StarCraft: Brood War Speedrun

Ойындар

Compilation of speeddemosarchive.com/Starcraf...
0:05 - Protoss 01: Escape from Aiur
2:55 - Protoss 02: Dunes of Shakuras
13:25 - Protoss 03: Legacy of the Xel'Naga
19:53 - Protoss 04: The Quest for Uraj
21:49 - Protoss 05: The Battle of Braxis
25:00 - Protoss 06: Return to Char
25:55 - Protoss 07: The Insurgent
28:36 - Protoss 08: Countdown
40:53 - Terran 01: First Strike
45:19 - Terran 02: The Dylarian Shipyards
50:09 - Terran 03: Ruins of Tarsonis
56:35 - Terran 04: Assault on Korhal
1:02:15 - Terran 05: Emperor's Fall (Ground Zero)
1:07:32 - Terran 06: Emperor's Flight
1:11:18 - Terran 07: Patriot's Blood
1:21:14 - Terran 08: To Chain the Beast
1:27:49 - Zerg 01: Vile Disruption
1:29:46 - Zerg 02: Reign of Fire
1:33:35 - Zerg 03: The Kel-Morian Combine
1:44:32 - Zerg 04: The Liberation of Korhal
1:55:33 - Zerg 05: True Colors
2:10:51 - Zerg 06: Fury of the Swarm
2:20:23 - Zerg 07: Drawing of the Web
2:25:09 - Zerg 08: To Slay the Beast
2:37:45 - Zerg 09: The Reckoning
2:45:40 - Zerg 10: Omega
3:04:46 - Bonus: Dark Origin

Пікірлер: 331

  • @LuminousLead
    @LuminousLead3 жыл бұрын

    This compilation begins and ends with Zeratul throwing everyone under the bus in his mad quest for speed.

  • @KADASUVA
    @KADASUVA7 жыл бұрын

    "You'll not find me easy prey" -Dies to an insta-kill attack-. Poor Fenix.

  • @mauriciojorgeyattah8871

    @mauriciojorgeyattah8871

    5 жыл бұрын

    well it was researched specially for him so in a sense... he still had value (his unit is edited to really high values for this mission)

  • @edpistemic
    @edpistemic6 жыл бұрын

    Oh man! To see missions that I've ground away at for hours humiliated in 5 mins is hilarious! XD

  • @draganmilovanovic8940

    @draganmilovanovic8940

    4 жыл бұрын

    I guess when you attack faster, CPU does not create many units, but still hard :)

  • @draganmilovanovic8940

    @draganmilovanovic8940

    4 жыл бұрын

    When you play vs CPU 1vs1 you can always attack at beginning and win easy. When you play longer games, when you let CPU it is a bit harder.

  • @NoxorionZ
    @NoxorionZ2 жыл бұрын

    26:34 Aldaris was so headstrong, that even being mind controlled and changing into Tassadar, he was still able to speak his words by his own xD

  • @nohumanity1847
    @nohumanity18478 жыл бұрын

    SC 1 is my fave, i love a doing skirmish with protoss and mind controling a zerg drone and the terrain scv n having the great feeling of a cross-species army. those were the days.

  • @SpeedChamp467

    @SpeedChamp467

    8 жыл бұрын

    +No Humanity yeah I agree. Actually one time in SCII in a Versus AI game I used an infestor and mind controlled a probe and then made a Nexus. But by the time the Nexus warped in the game was already over. That's the thing is SCII could be just as good as the original Starcraft if not for a lot of cheesy gimmicks and the extremely rushed feel of Starcraft II.

  • @Arisenbezzle

    @Arisenbezzle

    4 жыл бұрын

    I learned how to type because one day when i was like 5 my big brother refused to input "power overwhelming" for me when i was trying to mind control drones and scvs hahahaha

  • @jasonyu72
    @jasonyu72 Жыл бұрын

    thats really smart to hit menu to skip the freeze during the conversations

  • @picturamusica-musicalpaint1074
    @picturamusica-musicalpaint10743 жыл бұрын

    25:05 the epic drone walk across the planet

  • @DenisDoroshenko87

    @DenisDoroshenko87

    2 жыл бұрын

    Chiter 😁

  • @user-ws7ht3ys3g

    @user-ws7ht3ys3g

    Жыл бұрын

    What a bug is there? Newer see that before.

  • @chopseh

    @chopseh

    9 ай бұрын

    The float drone glitch is a very old and well-known glitch in SC1. You have the drone build an extractor and cancel it with precise timing with a stored move command to make it fly across the stage. There were many online maps that used this for like drone float races or glitch competitions.@@user-ws7ht3ys3g

  • @Miimu5210
    @Miimu52105 жыл бұрын

    41:00 "Aw, crap. This landing site doesn't have any gas! Guess we'd better start looking for another geyser." *Every single unit marches to their death into the fog of war in search of gas*

  • @damnson7046
    @damnson70468 жыл бұрын

    EN TARO ADUN IT WILL BE DONE I DO THIS FOR AIUR

  • @uberphawx8305

    @uberphawx8305

    7 жыл бұрын

    SO BE IT

  • @blastoiseddr

    @blastoiseddr

    7 жыл бұрын

    I LONG FOR COMBAT

  • @uberphawx8305

    @uberphawx8305

    7 жыл бұрын

    YOUR ORDERS TEMPLAR

  • @apple8807

    @apple8807

    7 жыл бұрын

    Khassar De Templari

  • @NullPointer871ICant

    @NullPointer871ICant

    7 жыл бұрын

    And the probes?

  • @Crosmando
    @Crosmando7 жыл бұрын

    The voice-acting and sound effects in SC1 are worlds better than in 2.

  • @jaystarlight7961

    @jaystarlight7961

    3 жыл бұрын

    Especially the tanks

  • @falshion1837

    @falshion1837

    3 жыл бұрын

    I wouldn't say worlds better, but there's definitely an argument for them being a bit better. Especially impressive due to voice acting back then wasn't taken as seriously.

  • @mopbrothers

    @mopbrothers

    3 жыл бұрын

    They are galaxies better. The music and graphics are also galaxies better.

  • @-WarCriminal-22

    @-WarCriminal-22

    3 жыл бұрын

    @Samar3n except micro and also in 2 you have some additional convenient buttons

  • @pierreo33

    @pierreo33

    2 жыл бұрын

    every sound effect in sc1 is god tier and forever stored in my long term memory

  • @kaijuhub3937
    @kaijuhub39378 жыл бұрын

    Kerrigan's Date: No means no, Kerrigan. I'm waiting until we're married. Kerrigan: You're beginning to annoy me, celebate.

  • @lusciouskollektibles8663
    @lusciouskollektibles86632 жыл бұрын

    The sounds, the vibes. Soo much teenage memories ...

  • @knightofjustice5475

    @knightofjustice5475

    Жыл бұрын

    I'm not sure media this potent is made anymore.

  • @BBQDanTheMan
    @BBQDanTheMan9 жыл бұрын

    Freezard's comments: BWP01 - Escape from Aiur Zeratul is on the move constantly and the pathing is perfect except for a pathing error right before discovering the main army, plus Zeratul getting blocked by the Archon shortly after. This results in a 11 second improvement in real-time, plus 8 seconds from the pause glitch. BWP02 - Dunes of Shakuras Pretty much the same strategy as aresake used in the previous run, with some slight changes. I research Dragoon range, and put up an extra Gateway instead of a Shield Battery. This saves 24 seconds in real-time, plus 70 seconds from the pause glitch. BWP03 - Legacy of the Xel'Naga Thanks to aresake for the strategy. Pre-1.08 the Corsair's Disruption Web lasts forever, which makes things a little easier. Also the build time of Dragoons is slightly faster. Most time however was saved from destroying less buildings and instead focusing on the Cerebrates. In reality my run is only 17 seconds faster than the previous record, but due to aresake's excessive pausing, another 13 seconds were gained. BWP04 - The Quest for Uraj The Dragoon that leaves the base will trigger an enemy patrol that moves down the ramp, as seen when Kerrigan is waiting for the two Goliaths to walk past her. There is nothing you can do about this. Normally though there is a Goliath interfering with you at the end, but sometimes it is nowhere to be seen (as in this run), which means you can move Kerrigan straight down to the crystal. 5 seconds saved in real-time plus 16 seconds from the pause glitch. BWP05 - The Battle of Braxis I destroyed the second generator purely with my air units. Not only is it faster, but it also allows you to use your ground troops to finish off the third and fourth generator without waiting for reinforcements. Actually getting the units to the upper-right reactor is a bitch though. I waited with this attack until I had unloaded the Zealots, but you could really do both simultaneously for a faster time. This requires the Shuttle with the Zealots to be at full health though, which was not the case in this run. The ending could also be faster by attacking the final generator with the Scouts. BWP06 - Return to Char Thanks to Spider-Waffle for the strategy. A floating Drone will, if lucky, manage to snea... erm, float past all the Zerg defenses and get to the beacon in no time. So much for being Protoss. BWP07 - The Insurgent Two seconds could be seen as a lame improvement, but in reality the run is only 38 seconds long. A more dangerous but faster route is taken with the Shuttle, resulting in the time saved. BWP08 - Countdown You want to start the countdown as fast as possible. There are some Sunken Colonies and units around the temple that you need to get rid of, but the problem is not to get Zeratul and Artanis to the beacon quickly enough; when the countdown starts, waves of enemy units will randomly attack your two bases as well as the temple, so you need some time to build up your economy/defenses. As pointed out by aresake, High Templars and Photon Cannons are the only option here. Together with luck and the stronger storms in pre-1.08, I managed to start the countdown 74 seconds faster while still surviving. Perfect pause glitching saved another 24 seconds of this mission worthy of ending the Protoss campaign. BWT01 - First Strike I really like this strategy, which is ultimately limited by obtaining Siege Mode and firing 14 shots at the enemy CC. I've optimized aresake's run for a 6 second improvement with better SCV pathing, the CC glitch to harvest gas earlier, and getting the Siege Tanks into position earlier so that they can siege up immediately when the research is complete. BWT02 - The Dylarian Shipyards I only get 9 Battlecruisers here instead of 10 and play a bit riskier. Also pause glitching a long transmission. In the final battle you have to lose a Battlecruiser or the enemy will chase it down so you won't be able to use it anyway. Improved by 1 minute and 15 seconds. BWT04 - Assault on Korhal Same genius strategy as ballofsnow used, just optimized by building one less SCV and Dropship. The keyword being just since it's 43 seconds faster and took a lot of attempts to get the ending right, Siege Mode was just two seconds off so the timing was pretty damn good. BWT05 - Emperor's Fall (Ground Zero) This mission is the fastest of the two in the only branched path in the game. I just had more units in the Command Center fight and was able to improve the time by 13 seconds. BWT06 - Emperor's Flight A slight improvement of 3 seconds in this quick mission. The Archon does not derp around like that every time, not sure why it happens but I'm not complaining. BWT07 - Patriot's Blood Saved 59 seconds here thanks to a skip as well as playing more ballsy after the lengthy transmissions. Normally you have to activate the blue beacon with a Marine and wait for transmissions etc but by killing off all of them I can go through the door directly with Duran. Pause glitches in the middle of the run as well as at the very end makes for a very boring mission but I think I managed pretty well. Well, actually, it would have been boring if not for the epic Ghost to Ghost, Duran to Stukov confrontation. Insane plot twist indeed. BWT08 - To Chain the Beast I optimized the build order and cut a Medic to get the transportation underway sooner. I also took a shorter path with the Dropships and paused during the beacon activation sounds that plays when a Medic enters them to save additional time, resulting in a 21 second improvement. BWZ02 - Reign of Fire I take a shorter path to the Ultralisk past a Bunker to save 12 seconds. BWZ03 - The Kel-Morian Combine It's a race to 10 000 minerals. Oh the fun. I tested a lot of different build orders and Drone saturation and I found this to be the sweet spot, making one less Overlord and eight less Drones than the previous record. I'm also skipping the Spawning Pool and Sunken Colonies so army management is important, you need a bit of luck in the end to make the enemy units attack in good places. Lost a few Drones unfortunately but it still ended up being 56 seconds faster. BWZ04 - The Liberation of Korhal You start with a ton of minerals here so naturally you want to go Zerglings with some Hydralisk support to take out air units and Siege Tanks on high ground. This is the only mission where I use the Mobile Nydus Canal exit glitch, rallying all units to the Drone which is able to move forward. There are so many units you have to control in this mission that it gets a bit overwhelming, there's no point in using hotkeys since the units will die quickly anyway. Improved by 1 minute and 26 seconds, a third of that comes from the pause glitch at the end. BWZ05 - True Colors In this mission you are introduced to Lurkers which also happens to allow for the most broken glitch in the expansion. When I evolve Zerlings into Mutalisks with the glitch they keep the upgrades which means they will move and attack faster. I get the resources back after evolving so you only need to gather around 1000 gas to be able to evolve groups of Zerglings efficiently. For the first six minutes the AI is frozen so you can go ahead and destroy the first two bases, but there's no point attacking the main bases since they'll rebuild everything. Improved by 1 minute and 32 seconds. BWZ06 - Fury of the Swarm Ah... here's where the super mutas really shine. I get the speed upgrade and make enough super mutas to fly around in the enemy base and pick off the scientists. There are quite a few of them and they patrol in different places so you will need reinforcements. The Mutalisk micro went really well considering the scientists hitboxes are really small, and just when the genius Kerrigan finds out what the UED is up to, the mission is done. Improved by 4 minutes and 29 seconds. BWZ07 - Drawing of the Web Just faster Duran pathing and pause glitching at the end resulting in a 32 second improvement. BWZ08 - To Slay the Beast Ultimately you need to get over the Dark Templars to the Overmind when it dies or it will be reborn. Instead of going Ultralisk/Defiler like ballofsnow did I obviously exploited the super mutas glitch to make for a quick kill, 3 minutes and 59 seconds faster than the previous record. BWZ09 - The Reckoning Surprise, surprise! Another Zerg mission with super mutas. The key thing here is to not lose any unit early on, so you need to play a bit careful and bait the enemy units with the Guardians. Improved by 1 minute and 25 seconds. Bonus - Dark Origin To be honest, I had never seen this mission before (credit to Blizzard for hiding it so well). I copied Spider-Waffle's 0:57 strategy but only managed to get 0:58... until I hit the 0:55. It all comes down to how early the Dropship arrives - this time it arrived earlier than ever before. In fact it arrived so early it even turned around before I had the time to mind control it, which all in all means the mission could be 2-3 seconds faster. Still, I consider this one of my best runs. It may look short and easy, but it is actually a real pain to run. Hitting the pause glitch perfectly just makes it even more insane. Alex Eustis's comments: BWT03 - Ruins of Tarsonis This is a very difficult strategy to execute because you have to use precise micromanagement in several places at once. I'm especially proud of the group of 8 marines and 2 medics, which singlehandedly lays waste to two zerg bases, with only one casualty near the very end. After much testing, I do believe that this strategy (namely range-upgraded bunker vs. purple, tanks vs. red, and M&M vs. brown and orange) is the fastest possible. It could have been done faster; in my practice runs I was able to destroy either the left two hives or the right two, using disjoint sets of units, within about 5:20. However, because of the difficulty involved, I think it's pretty good that I lost only a few seconds to doing both at once! BWZ01 - Vile Disruption This mission boils down to running a zergling through the map, avoiding various traps along the way. If you do it fast enough, the enemy will not have enough time to destroy your hives. Actually, if you examine the minimap carefully, you'll see that one of the hives was destroyed at the very end; however, due to the way the Starcraft trigger system works, the fact that the victory conditions were met at nearly the same time meant that the victory overrode the defeat.

  • @animeonly1993
    @animeonly19937 жыл бұрын

    damn my entire childhood describes in 3 hours xD

  • @L1T1T
    @L1T1T3 жыл бұрын

    1:04:00 music so on point! I love it.

  • @alexxx4434
    @alexxx4434 Жыл бұрын

    1:44:33 This mission is played how it meant to be played for the zerg, beautiful.

  • @CHAArcturus
    @CHAArcturus7 жыл бұрын

    26:26 omg...

  • @coolguy02536

    @coolguy02536

    4 жыл бұрын

    Zeratul wasn't joking.

  • @manolgeorgiev9664

    @manolgeorgiev9664

    3 жыл бұрын

    The range on that. Oof

  • @LuminousLead

    @LuminousLead

    3 жыл бұрын

    Whoa, that's awesome =D

  • @Existence_End

    @Existence_End

    2 жыл бұрын

    Wait til you see the mind control use on the last toss mission i come back to this just for that moment re dik u louse

  • @ronnyrizat
    @ronnyrizat10 жыл бұрын

    that final protoss mission was crazy. well done

  • @priscillaemerald987
    @priscillaemerald987 Жыл бұрын

    Zealot: "We must join our brethren in battle!" Zeratul: "Nope."

  • @HazySmoke
    @HazySmoke8 жыл бұрын

    26:33 lmao see this is how the protoss should handle their traitors: just mind control them to convert them back :D

  • @llSuperSnivyll

    @llSuperSnivyll

    8 жыл бұрын

    But Aldaris saw it coming and after mind controlling, it turned out to be an illusion :P

  • @BBspike100

    @BBspike100

    8 жыл бұрын

    +HazySmoke You cannot control Aldaris

  • @GoldenGamer-es5tl
    @GoldenGamer-es5tl4 жыл бұрын

    Awesome! They beat all three campaigns in less time than it probably would have taken me to beat just one when I was growing up

  • @keirrenjones6010
    @keirrenjones60104 жыл бұрын

    goddamn man i am in no way a seasoned starcraft player, i played a bit as a child and thought id give it a go as i never finished the campaign before, well i did it and had a bit of a struggle on that last zerg level took me the same amount of time to do that level as you did this speedrun :O wow your skills are phenomenal well done man

  • @keirrenjones6010

    @keirrenjones6010

    4 жыл бұрын

    took me 2 weeks to do the whole thing XD

  • @tranta98
    @tranta988 жыл бұрын

    R.I.P FENIX, he didn't got he's combat, just got Brood-ality by queen. 😿

  • @kranianus5559

    @kranianus5559

    8 жыл бұрын

    SC2: Legacy of the Void says that Fenix is back with the Purifier tribe. But he is still a Dragoon. So, maybe we'll see his blue brethrened face again.

  • @tranta98

    @tranta98

    8 жыл бұрын

    Euhm. This "Fenix" in lotv ain't really Fenix. Just a purifier copy of his personality and memories as a melee bad ass dragoon.

  • @tranta98

    @tranta98

    8 жыл бұрын

    Euhm. This "Fenix" in lotv ain't really Fenix. Just a purifier copy of his personality and memories as a melee bad ass dragoon.

  • @XtReMz98
    @XtReMz983 жыл бұрын

    The khalis drone glitch going through cliffs really mesmerized me.

  • @isidromorinigo6211
    @isidromorinigo62118 жыл бұрын

    1:29:00 That mighty zergling saved the day

  • @nonemi.
    @nonemi.4 жыл бұрын

    4:05 Nobody: Player: Probes: Nexus: Zealot: I LOVE THE COMBAT!

  • @mistersmiley9425
    @mistersmiley94258 жыл бұрын

    Graphics are epic for a 1998 RTS game... fuckin hell. :D

  • 6 жыл бұрын

    2017 too XD

  • @stefancraft1

    @stefancraft1

    6 жыл бұрын

    Mister Smiley Starcraft Remastered is out btw :D

  • @-WarCriminal-22

    @-WarCriminal-22

    3 жыл бұрын

    @@stefancraft1 and probably there's a mod for sc2.

  • @draganmilovanovic8940
    @draganmilovanovic89404 жыл бұрын

    I still play this game. with my mom. One of the best ever.

  • @Rolando_Cueva

    @Rolando_Cueva

    3 жыл бұрын

    Your mom is cool. Which race do you choose?

  • @draganmilovanovic8940

    @draganmilovanovic8940

    3 жыл бұрын

    @@Rolando_Cueva mom is protoss, me zerg :)

  • @k-leb4671
    @k-leb46717 жыл бұрын

    Hallucinated Arbiters, let alone 10s of them, is a rare and funny sight.

  • @maxakabeast

    @maxakabeast

    3 жыл бұрын

    the recall was op

  • @Nyerguds
    @Nyerguds6 жыл бұрын

    Zerg 07 (2:20:23) is honestly one of the most impressive speedruns I've ever seen.

  • @Existence_End

    @Existence_End

    2 жыл бұрын

    Makes It Seem Slow And Easy...Very Clean And Efficient...

  • @KambizSayari
    @KambizSayari4 жыл бұрын

    Well done! :-) thank you for helping me see a beautiful replay of my favorite childhood game.

  • @ibrahinalvarez5429
    @ibrahinalvarez54297 жыл бұрын

    1:28:40 Run Zergling! RUN!

  • @Artakhor
    @Artakhor9 жыл бұрын

    Hilarious walkthrough! Not without some lulz tho :D 25:26 those two Mutalisks were like -Hey bro, did you fukken see that?! 26:24 And that was Grand Theft Shuttle indeed!

  • @aceshighdueceslow

    @aceshighdueceslow

    5 жыл бұрын

    don't forget the Archon at 1:09:01 just losing his shit: "oh Adun, there are enemies in the base what do I do?!?!"

  • @MarcoLocatelliOtium
    @MarcoLocatelliOtium4 жыл бұрын

    really good job. i found myself in trouble in zerg mission 8, it took like more than 1 hour, and seeing this really freaks me out. well done!

  • @BreakTheIce222
    @BreakTheIce2226 жыл бұрын

    those Zerg super units are so freaking op

  • @mxthorne
    @mxthorne7 жыл бұрын

    Is it me or do the portraits in this game seem more realistic for what characters and creatures would look like if they were real versus what SC2 portraits look like? The modern day animation for this game just seems so much more cartoony. More clean and polished, yes...but just so "animated" ya know?

  • @darkwitch8648

    @darkwitch8648

    7 жыл бұрын

    You just compared Diablo 2 to Diablo 3 as well. Funny how the predecessor was better in each case.

  • @mxthorne

    @mxthorne

    7 жыл бұрын

    Not to mention the plot line is SOOO good in SC and Brood War. You could make an amazing movie off of this very game. The writing for SC2 was abysmal. Should have just left it all alone.

  • @XenoEagle

    @XenoEagle

    6 жыл бұрын

    well i believe i cant say im a genius at story writing, but ye, after watching this video years later, Kerrigan's speech when Zeratul killed the matriarch,, etc etc, awesome.. Im not even the guy who wait out every briefing before missions but SC2 seemed a bit rushed even for me.,, i mean im not sure, that this is what they had in mind at first, rather "oh fuck this, lets just finish it now, i dont care, then go work on Overwatch or something". Okay im fine with Kerrigan turning into some pure being, a xelnaga, and i cant put my finger on it, but its rather how it played out, whats the problem for me, and how rushed it was.. not to mention that pathetic "end boss" fight, or not even fighting Amon's host body, that actually looked nice, compared to these Xelnagas,, that [well personal opinion] looked ugly as fuck.. i mean thats the great mighty race? that created theme?? wow... okay.. i mean no matter how hard i try, cant really see Amon as some super evil entity with a look like that...i always imagined the xelnaga to be some humanoid kind of race, super high tech, etc, i even made up units for them years ago.. but that..... pathetic... meeeh, either way, i bet it could have been done better, but there are worse games out there [not really an excuse tho], so whatever, i cant stay im satisfied with it, but thats that, cant do much about it.. so SC1 was better ye

  • @mauriciojorgeyattah8871

    @mauriciojorgeyattah8871

    5 жыл бұрын

    plus when they remade them they are also cartoony in remastered... see when units open the mouth for example. Here: Realistioc talking animation. There: huge open mouts like they are IFRING THEIR LAZORS

  • @roeyzfaigmanimiranda2038

    @roeyzfaigmanimiranda2038

    4 жыл бұрын

    Yes, correct

  • @rythmjc3
    @rythmjc37 жыл бұрын

    Can't wait to play this game again when remastered version comes out

  • @GRRStarcraft
    @GRRStarcraft7 жыл бұрын

    25:20 So that is where Kerrigan got the idea for burrow moving

  • @auraandy

    @auraandy

    7 жыл бұрын

    i want to say: WHAT THE FUCK IS THAT BUG!!!??

  • @heavyweight351
    @heavyweight3518 жыл бұрын

    seriously, in terran mission 6 emperor's flight... wtf archon doin 😂😂

  • @600795621

    @600795621

    7 жыл бұрын

    dancing to gangnam style

  • @LiroRaeriyo
    @LiroRaeriyo8 жыл бұрын

    its like i watched a really long movie...

  • @reozen8727
    @reozen8727 Жыл бұрын

    let's have a very good look into the bonus mission. it ended within 1 minute. you are incredible! wonderful video.

  • @TheCarlox1996
    @TheCarlox19963 жыл бұрын

    0:06 We must leave this place together Zeratul: Yeah... we'll do it

  • @tuppens2007
    @tuppens20079 жыл бұрын

    how did he do that at 25:00 where the drone just floats through everything?

  • @SenyiKimmo

    @SenyiKimmo

    5 жыл бұрын

    It involves abusing the drone extractor trick until it glitches out like so

  • @curtishammer748

    @curtishammer748

    3 жыл бұрын

    Looks to me like right before a drone mutates, it enters a "float" state to get directly over the geyser. If it's given a shift-command, it will follow that command once it is done doing whatever it is doing. Since mutating consumes the drone, that usually doesn't matter, but if you reduce your mineral count at the right time, the drone will quit the build command and follow the next command (move to mission objective) without exiting the "float" state. You can see the cursor move over the minimap immediately after he tells the drone to build an extractor. Meanwhile he builds a nexus, researches shields, mutates a lair, and spawns more drones just to burn his starting minerals. Or at least, that what I think is going on...

  • @kilmer009

    @kilmer009

    11 ай бұрын

    @@curtishammer748 For anyone reading this in 2023, I'm also pretty sure this bug was patched a good while back. Might want to double check though.

  • @theSato
    @theSato7 жыл бұрын

    Looking back on this, the orders/pathing are really sloppy all throughout this, too, people trying to click too close to walls and such. I really should look into setting some new records for this game.

  • @hybby

    @hybby

    7 жыл бұрын

    Do it!! Also, in the Shakuras mission, there was at least a minute or 2 that could have been shaved off with some extra pylon & probe building. He received the "You must construct additional pylons" message twice (or more) during the assault phase.

  • @simoneRV
    @simoneRV9 жыл бұрын

    This is Insane

  • @kostya_phoenix
    @kostya_phoenix3 жыл бұрын

    Wow, quite interesting speed run.

  • @mistressofthenekos1743
    @mistressofthenekos17433 жыл бұрын

    The Mutalisk at 25:28 is just like "huh?"

  • @alexxx4434
    @alexxx4434 Жыл бұрын

    1:28:00 The little zergling that could. :)

  • @LuminousLead
    @LuminousLead3 жыл бұрын

    3:04:18 Arcturus' promise almost comes true in Wings of Liberty

  • @caglarakarca5246
    @caglarakarca52465 жыл бұрын

    this is some impressive play

  • @moizzle
    @moizzle2 жыл бұрын

    this person is so good.

  • @kent_nelson
    @kent_nelson2 жыл бұрын

    I love that in Sc II they use the same voice actors for their characters as Jim Raynor

  • @nicolasleblanc1461
    @nicolasleblanc14619 жыл бұрын

    air-only attackers (aside from the scourge) were only introduced to brood war right? The Corsair, the Valkyrie and the Devourer?

  • @MarioFanaticXV

    @MarioFanaticXV

    8 жыл бұрын

    +Nicolas Leblanc Correct. Brood War also introduced Medics, Lurkers, and Dark Archons, as well as making Dark Templar usable in skirmish matches (the were campaign-exclusive in vanilla StarCraft).

  • @duybee
    @duybee2 жыл бұрын

    This is very cool.

  • @TheD736
    @TheD7368 жыл бұрын

    25:30 what the fuck?

  • @HazySmoke

    @HazySmoke

    8 жыл бұрын

    +TheD736 Oh the good ol' flying drone glitch.

  • @mariosblago94

    @mariosblago94

    8 жыл бұрын

    +TheD736 i had the same reaction.

  • @Ovvkoz
    @Ovvkoz3 жыл бұрын

    The amount of hatcheries you birthed is bonkers, but it pays off so well

  • @LazarusShade
    @LazarusShade8 жыл бұрын

    1:09:00 - What the hell is that Archon doing? Haha. :D

  • @shawnruby7011

    @shawnruby7011

    3 жыл бұрын

    He's doing his best okay?

  • @user-uo3gm5mt9c
    @user-uo3gm5mt9c4 жыл бұрын

    nice play

  • @coolguy02536
    @coolguy025364 жыл бұрын

    Never realized the Zerg campaign took as long as the other two combined... and 44:28 is still amusing

  • @mgtowstanleyzoltanov9808
    @mgtowstanleyzoltanov98086 жыл бұрын

    YOU ARE SOOOOOOOOOOO GOOOOOOOOOOOOOD

  • @maxakabeast
    @maxakabeast3 жыл бұрын

    I freaking took almost 3 hour to do the last mission of protoss and still lost lol... damn psionic storm op...

  • @three2274
    @three22744 жыл бұрын

    Best game ever in 90's

  • @manjaeda
    @manjaeda Жыл бұрын

    Awesome!

  • @roeyzfaigmanimiranda2038
    @roeyzfaigmanimiranda20386 жыл бұрын

    using whatever means necessary, good one

  • @27toten
    @27toten8 жыл бұрын

    Was Aldaris the same voice actor as the narrator in Diablo?

  • @Fuchsia_tude

    @Fuchsia_tude

    7 жыл бұрын

    That would be Paul Eiding, yes. Also played Mephisto, and the Overmind in SCII.

  • @27toten

    @27toten

    7 жыл бұрын

    Thank you for the info, that's awesome!

  • @RooibosBashkim

    @RooibosBashkim

    7 жыл бұрын

    Dude's got a million dollar voice. He also played Colonel Campbell from Metal Gear Solid and Varimathras in WCIII

  • @MrLulz9000

    @MrLulz9000

    3 жыл бұрын

    @@RooibosBashkim He also does Ben Ten's ̶u̶n̶c̶l̶e̶ (Grandpa), Max tennyson.

  • @ChingooOK
    @ChingooOK8 жыл бұрын

    why does the portraits look more realistic than sc 2

  • @Ianx50

    @Ianx50

    8 жыл бұрын

    I believe it's because the portraits in SC2 are depicted with relatively low-poly 3D models whereas the portraits and cinematics in BW are pre-rendered recordings compressed like pancakes, allowing you to count the number of pixels on Aldaris's face on one hand. It's also why when portrait animations play, they seem to "snap back" like a .gif replaying.

  • @theSato

    @theSato

    7 жыл бұрын

    That only partially answers why they are "more realistic looking", but yes.

  • @Fuchsia_tude

    @Fuchsia_tude

    7 жыл бұрын

    If you ever look into the Smacker/Bink video file format, it basically _is_ an animated gif, even down to the 256 color palette.

  • @mauriciojorgeyattah8871

    @mauriciojorgeyattah8871

    5 жыл бұрын

    You were answered the "technical" aspect, not the artistic aspect. The artistic aspect is that they put the Warcraft 3 guy in charge of art direction of Starcraft II... and it shows.

  • @beng4151
    @beng41515 жыл бұрын

    I remember how hard that last mission is. I couldn't even organize my groups, I just sent them all in at once to each base. It is crazy, crazy hard and very easy to lose.

  • @perse8024
    @perse802410 жыл бұрын

    1:04:00 wow the vultures - never thought about that 1:09:10 why is archon runnin back and forth? 2:11:35 well, casually walkin by :D And general question, i see you precisely know seconds when enemy transporters are in certain location, is it always the same or u tried one level many times?

  • @kasane1337

    @kasane1337

    9 жыл бұрын

    What's special about 1:04:00? Just asking ^^

  • @seandriskill4330

    @seandriskill4330

    6 жыл бұрын

    Szaka Laka levels never change

  • @phil5280

    @phil5280

    6 жыл бұрын

    That mission starts out with reinforcements being given to you... but right after being nuked by ghost... vultures are used to plant mines where the clocked ghost are so that his reinforcements are kept alive so that they could be used in the drop ships to quickly end the mission by destroying the enemy command center... I would've never thought to do that either.. too cool

  • @Darknessblade4me
    @Darknessblade4me9 жыл бұрын

    Sick dude O.O

  • @crow5664
    @crow56647 жыл бұрын

    "Captain, the medics are in place"

  • @BBQDanTheMan
    @BBQDanTheMan9 жыл бұрын

    1:01:40 xDD

  • @bioactivevirus

    @bioactivevirus

    9 жыл бұрын

    You watched that much of the video????

  • @BBQDanTheMan

    @BBQDanTheMan

    9 жыл бұрын

    Internet Addict Watched the whole thing lol

  • @bioactivevirus

    @bioactivevirus

    9 жыл бұрын

    Dang lol

  • @danholocaust7364

    @danholocaust7364

    9 жыл бұрын

    ***** That man is a fucking genius.

  • @svetoboririyskiy3295
    @svetoboririyskiy3295 Жыл бұрын

    SUPER!!! CAESAR LIKE !!!👍

  • @VentusTyrant
    @VentusTyrant9 жыл бұрын

    THIS IS CRAZY

  • @koophuisN
    @koophuisN8 жыл бұрын

    at 26:35 the dark archon has 0 HP when mind controls

  • @-WarCriminal-22
    @-WarCriminal-223 жыл бұрын

    45:10 why does this glitch appear? I've had a pirated copy of sc with that stuff

  • @k-leb4671
    @k-leb46717 жыл бұрын

    I'm less than halfway through, and the Zerg campaign has started. Geez, how long is that campaign?

  • @llSuperSnivyll
    @llSuperSnivyll8 жыл бұрын

    I hated the second-to-last Zerg mission in Korhal. Not because of difficulty, but because I honestly expected a three-way attack against the UED. Instead, Kerrigan was alone... and then, in the following mission, all three factions are in the same map, as a seeming alliance.

  • @Arthaslepeureux

    @Arthaslepeureux

    8 жыл бұрын

    +Cristian Martinez It should have been a 8 player, max setting map with the Protoss, Raynor Riders and Kerrigan Broods against the ENTIRE city of Augusgrad that have 3 zerg AI and Two Terran A.I (one concentring on nukes and the other on battlecruisers). Hey, in the first Starcraft, we never had a ally A.I in the story.

  • @Slafix
    @Slafix5 жыл бұрын

    what did you do on 5th minute with that drone??

  • @eatberries3173
    @eatberries31736 жыл бұрын

    this is epic

  • @francopoma2487
    @francopoma24876 жыл бұрын

    1:04:50 Mengks: WTF is going on? How did you avoid my nuclear attack? Dugalle: Spider mines bro, because of that I had have rush your comand center... I'm sorry if I did bad writing :(

  • @Kenjips3
    @Kenjips38 жыл бұрын

    a love this game its fuckin awesome...i even like the zerg more here then in SC2.is it me or you all agree with it ?

  • @mirahorner6277
    @mirahorner62777 жыл бұрын

    speedruner,you are saying why you do this.You have motivation."I DO THIS FOR AIUR"he says.at start he can say one thing about speedrun:"IT WILL BE DUN".

  • @auraandy
    @auraandy7 жыл бұрын

    2:11:00 this zerg quest is very hard if you don't play like this video....very good play style!! use the fastest speed to kill all the scientist......and skillful to kill the lurker at start!! very Impressive!!

  • @DocJamesH
    @DocJamesH6 жыл бұрын

    *PERFECT*

  • @justinz.3993
    @justinz.39936 жыл бұрын

    2:45:45 Why did they destroy their own buildings?

  • @eatberries3173

    @eatberries3173

    6 жыл бұрын

    i am wondering too

  • @mmmgoose2252

    @mmmgoose2252

    5 жыл бұрын

    Make space for many many hatcheries, the agressiveness and scope of his attack he didnt need too much defence

  • @gghelis
    @gghelis7 жыл бұрын

    I do this for hire.

  • @Xport9
    @Xport98 жыл бұрын

    good watch!

  • @salbucket9442
    @salbucket94424 жыл бұрын

    BEST MISSION: 25:00

  • @kirill429
    @kirill4293 жыл бұрын

    Holy fuck that battle of braxis

  • @DanielMartinez-nw1pn
    @DanielMartinez-nw1pn2 жыл бұрын

    What happened with the drone at 26:05?? I'd never seen that before 😱😱😱

  • @gravyholicbear

    @gravyholicbear

    2 жыл бұрын

    He floated a drone. One of the original 20 tricks.

  • @draganmilovanovic8940
    @draganmilovanovic89404 жыл бұрын

    When I played long ago I needed 2 hours for the last Zerg mission :)

  • @fxvlad
    @fxvlad7 жыл бұрын

    Best Game ever!!!

  • @Existence_End
    @Existence_End2 жыл бұрын

    So Very Much Can be Said About This But That Walk With Kerrigan And That Last Toss Mission That Mind Control On The Drop Ship/SciVessel Then The Double Insane Matrix To Keep That Drop From Seeing Existence End.....

  • @ArtanisOwns
    @ArtanisOwns8 жыл бұрын

    why kill allied spores on Omega?

  • @kirill429

    @kirill429

    3 жыл бұрын

    I also want to know. I’m still looking for a sub 15 run of omega.

  • @SpookeyClown
    @SpookeyClown9 жыл бұрын

    For some reason SC2 is better than SC3

  • @cristyp.516

    @cristyp.516

    9 жыл бұрын

    damn,are you from future?Please send me Sc 3......i wana play it...

  • @mirahorner6277

    @mirahorner6277

    7 жыл бұрын

    SpookeyClown Pff... everyone knows SC ghost is best.

  • @BigAssNigga311

    @BigAssNigga311

    5 жыл бұрын

    Bullshit, SC3 was nowhere near as good as SC7 and SC7 was only as good as SC89 because SC76 lacked so much.

  • @pterGRIFIN
    @pterGRIFIN7 жыл бұрын

    wow cool!

  • @taoguo3396
    @taoguo33968 жыл бұрын

    Good Game!

  • @geist453
    @geist4533 жыл бұрын

    21:20 phew i thought she was going to die

  • @Existence_End

    @Existence_End

    2 жыл бұрын

    I Couldnt Imagine How Many Times He Had To Do This To Figure It Out And How To Perfectly Walk It...Its Unrealll

  • @user-yg3ux9cs1u
    @user-yg3ux9cs1u7 ай бұрын

    ممكن تقلي ازاي حملتها ممكن علشان العبها

  • @eunjunshin9540
    @eunjunshin95407 жыл бұрын

    why is the water glitched

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