Sound Design for Video Game CUBE (using Wwise)

Ойындар

This was a project completed as part of my MA in Applied Sound for Interactive Media.
It is a demonstration of sound design for games as well as dynamic music system design and implementation in Wwise (free version limited to 200 sounds).
All sound, music and implementation by Thomas Walravens.
Cube is an open source game. Wwise is an audio middleware for interactive media and video games.

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