Star Wars: Battlefront 2 (Classic, 2005) - D-Day - 212th Attack Battalion with General Kenobi

Ойындар

- D-Day map v1.1 by Allumette www.moddb.com/games/star-wars...
- Sound Fixes, SWBF1 Sniper Sounds, Optional SWBF1 Temuera Morrison VO by auri0n www.moddb.com/games/star-wars...
- Shader Patch by SleepKiller www.moddb.com/mods/shader-patch
- Star Wars Battlefront II Remastered by Anakin www.moddb.com/mods/star-wars-...
- Expansion For v1.3 or v1.5 by AnthonyBF2 www.moddb.com/mods/expansion-...
- Skin Changer Mod v0.8 by RayceSkykiller www.moddb.com/mods/in-game-sk...
- Sound Effect by Relaxing & Sleep Sounds: • Rain Sound Effect FREE...

Пікірлер: 18

  • @stardragon7893
    @stardragon78939 ай бұрын

    When the Separatists came to a planet called Earth, one experiencing its own war, the Republic followed.

  • @theprowrestlingguy6851
    @theprowrestlingguy68519 ай бұрын

    Gotta love the 212th Attack Battalion Units!

  • @Arturius1000

    @Arturius1000

    9 ай бұрын

    🥇 I was happy for they were phase 1 troopers!

  • @kingnamor7777
    @kingnamor77779 ай бұрын

    I love the rain and thunderstorms sounds in the battlefield

  • @Arturius1000

    @Arturius1000

    9 ай бұрын

    Actually there was no rain sound for the map at all. Sadly the game has limited amount of soundeffects or something that is why there is missing starfighter sounds or lazer sounds for vehicles (I GUESS). This game really needs an offical remaster. - Sound Effect by Relaxing & Sleep Sounds: kzread.info/dash/bejne/dI2TzrWmYsq5qrw.html&ab_channel=Relaxing%26SleepSounds

  • @allumette7181

    @allumette7181

    9 ай бұрын

    ​@@Arturius1000It's fucking horrible to add sound who is already in a game and it's worst for custom sound. The best you can do if you want to avoid that is find a map with the maximum sounds you want

  • @feistyfordo8157
    @feistyfordo81579 ай бұрын

    The thunder gives me chills

  • @martinkullberg6718
    @martinkullberg67186 ай бұрын

    I like that the AT-OT is in here and dwarf spiders !😃

  • @shaveyodamust8505
    @shaveyodamust85059 ай бұрын

    Man this is sick! Great gameplay!

  • @Arturius1000

    @Arturius1000

    9 ай бұрын

    🥉 Thank you Master Shaved Yoda!

  • @zacqueeentertainment7336
    @zacqueeentertainment73363 ай бұрын

    This is what the classic collection should've been

  • @Arturius1000

    @Arturius1000

    3 ай бұрын

    It still makes me sad that we have waited for so many years just to be disappointed.

  • @erikthomsen4768
    @erikthomsen47689 ай бұрын

    I have always wanted to see the AT-OT in action firsthand. Should’ve been in the original game.

  • @Arturius1000

    @Arturius1000

    9 ай бұрын

    🥈For me it is the HAVw A5 Juggernaut!

  • @gabrieldarochanatalinomont7625
    @gabrieldarochanatalinomont76259 ай бұрын

    Hello Arturius1000 0:42-0:43 New Strategy with your clone brother: Back-to-Back Badass. I don't know how the keyboard/joystick works in Battlefront, but it's appear You can move backwards, close to your battle brother back. But have some problems with this type of Strategy too: A. You cannot see in what direction your clone brother is going (might ending going straight to the Particle Cannon line of fire). B. You cannot see either what is in front of You. However You can look for your Right Side, in this case. C. I don't know The Why, but while they shout GRENADE ! GRENADE!, they are totally mute to the Missile Shots of the B2, Super Battle Droid, and the Magna Guard, for reasons unknow. D. And D, if be hit by a missile shot, from these types of weapons, He and You, will might perish at the same time. 3:35: Nice. Landmines can be used to be deployed over, or closer to these blaster cannons, for: 1. Avoid the enemies, to rebuild it. 2. When the battle droid moves close to it, to try to have a tactical advantage against You and your battle brothers, the detonating will take him by surprise. 3. Having be far away of the emplacement turret, means, if detonating itself, the explosion cannot reach You. However in alot of MODs, I have underestimate the landmines massive area of blast. 12:50 Just a question there, about the Spider Dwarf. Saber Throwing in the core (the center body), will give damage two times, one by throwing and another by returning. BUT... and about the small four legs? Hitting two in a row, by saber throwing, in a X or + Shapes, will multiply these damage, giving a quaduple damage? 14:22-14:23 Something it's amiss about the Munificent-class Frigate. It's says in the Expanded Universe, three (3) can take down a Venator. So, how it's falling to easy to the AT-TE fire? 19:24 General Greivous. From his Baddest Debut in Clone Wars 2004, now He is demoted to extra. By the way, about his chronic cough, the Rain is making it worst. 19:49 Beware with the Spider Dwarf Blaster Cannon, my Friend. The Dwarf can make use of it's surrounds, to gives for You, collateral damage, by hitting the small hill, You are using to avoid it fire. 20:00 Now about this one. Maybe throwing before the Auto-turret (but after You sprint and gives rolling attacks), will diverse the enemy blaster fire to it? When You jump, they shot You straight. But, if You throw a Auto-Turret Blaster in your back, or in the hill climb, will make them look to it, or keeping shooting at You? And about the Jump, maybe a rolling attack, maybe avoid this blaster sniper shot, better? 20:22-20:23 Very Good Indeed. You use the Sniper Scope, to search for any stray ammo, health or both combo pack, close to You. Ah... I have forget to tell for You, about the Tatooine level, with the golden painting B2 Super Battle Droid. The Sniper, when during the reloading, will appear the enemies with red diamond shape above, their's heads, indicating these ones, are the most close to You, and maybe symbolizes a Threat, by the distance, between You and Them. And when You have played with the Rebel Sniper, above the Bunker CP, on the far left of the screen, someone pass Your sight, and starts to shot in You, by the approximity. 21:10 About the Hangar, the covered area. Your Jet Trooper, can fly above it, to use for Recon? I think this it's all by today. Have a Nice Day.

  • @Arturius1000

    @Arturius1000

    9 ай бұрын

    The follow order for the firendly AI looks cool, but they are most of the time just blocking you or pushing you out of cover. Meat shields nothing more. Very few times they live long enough to help speeding up capturing a command post. Landmines are still the most effective weapon/tool in the whole game. Best against hero units, vehicles and command posts. I doubt you can do 4x times damage againstthe spider dwarfs, but they are easy enough to kill anyways. At 20:00 the attempt to capture the command post was pretty much impossible. On these kind of maps the enemy team respawn in huge numbers and they all aim at you when you are in the middle of nowhere, zero cover. Even force users has trouble if there is no cover on a map. The only real possibility is to bring the mobile command posts there (AT-TE). Friendly AI is terrible at helping out capturing command posts or doing it on their own. Even tho I love the jet trooper, as soon as you are in the air most enemies focus firing on you and you die in 2-3 shots before you can even land.

  • @vrothr
    @vrothr5 ай бұрын

    How do you make a map like this

  • @Arturius1000

    @Arturius1000

    5 ай бұрын

    Talent and hard work I guess. I did not make the mod, only played it. You can ask it on the mod page D-Day map v1.1 by Allumette www.moddb.com/games/star-wars-battlefront-ii/addons/d-day-map-v11

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