Subsurface Scattering: What is and How to Use in Blender

Фильм және анимация

Key VFX concepts for non-experts.
Subsurface scattering (SSS) is a mechanism of light transport in which light penetrates the surface of a translucent object, interacts with the material internally, and then exits from a different location.
It's crucial in 3D modeling for rendering materials like skin, wax, marble, or any other substance where light must scatter beneath the surface to achieve realistic appearances.
This effect gives a softer and more natural look to the surface, particularly noticeable in the way light diffuses through materials.

Пікірлер: 9

  • 23 күн бұрын

    Thanks !

  • @J3ss4u
    @J3ss4u20 күн бұрын

    This is what I needed to know cause most tutorials for this are pre-blender 4

  • @nandoxu
    @nandoxuАй бұрын

    this is so helpful

  • @awesomewinter3103
    @awesomewinter31032 ай бұрын

    Really cool tutorial, thank you!

  • @unrealab

    @unrealab

    2 ай бұрын

    Glad it helped!

  • @estrelladeaurora6065
    @estrelladeaurora60652 ай бұрын

    thank for video is nice very good i like

  • @unrealab

    @unrealab

    2 ай бұрын

    Thanks for liking!

  • @kedigiller111
    @kedigiller1112 ай бұрын

    they've just make it complex for me. How the fck am I gonna supposed to change a little bit my skin texture transferred from the substance painter with that weird settings, they don't even work somehow

  • @ruchitlajo5808

    @ruchitlajo5808

    Күн бұрын

    Did you figure it out ?

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