Substance Painter Tutorial: Texture Your 3D Models Like a Pro with Anchor Points

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Пікірлер: 31

  • @robierob_5932
    @robierob_5932 Жыл бұрын

    00:30 Instead of turning all the channels off one by one, you can alt click on height to only select that one

  • @AbeLeal3D

    @AbeLeal3D

    Жыл бұрын

    Dude you have just improved my workflow by a lot! Thanks for the tip! Been using substance for 8 years and didn't know this 😅

  • @willssilva

    @willssilva

    2 ай бұрын

    I have discovered this because of i used to work on PS for long time, but i didn´t know thats actually works on substance.

  • @gelain
    @gelain Жыл бұрын

    great great video !! thanks once again mr abe!

  • @Christopher-fd1zw
    @Christopher-fd1zw Жыл бұрын

    It's very helpful bro post at perfect time..

  • @theunkownlot
    @theunkownlot Жыл бұрын

    Absolutely great video. I like the way you explain stuff, thank you for posting

  • @AbeLeal3D

    @AbeLeal3D

    Жыл бұрын

    My pleasure! Any other topic you would like me to cover?

  • @mech_Denis
    @mech_Denis Жыл бұрын

    Yes, the anchor point is power!

  • @AbeLeal3D

    @AbeLeal3D

    Жыл бұрын

    yeah!

  • @Powerofpixel01
    @Powerofpixel019 ай бұрын

    one of the great video

  • @AbeLeal3D

    @AbeLeal3D

    9 ай бұрын

    Glad you enjoyed it

  • @parsazamani5956
    @parsazamani595629 күн бұрын

    Thanks its a really helpful video, i really liked that you teach it really fast and to the point

  • @nickbortone3D
    @nickbortone3DАй бұрын

    damn good stuff!

  • @xd1845
    @xd1845 Жыл бұрын

    1:46 RIP Dog

  • @AbeLeal3D

    @AbeLeal3D

    Жыл бұрын

    Hahahah no of course not just took him out 😅

  • @meta3dstudio181
    @meta3dstudio181 Жыл бұрын

    ❤❤❤

  • @MajorEazy1996
    @MajorEazy1996 Жыл бұрын

    Hi abe on the portfolio review i had a few pokeballs would they be much more worth while to have a simple object like a pokeball but textured well in substance painter?

  • @AbeLeal3D

    @AbeLeal3D

    Жыл бұрын

    Good question I usually do not recommend simple objects but if you can do an amazing modelling and textures it can definitely be worth including

  • @shubhamfartade7105
    @shubhamfartade71053 ай бұрын

    COOL

  • @AbeLeal3D

    @AbeLeal3D

    3 ай бұрын

    thank you!

  • @endizero
    @endizero8 ай бұрын

    can we use that method to make skin detail?

  • @AbeLeal3D

    @AbeLeal3D

    8 ай бұрын

    Yes of course!

  • @endizero

    @endizero

    8 ай бұрын

    ohh! yeay.

  • @balajiswastika6448
    @balajiswastika6448 Жыл бұрын

    Blender file export in 3Ds max the material quality was done not good. My work is hard surfaceing modelling . For example I give silver colour material making in a blender .but I export into 3DS Max only material colour objects only when I see it. The blender result does not match it.the silver colour reflection specular and does not show it .please help me out with this problem I know you have busy time so please help me

  • @AbeLeal3D

    @AbeLeal3D

    Жыл бұрын

    you will need to create new materials inside of 3dsmax since the shaders are not compatible.

  • @FullCaber
    @FullCaber3 ай бұрын

    i dont see the link to the alpha brushes :(

  • @AbeLeal3D

    @AbeLeal3D

    2 ай бұрын

    Available in our discord community, official links, google drive

  • @tshahrom

    @tshahrom

    2 ай бұрын

    @@AbeLeal3D nothing is there i checked 5 times

  • @NikkiVroomway
    @NikkiVroomway7 ай бұрын

    How bout that alpha texture link? :D

  • @AbeLeal3D

    @AbeLeal3D

    7 ай бұрын

    Should be in our resources folder in the discord!

  • @phoenix2gaming346
    @phoenix2gaming3462 ай бұрын

    lol dog rip

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