SpaceClaim Move Basics Tutorials

Ғылым және технология

Move is the most commonly used tool used to accurately position geometry features. Topics include translation and rotation of features, dimensions (ruler), moving the move anchor and patterns.

Пікірлер: 6

  • @kleinerHippie
    @kleinerHippie5 жыл бұрын

    one of the best tutorials ...

  • @jiritichy6855
    @jiritichy68553 жыл бұрын

    And what about the more specific move, as absolute or incremental XYZ value, from point to point or XYZ distance between two geometric entities? Or move in polar co-ordinate system as in angle and distance???In case of point to point, the points being defined as end points, midpoints, circle or arc centers or intersections of two entities or just visual intersection of two non co-linear lines or arcs, circles, splines in a space in specific view? Practical example: if I wanted to move the round button on top of the square button..... That would be "from point to a point", where one point would be center of circle and the other point center of the square or rectangle...How would you go about that????

  • @benoitgervais3250

    @benoitgervais3250

    3 жыл бұрын

    Hi Jiri. These are really good observations. We plan to create more videos this year to show more advanced features.

  • @jiritichy6855

    @jiritichy6855

    3 жыл бұрын

    @@benoitgervais3250 Thank you for the heads up...but I need the answer now. I just got the 30 day student license. Where to look for answer or whom to contact?

  • @benoitgervais3250

    @benoitgervais3250

    3 жыл бұрын

    @@jiritichy6855 If it is a 30 day license there are not really any live support options. When you buy a one year license from a vendor like us you get phone support but that is all I can tell you. Wish I could help.

  • @TAH1712

    @TAH1712

    2 жыл бұрын

    Absolute Move > use mini toolbar option XYZ, change the values. Incremental Move> drag or enter a value after selecting a move tool axis. Move point to point > select object, place move tool on a key object point, then use the upto option and choose a target position. Move distance between two geometric entities ( that are not associated with the object being translated) > to set the direction ( using transitory objects )... alt click an edge, curve, face or a vertex, and alt click another vertex - this produces an axis, now alt select the axis or position the move tool on the axis to achieve an orientation - now drag object or enter value. Move in Polar > Set an origin to the angle ( direction required). Select the object, choose direction by selecting the origin axis, then enter a value or drag. Objects may have a direction moved recall / remembered for further use. Moving point to point by inference> 'upto' catches end points ( curve ends) and their mid-points, Edge centers of circles, center of pulled round. The intersection of two entities is done by using transitory objects - alt select a vertex, then alt select another vertex will make a line with a mid point and plane marked that can then be used with the move tool. It will disappear after the move operation - however it can be used to then set an axis. Also, select any two vertices, then an axis command. rmb and pin - the axis now follows the creation vertices. Visual Intersections> sorry, I give up there... Your example: Round button move to square face centre ( assuming button is sitting on the square face somewhere )> alt click square perpendicular edge, Alt click opposite perpendicular edge produces a central axis. Move, select button, move tool appears at button mid volume extents...upto and select central axis to position exactly. Hope this helps...