[Starfield] Outpost Guide 4.0: How To Connect and Organize Perfect Outposts

Ойындар

Starfield Outposts can be chaotic, but they don't have to be. Watch this video to learn a myriad of gaming tricks to elevate your Starfield Outpost experience. I've left no stone unturned in my quest to provide you with the most comprehensive and innovative strategies out there. Step by Step Guide on the full Starfield Outpost design. Get ready for an epic journey through the Starfield universe as we share tips, tricks, and strategies for dominating the game. Whether you're a seasoned player or just starting out, our guide covers everything you need to know about Starfield Outpost.
Outpost Design
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Outpost SHEET LINK - docs.google.com/spreadsheets/...
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PC & Recording Setup
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00:00 Introduction
00:29 Tips and Tricks
01:55 Finding The Perfect Base Location
04:12 Placing Extractors
06:07 Robots
07:05 Storage and Connectors
12:14 Cargo Links - Linking Outposts
17:22 Trouble Shooting Connecter Issues
22:48 Conclusion

Пікірлер: 310

  • @sleepydee1745
    @sleepydee174510 ай бұрын

    tip for when you’re searching for two biomes on a planet. when you land before you exit the ship or pilot seat and you’re at the “exit, take off, leave seat” screen go into photo mode and you’ll be able to look around the area with the higher camera view and find the different biome if you’re close, if not then take off and land somewhere else and look around.

  • @robertoblarasin1846

    @robertoblarasin1846

    10 ай бұрын

    Great tip! Thanks

  • @matthewfraser3826

    @matthewfraser3826

    10 ай бұрын

    When you choose a landing spot I’m pretty sure it tells you what the biome is.

  • @sleepydee1745

    @sleepydee1745

    10 ай бұрын

    @@matthewfraser3826 if you’re only trying to build in one biome that works too. But i like having an outposts in the middle divider for two different biomes allowing for more resources to be mined

  • @frontstreetdon6398

    @frontstreetdon6398

    9 ай бұрын

    @@sleepydee1745 gonna try this right now man thanks for the info ! Been getting the hang of mining and connecting outposts after 100hrs of messing around lol.

  • @BrentLeVasseur
    @BrentLeVasseur10 ай бұрын

    Also pro-tip: If you are mining on a planet where you get raided by animals or bounty hunters/pirates, you can build an impenetrable wall around your base using raised storage containers, which have no limit. When you build up a stack and delete the ones below the top box, it fills in with cement foundation which becomes your wall.

  • @dumbgames4933

    @dumbgames4933

    10 ай бұрын

    Fantastic tip, thanks!

  • @wakko18

    @wakko18

    10 ай бұрын

    Sounds like titans wall 😂

  • @SARDOG

    @SARDOG

    10 ай бұрын

    DUUUUUUUUUDE!!!! TY

  • @Dmart42

    @Dmart42

    9 ай бұрын

    Fkkk I love you bros no homo thanks for the tip I will build the very walls of Isengard lol

  • @BrentLeVasseur

    @BrentLeVasseur

    9 ай бұрын

    @@Dmart42 Ha! You made me laugh, cheers!

  • @TacticatGaming
    @TacticatGaming10 ай бұрын

    This world is full of differences, opinions and challenges. Please ignore the negativity other KZreadrs are directing at me. We’re here to have fun. We’re here to play Starfield. I’m going to continue to be kind, thoughtful, and energetic about life no matter what negativity is baselessly directed at me. At the end of the day, we’re all just a bunch of dudes having a good time.

  • @eddiebuster-od8zd

    @eddiebuster-od8zd

    10 ай бұрын

    aggreed

  • @shock729

    @shock729

    10 ай бұрын

    People mad on the internet is wild to me sometimes. But what said is the most genuine thing iv heard today and you're real for that keep ur head up big man

  • @mrdowning89

    @mrdowning89

    10 ай бұрын

    You could cure cancer and people would still complain that your putting doctors out of a job… Haters gunna hate. Stay positive bro! 👍

  • @TacticatGaming
    @TacticatGaming10 ай бұрын

    If you enjoy the videos please hit the like button! This helps with the KZread Algorithm. I encourage you to watch the whole thing as a lot of information and ideas are covered. Thank you for watching!

  • @jimbeaux89
    @jimbeaux8910 ай бұрын

    Dude this is incredibly helpful! I have about 80 hours into starfield, but haven’t messed with outposts much because of how intimidating it is. Thanks a ton man, I can truly tell that you put incredible effort and incredible amount of time into this guide. This is my first video of yours, but you’ve got yourself a sub in me. Love from Ohio!

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Appreciate it and glad this helped!

  • @zach240

    @zach240

    10 ай бұрын

    Simple start. Beacon, extractors, solar panels, storage containers, transfer container, landing pad. Connect the extractor to the storage then to the transfer container.

  • @jimbeaux89

    @jimbeaux89

    10 ай бұрын

    @@zach240 I will do just that. Thanks man Sweet name btw. Especially since it’s Zach with an H

  • @falcore4782
    @falcore478210 ай бұрын

    What I would love to see is an additional console that you can build at your outpost that not only shows a galactic view of shipping lanes but allows modifications without having to travel.

  • @adpace
    @adpace10 ай бұрын

    Thank you for making a guide like this. I'm so tired of every guide being the basics for beginners. One suggestion...rather than wire the stacks of boxes together, take the one that you feed from the extractors, place it 30 feet behind the stack of boxes, then wire it to each individual box. This makes it so much easier to see which boxes are wired and which aren't. It also allows you connect/disconnect individual boxes easily.

  • @steveminla

    @steveminla

    10 ай бұрын

    I just noticed not to long ago that the "linked" storage containers that are connected together have no color shade. And the storage containers that are not connected have a blue color to them (to identify they aren't linked and that you can link to those).

  • @mammoth505
    @mammoth50510 ай бұрын

    I love some of these suggestions. You have put some significant effort into gathering these ideas. Thank you, bruh.

  • @jaywall4591
    @jaywall459110 ай бұрын

    Cargo links are not based on UT, they are based on in-game time. You're best off setting it all up and going off to quest for half an hour to an hour. This will ensure your operation is well underway.

  • @BREAKocean

    @BREAKocean

    10 ай бұрын

    What's UT mean

  • @jaywall4591

    @jaywall4591

    10 ай бұрын

    @BREAKocean Universal Time. Time elapses differently across each system, dependent upon the planetary body's relative position to it's Sun, etc. The game converts this back. It's like time zones in space. Resting for an hour on Venus is like resting 243 Earth hours (the game does it at a 1:100 basis though but that's still muchos mineralos)

  • @timfederwitz

    @timfederwitz

    10 ай бұрын

    Was going to suggest this myself. I sure wish cargo links also followed the UT guidelines. Frustrating that it doesn't. However, as @TactiCat mentions, you can fast travel to an outpost for quicker retrieval. In that way, you can create much larger storage at those outposts to accumulate via UT, so when you go there, you can grab a massive quantity quickly.

  • @rycarr
    @rycarr10 ай бұрын

    If you're crafting in an outpost it automatically can pull from all storage chests at that outpost. No need to manually grab materials unless you're gearing up for massive crafting sessions that need more than all your storage can hold at once.

  • @kittenmasaki

    @kittenmasaki

    10 ай бұрын

    This is the best reason to have a home base outpost. If you skip cargo links and other stuff, at least having a place you can build containers and store it all is great. Let's you reduce the mass on your ship

  • @thrawn82

    @thrawn82

    10 ай бұрын

    I know it pulls from storage buildings, but i think it doesn't pull from the boxes and chests for crafting.

  • @ArschvomDienst

    @ArschvomDienst

    10 ай бұрын

    @@thrawn82 Correct. Weapons/packs/spacesuits you have in those chests/display cases are not available for modifying in the crafting bench either. If you have those in your ships inventory they are. Meaning those are 100% separated from the "shared inventory" outpost building and crafting use.

  • @seanunderscorepry
    @seanunderscorepry10 ай бұрын

    Thanks so much for putting in the hard work to cover this subject ! I hope the algorithm rewards you!

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Unfortunately I took so long with this the topic has been covered by others. I haven’t watched any of the other videos but I don’t think they go into the details I do and provide working solutions for bugs.

  • @Maraxik

    @Maraxik

    10 ай бұрын

    I subbed for Zorak the posterchild of a bad bug lol

  • @mattreed9513
    @mattreed951310 ай бұрын

    Another tip: if you are going to take resources from transfer stations, you can do it from your ship’s cargo hold. You just have exit and enter it’s menu to refresh its inventory. In case anyone is too lazy to exit their ship like me

  • @davidm6027
    @davidm60272 ай бұрын

    Thank you very much for this guide. It has made this confusing issue make a lot more sense and it has been very helpful in recognizing some of the mistakes I made. I really appreciate you explaining everything as well as your suggestions.

  • @muldersxfiles
    @muldersxfiles6 ай бұрын

    I have found that creating links between points of shipment tend to get bugged when you make connections while an outpost is in the process of manufacturing. The way to avoid this is before making the connection to transport out allow your storage to just completely fill up everywhere in the outpost and can speed this process up by waiting. Once all of your outpost containers are full then create the outgoing link. I also try not to interfere with production. So I place a main kill switch between power and my manufacturing because most of the time unless your are frequently pulling your inventory then your storage will fill up and only be relieved from a transport. That way I can shut down manufacturing at the outpost, pull all of the inventory to my ship and then turn it all back on at once allowing each piece of machinery to fire up at the same time. You will even notice at that point all of your extractors are operating 100% tangent with each other meaning you see them go up and back down synchronized. This allows each machine to be producing the same amount and sending it to their respective storage with better efficiency. This is another layer of work because you are wiring each machine up rather than the passive power but this method also allows complete control of operation and is more efficient. I like to wire each of my power sources together in a daisy chain, then the last to the switch. Then from the switch to each of the extractors separately. So you shut that switch off and everything shuts down. In my experience this can prevent a lot of the bugs. I mean they included power switches for a reason. And rather tear everything down you can just reboot it

  • @Weeohhweeohh
    @Weeohhweeohh10 ай бұрын

    I found a nice trick to have my containers spaced out. Build a 2x2. Place a 1x1 at the bottom left. Place a 1x2 to the left, and it will be off set by a 1x1 square. Place another 1x1 at the bottom left and then another 1x2 on the bottom left. It's offset by another 1x1 unit. Now all your rows are lined up perfectly. Thanks for the 60 limit conection tip!

  • @randytesla7596

    @randytesla7596

    10 ай бұрын

    Took a screenshot because I can't picture this in my mind so I will read this again when I play the game. Lol

  • @Weeohhweeohh

    @Weeohhweeohh

    10 ай бұрын

    @randytesla7596 ya, you are basically using the 1x1 and 1x2s to do the parallel offset. The 1x1s are the only unit that can start it because the other two start snapping like they are supposed to. I don't think you can make them right next to each other, but a 1x1 gap works perfectly.

  • @Silveredy
    @Silveredy10 ай бұрын

    dammittttttttt... yes! I deleted all outposts, recreated all links, and even doing the specific storage for outgoing or ingoing yes everything goes in circle around my outposts. well thats actually fine, sometimes i need some materials here and there, so make my life easy. thanks for the very well organized explanation. thanks keep up the good work

  • @phpjeff
    @phpjeff10 ай бұрын

    Thanks for all your info. I think that two things are the main issue. One is the separation of time with production and the cargo ships. This causes massive build ups of resources waiting to get shipped. Then, with the inter system links, ships will pick up 500 cargo and only be able to drop off 300 (probably the source of the bug) the extra 200 cargo seems to get stuck in the ship, meaning that it will no longer release that 200. Something then happens each subsequent shipment where it seems to pick up the resources but will no longer drop of the resource types that are stuck in the ship. This causes the scenario where you have multiple resource types but only one is getting dropped off. I say that because I noticed that when you break the link between stations and quickly exit the menu, you see that all the stuck resource types get sent to your inventory and the ship's storage goes back to 0/500. I think the best and most optimal setup is what you show here. Link resources to your transfer station and run the resources manually between planets and then go to your main base and craft for the mad xp boost. It sucks that the cargo links don't work and hopefully will be fixed soon, but until they run on the game time and not real time, they will never be as productive.

  • @bigrigtalkgaming
    @bigrigtalkgaming10 ай бұрын

    I believe your problem is your trying to use your transfer station for incoming I believe it is ment to be used for you to transfer your product directly to your ship (out going ie: automated manufacturing) without you leaving your ship. just run a link to a set of cargo boxes directly from the cargo link incoming. Do not use the transfer station that way the incoming ship will continue to fill the boxes until they are full.

  • @ScalerWave
    @ScalerWave10 ай бұрын

    Nice work, very well done. Really liked the diagrams

  • @dumbgames4933
    @dumbgames493310 ай бұрын

    Appreciate the vid, the positivity, and the diagram!

  • @unknownel6174
    @unknownel617410 ай бұрын

    I had no idea about the command console on the cargo link. That’s the one nugget I needed!

  • @JVMMauro
    @JVMMauroАй бұрын

    Good job dude. The diagram and the spreadsheet were very good. Very intuitive. Maybe with some mods that have arrived in Creation Make the outposts more rewarding for the effort put in. Like the Starsurvival mod and its addons and makes the Starfield galaxy more realistic. Thus making the construction of warehouses more pleasurable.

  • @myfrozenhead
    @myfrozenhead10 ай бұрын

    By creating a flow diagram really explains a lot with less words. Been thinking the same how to create clean designs. Subbed.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Awesome, thank you!

  • @warren1301
    @warren130110 ай бұрын

    A few Building tips if interested; The only limit for space is really where you want your initial extractors, so place all those first and build right up to, and around them later. You can then fill up the base over the resources without affecting extraction! Room for cool and useful stuff like a decked out hab/watchtower/work stations/turrets etc! Build it up slowly best jump in test and plan certain placement as; 1. Storage linked stacks are the hardest to move. 2. transfer/ship platforms require the most space and should be as close together as possible for easy getting around. But it’s all easy to move! (Except large storage stacks) You can always shuffle around later to better setups, that’s what I did. I Love 💕 my highly productive beautiful main outpost now! Ty @Tacticat!

  • @Sockchucker
    @Sockchucker10 ай бұрын

    I have a lot of outpost work to do this weekend. Thanks man

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Np!

  • @samhain183
    @samhain18310 ай бұрын

    Thanks man, this was really helpful in troubleshooting my cargo links.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Glad it helped

  • @kaynakdonmez1288
    @kaynakdonmez128810 ай бұрын

    you need a distribution base, where resources from other outposts come in, and they all go to 1 cargo link, linking everything directly to main base.. and in fact you need multiple distribution bases that collect from many extractor outposts.. and the main base only has connections to these distribution bases. Other wise you'd need multiple main bases because there aren't enough cargo links allowed in 1 base for all the resources. So Extractor->Distibution->Main base

  • @TRG29338

    @TRG29338

    10 ай бұрын

    Good idea.

  • @rorrimcigam
    @rorrimcigam10 ай бұрын

    Yeah, when you sleep, it plays catchup with deliveries after you wake. So, you if you sleep and then just wait a moment, you'll see the containers fill pretty quickly. I actually stack the containers high at my depot base for this reason. I can just look out of the cockpit and see the green bar is full/load the ship/fabricate/sell.

  • @Babyboomer_59
    @Babyboomer_5910 ай бұрын

    Nice video I took away a few things from it, My thoughts is that if this is first resource gathering outpost then by all means place down your storage containers, that's a given, but... if this is just a distribution outpost then I would suggest forgoing the storage containers all together and link your extractors straight to the outgoing of the cargo links along with the helium needed for the intersystem cargo links. Due to storage limitations I would also suggest creating two outpost with 3 - 4 cargo links "distribution" having all of your other outpost going to the distribution and then two cargo links at the home base and have the two distribution linked outpost aimed at the home distribution that way it would help relieve the bottle necking and hold up along with the noise.

  • @Slacker28
    @Slacker2810 ай бұрын

    This is all amazing, still need a way to transfer multiple resources through a cargo link without one resource overcrowding the storage and preventing other resources from coming in.

  • @somewonderfulguy
    @somewonderfulguy10 ай бұрын

    For sake of ease of linking containers in isometric view I put every container in single row not putting containers on each other. Then I link from left to right or vise versa. And after connection made I move containers to stack them in columns. So you get zig zag linking without doing zig zag manually. That's faster for me.

  • @LeifPalmin
    @LeifPalmin10 ай бұрын

    Thank you for your work. Subed!

  • @tmpardi77
    @tmpardi7710 ай бұрын

    Wish i found your channel days ago before i went through all this bugged cargo link stuff. I must have spent 10 hours just messing with cargo links trying to figure out what i was doing wrong.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Yeah its' huge pain isn't it

  • @Apotheosis_Jim
    @Apotheosis_Jim10 ай бұрын

    I like your focus on "gaming the system." Most videos seem limited to very basic guides. I'm glad it's there for other people, but I don't really need basic UI functionality and game mechanics explained to me. What I hadn't grokked, though, was how to turn those basic skills toward making a profit or in the case of your farming legendary items, getting the best gear. Keep it up!

  • @alexmccamy6808
    @alexmccamy680810 ай бұрын

    The small stacks of storage was game changing. I’d been building huge walls of storage and spent hours troubleshooting crappy links. Getting the four main resources from one outpost was great. I tried initially but gave up and had 3 outposts with some overlap. The crater/mountain thing let me consolidate it all to one outpost.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    That was my main take away, small stacks are easier to problem solve bugs

  • @justinsgarage1125
    @justinsgarage112510 ай бұрын

    20:10 I was having the same exact issue. I had my last storage box linked to the outgoing of the cargo link but it would not pull from the last storage container in the chain. I just had the idea to try the second to last link of the cargo box chain and it suddenly worked. I just re-did the links to everything and it works fine now.

  • @garnth6594
    @garnth659410 ай бұрын

    Something I haven't seen mentioned in these base building videos: According to an in-game popup, bases receive increased production rates if you FULLY survey the planet they are on. Don't neglect your scanning

  • @Spukz23

    @Spukz23

    10 ай бұрын

    WOW! Thanks for that info mate, legit didn't know.

  • @ArschvomDienst

    @ArschvomDienst

    10 ай бұрын

    @@Spukz23 That is because it is a ~0.5 second popup the moment you plop down the outpost itself shown in the top right. Faster than you can fully read even if you pay attention to that corner it is gone again.

  • @garnth6594

    @garnth6594

    10 ай бұрын

    @@ArschvomDienst Haha, true. Todd seems to expect all us space explorers to be accomplished speed readers/

  • @garnth6594

    @garnth6594

    10 ай бұрын

    For those trying to see it, pay attention to the popups in the top right when you place a base on a fully surveyed planet. Don't blink cause it's super quick.

  • @lunarcontact
    @lunarcontact10 ай бұрын

    Thanks for link graph at 8:55!

  • @kevinvodek
    @kevinvodek10 ай бұрын

    Excellent video! I wish I watched this before making a total hash of my first 6 outposts. Got so many red laser links it’s like a scene from a movie where the burglar is trying to steal the jewels and having to get through the laser security system lol honestly a criss cross of red lasers. I didn’t know about the daisy chain tidy way you do it. Also my cobalt and nickel outposts are on a harsh planet with loads of restricted areas. Did that twice on the same planet 🙈 Got 2 of my 8 left so will make those 2 fails only nickel and find mainly cobalt. Then one more for tungsten and hopefully lead. Thanks for showing me the way 🚀

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    God speed. That’s sounds like a fun setup.

  • @bahamutstear1369
    @bahamutstear136910 ай бұрын

    The infinite storage chest in the basement respawns if you leave it for a period of time not sure how long I would put anything in there safe in bedroom is SAFER

  • @johnathanmanuel780

    @johnathanmanuel780

    10 ай бұрын

    I dont even have that storage chest in the basemeant

  • @bahamutstear1369

    @bahamutstear1369

    10 ай бұрын

    @@johnathanmanuel780 there should be about 6 or seven chests in the basement and also the mannequin 3 for ammo by the weapons work bench one in the bedroom down there another on the left as you head to the manikin and that one right behind the research work station plus two weapons racks on the wall

  • @johnathanmanuel780

    @johnathanmanuel780

    10 ай бұрын

    @@bahamutstear1369 no theres a large storage chest in that basemeant under the weapon racks by the benches on the back wall, as you come down the stairs, ive seen it in a video once and cannot figure out how they got it there. But i just use the nova galatic captains qaurters for a bed and large storage chest, stroud eklund workshop for benches and research station and nova control centre for chest and crew and called it a day until i ng+ a few times

  • @bahamutstear1369

    @bahamutstear1369

    10 ай бұрын

    @@johnathanmanuel780 it might be a mod cause I don’t have it on Xbox

  • @gidds617

    @gidds617

    10 ай бұрын

    Thank you!

  • @KIKI55cro
    @KIKI55cro10 ай бұрын

    Place the workstation next to ship platform in main base. Also create a lot of buffer storage in main base (30x conteiners) and in farm bases when usin cargo links. I personally avoid transfer station.

  • @JumunjiJOJO
    @JumunjiJOJO10 ай бұрын

    Great job, sir!

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Thank you !

  • @warren1301
    @warren130110 ай бұрын

    I would also always place the large round ship landing platform straight away. If later you have a ship too big it will not land at the outpost, it will land at “the original landing site” much further away. The large platform is also great for ship building and modifying so win win. NOTE: you can switch current active ship to the original starting frontier or a small ship you own at the platform to not have to run back to that big ship you landed on but this can also bug out and require a save and reload. To avoid I recommend just setup the bigger ship platform on initial build. 👌👍

  • @Isaaccallowayexperience
    @Isaaccallowayexperience10 ай бұрын

    Learned a lot

  • @Blindbygreen91
    @Blindbygreen9110 ай бұрын

    Nice appreciate the tips time to fix my cargo links…I follow your other video and didn’t realize that cargo links had outgoing and out coming boxes

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Yeah once you understand that it’s very clean process - though cargo links still kinda suck

  • @kwongwahwong6289
    @kwongwahwong628910 ай бұрын

    I remember seeing another youtuber saying that the cargo links ONLY work in real time, and they will not work whilst you are waiting or sleeping. When you wait or sleep, the cargo link system pauses, until you start "playing" again. I've not used the cargo link system myself, so I can't comment on it myself, but it was something I did see another youtube guide mention

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    100% that’s what my testing concluded. I went out and did mission for 2 hours came back to like 3k iron finally

  • @kittenmasaki

    @kittenmasaki

    10 ай бұрын

    The links don't transfer but the extractions do happen. So if you have containers at the mining source they will be completely full. Once the cargo links start they will be bringing in huge hauls.

  • @brandoncomeault6465
    @brandoncomeault64652 ай бұрын

    quick tip press right click for both starting and and selecting the links

  • @ThatMoralGuy
    @ThatMoralGuy10 ай бұрын

    You also get a room in the lodge that has no cap on weight in a locker

  • @kylep8183
    @kylep818310 ай бұрын

    I didn’t know about the storage bug but it makes sense, I have been having issues getting more resources from my other outposts. Kind of been putting my outpost building to the side as I work on getting more levels.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Yeah I might need to make a video on having storage for each extractor and then running it into the transfer station

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    If you have 6 storage per extractor and then run it into transfer that’s only 8 connectors and a total per extractor. And 30 storage collectively for 5 extractors. Mitigates the bugs and allows bulk

  • @MichaelBeck324
    @MichaelBeck3249 ай бұрын

    ok so one cargo link transfers 300 materials to it's destination every 4 game minutes. unless they fixed it in the .36 update sleeping doesn't affect that. it just means that the link that is exporting is actually filling up before transfer, which is not the same thing as the actual transfer of the good.they also take a minute to load and a minute to offload with a 2 minute flight time.also i only ever use the transfer station for final product parts from fabricators since that is where your money is really coming from. also using power switches helps with power issues and upgrading to larger storage as you research and skill up. it's a fun process and i actually love it. i just wish that the links were based on UT and not real time.

  • @SuperWabo
    @SuperWabo10 ай бұрын

    The ship builder has a "flight check list" that gives you hints if something breaks. The intersystem cargo links has nothing like that and it constantly breaks. Spending time trying to understand why your network of intersystem cargo stopped working is frustrating. You can try different things: Save and reload. Restart the game. Tear down and rebuild. It seems completely random when it works or not. Even when you get things working they may break again even if you leave your "working" setup unmodified. My advise: Ignore this part of the game unless you enjoy traveling back and forth and trying random things. ¯\_(ツ)_/¯ Good luck everyone - Enjoy your adventures :)

  • @mobi1etone

    @mobi1etone

    10 ай бұрын

    Yepp, i had a perfectly working set-up, mining, transporting, fabricating. Do a few missions and come back to stuff in the incoming box that shouldn't be there, harvesters not working, cargo transport ships missing, one fabricator not running, stash boxes refusing to load up etc etc. It's a f-ing mess.

  • @Blusher101
    @Blusher10110 ай бұрын

    2 things. 1. do not put anything into storage from personal inventory could cause problems. 2. every system receiving/shipping MUST have HE3 connect to the back part. make it separate HE3 even if it comes threw different planet.(ive done it and it works. make sure to use enough of it) you need 5 HE3 for each one. do not use HE3 from your main storage that you are shipping to feed it.

  • @adamantiumreaver4283
    @adamantiumreaver428310 ай бұрын

    From what I noticed, when a cargo ship lands, it makes all the storage boxes flow when connected to cargo links. 11:58

  • @slipshankd1307
    @slipshankd130710 ай бұрын

    great video

  • @codydallas1355
    @codydallas135510 ай бұрын

    Dude you’re an outpost genius 😂

  • @jonrambodude
    @jonrambodude10 ай бұрын

    I learned and laughed nice vid

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    That’s all I can ask for ! Thank you for watching

  • @danielbuckley7686
    @danielbuckley768610 ай бұрын

    The man's a genius

  • @djbenjiblue7788
    @djbenjiblue778810 ай бұрын

    Just a caution, but be careful when placing the robots. There's a bug that causes the game to freeze when you place them near an object. If they disappear next time you visit a base and you activate the scanner, the game will freeze/crash and render that base unusable. It's possible that even by leaving and attempting to go back that the fast travel point for it may disappear.

  • @Naomitage
    @Naomitage10 ай бұрын

    another tip for linking storage faster, rightclick links them too. So you just look at the starting container and then find your rythm for rightclick start link, rightclick place link

  • @mariospillane8705
    @mariospillane870510 ай бұрын

    Thank you 😮

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Thank you for watching!

  • @anthonybaleur9296
    @anthonybaleur929610 ай бұрын

    IN the menu (tab) you can go to your inventory, and directly swap to cargo ship and then you can swap to the " inventory outpost " , you don't even need to leave the ship

  • @gamemasteraj05
    @gamemasteraj0510 ай бұрын

    Thank you I was wondering why I was producing a lot of copper and iron

  • @dnord76
    @dnord7610 ай бұрын

    Nice work

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Thank you!

  • @EquestrianAltercationsLLC
    @EquestrianAltercationsLLC10 ай бұрын

    Another trick for outpost item placement; if you cant get the rotation right you can scroll to the next item and back and it will alight it perpendicular with your character. IE you can position yourself instead of the item to get a clean angle.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Niceeee

  • @3DLife11
    @3DLife1110 ай бұрын

    Yes thanks you!!!!!!!

  • @user-mf6gl8zl1i
    @user-mf6gl8zl1i10 ай бұрын

    I fixed my cycling of resources by untracking all of the resources so that my cargo ship would dump all of it to my main base. I also build storage next to the incoming container and put output link from incoming container to the storage then output link from storage to outgoing container from my outgoing cargo inter link so it would recycle if ever my main base is full

  • @blive4k732
    @blive4k73210 ай бұрын

    I've never seen a KZreadr cite his sources so well lol😂

  • @newbslayercm9416
    @newbslayercm941610 ай бұрын

    I have to constantly remind myself that this is a bethesda game and not factorio or satisfactory. The lack of efficiency is killing me and no sorting makes my brain melt. There is so much missing in the outpost system but I enjoyed your guide! Thanks!

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Yeah I hate the system which I think is missed in my guides. Lmao. 100% agree

  • @mauricebre
    @mauricebre9 ай бұрын

    i wonder if it is also possible to make one super hub locationwhere u send all the resources to so like 1 system hub conecting 6 outposts that then sends its resources to ainter system hub where they get stored in an even buigger storage yard and transfered to a supra system hub where u actualy place the manufacturing macines? i am already trying to do that but so far my system hubs get swamped by mats so fast that i dont know if all the garthered mats actualy reach the 2nd hub !

  • @wyattthealchemist
    @wyattthealchemist10 ай бұрын

    Build the perfect outpost and then do it 10 more times. One for each NG+ cycle.

  • @shaqueal9535
    @shaqueal95354 ай бұрын

    To not have to worry about deleting the entire structure you have to remove the link from both locations not the entire cargo

  • @alangunningham5667
    @alangunningham566710 ай бұрын

    nice video, fairly clear and way better than I started out with, should help loads ... my question if you have had this problem .... how to sort multiple item types ie iron and copper on one system interlink ... I can get the items to the new interlink but sorting them ??? it goes into one storage and you are unable to separate the incoming types ie I have 6 items incoming from 1 outpost but I can only sort them into solid/gas/liquid not say iron and copper in the solid

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    This is the problem with cargo links. They really suck. Unfortunately the best method is going outpost to outpost

  • @DrakosKai
    @DrakosKai10 ай бұрын

    if you have a manufacturer connected to storage, it will make resources flow fast too

  • @dkell1597
    @dkell159710 ай бұрын

    You can also toss all your mats on the floor of your ship and it keeps them there.

  • @hardsoule642
    @hardsoule64210 ай бұрын

    dont know if anyone else mentioned this but there are actually 4 infinite storages in the lodge two more in the basement if you go thru the door by the mission terminal there is one on a table then another one in the room to the left and then the safe in your room

  • @kerndgaming7398
    @kerndgaming739810 ай бұрын

    I didnt get how that Helium buisiness works - can you explain that in more detail please?

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Some advanced buildings run on h3 so production matters there basically

  • @michaelbranin4253
    @michaelbranin425310 ай бұрын

    I just wanted to say that your thumbnail is the reason I clicked on this video.

  • @Mallachi
    @Mallachi10 ай бұрын

    Question If you pick one place with he3 and place nothing but cargo links all linked to storage can you have each link set to outposts across the galaxy bringing all those outposts goods to one central outpost?

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    I plan on doing testing soon I don’t have enough data to confirm with any certainty

  • @drakkhisskaeren7593
    @drakkhisskaeren759310 ай бұрын

    I would think that putting 2 transfer stations on each outpost having 1 in and 1 out you could chain them all and have many more outposts and everything goes to your main outposts at the end of the chain.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Limit of 1 transfer station

  • @cszulu2000
    @cszulu200010 ай бұрын

    If spa e is tight, can you put storage boxes all on top of the ressources? Ie inside the Extractor bubble.

  • @warren1301

    @warren1301

    10 ай бұрын

    The only limit for space is really where you want your initial extractors, so place all those first and build right up to, and around them later to fill up the base with cool and useful stuff like a decked out hab/watchtower/work stations/etc! Build it up slowly and plan/think as; 1. Storage linked stacks are the hardest to move. 2. transfer/ship platforms require the most space and should be as close together as possible for easy getting around. But easy to move! You can always shuffle around later to better setups, that’s what I did. I Love 💕 my highly productive beautiful main outpost now! Ty @Tacticat!

  • @nuclearknight8543
    @nuclearknight854310 ай бұрын

    This is harder than algebra. I think I’m not even gonna bother building an outpost.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Honestly my best guide is my plutonium guide if you just want lots of money and 1 simple outpost.

  • @jamesb2678
    @jamesb267810 ай бұрын

    These videos are great bur just a note my cargo links bugged on my main base so i deleted all of them and remade them all they worked for 1 sleep cycle and then budded again so be aware they bug a lot I just decided to go outpost to outpost

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    100% . I use the same method. I don’t rely on cargo links fully, They are useful but overall not very efficient.

  • @BebRav3InGam3
    @BebRav3InGam310 ай бұрын

    Hey, is there any chance you can make a video that shows the best locations for outposts to gather all resources to the main base?

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    There are a few videos on KZread that show better base locations. I’m tempted to make a new video but worried about the backlash for replicating the content

  • @ValJonFarris
    @ValJonFarris10 ай бұрын

    Hey TactiCat, great info ty! Question: Transfer Containers: I can pull items out that are linked to my storage containers but I can't seem to scroll items or see my current inventory. Is this a thing or am I missing something?

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    That’s how it works unfortunately - currently ** patches will change this game a lot

  • @zogthehog
    @zogthehog10 ай бұрын

    See I never made rhe mistake of routing anything through the Transfer station, and in your main base I'm not even sure why you would link your storage as outgoing into it? I only have the transfer station as output to all my storage blocks ro unload the ship. This is a great guide though! I guess a lot of my cargo links must be bugged, but im too lazy to reset all dozen or more that I have 😂 but once i get around to NG+ Im gonna try and build something less cluttered maybe

  • @luke928
    @luke92810 ай бұрын

    Thank you for this. Can you make a video explaining power generators. I can't seem to make these work efficiently at all despite having 6 extractors all going to helium production. It seems the generators take every bit of the helium despite having solar arrays also running the helium extractors. It has been an absolute headache trying to figure out the issue. Or is it that helium power generators need a buff in an update? It almost makes no sense to even have them. I have 0 helium production because the generators consume everything. It should not be this hard to figure out

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Honestly helium is useful for starsystem cargo links but as a power source seems silly. I just spam solar personally as I can make unlimited amounts

  • @elizabethmeredith32
    @elizabethmeredith3210 ай бұрын

    How do the ships moving the cargo work? Are they from your fleet, or did the game just provide animation of a ship that's not in your fleet? Also, do you have to assign a companion to shift cargo?

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Cargo links work on real life game time not UT. They seem to actually offload when they land so that’s not just an animation

  • @warren1301

    @warren1301

    10 ай бұрын

    It’s just a constant loud annoying animation that has “some” correlation to when your 500 gets delivered in real game time…approx.

  • @mgaming0515
    @mgaming051510 ай бұрын

    Cargo links only transfer from storage during play time so for example if u skip time and have lots of resource u will have to wait in game time for the items to transfer

  • @michaelmerrell8540
    @michaelmerrell854010 ай бұрын

    Even local links between containers are incredibly fragile and unreliable, at least when dealing with large quantities. When reorganizing, I've dumped big amounts into containers, just for them to sit there instead of draining into downstream linked containers. Delete links and/or containers, relink, and it drains...well, at least until it runs into another bad link before the bottom of the link chain. It's a frustrating mess.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Interesting i'll have to try that

  • @Reap3rUSA
    @Reap3rUSA10 ай бұрын

    Thank you for the explanation since it is very thorough how ever, I have one dumb question: once everything is in the outpost do I need to transfer it to the ship or what do I do with the material ? besides getting xp what else can I do with it ? I am only level 14 coming from shooting looting game so please bear with me.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    You use it to craft - this guide is about how connections work and organizing - i release a new guide today for xp credit farming that will answer all of your questions

  • @TheRaddad365
    @TheRaddad3659 ай бұрын

    Does the same still apply with the interstellar outpost links . Spent two days tring to link them and they never show up. No ships no nothing! Help!

  • @TacticatGaming

    @TacticatGaming

    9 ай бұрын

    I have a guide on intersystem links - kzread.info/dash/bejne/apWlt9Wueq3Ofpc.html

  • @timwilliams4396
    @timwilliams439610 ай бұрын

    How do you get the resources in the area to show on the top left side of your screen ? Is that a specific skill that we can acquire?

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Yo need to go into place outpost mode - the outpost placement will tell you what materials are in the area with 0 skill needed

  • @nr7608
    @nr760810 ай бұрын

    @tacticat My biggest issue is that all the inter-system cargo links run out of H3. I have it setup so my home base accepts all incoming resources. The problem is that only one of the other outposts has h3, so that H3 never gets to the other outpost (they are both linked to the home outpost, but not to each other). Even if I change it so I have h3 outgoing from my main receiving base from a dedicated storage unit that only has H3 inside , it ends up sending whatever other gases my base has in stock. And eventually the storage in the remote facility fills up with things other than H3 and the ships stop coming.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Yeah it’s a mess - the easiest way is to have H3 at the source unfortunately

  • @user-mf6gl8zl1i

    @user-mf6gl8zl1i

    10 ай бұрын

    You can accept incoming resources from your main base even if you dont have h3 in your base. Mine works like that and only need h3 to my outgoing base

  • @Volk_
    @Volk_10 ай бұрын

    Man i wanna see the home base now

  • @Pcspyder
    @Pcspyder8 ай бұрын

    14:47 Linkage map

  • @regeoberon3676
    @regeoberon367610 ай бұрын

    A question: Do you know if there are bugs with shipping multiple materials through one inter-system transport link? Let's say we're on Andraphon and we're harvesting Aluminum, Beryllium, Iron, and Helium, no issue. We link their storages to our Outgoing box on the inter-system pad. In Tau Ceti, I have the Incoming box set to deposit to some solid containers and gas containers. Helium appears to come in. However, I only have Aluminum in my solid container. If I check the cargo link back on Andraphon, it says "Outgoing resources" and lists Aluminum and Beryllium, sometimes Iron and Helium, and sometimes just Iron or Aluminum. Any workarounds?

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    It’s all pretty jacked - I personally would put down 2-3 links and send one material per. But the cargo links are so so slow that I just go out post to outpost and gather 6-7k material at a time. You can hold unlimited weight for now. But they will for sure change

  • @regeoberon3676

    @regeoberon3676

    10 ай бұрын

    @@TacticatGaming If they fix cargo links and storage I will absolutely let them put a weight limit on my character, but for now I'm holing out hope for mods.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    They need to let us have future magic like teleportation to explain inter connected planets

  • @cyriphipps
    @cyriphipps10 ай бұрын

    The cargo systems in this game should only be pemanantly linked if supplying he3 or set materials for machine crafting, best way is to build helium plant that provides to other systems, then as far as general materials have out going of each ore allu iron copper etc, each outpost i build has a cargo system that is not sending or recieving then once you need the resource you simply choose the resource from your list of outgoings a minuite later the materials land then disconnect from terminal leaving the connection able to be used again elsewhere when needed, this also allows you to connect to settlement links e.g akila at rear of landing pad next to the pad you land on when visiting to complete bounty board delivery missions, to summarize my bessel III sends copper iron allu and cobalt on seperate pads then has a pad to recieve he3 and an unused pad for any material i want shipped in at the time and disconnected once i have what i need, hope this makes sense

  • @traxendregames7880
    @traxendregames788010 ай бұрын

    Very cool guide series very helpful! Thanks! Just wandering the utility to put an installation to farm so hard because with just half this I over flow with basic resources. I’m not sleeping just doing missions and look like cheating when you comme back and craft all of this, this is so much xp and credits. Doesn’t it make the game to easy?

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    I've played both ways and the game is pretty easy in general. I can go to an outpost and straight murder 50 dudes and level and make 40k. There is always a way to do X in this game - it's really just another X to do to pass the time

  • @traxendregames7880

    @traxendregames7880

    10 ай бұрын

    @@TacticatGaming ok i understand, thanks for your answer. do you plan to do an advance guide to craft high tier material in Outpost?

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    Eventually but it's going to take me some time to grasp everything. .@@traxendregames7880

  • @BrianVanderbusch
    @BrianVanderbusch10 ай бұрын

    I wonder if the overlap of extractors having zero output impact is a bug.

  • @TacticatGaming

    @TacticatGaming

    10 ай бұрын

    It’s possible - everything can change

  • @schauseil187
    @schauseil18710 ай бұрын

    in my opinion this game lacks a ressourcefilter-module.

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