Street Fighter EX Plus [Arcade] - Evil Ryu
This is a playthrough using Evil Ryu in the Arcade game Street Fighter EX Plus. Read on below for more information...
Evil Ryu is a hidden playable character in the game.
===== HOW TO SELECT EVIL RYU =====
On the character select screen, highlight Ryu, press START once, and then press LP + MK + HP or LK + MP + HK
If you've done it correctly, Evil Ryu will be selected. (the first set of buttons selects him in the default costume/colour; and the second set of buttons selects him in the second costume/colour)
===== ABOUT EVIL RYU =====
This is basically an alternative version of Ryu who is more Akuma-like. As well as having all of regular Ryu's moves, he gains Akuma's Hurricane Kick style, Teleport, Super Dragon Punch and the Raging Demon. A lot like Evil Ryu in SFA2.
===== GAMEPLAY =====
I think he is one of the best shotos in the game. As well as having most of Akuma's super moves, he also retains his Super Hurricane Kick, which provides an extra dimension to his super combo cancelling.
===== ADDITIONAL INFORMATION =====
---- He is also known as Satsui no Hadou ni Mezameta Ryu.
---- He does not appear as a CPU opponent in the game.
===== ABOUT ARCADE SFEX PLUS =====
This is basically the "Champion Edition" of the original SFEX... the most significant additions are that M.Bison and Garuda have been made playable characters, and four new hidden characters are added to the roster. Akuma and the four previous time-release characters are immediately available this time and are no longer hidden characters, with the latter four being able to appear as regular CPU opponents. Other changes include recolored stage backgrounds and gameplay balance changes.
Пікірлер: 9
Nice gameplay!
Street Fighter EX Plus [Arcade] - Evil Ryu Ps4pro藍色主機版本 The - Blue&Red -
Oh god. 1:44. How many times have you played this to know you had freebie time to whiff demo normals. 2:55 predictive light shoryuken. So you haven't played to the point the impulse or instinct is in check. 3:43 ah yes. The ol' "you should be dead" raw super not used but for variety in their cpu face finish. Classic. 5:05 Whoa calm down. On a side note, bet you enjoyed the last juggle set of that uppercut. I prefer it over the one that bounces them away too fast. 5:30 that lasted. 5:47 wakeup shoryu eh. Looked psychic . . . . but I know better. The falling green leaves are a nice touch. Unusual for green leaves to fall. Neat effect over the sakura blossoms. 6:28 I found greatly disturbing how you were able to wait correctly. 6:42. Finally. 7:54 . . . . . . well I guess I'll just delete everything I typed so far. Random trivia. In Street Fighter Alpha Hyper (on the Alpha Anthology) you can play Alpha characters as if they were from SFII. That means the single spd with jab spd range that cannot whiff. 8:55 funny. It wasn't until SFV I bothered to develop muscle memory for anti-air dragon punches. I just left the shotos dish at a point I didn't learn to eat it properly. 9:29 that's odd. Like you thought of a better way to hurt him. 9:44 yep, and you caught yourself from juggling him like an immature person. You still pulled the punch though. It's on tape. You can't deny it now. 10:17 I sense you want to throw him back. 11:02 what the hell was that. 11:12 juicy jump in comboo. Or good chews if we're talking about food. (Don't let them win perfect). Nice after thought with the hoppy kick no one likes to use for fear of getting thrown right after ;p 12:48 cow crap. 15:03 I just know you're thinking about how to end him. Obviously comfortable exploiting the ai to relax. End super for good measure. Nicely done.
@dave9020
4 жыл бұрын
I... think you overanalyzed a bit too much.
@Toomnyusernae
4 жыл бұрын
@@dave9020You sure did ;p
ハッ!! ハッ!! あの頃は、ハッ 和田アキ子さん(笑)か(笑)
Please tell me how to extract it B Ryu
Each time I've tried to press start it exit the game
You need more práctice and training i think