұрын
@@jackall-trades6149 This is already the easiest SNES RPG ever, and they'll make it even easier in the remake. Being OP is completely irrelevant. And yeah, for such an easy game you would expect most people to find it reasonable to 100% without too much effort. People being ironic about somebody wanting this stuff to be more manageable are trying too hard. This is not Dark Souls or Shin Megami Tensei, folks.
Never even played Super Mario RPG but the fact that it was a new Cybershell video was enough for me to watch it all. Not many creators can do that.
@cuplaser
9 ай бұрын
I would watch him watch grass grow
@on-zm8sg
5 ай бұрын
For that matter, play it! It's great :)
When this game was new, an old frienemy of mine from middle school convinced me that Luigi was possible to get in your party. You had to find his wish in Star Hill the first time you go there, and then you're supposed to fight a randomly encountered enemy that was a Mastadoom but he was like a palate swap of him. He's supposed to be a lot harder than Mastadoom, and Luigi actually helps you beat him, and becomes selectable afterwards. I was a fool and believed him and tried this SO many times. It wasn't until I finally got the internet in my house and I was able to look up "can you play as Luigi in Mario RPG?" that I finally let go of this absolute LIE!
@jackall-trades6149
Жыл бұрын
Probably why they are going to change a number of things for this remake. A lot of the secrets were fun to find and share with your friends at school back in the SNES days. Now, because of the internet, you can just look everything up. This game's secrets were made in the the era where word-of-mouth thrived.
@jordanphilipperris
11 ай бұрын
Ah yes, those were the days :)
@rustyjones7908
11 ай бұрын
@@jackall-trades6149 RIP everyone's uncle who works for Nintendo.
@khrudam7243
10 ай бұрын
F
@jordanphilipperris
10 ай бұрын
Also, maybe someday it will be easy enough for us to make ROMs so that you can make one just like that and as a joke you can send it to your frienemy with a note detailing what the game is about with a reminder on how to get Luigi🥳
When I was a kid, that missable hidden chest in the first act of the game drove me crazy when I had the "play a sound when there's a hidden chest in this room" thing. I spent hours jumping over every square inch of that room before giving up, only to find out as an adult I couldn't get the chest anymore.
@indigofenix00
Жыл бұрын
I hope they take that part out of the remake. It's straight up bad design.
@droolcup_commando8487
Жыл бұрын
@@indigofenix00 they could just add a hidden platform to get up there (or add one later after some progression). That way it can stay as a reference to OG while actually being accessible.
@ZackofSpades
Жыл бұрын
@@droolcup_commando8487 Or just add a toad guard near the doors you can head-bounce off of.
@KopperNeoman
Жыл бұрын
If you 100% the game EXCEPT for that one coin, the game should mock you a bit, then relent and have Bowser throw Mario at it.
@spiritfox8
Жыл бұрын
Lmao I did too omg😂
The YoshiAde and Red Essence items and their 3D render artwork are based off of these little glass bottles of medicine/energy drinks that you can find at convenience stores and drug stores all around Japan (such as Lipovitan D, Arinamin V). Sometimes there are regular strength versions and then extra strength versions. YoshiAde and Red Essence are called ヨッシーエキス and レッドヨッシーエキス or "Yoshi Extract" and "Red Yoshi Extract" respectively.
@livenishikireaction
7 ай бұрын
certified Staminan X moment
@GribbleGob
3 ай бұрын
the inner yakuza weeb inside me is wriggling I didn't now those were basically real.
i remember doing the hotel thing as a kid. i did the stay the night thing a bunch of times without realizing i had to pay for them. worked at the hotel for a good lil bit. then kept doing it over and over again, lol. i had so much fun with it
3:19 This part is beautiful. Had a bit of a stressful day, and this part made it a bit better.
@chahalele
Жыл бұрын
I thought it was gonna be an ad lol
@LuigiFan04
Жыл бұрын
I was caught so off guard. It's so freaking funny.
@grahammantle8381
Жыл бұрын
I legitimately had to pause the video, it made me laugh so hard. Also it's always nice to see a wholesome comment
@rubyredyoshi
Жыл бұрын
i skipped ahead wondering why it was so short, and came back to be berated. not complaining lol, i feel like this is the most emotion ive ever heard from this guy
@memaimu
Жыл бұрын
@@chahalele That was the fucking joke.
The fact that Lakitu isn't a japanese character name is the most shocking thing in this video
@the-NightStar
Жыл бұрын
That and Cybershell pronounced it wrong on top of that.
@travisjordan3853
11 ай бұрын
A game developer who works at Wayforward said on Twitter that the story they heard about the name is that its Tukwila with the syllables spelled backwards to form La-kwi-tu or Lakitu. Tukwila is a city located in King County of the State of Washington which is the same county where Nintendo of America's headquarters in Remond is located and more importantly, its where Nintendo of America was first established! Nintendo of America's first headquarters was a warehouse in Tukwila rented out to them by a local businessman named Mario Segale, whom Nintendo would later name their mascot after. With this in mind, it does seem highly probable that the localizers for the original Super Mario Bros. decided to honor the city where the company got its start by naming a character in the game after it, especially since in addition to Mario they also named Kirby after John Kirby, the lawyer who defended Nintendo against Universal Studios' lawsuit against them over Donkey Kong. It just seems like Nintendo at the time had a thing about naming characters after people & places that helped shaped company in their early days.
@Lurdiak
11 ай бұрын
@@travisjordan3853 That doesn't explain why they renamed Koopa to be a reference to a 70s sitcom character.
Great video! Here’s one. If you attack Croco with the basic flame attack, it sets him on fire, but if you grind and learn Super Flame before the battle and then use it, it will not trigger him being set on fire.
@GribbleGob
3 ай бұрын
Huh very interesting. I know its a very linear and hand-holding RPG but you think they would have thought of that interaction and made it blaze him up.
Really good video! I'm kind of surprised you didn't bring up the fact that there's data left in the game that suggests another party member was planned. I'd love to see them bring back whatever they had planned for that in the remake. Johnny would make a really good new party member...
@jordanphilipperris
11 ай бұрын
That would be sweet :)
Imagine the timeline where Geno had a sword *and* a gun.
@EnemyToad
Жыл бұрын
we’d have him in smash and a whole spinoff series
@Local_Phantasm
Жыл бұрын
just give him a bayonet and it'd be that timeline
@theonlybilge
Жыл бұрын
I want the gun and the Flaming Super Death Sword.
@spockhozzer7207
Жыл бұрын
He'd still be the worst character in the game
@panthekirb7561
Жыл бұрын
@@spockhozzer7207 🤓
12:54 This is actually a cool reference to Super Mario Bros. 3. At the end of every stage you collect a card with a mushroom, flower, or star on it, and after three stages if you get a three-of-a-kind you'll get a certain amount of free extra lives: 2-up for three mushrooms, 3-up for three flowers, and 5-up for three stars.
@LavaCreeperPeople
Жыл бұрын
Very Cool Reference
You mentioned Tomato, he did an interesting breakdown on his Legends of Localization blog about the weird Psychopath quotes. Most of them in English are just random non sequiturs and rarely even jokes. In Japanese, most of them are pop culture references, but almost all of them are weirdly obscure, or seemingly unrelated to the enemy associated with them. Overall gives the impression they were some last minute idea whipped up as a joke and they just used whatever random quotes they happened to think of, almost like a placeholder. Also, one of them is possibly a sex joke in Japanese.
@CptJistuce
5 ай бұрын
Also some huge references that any japanese kid of the day would recognize. It quotes Sailor Moon and Evangelion, for pete's sake.
Thank you for finally making me feel better about the 100 jumps! I remember feeling dumb for how many years and playthroughs it took just for me to find and get into the Grate Guy casino.
@jordanphilipperris
11 ай бұрын
Hey yeah, losts of people really seen to struggle with the 100 jumps and I think that really close to all of the times, it's the SuperSuit that would cause gamers to enter the padded room. ANyways, I recently posted a video on my homepage of me performing the 100 jumps and in the vidz description I give some tips that worked for me in regards to making it easier. Anyways, I am rarely one to ask for help for anything on games and have hardly ever gone to the net either, but the Great Guy casino one, join the club, lolz. For some reason I was also not able to figure that one out (Even with the ingame clue) and when I found out from someone who I used to babysit, I, um, pretty much kicked myself afterwards wondering how on Earth I was not able to find it... Then there was an ice puzzle from the GBA game Buktai, and when I was shown how to solve it and how to smith certain weapons that I was missing, I was in disbelief at the fact that I did not figure those out on my own either (My younger brother did though) as it was so easy yet the outrageously difficult book order part earlier on, even though it took me frackin forever, I got through it... Guess I was just overthinking things with those easy ones, who knows, lolz :)
I'm entirely convinced the "Yoshi X" and "Red Yoshi X" is based off the energy drink "Taffman Ex" made by Japanese company, Yakult. It has a loose resemblance to the strategy guide's graphic of the drinks. Given it's availability in Japan, I wouldn't be surprised if this was the case. (Fun Fact: The Staminan drinks from the Yakuza series also borrow inspiration from the Taffman Ex drinks)
@LonelySpaceDetective
Жыл бұрын
I was personally thinking it was supposed to indicate that it was some sort of nebulous diet supplement or something like that (like what comes to mind if you hear something like "vitamin X"), but this sounds more likely.
@limabarreto911
Жыл бұрын
@@LonelySpaceDetectiveIt is, we have it in Brazil, and maybe it's different in Japan, but it has no caffeine: only vitamins.
@LavaCreeperPeople
Жыл бұрын
Mega Man
@lucasmartinez5703
Жыл бұрын
My first thought was the staminan drinks from Yakuza. Glad I naiked it lol.
3:18 This part is just absolute perfection.
I managed to get the super suit as a kid! I think I got 113 or something but it was just a bit over 100. It was during my second or third playthrough (loved this game as a kid) and I scored it on one of the axem Rangers. My heart was pounding as I knew what I had just accomplished. I don't even recall what the super suit even does, I just know that I am one of the select few who managed to pull this off. A memory I will cherish forever! I also somehow knew about the missable frog coin chest by jumping off the toad. Not sure how, maybe I tried it on one of my playthroughs because there's a pin I think you can wear that beeps when there's a hidden chest upon entering a room and it was driving me nuts that it would go off in the castle. Thanks for this upload! There was a lot I didn't know in here. Cheers!
@kingkaydengaming2786
7 ай бұрын
Are you a fighter jet pilot now?
@brookybalore5918
7 ай бұрын
Game auto stops Mario at 100/101 so you're lying.
@dankeykang_andsanic
5 ай бұрын
@@brookybalore5918Only the Remake does that, I’m pretty sure in the original SNES version you can get more than 101. So before you accuse someone of lying, please maybe start by doing something called RESEARCH. I know it’s a hard concept for some people to understand but you’ll get there in time.
@CptJistuce
5 ай бұрын
@@brookybalore5918 101 is a bit over a hundred.
This video was amazing, definitely learned new things. Also the 100 jump rant had me laughing. You earned a sub my guy.
For Muku Cookies, the reason they heal for 69 health is because in Japanese it can be read as 6 (Mu) and 9 (Ku).
@ZackofSpades
Жыл бұрын
Oh that's clever
@jackall-trades6149
Жыл бұрын
Given its American connotation, wonder if they'll keep it in...
@Stormfin
Жыл бұрын
That's cute.
@AT-qm8gv
Жыл бұрын
@@jackall-trades6149it will now heal for 96 lol
@rudytrujillo4197
Жыл бұрын
Nice
The Muku item costing 69 coins and healing you for 69 health is probably because his name is made of characters that can be read as 6 and 9 in Japanese goroawase. 6 can be read as "muttsu" or "mu" and 9 can be read as "kyu" or "ku". So MuKu.
@329link
8 ай бұрын
Cute, though that doesn't explain the really long animation that doesn't seem relevant to the item's effects. That part confused me the most.
@boscorner
7 ай бұрын
Oh shit , yeah like the Japanese band mucc
@kalebarmentrout4384
7 ай бұрын
Nice
@woobgamer5210
7 ай бұрын
doesnt japan have a different, more commonly used word for the number 6? or do i just somehow just always hear it liek the word 'luck' for some reason
Alright, you got me. This may be the first time someone's made a game trivia video about SMRPG and had stuff I didn't know, well done.
I always thought that B'tub Ring was supposed to be a really awkward translation of the onomatopoeia for a heartbeat. The "Ba-dump, ba-dump!" noise of a heartbeat being adjusted to the shorted "b'tub, b'tub!"
@CptJistuce
5 ай бұрын
I thought it was short for "bathtub ring"
Bowyers name isn't just because he's a bow. A bowyer is the word for someone who makes wait for it....bows.
@yellowstarproductions6743
Жыл бұрын
Oh that makes sense
@ImSquiggs
Жыл бұрын
There's a Bowyer/Bowser joke in here somewhere but I've been at it for minutes and I can't for the life of me come up with it
@MackSaysWhat_
Жыл бұрын
yeow
@chunktuff
Жыл бұрын
@@ImSquiggs After the bowyer gives you a bow, they say "yer bow, sir." I'm not Bowser!
@wille.2215
Жыл бұрын
for years i thought it was just a wacky play on bowser
Weirdly perfect timing with the remake being announced Good to see you back, Cybershell!
@bluebaron6858
Жыл бұрын
They had this ready the minute that remake got announced lol
@Sarmathal
Жыл бұрын
@@bluebaron6858 "They"
@koga7582
Жыл бұрын
@@SarmathalCybershell is a hive mind of all wikis
@maegnificant
Жыл бұрын
@@Sarmathal yeah, all of them!!
@Sonicfoxtrot
Жыл бұрын
@@Sarmathal royal they
That super suit rant almost had me in tears ! XD Amazing video, good job !
Something I find very frustrating in the gaming community is how a game gets 💩 on for being too easy. In most games there’s nothing stopping someone from making self-imposed rules to up the difficulty. Mario RPG for example, use starting weapons and gear, go for completion, use only one character…the challenges are endless with a little critical thinking. I find this approach much more enjoyable than playing a “difficult” game. Mainly due to the fact that what’s making the game difficult is nothing new: damage sponge enemies, 2-3 hits = death, tight timing windows, precision inputs, extended periods of invulnerability while the enemy blows their rage wad all over you…it’s the same thing every time and I’m rather bored of it.
@stubbwinkley4015
5 ай бұрын
I honestly don't think I would like it as much if it were any more difficult. SMRPG feels like a game that has to be a little easier at a very soul level. It's filled with colors, jokes, great characters, and charm. It's friendly, feels like it's on my side, and wants me to win so I can see more of it.
If you like Bowser in this game you NEED to play Bowser's Inside Story. It paints such a picture of Bowser of this bombastic blowhard loser and then builds him back up into a badass and shows you how his minions have genuine love for him. Its awesome!
@moosesues8887
Жыл бұрын
I like how they build upon bowser actually caring about his minions in the remakes subgame, gives a illusion of consistency
@samuelsamuelson372
Жыл бұрын
That game was the shit, man. Fawful was the best villain in any Mario RPG.
@Needwagon4Speedwagon
Жыл бұрын
That game has ridiculous amounts of hand holding but I agree the Bowser parts are good
@EvilMike349
Жыл бұрын
Damn, that description makes me way more interested in that game than I've ever been.
@rakino4418
Жыл бұрын
@@samuelsamuelson372 Bowser vs Dark Bowser is incredibly hype
2:27 you absolutely hit the nail on the head with how the art style for this game and I love the almost claymation look that the pre rendered promo art has. Honestly that’s the vibe I love about old 90s pre rendered artwork that these games had for their promos, it gives this and other pre rendered games such a unique look.
@Blankult
Жыл бұрын
I'm kinda disappointed the remake has the ugly and boring art style nintendo has been using since forever now
@CrAzYpotpie
Жыл бұрын
@@BlankultWhile I get what you are saying, as I feel that way about anything that gets too "advanced" and "samey" (every new AAA game having Unreal Engine hyper abundance of jam packed detail, South Park/Simpsons/ any cartoon changing from simplistic to gradient colored smoothly computer animated art, beautiful pixel art to disgusting N64 3D,) you gotta admit the remake's art style still looks good and competent in its composition. This is the best looking remake I have seen in awhile that looks incredibly faithful in its core gameplay and look, from what we have seen so far, and that, we should only be eternally grateful for, not nitpicking how "new" it looks and not liking it because we are pixel art snobs. Remember that Secret of Mana remake that came out recently with the lame as all hell anime chibi models and terrible bright sunday morning cartoon look? I do. It was absolutely terrible.
@Blankult
Жыл бұрын
@@CrAzYpotpie i meant the character designs more than the backgrounds and such, those look good, although they don't look "special", which i guess it's unfair because the original is charming *despite* its "ugliness". Still, my gripe is with the character designs, they look too round and safe, they don't express in an interesting manner, that's why i felt disappointed, while also being thankful that mario wonder seems to try to break that mold a little bit. I also don't think we owe being thankful to any company, we shouldn't hide our criticisms in favor of pleasing companies so they do well next, and i don't have any criticism of the game so far aside from the original not needing a remake in my opinion, i only feel like that artstyle has run its course a long time ago.
@samuraikarasu
Жыл бұрын
As a kid I thought it was legitimately claymation somehow rotoscoped into the game. Made me love this and Donkey Kong Country even more lol
Great video! I've never seen any of these in a single easter egg/secrets video of SMRPG.
13:36 fun fact that was actually a standard feature on alot of square games works on alot of their ps1/PS2 games as well.
The Snifit thing blew my mind. I used to love this game back in the 90s. As a dude in his thirties, I'm impressed at how many secrets are in this game
@jordanphilipperris
11 ай бұрын
I'm in my 40's and still love this game. I also just recently posted a video on my homepage of me pulling off the 100 jumps. I am unable to post the link as all said comments got canned by KZread :)
For "Sahon" mentioned at 24:04, the Japanese seems to read "Sabon + Boten" which sounds like a play on "saboten" which is Japanese for cactus.
@Stormfin
Жыл бұрын
They have a name for cactus?
I 100% know why the weird save screen secret is in there. Nintendo told square, here’s the mario guidelines, his character sheet, whatever you do never make Mario look menacing or defeated. And our boys secured the flag 🫡
13:34 I’m pretty sure that’s probably a left over from when they were debugging the game as a shortcut to go back and access things easier. BUT HEY THATS JUST A THEORY A GAME THEORY GAME THEORY, thanks for watching
The 100 super jumps is also a bit trickier than even a 3 frame window. The idle animation on certain enemies moves the timing of the jump around. Some enemies like the mimic chests don't move at all, most enemies bob up and down though. Bosses on the other hand can have complicated idle animations, e.g. tank-head Smithy is very wiggly.
@Wendy_O._Koopa
Жыл бұрын
Plus the game legitimately lies to you on when to press the button. Toad's tutorial clearly tells you to press it when you're about 'one Mario' above the enemy, or like one pixel before your sprites touch. It turns out you're basically supposed to press it when your sprites are overlapping, but not one twentieth of a second later. It turns out my childhood record of 16 was actually from me getting so tired of practicing, I was consistently late three or four times, but not _too_ late, in a row.
@LonelySpaceDetective
Жыл бұрын
that is fucking evil
Usually I go into these videos expecting to know everything already. But you were right, there was a lot here I didn’t know about which is refreshing
@Tornado_Mang
Жыл бұрын
Not surprising when you're stuck between two pipes...
@Ketsu112
Жыл бұрын
whats the urban yetti guy doing here
Funny enough I knew most of these from an old lets player who went out of his way to do 110% over a decade ago. And the few things I learned from you though was; red essence is related to yoshi-aid, in combat bonus flowers are enemy specific, there's an 8th snifit apprentice, and geno was originally going to have a sword instead of a gun.
@rezonatemtg4230
11 ай бұрын
Chuggaconroy?
I always thought a lot of people knew about start select L and R for reset. I thought I remembered as a kid there were many SNES games that let you reset that way, but maybe it was just Mario RPG.
@3:27 alright. The fake VPN thing. I'm subscribed now cause it was so funny. I didn't even finish the vid to write this comment
@doctormahrio5226
4 ай бұрын
Which? The VPN or his channel :)
Also, the reason why the Jump Shoes/Spin Shoes make Mario spin is because you can actually Spin Jump on enemies that are normally immune to being stomped in Super Mario World. Also, I did the Super Jumps, but only with Wii U-VC's savestates.
@jordanphilipperris
11 ай бұрын
If you would like to see it done the old fashioned way, I just recently posted a vid on my homepage of me doing just that. I was unable to post the link here on youtube because all said comments got deleted.
I love these videos expecially the commentary. I've never even played SM RPG yet and I watched the whole thing.
Damn, I didn't know the super jump timing was so tight... I did it as a kid judging it based on visual queues. I don't even remember it taking too long and the "do something a lot of times" thing in games I always considered annoying was dodging the lightning in FFX.
@LavaCreeperPeople
Жыл бұрын
yes
@fallouthirteen
Жыл бұрын
Visual queues? Man, I think I was more able to do it by not looking and just using timing and sound.
@HexenDarkside
Жыл бұрын
@@fallouthirteen If I recall the sound of the jump landing was slightly too late and it was Mario landing in a specific position I used.
@7Zealot
Жыл бұрын
@@HexenDarkside That's what I did too. When Mario lands on an enemy, if you look closely, he actually stops for a split second. If you get the feeling right, you can learn to use that little freeze-frame moment as a mental cue to press the button. All that's left is to fall into a trance and not blink until you've done it. Also, I don't know if you've had this experience, but I find it much easier to do on certain enemies. I honestly found Spinies very hard to do it on, for some reason, yet everyone practices on them. I like to do it on certain bosses. The earliest I boss I find it easy to do on is Croco, but after him, Belome works really well, to the point where I feel like the game is a little more forgiving on the timing. Later on, Jinx works pretty well too. I always kind of wondered if there was some reason they seemed easier to do it on, or if it was just me?
@luigifan4585
Жыл бұрын
@@7Zealot it's because the timing actually shifts based on the enemies' idle animation, which is even more devious
I always liked how this game sort of branched off into paper Mario and also Mario and Luigi, we got to see 2 different takes on Mario rpgs with the same roots
@SonicmaniaVideos
Жыл бұрын
And by "sort of" you mean...the dev teams behind both of those series straight up came from that game.
@goatsoup
Жыл бұрын
@@SonicmaniaVideos i imagine thats what they meant with "the same roots"
@alfo2804
Жыл бұрын
@SonicmaniaVideos They're talking about the games themselves, not the developers. Officially, the Paper Mario series and the Mario & Luigi series are completely separate from Super Mario RPG. They aren't considered spin-offs or sequels to it, so yeah, saying that they "sort of" branched off from it is correct, even if many of the developers remained the same.
@SonicmaniaVideos
Жыл бұрын
@@alfo2804 I never said those games were sequels to the original. But since they are made by the same people they also aren't "completely unrelated" or whatever you're trying to correct me on.
@alfo2804
Жыл бұрын
@SonicmaniaVideos As series, they *are* completely unrelated. Nothing in either of the latter two series narratively builds upon anything set up in Mario RPG. They are mechanically and thematically similar in many ways, but that does not make them sequels to it. Your original comment heavily implies that it is incorrect to say that they "sort of" branched off from Mario RPG, and so I can reasonably assume that you intend to claim that they *literally* branched off from Mario RPG, which is simply not the case.
Super Mario RPG also holds a very special place in my heart, as it was not only my first RPG game, it was the first video game I had ever played!
First video I’ve watched of you which I then followed up with your DK64 one. Learned a lot, and your humor is good too.
When I learned the timing for Psychopath as a kid, I would always always use it when I found a new enemy or boss. It was also one of the few SNES games I owned as a kid, so I replayed it a lot.
The lore master descends once more to gift us a new video, and I am grateful
this video rules I am sincerely impressed by the amount of digging you did to learn all this stuff. And I wholeheartedly agree about the Super Suit. I was only able to get it one time, on an emulator, using save states after every successful jump, and it took me HOURS.
I'm actually surprised at how many of these secrets I did not know about. Great video!!!
The fireworks making a different explosion at the credits depending on how many you bought is probably based on the end-of-level bonuses and toad houses from SMB3. A mushroom at 2 purchases, flower at 3 purchases, and star at 5 matches up exactly with how many lives you’d get if you matched mushrooms, flowers, and stars in Mario 3-2up, 3up, and 5up respectively. Matching at the end of levels even had the screen rise up to show a firework of whatever you matched.
When the first green square showed up on screen, I wasn't ready. When you said "I'll do it again", I managed to do it perfectly first try. Likely by complete chance, but I still cackled until my face turned red. I love cosmic humor. Also the Geno sprite with Peach's palette looks pretty cool. I could see it as a sort of Sheik situation to be honest.
where's the sonic 3 doilus video
I can’t wait to watch this video a total of 50 times over the course of this year
You know it’s a good day when cybershell uploads
@skydiamsteam6005
Жыл бұрын
Stop???
@natesingsotherthings7024
Жыл бұрын
@@skydiamsteam6005 stop what?
3:19 I wish more people did this, it's hilarious
That secret code is different in the English version but that same cutscene absolutely can be found. Don't remember the exact code but it's something similar
Cybershell’s voice acting is constantly improving, great job dude
I don't have recording equipment or really know how to set all that up (old man alert), but for the super jumps, for some reason the Spiny enemy and its variants always seemed really really hard to do it on. Strangely enough, I've found certain bosses actually seem easier to do it on, though that could just be me. Croco, Jinx, and Belome. Especially Belome, during his first fight. The game seems strangely forgiving on the timing with him. Also, during the jumps, watch Mario right when he lands on an enemy. He actually stops for just a split second before launching up off the screen again. If you get the feeling right, you can use that split second as a visual cue for when to hit the button. I recommend this: save the game before Belome's first fight (or rather, savestate at the beginning of the fight - old man alert again, lol) and turn the sound down on your monitor. Learn to use the visual cues for the jump, hitting the button right when Mario has come to a stop on top of Belome - not right when he lands, but a split second after - and don't blink! As you practice, you might even find the timing getting burned into your mind, so you start to _feel_ it. I hope this helps someone!
@Onigirli
11 ай бұрын
I'm not sure telling someone not to blink will be very helpful lol
@329link
8 ай бұрын
Very interesting to hear that you found some enemies easier. Maybe it has to do with their positions on the screen? I think that's the only thing that could change the timing.
I always assumed b'tub ring was short for bathtub ring, the vexing household cleanliness problem that used to be a bit more common. Its random use here might just be a whimsical example of the "___ ring" pattern, especially if it has to be a bit cleaner than love-love ring, and there's probably some heavy tub action in Marrymore, so why not? (And semi-related: no mention of Peach's XXX/Toadstool's ??? in region differences?)
@CenturyBlade
Жыл бұрын
B'tub Ring is short for bathtub ring, idk why Cyber missed that memo. Back in 1994 video game translation teams had to be very conservative about making references to "Love" in order to conform to the ESRB, so I guess someone in a writers room was like "Uhhh what do we do with this" and the first suggestion that came to someone's mind was "Bathtub! Because that's a thing couples do right, they... share a... bathtub?" and first dude's like FUCKIN GENIUS LET'S ROLL WITH IT. Strangely enough, the abbreviation "B'tub" seems completely unnecessary, since the fixed-width font of SMRPG supports 12 characters, exactly the proper amount to spell out Bathtub Ring. There are even plenty of other items in the game which use this fully, so it's probably just done to further obfuscate what this ring is really supposed to mean for that coveted E for Everyone rating.
@wesshiflet2214
Жыл бұрын
@@CenturyBladeis this actually confirmed or just headcanon
@CenturyBlade
Жыл бұрын
@@wesshiflet2214 I mean, the part about the writers room discussion was a joke, but the rest of it is true. TBH even today, nearly 20 years later, it’s still a constant struggle between video game localization teams and the ESRB. The Japanese get away with putting a lot more risqué stuff into their games than we get to see in the West.
@ObeseChess
Жыл бұрын
That is 100% a cock ring.
@stevendobbins2826
Жыл бұрын
@@CenturyBlade And conversely Western gems are often hamstrung by CERO over gore and violencer.
for some indescribable reason, ive recently been putting this specific video on loop whenever i go to sleep. idk why
Growing up with games having so much hidden and weird stuff and then 10 years later games turning into barren things devoid of anynything like that sure was something
I love this video, I can't believe the giant lizard is called Bowser, insane.
34:27 "couldnt figure out where to put it in" is such a poetic way to end the video. Cant wait to see you back in 3 months
@turdytootsan3258
Жыл бұрын
You did not watch the full video.
@spacebassist
Жыл бұрын
@@turdytootsan3258this guy is basically everywhere and leaves comments with the same "tone" or feel or whatever
@feIon
Жыл бұрын
@@spacebassistfarty poop
@spacebassist
Жыл бұрын
@@feIon doodoo feces
The background and star lock is all i didnt know! loved the video!
That 100 super jumps thing is righteous fury. Completely justified. Preach, brother. Also thanks for the neat trivia and stuff too, I guess.
I think the English translators had to translate the sprites without any context from the Japanese developers, which is why the "B[ath]tub Ring" is named that; it looks like a pool floatie. This could also be why Exor's mouth is called the "Neosquid" with no explaination. The sprite, when isolated from Exor's model, does kinda look like a squid
@alfo2804
Жыл бұрын
"B'tub Ring" is still a stupid name, though. "Pool Float" uses the same amount of characters and actually makes sense. Nobody uses an inflatable ring in the fuckkin bathtub.
@Absolute_LUNA-C
Жыл бұрын
I actually think it could be a really shitty attempt at writing out a heartbeat sound.
@wesshiflet2214
Жыл бұрын
I thought there were no sprites? The pictures are from the Japanese manual, not the game
@LonelySpaceDetective
Жыл бұрын
...Why would the name of the ring be translated based on its appearance, when _there's no equipment icons?_ I mean yes, renders exist in Japanese supplemental materials, but would the translators have had access to those?
@ExaltedUriel
Жыл бұрын
@@Absolute_LUNA-C Y'know what, I'd believe it. This game WAS translated by Ted Woolsey, the same man who used "Fungah" as an onomatopoeia for sneezing, lol
I never got the Super Suit either, but it's because jump 97 onward shrinks the window even further IIRC. 3-frame links aren't bad in fighters: I played Dan in SF4 and one of his most useful links was 3 frames. But tighter than that and I flounder, and for Super Jump, it was always at 97.
@serfraust
Жыл бұрын
Can confirm. During my attempts it was easy to get to right around 97 before I felt like I hit a softcap. At that point it's basically just pure luck whether or not you'll make the last 3 or 4.
@Helladamnleet
Жыл бұрын
Yeah the first 97 are easy once you get the rhythm down.
@TheMPERR
Жыл бұрын
lol 97 3 frames in a row are easy. you guys are the freaks he was talking about
@jordanphilipperris
11 ай бұрын
If you would like to see the 100 jumps performed, I just recently posted a vid on my home page where I did just that. I was not able to post the link here though as said comments kept getting deleted.
@OrbisAetherum
11 ай бұрын
@@TheMPERR You're not wrong. ;)
I did know the "Start Select L R" reset thing but that is because it was standard on most Squaresoft games.
That L + R + select + start to reset the game was actually pretty common amongst Super Nintendo games. I figured it out because one day I was button mashing out of frustration and the game restart. Pretty sure that was Secret of Mana.
i totally get what you mean when you have this totally autistic love for a game and you want to know every last thing about it. i am utterly obsessed with Custom Robo on the gamecube. every single time i've played it i read every single line of dialogue. i had 2 files at one point with every single robo part. i love the game so much i even bought the japanese version of it just to obsess over the subtle differences to the US version. for some reason this is the only game i act this way about tho idk why