Super Mario Maker 2 - This Level Gets Easier When You Die
Ойындар
Super Mario Maker 2 - Lv. 5→3→1 by ねぎちん
►Level ID: BJD-11G-LSF
►SUPER MARIO MAKER 2 - AMAZING LEVELS PLAYLIST: bit.ly/2SzbmvE
►Discord: / discord
►Twitter: / beardbaer
►Game Information:
▪ Title: Super Mario Maker 2
▪ Developer: Nintendo
▪ Publisher: Nintendo
▪ Platform: Switch
▪ Genre: Platform
▪ Playtime: 7+ hours (Story Mode)
#SuperMarioMaker2 #NintendoSwitch
Пікірлер: 515
Level ID: BJD-11G-LSF by ねぎちん
@jaydentt
4 жыл бұрын
First reply
@nerdbozo
4 жыл бұрын
bruh
@user-xq5xi3vw9v
4 жыл бұрын
ねぎちん
@bobbysauce1174
4 жыл бұрын
69th like
@breezy4kplays373
4 жыл бұрын
I’m a veteran creator looking for support on my levels please check them out and let me know what you think BXB-QN5-6HF
I like how if you get to level one, it stops you from going into the castle at the end
@Boooo
4 жыл бұрын
You can't get everything in life for free~
@nintySW
4 жыл бұрын
BooMan in death though.
@pedroivog.s.6870
4 жыл бұрын
You're not worthy
@milesprower6110
4 жыл бұрын
Wellp, in classic games, you never get a nice ending for completing it on easy~... Some you can't even play the last level~
@Nat_the_Chicken
4 жыл бұрын
Also the higher the level, the higher up you get to grab the flagpole
I like that the point of entry for the flagpole gets lower the easier it gets. A good touch.
@sammyarzola1208
4 жыл бұрын
And how you can enter the castle at the end in all of them except level 1
@TheUltimateRare
4 жыл бұрын
yup basically no free one up flag unless you are a "pro" and one shot the whole thing.
@SnackGuy2Star
4 жыл бұрын
And coin
@animarthur5297
4 жыл бұрын
The level is like "Hey,you failed so many times i made the game easier for ya.Congratulations on sucking!"
For everyone saying this is from Ceave gaming, no it isn’t. This level makes use of the fact that you don’t regain power ups after dying, no key coins used.
@ddee_ssbu
4 жыл бұрын
True
@spike333s3
4 жыл бұрын
If only this level release earlier, before Ceave's video...
@mason3588
4 жыл бұрын
I don’t get it
@oddowl9878
4 жыл бұрын
Derek Games in the beginning of the level you get some mushrooms and a checkpoint. The mushrooms activate some contraption that makes you go left. If you die you respawn without mushroom and go right. For the third one it uses an offscreen thwomp I think. And Spike33s, this level was made before Ceave’s video, this video was posted after. But it also had to be recorded and made and the level had to reach popular first, which can’t happen in such a short time window.
@rynew
4 жыл бұрын
Um 😐.Did he say you can’t use his stuff your levels anyway? No
Me: still dying Creator: *GIVES FREE WIN*
@jennyfisher3765
4 жыл бұрын
*dies anyway*
@ImJustJAG
4 жыл бұрын
Noice
@puffingamer9870
4 жыл бұрын
Is that a mo’ fuckin’ JoJo reference? Cuz all characters there get free wins or die
@flainfan
4 жыл бұрын
Level 0
@nawshinahmed5698
4 жыл бұрын
@@ImJustJAG djtkfjt check hfbd gbdh☹️
This level was so easy, I finished it in only 4 attempts...
@grape_protogen
4 жыл бұрын
w a i t a m i n u t e
@ryurai7772
4 жыл бұрын
...
@TheQweshion
4 жыл бұрын
Same, except I just restarted the whole thing instead of making it easier for me
@andresmetalowl1151
4 жыл бұрын
@@TheQweshion u bad
@once5400
4 жыл бұрын
@@TheQweshion good idea
I got a Jumanji advertisement and heard, "the game is way harder this time!" Funny, this level gets easier
@urielc918
4 жыл бұрын
How ironic
@c0ppets_
4 жыл бұрын
R/thathappened
@Guyacrossthestreet
4 жыл бұрын
Slugger Sonic you don’t have to put reddit up everywhere
@ThisFireIs0utOfControl
4 жыл бұрын
@@c0ppets_ mmmm...reddit moment...hAaAaAaAaAaAaA
Level 5: Ultra-Violence Level 3: Hurt me Plenty Level 1: I'm too young to die
@paulobarata5407
4 жыл бұрын
Doom
@los-lobos
4 жыл бұрын
Nah it’s probably lvl 1 crook
@tboch1pzy744
4 жыл бұрын
Doom
@dsjgfxxkhrx4050
3 жыл бұрын
ultra violence is a trails reference 😏😏
@Determination709
4 күн бұрын
@@dsjgfxxkhrx4050no. ITS A MOTHER MULP-ING GD REFERENCE
"Did you beat the level?" "Yes." "At what cost?" "Lv 1."
So we have Normal, Easy, and Literal Baby difficulties.
@kristofladanyi3671
4 жыл бұрын
No. Hard -> Normal -> Easy
@lobsylobs
4 жыл бұрын
Kristóf Ladányi but hard doesn't look that hard
@ryan_lmao
4 жыл бұрын
Em's Thingies! no but if the creator made a more complex level, you 100% could
@kittydiamond6343
4 жыл бұрын
Easy Very easy Very Very easy
@Gamesmarts194
4 жыл бұрын
Em's Thingies! I dunno; hard looks kinda difficult to me
Luigi Assist Mode: Who are you? This Level: I'm you, but cooler!
@mclolflick4566
4 жыл бұрын
Level: I’m you but better
@rehehehehehe4525
4 жыл бұрын
*the cooler luigi**
4:35 jumps went with the music.
@DTorto
4 жыл бұрын
Meh... Kinda off tbh
@Tokmurok
4 жыл бұрын
Not really. Missed one beat.
(Presses 'Start Over' on Endless). Creator: (Surprised Pikachu face).
@khaki32
4 жыл бұрын
That doesn’t work because then you don’t restart from the checkpoint
@LustNoel
4 жыл бұрын
Simon woosh
@lizardude9114
4 жыл бұрын
LustNoel r/im14andthisiswoooosh
@khaki32
4 жыл бұрын
@LustNoel No, this isn’t a woooosh. You probably don’t even use reddit, so please; shut the fuck up.
@Gamesmarts194
4 жыл бұрын
But then you don’t die. Checkmate buddy.
This is known in the game development industry as Dynamic Difficulty Adjustment. The Crash Bandicoot series is probably one of the best examples. If you die too many times, you start respawning with an Aku Aku Mask, and eventually certain boxes turn into Checkpoints.
@armandomoncada9551
4 жыл бұрын
So it wasn't a glitch... I feel like a really bad player now T_T
@DrRank
4 жыл бұрын
In fairness, Crash 1's levels were not designed in fairness.
@adwaawddw4730
4 жыл бұрын
okaaaaay, cheers mate.
@hgcgggfdftaa3539
3 жыл бұрын
The level is easy @@DrRank wins only 9 deaths
@jianalexander1359
Жыл бұрын
In Resident Evil 4,The Difficulty of the enemies goes lower the more you die and vice versa.
How does it work? It's actually superisingly simple
@drewanderson7203
4 жыл бұрын
Ceave
@TheY2AProblem
4 жыл бұрын
HOO-RAY!
@chocolateex1907
4 жыл бұрын
But first we need to talk about parallel universes.
@robuxyyyyyyyyyy4708
4 жыл бұрын
It's not from Ceave
@lordofchickenz6392
4 жыл бұрын
@Jordan Hope its a different contraption u don't even see a redcoin once
Imagine reverse variety, level gets herder with every fail. Just like boss leveling up on killing you. All to the point of impossibility.
@atwoodings
4 жыл бұрын
ok but there's still the start over button
@user-dp5be9gt5e
4 жыл бұрын
@@atwoodings And you lose vital checkpoint.
@burcolclone8322
4 жыл бұрын
I'd love to see a level like that
@absolutelyshmooie7086
4 жыл бұрын
This comment: I am... inevitable start over button: and I am iron man
@gabriellaedwards9yearoldwi255
4 жыл бұрын
H e r d e r
Level 1 really holds your hand
@weedleisopcute3626
4 жыл бұрын
Phoenix Whiler That’s the point
I need to know how people made levels like these; with every death comes progression.
@GoniMineCraft
4 жыл бұрын
It's actually surprisingly simple On/off blocks reset when you die
@oddowl9878
4 жыл бұрын
Goni. Mine.Craft more like your power ups reset when you die. They start at on and if you die they start at on. But your power ups get reset, which activates a small contraption.
@Keepup715
4 жыл бұрын
I think this lvl uses progressive powerups on the first try you have a mushroom so the power is fire flower and doesn't move. try 2 ur small so it turns into a mushroom which activates an on/off block. try 3 you got a checkpoint last time so it spawns you there
@hpenney2
4 жыл бұрын
level 5 > 3 happens because of on/off blocks resetting whenever the player dies, 3 > 1 happens because there are 2 progressive power ups on in a contraption that you can see after you die. when you’re on level 5, you’re forced to have a mushroom, therefore the contraption has fire flowers instead of mushrooms. when you’re on level 3, the on/off blocks are blue, blocking the contraption. when you get to level 3 though, you’re given a checkpoint at the pipe, so when you die, the on/off blocks remain red and the progressive power ups are mushrooms.
@spikesagal
4 жыл бұрын
John Rhody yesbut… how does a 🍄 activate an on/off block?
The level: live Players that like easy things: why won’t you die!
The level creator is a genius
Boss Is Literally Just A Goomba
@superluigiretro
3 жыл бұрын
It's the hardest boss
@terra-xanz
Жыл бұрын
@@superluigiretro lol
The sequel to Luigi's Story Mode assist parts whenever he loses faith in you after only like 2 deaths
@stanloonaforeternallife
4 жыл бұрын
Your profile pics are always creeping me out like a lot
@yellowemoji8563
4 жыл бұрын
even here??? you are good at follow me
@joj8239
4 жыл бұрын
Christopher Moon It. Should. NOT
This gives me a great idea on game design Lets be honest lot of people cant beat the first try Changing difficulty dynamically is a great idea Heck take it in reverse making it harder on each clear
@steirqwe7956
4 жыл бұрын
You basically invented demon souls.
The mario version of a game asking if you want to switch to an easier game mode
What a cool and inventive level! Major props to the creator.
Imagine the person who dies in the easiest way at this level
I like how if you complete no. 5, you get the top of the flagpole, on 3 you get the middle, and on 1 you can only get the bottom
So we go from hard mode, to easy, to fetus mode.
@greyg7277
4 жыл бұрын
I think you mean easy easier fetus
DGR would still fail this level
@Nat_the_Chicken
4 жыл бұрын
Wow you're vicious
@Nat_the_Chicken
4 жыл бұрын
@@elliotthill7008 I get what you meant, that would be pretty funny. (Record a video of intentionally dying with level 1 difficulty, and then edit in a DGR face-cam from a troll level, right when he dies.)
@bonkas6
4 жыл бұрын
Dgr would die to a hidden troll.
Wow. That's a creative idea with brilliant execution!
The guys who designed this level really considered how to compensate!
Level: **thinks a single Goomba is super hard** Me: CACGACGCFYISU
This would be considered a god given gift to those taking the endless challenge
0:17 2:17 4:10 Start= Health 1= Safety floors 2= Safety floors, ceilings, Piranha w/fire 3= Hammer Bros. 4= Thwomps 5= Conveyor belts, height of wall Boss= Stairs, springs, ceilings, enemies, spikes Reward= Big coins
Spawn switching and loading is so useful!
This is a really cool concept!!
We finally made it beyond the death barrier. We can finally store informations over death
I love that you need to born without hands to lose in every single difficultie, is a nice touch.
Hey I thought Ceave said you could only store ONE BIT of information through death. How did this person manage to store more? *Well, it's actually surprisingly.............. simple*
@alwaysdogoodpeople7030
4 жыл бұрын
Bro I'm here when u posted it just 10 seconds ago ;-;
@hiiistrex2838
4 жыл бұрын
@@alwaysdogoodpeople7030 Good job
@hiiistrex2838
4 жыл бұрын
Oh btw I noticed that there aren't actually any pink coins, meaning something completely different must have been used
@13KuriMaster
4 жыл бұрын
Yeah, the thing that changed is Mario's state.... first go around, it is impossible for Mario to be in his mini form while in the upside down tunnel.... so if you die and get sent back to that checkpoint, your'll be small and a checker for Mario's state of power will go off to set off an On-off block. Then you are sent to another checkpoint... so if you die again, you get sent to that second checkpoint, and a different check will go off due to you getting loaded there instead, activating a P-switch.
@7uyh779
4 жыл бұрын
Ho-RAY!!
Dynamic Difficulty Adjustment
This is such a cool idea! I love it!
The stuff these guys come up with is simply amazing!!! 👏👏👏
Here we have this level, full of smart contraptions, and me, who can’t understand simple contraptions, and only an anti-dash detector.
I love the on-off blocks used to measure deaths and, say, when you are at difficulty 3, the Hammer Bro. is spawn-blocked by the off blocks and 1 thwomp is blocked by the off blocks as well.
It’s actually genius, how if you are struggling with a level, you get help. Kind of like the luigi guide in Super Mario Bros. WII.
@Arslan35
4 жыл бұрын
Or Luigi Assist
so imaginative!! I hope I can get a switch one day.
For LVLs 3 and 1, can't you just flatten the enemies?
@mr.sniffly5297
4 жыл бұрын
Yeah it’s meant to make it easier
Neat idea using some clever spawn blocking and other shenanigans, I wonder how many different ways this could be implemented
I hope the creator has a video showing his contraption so people could use it or improve it to make even crazier levels. I understand the basics of the contraption, but would like to see how they set it up
i love the idea with this level, very cool :D
Normal levels: “shows game over screen after defeted” This level: “the game over screen is progress”
amazing concept!
Amazing concept!
This is creative! I wish he added more, like when u still die at lvl 1, it gives u shortcut directly to the finish pole lol
@me30000
4 жыл бұрын
A. Bramantyo check out Ceave Gaming’s video, it explains how this works. This isn’t possible, sadly
@drifki3471
4 жыл бұрын
@@me30000 but isnt it possible to have a upside down checkpoint between grounds. So that when you die you begin at the opposite side
@mostdefinitelynotaguineapi7566
4 жыл бұрын
@@me30000 This uses a different method. You don't regain power ups after respawning at a checkpoint. The level uses power up detection contraptions to change the state of on off blocks the first time you die and trigger p switches permanently the second time. The rest of the level uses spawn blocking to make objects appear or disappear.
@enochliu8316
4 жыл бұрын
@@me30000 no red coins in the level
Great level idea!
What a nice level !
That's a really neat idea!
Que creatividad y paciencia para hacer todo eso :0
I swear, FreelanceAstronaut is the best corrupter. Everything he corrupts is frickin hilarious
ねぎちんさん見たことあるサンディが隠れるヤツだったはず
I watched a quarter of the video until I realized I had already played this level...
Me thinking: this is a good level I should try it sometimes. Also me nervously thinking: Omg you can read my thoughts?
5: Hard 3: Easy 1: Super Noob Mode
So, no one is gonna complain how this is practically Luigi Assist Mode in a Nutshell?
@thatonecaryouwant
4 жыл бұрын
I never thought of it that way.
@captaintoad5539
4 жыл бұрын
Luigi basically completes the whole level for you
How do you find these crazy levels?
Well this interests me yes indeed.
I DISCOVERED SOMETHING! This is minor, but if you put wings on bowser Jr., he now throws shells! Bowser Jr. throws it on the once it’s been stomped on 2 times. He does it when he’s not in the clown car now
@GobouLePoissonBoue
4 жыл бұрын
Lemme try
very impressive!
This is very impresive
I haven't watched the Ceave video yet about tracking the death count, but I guess this answers my question.
@RainbowDashShadesOfApproval
4 жыл бұрын
Actually it doesn't. You need red coins for the method Ceave explained.
@garrettwade1294
4 жыл бұрын
Yeah, no this is a different way of doing it.
I get this, except for how the big Thwomp goes sideways in level 1. :O
Damn, this is really cool!
That's neat.
Lv 5 : Normal Lv 3 : Don't hurt me Lv 1 : Can I play, daddy?
@paulobarata5407
4 жыл бұрын
Wolfenstein 3D
Luigi's assist mode in a nutshell)))
I guess the death barrier has now 2 ways of passing information beyond it not just one. It's actually pretty amazing, and honestly a lot more simple than the Red coin cleave showed in his video since this as far as I can tell doesn't require super globally loading any one way doors.
That's actually really cool
I want to see another level why this concept is realy good
This is an amazing and very creative idea, however, the hard one isn't actually hard and the easy is actually too easy lol I hope the creator do a remake of this.
OMG that is literally the coolest level ever!
The level has 2 different endings. If you complete the level in difficulty 3 and 5 you will get access to the castle in the end of the game. However, difficulty 1 will block out the entrance to the castle preventing you from reaching the next level as to because the game thinks your too "In experienced" for the next level.
whoever made that is epic
Bro the guy who made this level is literally a genius
The deaths are the people who took no chances and went ez way.
Great. Somebody recreated the Invincibility Leaf in a way. Now I feel insulted.
Omg this is adorable
I made level with a similar concept a few months ago, but it plays out very different and uses a less complicated way of altering the level when you die. It's a boss level where the first one is the craziest but you get the most powerups, but if you die you go to a less difficult boss with less powerups, and then if you die again you get a super easy boss. WRN-Q2Y-6VF. I really like the level this person made though, super awesome and creative 👍
5:01 lol
After Ceave Gaming’s vid, I know how this works, but still, it’s an awesome concept
@majkgmajkg2613
4 жыл бұрын
+1 :D
*Death is Key*
Go Go Go
Impressive!
*Peace and Tranquility enabled!*
The intelligence behind some of these levels.....4YMM would be impressed.
Good Level :)
Pretty much starting with annihilate to final boss to till it’s over from jsab I guess
So interesting :)
This level is Amazing
Dashie would love this levels design. Tweet this level to him, fans!
@evetheeevee2977
4 жыл бұрын
Ceave too
This is like one of the Kirby games.