Stationaries clearing simulator | FC_b12 40/60 3/3 Salvage | Gunner PoV
Ойындар
Well, we did it. The hardest part of this mission type is not uplink or fuel cells - it's stationary difficulty & nitra management. Our team got blessed with this seed with only 48 statics (in our failed attempts we were getting around 100 static units) I lost track of how many attempts we spent on this mission type but this number exceeds 60. If we want consistent salvages we need @pH-JPEG to nerf stationary count or reduce resupply cost specifically for salvage.
Mods: VEA, MEA, MEV, Beer mugs, Pettable dwarfs
Shout out to my team: Cez (Driller), @vonacht (Engineer), @zgxmax (Scout) and @poisONdrg1 (Gunner).
0:00 - builds & difficulty shown
0:50 - breaching the room
15:44 - uplink
19:52 - fuel cells
21:37 - 1.5mins of hell
23:40 - end screen
#deeprockgalatic
Пікірлер: 7
I think it should be forbidden by international law to turn of animations like u did 😅
how does your no particles mod work still because every time i try to load it up it just doesn't work.
@poisONdrg1
21 күн бұрын
Hmmm, i use this mod since it's release & don't have any issues with it in season 5. I'll ask people that also use this mod if they have any troubles. I'm gonna reply you once more when i get the info.
@dougalmcconnell
21 күн бұрын
@@poisONdrg1 haha so i actually figured out the problem , its because i had the setting that auto turned off outdated mods. Sorry for the bother tho great content nonetheless
What mod do you use for the minigun sound?
@poisONdrg1
19 күн бұрын
mod.io/g/drg/m/azusas-weapon-sound-pack
@franciscoothonielaraujorib7543
14 күн бұрын
@@poisONdrg1 Ty sm!