Subsurface Scattering: What is and How to Use in Blender
Фильм және анимация
Key VFX concepts for non-experts.
Subsurface scattering (SSS) is a mechanism of light transport in which light penetrates the surface of a translucent object, interacts with the material internally, and then exits from a different location.
It's crucial in 3D modeling for rendering materials like skin, wax, marble, or any other substance where light must scatter beneath the surface to achieve realistic appearances.
This effect gives a softer and more natural look to the surface, particularly noticeable in the way light diffuses through materials.
Пікірлер: 9
Thanks !
This is what I needed to know cause most tutorials for this are pre-blender 4
this is so helpful
Really cool tutorial, thank you!
@unrealab
2 ай бұрын
Glad it helped!
thank for video is nice very good i like
@unrealab
2 ай бұрын
Thanks for liking!
they've just make it complex for me. How the fck am I gonna supposed to change a little bit my skin texture transferred from the substance painter with that weird settings, they don't even work somehow
@ruchitlajo5808
Күн бұрын
Did you figure it out ?