Starfield Critique - A Todd-Forsaken Mess

Ойындар

A review and critique of Starfield. I don't normally discuss games on this channel but Bethesda used to be very special to me, which made my disappointment with Starfield too strong for me to ignore. Starfield is disappointing, from its mechanics through to its worldbuilding. So I want to complain about it.
Oh and some of the Oblivion footage was from Bacon_'s Oblivion memes. I meant to put the labels in the video, but... I forgot.
Music used:
Harvest Dawn - Oblivion
Dark Reality - King's Field 4
All Apologies - Danganronpa
Layer Cake - Persona 5

Пікірлер: 73

  • @andyb1653
    @andyb16539 ай бұрын

    The game world recognizing the player's feats has ALWAYS been a massive, glaring oversight in these Bethesda games. You become a hero of legend, and every other NPC still mouths off to you like you're a piece of trash sleeping in the gutter. It's horrible for immersion, and makes beating these games' main stories feel completely meaningless.

  • @ProsperoCh

    @ProsperoCh

    9 ай бұрын

    I can excuse it a teeny tiny bit in Elder Scrolls (a pre industrial world where news probably travels slow in a lot of places) or Fallout (a world with very limited communications outside of radio stations), but it definitely should not be the case in Starfield.

  • @tacidian7573

    @tacidian7573

    9 ай бұрын

    ​@@ProsperoCh Why do I see George Costanza everywhere?

  • @notthemusewere

    @notthemusewere

    9 ай бұрын

    Actually, for Starfield it would be an improvement. I took the Neon Rat background and it would have been refreshing if more of the corpos had picked up on it. For all the million lines of recorded dialog, it is amazing how little of your background actually does anything. But…unlike in Elder Scrolls, or even in Fallout, everywhere I go in Starfield people are greeting my character like the blessed savior of the universe. They are practically throwing themselves at his feet, fawning over him every time he offers to do their fetch quest. And that’s BEFORE coming back having wiped out yet another nest of pirates. I am this close to marooning Sarah somewhere because she’s making me feel like I’m playing a cheap dating sim. So…easing off on the hero worship would be an improvement here.

  • @bdleo300

    @bdleo300

    9 ай бұрын

    I remember in Fallout2 NPCs recognized you're a member of mafia or a p0rn star lol. But yeah Bethesda trope "you're the Chosen One" is kinda lame, especially the game itself not recognize you as such. One of the reason I prefer FalloutS than TES or Starfield, you're more Mad Max than Neo. It's even worse in CDPR games Witcher3 and CP77 where main characters Geralt or V are some super-killers yet they usually talk like total weaklings while every other character, including random NPCs throw endless insults at you (player). Pure masochism, not to mention immersion breaking. That's why KC Deliverance is such an amazing RPG: you start as a peasant, by the end of the game you climbed up the social ladder and your efforts are recognized by most NPCs, but you're still far from being Savior of the World or whatever bs.

  • @notthemusewere

    @notthemusewere

    9 ай бұрын

    @@bdleo300 Back in character creation I decided my Starfield character was a reincarnation of Sun Wukong. It actually worked quite well. Ex-miner is kicking pirate ass? Well, duh, I'm a legendary hero! Magical star powers? All the Constellation people are going "Such a thing has never happened" and I'm all "Dudes, you even read Journey to the West?" But it still didn't make the hero worship and the simping of many of the companions less annoying.

  • @Austinian93
    @Austinian938 ай бұрын

    Starfield feels like a book report that was scrambled to be completed the night before it was due

  • @teddyjackson1902
    @teddyjackson19028 ай бұрын

    You can’t be allowed to kill an NPC if he’s gay and talks about his husband a lot.

  • @thebiggestpanda1
    @thebiggestpanda18 ай бұрын

    Starfield would’ve been cool if it just turned out to be Elder Scrolls thousands of years in the future. The big reveal could be in the tutorial after you touch the rock. Up until that point you only interact with humans but then the guy who comes to give you a ship is a khajit and you are suddenly fighting dark elves. Then the whole world opens up and you realize you’re playing elder scrolls.

  • @kubemaster
    @kubemaster8 ай бұрын

    It’s a Todd Damn shame.

  • @wolfwing1
    @wolfwing18 ай бұрын

    the thing is fallout 4 and 76 still had one thing that made me enjoy them for the most part and the single thing that starfield sorly lacks. Exploration, a sense of adventure that just around the next corner might be some really neat place to shoot up and such. There is SOME of that in the stories of starfield, but also a lot of rehashed assets to 100% in the main story. Oh weird....I'm sent to this raider base...that was literally the same thing I went to three hours ago exploring.

  • @jebus571
    @jebus5718 ай бұрын

    Imagine if the Starfield started out as your character being a nobody on a big intro city And at some point you have to get off th planet to continue the story, but you can totally just hang out on the planet for hours as well. But in order to leave the planet you need a ship, which requires money, which you can earn in several different ways. Then can purchase a ship that fits whatever archetype you want, or build it! Wasted opportunity

  • @wolfwing1

    @wolfwing1

    8 ай бұрын

    one suggestion I heard wich I like is, imagine if constelation instead of this dozens or hundred year old company was just new, your hired because they found this artifact and your sent out to recruit new members and such would explain why your doing everything as your a founding member or such.

  • @michaelnapper4565

    @michaelnapper4565

    8 ай бұрын

    And then when you do get your first ship, and you finally get to take off into space....hell yeah! Then have Todd piss into your soul through 16 times the loading screens. Sigh..

  • @wolfwing1

    @wolfwing1

    8 ай бұрын

    @@michaelnapper4565 and then never use it for anything other then fast travel

  • @11bravo1789
    @11bravo17898 ай бұрын

    Oblivion is GOATED. Too bad Todd cant pull his head out his ass anymore

  • @johnnyflannigan136

    @johnnyflannigan136

    8 ай бұрын

    Yeah.. Oblivion has a magic that Skyrim doesn't.. The quests are much better.. The voice acting is WAY better and so is the writing. I just tried to replay skyrim and had to stop after 20 hours.. Now I'm playing divinity original sin 2 by the guys who made baldurs gate 3.. They make bethesda look like dog doo doo 💩

  • @11bravo1789

    @11bravo1789

    8 ай бұрын

    @@johnnyflannigan136 i really wanted to play BG3 and Divinity. But I cant do Turn based. But im playing POE.

  • @briggs4884
    @briggs48848 ай бұрын

    I’m sure starfield will be an excellent hub for wabbajack modpacks like 10 years from now

  • @reaganeidemiller7132
    @reaganeidemiller71328 ай бұрын

    6:50 so, the way games like No Man's Sky do the whole going seamlessly from the planet to space thing is essentially by lying to you. When a loading screen happens while you're playing a game what it's doing is unloading a bunch of data and geometry from a prior worldspace and loading in a new one. In NMS, you notice that little bit while you're exiting the atmosphere where the screen gets all bright and colorful and cloudy and you can't really see the ground below or space above, only for you to suddenly exist the clouds and see a bunch of asteroids and ships and stuff? That's the loading screen, hidden behind some really pretty VFX; the game will load in a bunch of cloud VFX around the camera, then unload the world, then load in the space worldspace data. The planet below is probably a textured sphere that takes the collision coordinates when you fly into it and translates them to a position in the planet's worldspace. The planet is probably (depends on how they built the engine you could theoretically make it spherical instead but... why?) flat and rectangular; if the planets are procedurally generated all you need to do to translate your flat rectangle into a sphere is UV unwrap your sphere so it fills the entire square shaped UV space, take a picture of your rectangular world, and convert the heightmap into a normal map which you apply to your sphere. The world is probably made out of chunks, so if you fly around it it will just unload a chunk from one side and put it on the other in order to make the world cyclical. If I had to guess they would probably use post processing to make the landscape curve away from the camera the further away it is so that the world looks round when you look at it from up high. This isn't a certainty though, they could be using 3D world partition in their engine where the planet is actually a sphere and gravity is adjusted to face the core; if they use procedural generation the could conceivably use procedural LODs to make that function. I don't see why they'd do that though, it's a ton of extra work that literally nobody will ever care about.

  • @reaganeidemiller7132

    @reaganeidemiller7132

    8 ай бұрын

    and yes, by the way, bethesda could have absolutely done this; all they'd need to do is change up their order of loading and unloading some here's the logic that'd drive it; when the player, in their ship, reaches z level 1,000000 (about 10 kilometers assuming the engine measures in centimeters which is should cause if it doesn't then blender will throw a fit when you import a model), load in some fog and clouds VFX around the camera. Once that's loaded in, keep the ship moving up, and do all the stuff you normally do when loading space; when you're done just unload the VFX and you're set. The ship would probably need to spawn a little closer to the planet using this method, in vanilla starfield you start out really far away this would mean they'd need to redo the way planetary surfaces work; learn to use world partition bethesda your planetary surface maps didn't need borders literally just treadmill your maps to make them cyclical. it's a pain but this is a AAA company so there's no excuse, even I've made a cyclical world partition experiment before and it's a huge pain but I'm one person and not a corporation worth billions also FFS bethesda, vehicles; it's not that hard, make a hover bike; make the hoverbike have an invisible root bone that moves along the ground like a normal character, and connect a second bone that determines the hovering of the bike itself. make the bike tilt to align to the normals of the terrain the root bone collides with, and make it so that the bone will try to maintain a consistent one meter distance from the root with some interpolation so it glides smoothly (a one second interpolation is fine). make the bike have a turning rate of about 2 seconds for a 180 degree turn adjusted proportionally to the bike's speed; w goes forward, a and d turn. deceleration can be achieved through a half life system where halving the speed takes one second and also cuts off a little extra to allow it to reach zero properly instead of doing some infinite exponential collapse bullshit. once you have the model and make it so the player can get on the bike, the logic is simple af, they could probably do it in a week

  • @VenomGamingCenter

    @VenomGamingCenter

    8 ай бұрын

    You didn't need to write the essays. People know this is what the game is doing. But it's the feeling it gives that makes it seamless. Just like eve online does it when you warp between systems.

  • @Scott_Silver
    @Scott_Silver9 ай бұрын

    Fallout 4 is awesome, but the fact my main issue with Starfield is it does not have V.A.T.S. means I have issues

  • @ProsperoCh

    @ProsperoCh

    9 ай бұрын

    Honestly yeah. The combat between the two is fairly similar but the lack of VATS is a major issue in Starfield.

  • @wolfwing1

    @wolfwing1

    8 ай бұрын

    yeah, I will say most of the real issues in starfield are in other bethesda games, the problem is it lacks the sense of wonder and exploration and stuff that helped other bethesda games be paltable with the issues. Whats that over tehre....another cave with 4-5 ores and a dun pile....sure worth the 5-10 mins to reach it!!!

  • @bdleo300
    @bdleo3009 ай бұрын

    NVegas is ridiculously overrated by some people: it was a broken, half finished mess. Most Beth games are, but at least they were fun (unlike SF). And yeah, FO4 was actually fun and its small, poor world makes far more sense than SF 'galactic scale'. Not to mention, companions in FO4 were lightyears above Starfield. What I can't understand why they removed NPC daily routines (go to work->go to tavern to eat->go home to sleep etc), something than both Oblivion and Skyrim had, even Gothic2 20+ years ago, not to mention games like KC Deliverance. Yet in Starfield most NPCs (*named NPCs not those ridiculous randomly generated NPCs) just stand in the same place 24/7 with 1 or 2 idler animation (like sweeping the floor with a space broom). Lazy.

  • @wolfwing1

    @wolfwing1

    8 ай бұрын

    fallout 4 also had stuff to see and do outside of the quests. There was fun neat places to run into while traveling around the world, random dungeons, or little events to find.

  • @kristen5149

    @kristen5149

    8 ай бұрын

    ​@@wolfwing1no, there were only things to SEE. The rest is just combat.

  • @Robot_Joe
    @Robot_Joe9 ай бұрын

    starfield has to be the most boring milquetoast thing I have ever experienced. As long as emil pagliarulo continues to be in charge of writing for the studio the stories and worlds bethesda create are going to continue to be dogshit

  • @Polystatic_Official
    @Polystatic_Official9 ай бұрын

    Wow what a cool video essay , i should start taking notes

  • @Triads297

    @Triads297

    9 ай бұрын

    lmk if you need help with punctuation and spelling

  • @Polystatic_Official

    @Polystatic_Official

    9 ай бұрын

    ​@@Triads297oh thanks but i just meant that the video had good pacing and overall writing

  • @KiazaKadaj
    @KiazaKadaj8 ай бұрын

    damn you and i pretty much shared the exact same experiences with bethesda, only difference is I got to play morrowind with my dad. he later got me oblivion for my birthday and played that too. loved it, fallout 3 when I was a kid was awesome too, (not so much anymore on replay) but i was disappointed in Skyrim. I think Skyrim was the first game I was ever truly hyped for and playing it was just not the same as morrowind and oblivion, I blame being older and realizing it’s not as immersive and awesome as I used to think their games were as a kid. Starfield was my last chance for bethesda and I got it on gamepass, they really just don’t know what to do with their own games anymore.

  • @YogBaal
    @YogBaal8 ай бұрын

    Been playing Bethesda games since Morrowind, and I love Starfield to death, in spite of its problems, which are already being addressed.

  • @RedEyedDRAG00N

    @RedEyedDRAG00N

    8 ай бұрын

    STARFIELD is trash

  • @joeysaph
    @joeysaph8 ай бұрын

    good video, i think a different music choice would’ve made a world of difference for this. something less eerie

  • @michaelnapper4565
    @michaelnapper45658 ай бұрын

    I've got bad news, it's even worse than you think....i paid One HUNDRED mother fuc.... Sorry, i blacked out for a second. As i was saying...I am quite displeased reTodd Howard.

  • @davidm.schreckii1426
    @davidm.schreckii14268 ай бұрын

    For anybody who did play fallout 76 and still bought Stanfield I really have nothing to say, all I can say is I am glad my game buying habits have greatly improved, I haven't bought mk1, I haven't bought Redfall, or Stanfield, I missed forspoken thankfully, I did buy armored core 6 and I did buy spiderman 2 and lords of the fallen, which those games I feel are way ahead in immersion and gameplay mechanics than the latter of games so I am happy I did get dupd into diablo 4 but never again, damn nostalgia

  • @thomaspaine7098

    @thomaspaine7098

    8 ай бұрын

    I got it for free with game pass and I still felt robbed

  • @jolynemalone
    @jolynemalone9 ай бұрын

    the funniest part of it is that fallout new Vegas, arguably Bethesda's best game, wasn't even made by Bethesda. It was made by obsidian

  • 9 ай бұрын

    What a great video! 😂👍 I’m 100% with you

  • @synthetictruth671
    @synthetictruth6718 ай бұрын

    Plot twist alduwine is the 🐍

  • @ChrisCar-ym9ds
    @ChrisCar-ym9ds8 ай бұрын

    Todd: The more time you put into Starfield, the more you get out of it... 😂 The more I play it, the more... 😢 Payed a f¥cking 110€ for this! 😤😡 Now I payed 44,9€ to play WRC and f Starfield

  • @michaelnapper4565
    @michaelnapper45658 ай бұрын

    I don't even like the name todd anymore. Lol

  • @cockyrustler
    @cockyrustler8 ай бұрын

    Setting is the problem: it's too bland and sterile. They could have created some very interesting human subspecies, evolving on different planets, each with different physiologies, architecture, culture, language. Kind of like TES races. Even the hard sci fi like Expanse is far more interesting. Starfield is just bland modern day humans in space, in 4 different cities.

  • @sofaking1627
    @sofaking16278 ай бұрын

    Minthara is totally worth slaying the Grove. Ijs Oh wait, I was supposed to say something about Starfield.... uuh Go play Baldur's Gate

  • @WolfJarl
    @WolfJarl9 ай бұрын

    Whereas in Fallout New Vegas if you kill a bunch of Legion members the Legion will kill you on site and not even talk to you while the NCR loves you for it, and vice versa. You know; people acknowledge your accomplishments/misgivings.

  • @ProsperoCh

    @ProsperoCh

    9 ай бұрын

    It's strange to me that more RPGs haven't tried to put in a faction affinity system like New Vegas.

  • @LecherousLizard
    @LecherousLizard8 ай бұрын

    If you've played every Bethesda game since Morrowind (in order) you'd quickly realize that each one of them was getting dumber and dumber. Yes, Oblivion had NPCs with actual schedules, compared to Morrowind NPC's wandering around semi-mindlessly, but that was it's only new quirk. World design, quests, etc. were worse than Morrowind's. Then you had Skyrim, which only new quirk were dragon shouts. Everything else, including world design, quests, combat, skills, etc were worse than Oblivion's. Well, at least the design of Argonians and Khajiits was better than Oblivion's, but compared to Morrowind it was still a huge step back. Same thing with Fallouts. After the joke of a game that was Fallout 4 (which's, btw, only quirk was the power armor mechanic, though that one was still bad due to how piss ass weak power armor itself was and how abundant it was in the world, plus the lore) it was obvious for me that Starfield would be artistically completely bankrupt, but I wasn't expecting it to be THAT bad.

  • @wolfwing1
    @wolfwing18 ай бұрын

    till starfield oblivion was the weakest of the open world games to me, especially once I found the greatest place to farm loot....was only 2 dungeons you can't miss right outside of town. Farming those two locations for 4 hours provided more good loot then all the dungeons and gates I ever did the rest of the game. It was still fun but findine how barren and uninteresting the rest of the dungens were in oblivion killed the replayability though still had more fun in it then starfield.

  • @neloth434
    @neloth4349 ай бұрын

    comment disappeared I must have said a no no :[

  • @AKimmelFIlms
    @AKimmelFIlms9 ай бұрын

    I played BG3 for 85 hours my first play and Starfield for 80 hours and I'm still talking about and playing BG3 even tho it's a really small world, it's dense packed with real choices and emotional story telling that Bethesda just has never been able to do. I do love the world building lore in Bethesda games but that normally comes from reading logs around the world and starfield just didn't really have worlds to explore how the fuck you colonize planets for over 200 years and only got 4 major cities all on separate planets.

  • @itcouldbelupus2842
    @itcouldbelupus28428 ай бұрын

    Those Dune books nobody likes? I'm assuming thats a joke

  • @gowaru
    @gowaru9 ай бұрын

    Lucky hasnt played tes online

  • @ProsperoCh

    @ProsperoCh

    9 ай бұрын

    Not really an MMO guy in general. And I've heard a lot of mixed things about ESO.

  • @wolfwing1

    @wolfwing1

    8 ай бұрын

    @@ProsperoCh I probably should play it some more *did a little at start* as it's probably only way were ever going to see elswyr portrayed hehe.

  • @marcinnieistotne3863
    @marcinnieistotne38639 ай бұрын

    Should've posted that earlier to be honest, would've gotten more views. The video is great though, I like your jokes. Keep it up.

  • @johnnyflannigan136
    @johnnyflannigan1368 ай бұрын

    Oblivion is better than skyrim

  • @richardhooper9527
    @richardhooper95279 ай бұрын

    I disagree with this, Starfield is at best a 7 or 8 out of 10. There is so many good things to this game as well as polish it is a good game. I have not encountered anything but minor bugs that I can fix easily, or hilarious physics bugs. So yeah while this critique has some valid points I disagree with most of it, also I boycott BG3 as to not give Hasbro/WoTC a single dime over how their woke-washing D&D and the OGL scandal. I am just an old school D&D player who hates 5th edition, wants to support Larian Studios and knows those clowns get royalties. You can completely disagree with me, but I don't care because my opinion is set in stone.

  • @NV..V

    @NV..V

    9 ай бұрын

    I disagree with this.

  • @wolfwing1

    @wolfwing1

    8 ай бұрын

    what good things is there in starfield thats worth the time and effort? it's issues are glaring and ruin the rest, lack of anything meaningful to explore means your just stuck with the main quests, the main one being boring repetative and a dialogue heavy slog. Best and only good mission....is a ripoff of a better game.

  • @grymmoire

    @grymmoire

    8 ай бұрын

    Lol

  • @Scott_Silver
    @Scott_Silver9 ай бұрын

    Outer Worlds was better just like New Vegas was

  • @Triads297
    @Triads2979 ай бұрын

    I started losing hope when oblivion came out. was a downgrade from morrowind, everything else after that was dookie

  • @ProsperoCh

    @ProsperoCh

    9 ай бұрын

    I've heard people say the same about Daggerfall to Morrowind, to be honest. I guess Bethesda's peak is their first game for a lot of people.

  • @yourmom9200
    @yourmom92008 ай бұрын

    What's with all the no-name KZread channels that have come out of their neck of the woods to dunk on this game? I swear it's always a small and insignificant channel like this one who doesn't usually review games but felt the need to "critique" Starfield purely for clout, not because they have anything new to say.

  • @SecretSquaff
    @SecretSquaff9 ай бұрын

    Did you really use Baldur's gate 3 as an example at getting better at innovation? it's just Divinity original Sin with a DnD skin slapped over it. You liked one game from Bethesda and are upset they don't just do that over and over again. You're not alone. More people would rather they keep making Morrowind again and again. Personally, I'd rather see more Daggerfall. Lastly, first thing I see is people complaining about the UI, everywhere. The UI sucks, but no one is pretending it doesn't. Replacing the UI was the first and most popular mod for the game.

  • @bdleo300

    @bdleo300

    9 ай бұрын

    Never liked Morrowind, back in days Gothic 2 was a much better game.

  • @TheMasterMind144

    @TheMasterMind144

    9 ай бұрын

    "You liked one GOOD game from Bethesda and you're upset they don't make good games anymore" Well no sh*it. The problem isn't that Starfield is different, but that it continues Bethesda's trend of regression, chasing trends, pointless simplification or dumbing down of mechanics instead of building upon them, etc. Also if BG3 is just DoS reskinned then clearly the industry failed to catch up to that game.

  • @Kwazy-mojo

    @Kwazy-mojo

    8 ай бұрын

    You make is sound like you haven't played either DOS2 or BG3. The combat is very different in those two games. Sure, they are both turn based rpgs. But, while DOS2 uses an AP system, BG3 is based off the dnd action, bonus action, spell slot, etc system.

  • @grymmoire

    @grymmoire

    8 ай бұрын

    Have you actually played DOS2 or BG3?

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