Soft and Wet...... What Were They Thinking?!?!?!

Ойындар

Game updated yesterday, but I'm pretty sure that everything in this video still holds up
Discord Link: / discord
#roblox #yba #jojo

Пікірлер: 1 200

  • @spy9514
    @spy951411 ай бұрын

    The fact this video still holds up to the current yba meta even after all the balance changes says something

  • @veipotrica4976

    @veipotrica4976

    11 ай бұрын

    Nah they nerfed the hamon

  • @aramdominsect895

    @aramdominsect895

    11 ай бұрын

    Maybe, just maybe it's because this video refers to the past update

  • @veipotrica4976

    @veipotrica4976

    11 ай бұрын

    @@aramdominsect895 people are talking shit about this "new yba" but the truth is that the old yba had more 1 shot combos than the new one

  • @partyboy1340

    @partyboy1340

    11 ай бұрын

    Hamon just got nerf in new update so this might do less damge

  • @whoknows4077

    @whoknows4077

    11 ай бұрын

    @@veipotrica4976The reason people talk shit still is because after all of this time and how much the development team grew the fact that there are still any 1 shot combos that aren’t immediately patched out is just extremely embarrassing

  • @FPLester
    @FPLester11 ай бұрын

    fun fact, on release, the barrier move could hit people *on the ground.* for like probably around 4-5 months, s&w was just completely unkillable due to being able to combo off of all of its moves *and* having some of the best neutral and defensive options in the game.

  • @3rdpartydoney

    @3rdpartydoney

    11 ай бұрын

    you can block on getup btw

  • @sinchonized555

    @sinchonized555

    11 ай бұрын

    @@3rdpartydoney no, u cant

  • @thefilthycasual6402

    @thefilthycasual6402

    11 ай бұрын

    @@sinchonized555you can

  • @ducla5541

    @ducla5541

    11 ай бұрын

    @@sinchonized555 You could if it was a normal ragdoll. It was the spin around move that confirmed the barrier move. The spin around move had weird properties.

  • @cengix8850

    @cengix8850

    11 ай бұрын

    No, it HIT and STUNNED you while you were on the floor so you couldn’t block

  • @7ruk826
    @7ruk82611 ай бұрын

    Chances are im yelling into the wind here but as someone who has been around since kqbtd got released (April 2020), its sad to see the state of the game. I remember when i fist started playing the game and I got king crimson out of an arrow and I was extremely hyped because it was harder to get arrows and it was a 2% chance, so I grinded for a week without the campaign at the ghost police guy (forgot his name) getting one rebirth every 2 days because of how slow it was. I remember being scared of people who had star platinum, or the world, or anybody with a requiem stand because of how hard they were to get. I grinded steel ball run for weeks trying to get one win to get a requiem arrow but it never happened. I quit the game for a couple months and when I came back the campaign was completed and requiem arrows were handed out like candy flaunting an insult in my face for grinding sbr all those times. I started playing the game again and finally got the stand that I started playing the game for in the first place, Kcr. I started using kcr a lot and got really good knowing how to abuse most of his abilities with boxing and the shitty counter timing being able to go off mid barrage. When twoh and mih came out I immediately started grinding steel ball run and was able to get all of the corpse parts after winning around 30 fucking steel ball runs because the game wouldn't give me a heart of the saints corpse. I was then able to get twoh and mih and did almost everything you could in the game. I stopped playing after the kqbtd rework since there were no updates for a long af time. I came back around winter 2021 to grind getting the ooa made in heaven skin. I think I've wasted a month of my life grinding around 60 mih's and still never got the skin. I came back to the game august 2022 when cd got reworked and was sad to see corpse parts that I worked so hard for given out in a code once again throwing an insult in my face for playing the game a lot trying to get these legitimately. I almost stopped playing the game entirely with how broken c moon and cd were at the time and was already angry at how many beatdowns there now were. I started coming back with every update but the game never recovered. I hadn't played in 5 months when I came back to see this last update and I was completely dumbfounded by the balance of the game. Every new stand has a beatdown that does half your health, or a broken combo that does all of it. I have to play my keyboard like a piano if I want to use the specs because of how many abilities they have now. This game used to be all that I played and is still a game I really want to go back to its former glory but that's just never going to happen based on the spec reworks. But alas, this game is made by someone who imploded from greed and now only cares about how the effects of the game look and skins. Chances are nobody is going to read this mess but I've had these thoughts pent up in me since last July so this is a nice way to put things down.

  • @zwei16

    @zwei16

    11 ай бұрын

    I hear you out loud and clear

  • @talayruamyart7381

    @talayruamyart7381

    11 ай бұрын

    I just got pres 3 lvl 50 yesterday what now

  • @talayruamyart7381

    @talayruamyart7381

    2 ай бұрын

    @JubbyJoob I have such a long time ago

  • @ichisenzy

    @ichisenzy

    2 ай бұрын

    all this yap and only 56 likes

  • @oirgfreioj

    @oirgfreioj

    29 күн бұрын

    I started playing around the same time as you and I loved the game but eventually I found other games to play and forgot about yba I would comeback for a day to play yba to see how it was doing and one thing that bothered me the most was the spec reworks I miss old boxing it was so simple eye gouge and jawbreaker now it has 5 different moves added to the however many move you have on whatever stand you have so its just a jumble of mess trying to get all the moves to work instead of overlapping each other

  • @sandrozeppeli3387
    @sandrozeppeli338711 ай бұрын

    I smell the "Scary Monsters... What were they thinking?!" Video coming soon

  • @RealSharkFish

    @RealSharkFish

    11 ай бұрын

    not that broken

  • @Tea12515

    @Tea12515

    11 ай бұрын

    ​@@RealSharkFishit is

  • @c.istopmotionstudio1900

    @c.istopmotionstudio1900

    11 ай бұрын

    @@RealSharkFishit is

  • @sauc2394

    @sauc2394

    11 ай бұрын

    ​@RealSharkFish IT IS i have 11 likes omg im famous wow

  • @Cosmic_Garou12

    @Cosmic_Garou12

    11 ай бұрын

    I can smell it too

  • @linuex8204
    @linuex820411 ай бұрын

    I noticed Uzu design for stands changed after every stand released after stone free had a trapping move.

  • @hitwid

    @hitwid

    11 ай бұрын

    Hi pikachu

  • @picklo1106

    @picklo1106

    11 ай бұрын

    I didn't even notice that

  • @ilikeketchups2817

    @ilikeketchups2817

    11 ай бұрын

    wait.. Crazy Diamond White Album Soft n Wet Scary Monsters

  • @imnatfr

    @imnatfr

    11 ай бұрын

    @@ilikeketchups2817 we could throw vamp in too

  • @ilikeketchups2817

    @ilikeketchups2817

    11 ай бұрын

    @@imnatfr damn ur right

  • @rebeccadavis3185
    @rebeccadavis318511 ай бұрын

    I think the best way to tell how much the game has changed is comparing now to back around the kq btd rework. Back then most people would say the best stands were like kcr, tw oh, lt, and really most of the rage stands, because back then dmg and m1s were really important and buying time to regen by posing was one of the main strategies, but now ods are every bit of regen you get now will ether be reduced by bleed, poison, and so on and so forth. Now I won't lie and say they did not have op combos aka kc and scr but everyone knew this was an issue and they stood out like a sore thumb, now it's like they BASE the stands off of old kc. There were a few stands back then that were not good with dmg or super long combos but still were amazing such as ger and mih, but they had super strong abilities to make up for it, while still needing to use your brain to know how and when to use them aka super speed and rtz , but now they just make up for it with super long super op combos that you can just see then do perfectly with just like 10 minutes of practice.

  • @bowldawg4394

    @bowldawg4394

    11 ай бұрын

    I find it odd that so many roblox games are going for the "balance everything around landing one m1 or move and one shotting your opponent with a single combo" thing now. It all just boils down to one boring playstyle where you either use moves to try and get a combo started, or saving all of your moves and then using them all in one combo to do as much damage as possible. Yeah, it's the most popular combat format, being in games like ABA, Heaven's Arena, AUT, GPO, etc, but it's not really one that I enjoy.

  • @dreamergamer9291

    @dreamergamer9291

    11 ай бұрын

    @@bowldawg4394 it makes the game feel boring and frustrating because one mistake will cost you alot and also because most of the time you re not even fighting either comboing your opponement or getting comboed yourself

  • @bowldawg4394

    @bowldawg4394

    11 ай бұрын

    @@dreamergamer9291 Yeah that's where the main issue lies, trying to fish for m1's or trying to land a move to get a combo started makes neutral consist of... a whole lot of nothing, just two people running around in circles with their finger over the block or dash button being laser focused on landing just one hit to one shot someone. The ENTIRE game's combat should not be likes this. We need more games where landing a big combo is a playstyle of the character you're playing, rather than it being what every single character or thing does.

  • @BlueMoonRising

    @BlueMoonRising

    11 ай бұрын

    Deepwoken is the only game with pvp on roblox that has solved this issue and thats by adding a combo break into the game. I dont understand why other games dont add this. It solves the issue of making a singular mistake leading to death by allowing you to fix ur mistake via escaping and going on a cd and you can decrease that cd by playing better than your opponent or playing good defense. Deepwoken combat is also different in that m1s combo only if you let them. Some people have tried to copy deep's combat and I just don't think copying is the answer. Finding a good middle ground similar to old yba could be the move for us arena fighters who don't want to deal with 1 shot combos.

  • @bowldawg4394

    @bowldawg4394

    11 ай бұрын

    Exactly. I hear that Deepwoken's combat is usually unbalanced, but the core mechanics are good, and I'm glad that it does it's own thing rather than copying what ABA or GPO does. Unpopular opinion but I think Arcane Odyssey's combat is good as well, with it being less reliant on combos and more on movement, having good aim, and knowing when to try and go for blocks or parries as opposed to dodging, and the different classes support different playstyles, with berserkers playing more aggressively and mages focusing on zoning

  • @Alex_Fishman
    @Alex_Fishman11 ай бұрын

    Judging by the direction YBA is going for, the W²T² series is gonna last for a looong time

  • @OverStrive2008

    @OverStrive2008

    11 ай бұрын

    T x T? (I know you mean W x2 = what were, and T x2 = they thinking) But T² means T times T

  • @Alex_Fishman

    @Alex_Fishman

    11 ай бұрын

    @@OverStrive2008 Shit, I just realised that it makes no sense from a logical standpoint. Well, too late to edit it now

  • @OverStrive2008

    @OverStrive2008

    11 ай бұрын

    ​@@Alex_Fishmanyeah

  • @bradleygalo4775

    @bradleygalo4775

    11 ай бұрын

    It's never too late to correct a mistake. You can do it, random citizen. I believe in you.

  • @celsiusnebula

    @celsiusnebula

    11 ай бұрын

    actually its just (WT)² because both are just WWTT

  • @speed8819
    @speed881911 ай бұрын

    I agree with you but I think the main problems with everything new that comes out is that it has no windup, stuns a lot and almost no end lag and so is unpunishable. A lot of the new moves you'll notice are unreactable or hit people through get up i frames for whatever reason. It's like liver shot is just eye gouge but way faster and you're not slowed throughout and you don't have end lag, as just an example. A lot of the new moves have strength comparable to reality overwrite but none of the insane windup that move has. And they've basically forgotten a lot about making things perfect blockable.

  • @stefantanas8188

    @stefantanas8188

    11 ай бұрын

    Bro this current liver punch is literally the old hamon zoom punch but without that awkward time that you had to wait before your end lag was over so you could just do a single m1. They recently added more endlag to liver shot and now it's so bad it doesn't confirm into knuckle sandwich with less than half bar of fleet feetwork.

  • @speed8819

    @speed8819

    11 ай бұрын

    @@stefantanas8188 thank god

  • @funnipan3696
    @funnipan369611 ай бұрын

    I too remember YBA before this direction of the game past the Stone Free update. This stray hits and real risk factor type combat used to get my attention from most other fighting games in 2021 were two touch simulators like ABA, and non roblox ones like DBFZ and GGST. No wonder I quit YBA when the Vampirism rework came out, YBA simply doesn’t work this way, and I hate it so much when you can use an unblockable stun that has armor that leads into a beatdown.

  • @penisboss5976

    @penisboss5976

    11 ай бұрын

    I didn't wait for vampire, I saw this coming from the sword rework when they decided to make it into a spam fest instead of having some unique skills. It only has like what one block break now, and that's on a 40 second cooldown? whoever thought that would be good was clearly not thinking well. It's still good for one shot combos because it has that MASSIVE block bypass on the huge cooldown, but that's really the best move in the kit, and none of the other skills are even worth mentioning.

  • @dougdougisawesome6987

    @dougdougisawesome6987

    11 ай бұрын

    You know shit is seriously bad when a meme pfp writes his heart out

  • @BlueMoonRising

    @BlueMoonRising

    11 ай бұрын

    the difference between the roblox ones and the non roblox ones (aka actual 2d fighting games) is that in most arena fighters you just have to press a button and you do a special move. In GGST and DBFZ it takes actual practice and skill to pull off those 1 shot combos and most players aren't doing them. Not even most pro fighting game players pull of 1 shot combos (unless ur akuma in tekken 7).

  • @MCisverygood

    @MCisverygood

    11 ай бұрын

    @@BlueMoonRising plus, most of those one shot combos need specific situations/are incredibly risky and generally not worth it compared to doing a reliable B&B

  • @anonimfighter0613

    @anonimfighter0613

    11 ай бұрын

    ​@@BlueMoonRisinganother example is all the old guilty gear games where you had instakills. The concept sounds op but in reality it is extremely hard to see one in a normal match, and even more rare at professional rank. About dbfz, that game is the exception cause almost every other fighting game doesn't have so many tods. You can literally, no joke, pull off a tod out of a single hit that you can easily get by just mashing. And you even have the easiest one shot of all fighting games (looking at you ssj4 gogeta😐)

  • @THE1FIREHAWK
    @THE1FIREHAWK11 ай бұрын

    For some reason Uzu is very scared of over nerfing things in YBA so whenever paragon suggests balance changes that would make the problem a lot better, Uzu only implements half of them leaving a still somewhat over powered thing that then goes untouched for a while. I hope Uzu starts listening to paragon more

  • @notpklol2587

    @notpklol2587

    11 ай бұрын

    They already overnerfed boxing

  • @Memenado.

    @Memenado.

    11 ай бұрын

    @@notpklol2587nah

  • @majorfender6054

    @majorfender6054

    11 ай бұрын

    @@notpklol2587 boxing deserved it 🤣

  • @zwei16

    @zwei16

    11 ай бұрын

    ​@thuginationthey overnerfed it because paragon said "it can defeat modspecs so its too op" 💀

  • @majorfender6054

    @majorfender6054

    11 ай бұрын

    @@zwei16 literally every single mod ive fought just teleports to get out of a combo. what difference does any spec make? 💀

  • @thronebutt1314
    @thronebutt131411 ай бұрын

    Yba's style of pvp has severely shifted these past few updates. Before the combat was constant with very little combos and m1's were a huge part of it with them being a big source of damage for many stands. Now you could remove m1s entirely from the new/reworked stands and nothing would change.

  • @TheTrueBlueOne

    @TheTrueBlueOne

    11 ай бұрын

    It has evolved from m1 trade to true combo trade And uzu did all the veterans dirty by essentially rejecting yba’s roots

  • @JPTornadoproductions8753

    @JPTornadoproductions8753

    11 ай бұрын

    @@TheTrueBlueOne Not really, if you still like the game yet dont want to put in the smallest effort to adapt to change then all I can say is, womp womp.

  • @whydoiexist7029

    @whydoiexist7029

    11 ай бұрын

    I keep fighting like the first trading update because I quit and I’m wondering since when could everything just true combo all my hp while I’m still trying to trade m1s

  • @TheTrueBlueOne

    @TheTrueBlueOne

    11 ай бұрын

    @@JPTornadoproductions8753 oh for sure all the skills and muscle memory for over 1.5 years of experience just goes down the drain like that its not just about adapting, I'm effectively starting over at square one

  • @cengix8850

    @cengix8850

    11 ай бұрын

    Yeah, mashing and running 600 miles definitely takes skill and is very fun!

  • @swdfulord
    @swdfulord11 ай бұрын

    New and old game are definitely different and while I think the old way things worked was a lot of fun -- And things are starting to get a bit crazy now for sure, I do still find myself having a lot of fun with the new content. I don't think we're quite yet at the point where the game is 'too broken', but we're definitely pushing the limits with new releases. The 25% spec damage nerf was a small step towards amending things but just going through and making a lot of moves 'less synergistic' with each other would be a real help.

  • @OverStrive2008

    @OverStrive2008

    11 ай бұрын

    The new content is tiring

  • @SyrupSprinkles

    @SyrupSprinkles

    11 ай бұрын

    If I travel back in time and tell my friends in the near future time stop stands wont dominate the meta they would think im drunk

  • @aqz7603

    @aqz7603

    11 ай бұрын

    If you play actual real fighting games yba is completely unplayable. It's enjoyable for people who are only used to how dog shit yba is and have never tried getting good at a fighting game outside of roblox.

  • @siduxjxhdgzhdjxhxuuxxyhgg1079

    @siduxjxhdgzhdjxhxuuxxyhgg1079

    11 ай бұрын

    yeah its fun for children who play games to see flashy animations. if you want to play a game with actually indepth combat that requires brain usage though its literally unplayable

  • @palehead

    @palehead

    11 ай бұрын

    @@aqz7603 The game is shit, but I can still have some fun just playing it for what it is, excluding PVP entirely. For me the old game felt like a fighting game despite the few balancing issues, and I enjoyed everything about it. In terms of combat, the new game is basically just for children to be amazed at cool animations (which is real telling of Uzu's motives as of late.)

  • @Bushables
    @Bushables11 ай бұрын

    i started playing yba with my friends in december 2020, i was on ipad and pretty bad at the game, i barraged first, spammed moves and never used my m1s, me and my friends never learnt to pvp until the heaven update we finally started taking the game seriously, getting the requiem and heaven stands. we all enjoyed the game so much, then skins happened and we all quit.

  • @Obadiahh

    @Obadiahh

    11 ай бұрын

    sucks dude, same thing happened to me but i never really learned the pvp cause i was just bad at it lol but yeah

  • @menacingpotatoleaf
    @menacingpotatoleaf11 ай бұрын

    I feel like the big problem is the damage. None of the moves without their insane damage or completely broken. So I feel this is a rare case where lowering it's bd damage, and moister plunder would balance the stand much more. The shovel barrage is pretty dam fast too.

  • @frgal1336

    @frgal1336

    11 ай бұрын

    Vision, when maxed out is probably the best stun move in the game because you can _only_ dash for movement. You can’t see at all, you can’t move, and it can last for a LONG time. I’m talking like 7-8 seconds.

  • @cengix8850

    @cengix8850

    11 ай бұрын

    it’s trash?

  • @mettat9062

    @mettat9062

    11 ай бұрын

    I understand that it has balance issues but its Soft and Wet: Go beyond. A stand that beats the calamity. One of the strongest jojo stands.

  • @dascreeb5205

    @dascreeb5205

    11 ай бұрын

    ​@@mettat9062And this isn't some gimmicky cc game. You need balance.

  • @fishsticks2170

    @fishsticks2170

    11 ай бұрын

    Power canon is out the window when it comes to video games. If we’re going off that logic most stands should not beat a timestop one. That’d be fun, right?

  • @amrsalah7462
    @amrsalah746211 ай бұрын

    Been watching you and playing since your first yba video and you are so right . The transformation of the game is honestly so sad

  • @apollonasplxr2848
    @apollonasplxr284811 ай бұрын

    On release it used to have an auto-combo becouse the move with the little boubles could hit throu ragdols and stun

  • @4ragazzivendrame130
    @4ragazzivendrame13011 ай бұрын

    the phrase “if you like me left YBA and came back expecting some form of balance” is engrained into my head whenever i think about this game

  • @VioFuru
    @VioFuru11 ай бұрын

    Never really played YBA but I feel like the base design of stand + spec just makes it harder to balance damage with neutral or poke ability. A stand having explosive damage and OTGs and whatnot isn't awful on paper but having good neutral ontop of that nullifies the nuance that it could bring. And even if a stand or spec did JUST have good neutral or damage you could just slap a spec that can do the opposite on top of it.

  • @meloncool4132
    @meloncool413211 ай бұрын

    Can’t wait to see the sm video

  • @user-jl6oc1wk8w
    @user-jl6oc1wk8w11 ай бұрын

    6:25 Uzu slowly turning YBA into a JoJo-centric version of ABA (only with better vfx), nothing is broken if everything is broken.

  • @picklo1106

    @picklo1106

    11 ай бұрын

    This is one of the best description for this game that I've seen

  • @LuckyLandcom
    @LuckyLandcom11 ай бұрын

    I feel like the fact that m1s aren't as important anymore is because every new stand gets a shit ton of moves with low cooldowns on top of that they can have a spec with 5 moves so maybe some cooldown improvements and damage reduction could fix some problems

  • @GigaChad-rf4pw

    @GigaChad-rf4pw

    11 ай бұрын

    And they always freeze you

  • @Sir_GrimReaper
    @Sir_GrimReaper11 ай бұрын

    I think the best way to make these combos less broken is by giving more hp to the players, like the default hp like 150-200 hp, and the upgrades make you have like 250-300 hp it makes battle last longer i guess. Idk man i suck at this. It doesn't fix the issue but it puts a bandage on the open wound.

  • @LD-dt1sk

    @LD-dt1sk

    11 ай бұрын

    But why? Its just the same thing as it used to be but with bigger numbers, why not revert to og at that point?

  • @aqz7603

    @aqz7603

    11 ай бұрын

    TCA another roblox game handled this p well imo. It buffed the player's hp to 400 but nerfed regen by a lot. This meant that fights still lasted roughly the same duration, but theres less running as regening or posing to full hp is not really a viable strategy. One-shot combos also don't exist as nothing can even come close to 400 damage, unlike YBA where a combo only needs like 200 to 1 shot.

  • @luckygirl7324

    @luckygirl7324

    11 ай бұрын

    bad idea, makes fight with balanced stands lasts way longer and nothing changes.

  • @Sir_GrimReaper

    @Sir_GrimReaper

    11 ай бұрын

    @@LD-dt1sk eh idk man, i'm think of the most realistic way they could try to fix it, it doesn't sound that bad to me.

  • @Sir_GrimReaper

    @Sir_GrimReaper

    11 ай бұрын

    @@luckygirl7324 does it really? It's pretty much the same idea, make less damage so battle last longer or giving more health to players so battles could last longer

  • @zgaming8721
    @zgaming872111 ай бұрын

    FINALLY back after months and months. Hearing that you have more storage now and that ‘most of you probably weren’t around back then’ (SPTW being EXACTLY AS I REMEMBER IT) is kinda surreal. Glad they finally added soft and wet though, even though it’s… *this*

  • @rondyle
    @rondyle11 ай бұрын

    Hey Eclipse, I was the one who showed you the combo via discord. I just wanted to point out a few things after watching the video. 1. The combo starts out with a zoom punch and I think you already know that but I’ll say it here anyways 2. After moisture plunder (the one that summons the little bubbles) you then use vision plunder into beat down, adding about 30 more damage, which makes the combo into a 1 shot combo from just a zoom punch. 3. I believe there is a mini combo which does 100 hp total with just 3 moves, but I’ll look for it when I have the time

  • @yigao9637
    @yigao963711 ай бұрын

    we also love scary monsters reworked, fair and balanced like everything new i think they are addicted to the soft and wet bubble, vampire freeze, and crazy diamond rock trap type moves

  • @Justanaveragenoob8781

    @Justanaveragenoob8781

    11 ай бұрын

    The thing is tho. It is balanced, just block and play passive and your completely fine

  • @jawatu6326

    @jawatu6326

    11 ай бұрын

    ​@Justanaveragenoob8781 the thing is tho. HAHAHAHAHAHA

  • @jawatu6326

    @jawatu6326

    11 ай бұрын

    ​@@Justanaveragenoob8781the thing is tho.

  • @jawatu6326

    @jawatu6326

    11 ай бұрын

    ​@@Justanaveragenoob8781the thing the thing is tho

  • @PyrePF
    @PyrePF11 ай бұрын

    ive been around when the game released, yeah.. when most stands had a ludicrous barrage damage. when purple haze had 3.7 damage barrage with the animation of old sptw beatdown thats like the very beginning of the game, and i can indeed agree that this game has gone downhill. all the spec reworks really just changed pvp a whole lot, good old times when sptw had stand jump lol.

  • @imnatfr
    @imnatfr11 ай бұрын

    cant wait for the sm vid

  • @thatonekidwolof
    @thatonekidwolof11 ай бұрын

    Been hoping uzu made a video on this, i really love snw hamon and wanted more people to use it

  • @koran6541
    @koran654111 ай бұрын

    Ive been playing yba on and off since november 2020 ans yba now is such a completely different game than it was even just a year ago. I remember when twoh and mih came out, and man those were overpowered for that meta, but now they pale in comparison to even just white album, which is literally an easy to get arrow stand. Its just crazy you know.

  • @hairsalonbeauty6722

    @hairsalonbeauty6722

    11 ай бұрын

    Imagine if those stands get reworked oh boy they will be gods

  • @SaltRockz
    @SaltRockz11 ай бұрын

    waiting for one of these to just be the combo and then Eclipse staring into the camera for 10 minutes.

  • @mrchadstuff7517
    @mrchadstuff751711 ай бұрын

    2 years ago i started playing yba (wow) 1 year ago i stopped. You were my fav yba yter. Before i watched this vid i went into yba and felt so sad after a 1v1 cus of the many things you have pointed out. This is so sad I miss the old YBA

  • @thebizarreone1238
    @thebizarreone123811 ай бұрын

    ive been watching you since you posted our fest yba video and i cn say that your content is amazing and i totally agree with you cause going into 1v1 gamemode and getting one shotted because those new things are so broken makes me feel sad now its even worst than aut its because aut had some 50% hp combo at most but now yba has like 90% combo on all new things and 100% on new scary monster

  • @samuelaluisiskarja6470
    @samuelaluisiskarja647011 ай бұрын

    Ive been playing yba just over 2 years now and i gotta say i completely agree with eclipse. I loved yba for its simple combat system where 1 hit didnt eradicate your opponent unlike other jojo games. But now yba is just dissapointing.

  • @vivekchannel4990
    @vivekchannel49909 ай бұрын

    1:48 oh my, he's a clicker I could not imagine using m1's in a game!!!

  • @userofdainternaat6653
    @userofdainternaat665311 ай бұрын

    I remember first ever joining YBA because my friend was playing it, the only thing I can remember is that ili surprisingly used to play with SP:TW wasn't even a thing. People didn't do M1s, they were throwing out heavy punches for days, 3+ damage barrages being fair, it used to be such a new experience for me. And my first ever stand was Gold Experience, which is why it's a really special stand to me. That time you couldn't get the requiem arrow because of the cut storyline, but it was still fun grinding it. If only everything stayed that way.

  • @INF-gn2ox
    @INF-gn2ox11 ай бұрын

    Great Video Eclipse

  • @ehee4544
    @ehee454411 ай бұрын

    Been around since the begging of 2020 and I would like to say that I miss the old simplistic gameplay with simple graphics, game models, and not overloaded with flashy animations

  • @metatrouble

    @metatrouble

    11 ай бұрын

    Yea like the new stuff looks nice but doesn’t have the same charm and soul you know

  • @majorfender6054

    @majorfender6054

    11 ай бұрын

    bro what are you on? 💀those new animations and effects are such a gift

  • @ehee4544

    @ehee4544

    11 ай бұрын

    @@majorfender6054 30 second animations that play after every move paired with the goofy effects makes the game look like a typical Jojo game and takes away the simplistic feeling which I love (plus takes away the nostalgia)

  • @jawatu6326

    @jawatu6326

    11 ай бұрын

    ​@@majorfender6054no its a huge L

  • @majorfender6054

    @majorfender6054

    11 ай бұрын

    @@ehee4544 maybe the "typical Jojo game" is what they're aiming for? if you're so obsessed with the "simplistic feeling" go play a different jojo game that's low quality because that easily correlates to less effects

  • @Homophober
    @Homophober11 ай бұрын

    i remember first playing yba. it was just fun. i remember getting hermit purple as my first stand and it being ass. i remember the times where the combat was smooth and wasnt effects over quality of the combat. then they release scr rework, gave it arrow barrage, reworked 6p, and it went onto get some decent updates but the game started to get terrible after rhcp release.

  • @stefantanas8188

    @stefantanas8188

    11 ай бұрын

    I disagree. After the rhcp rework the game was still fun because the community cared for it. Yba main game had the map and it was still fun. The majority of players were still bad so you didnt need to sweat to have fun. 1v1s actually felt interesting when you would find a new combo and go and test it on other slightly worse players than you. Like i got hermit purple hamon and i went into 1v1s and still won like 95% of my games cuz ppl werent as tryhard and you could actually mess around and ppl didnt know how to counter every stand. Also this is the youtube era. Yba really popped off on youtube around this time and even eclipse was making golden videos and teaching so many techs

  • @Michael-wr8ks

    @Michael-wr8ks

    11 ай бұрын

    hermit purple hamon back then was as good as these new op stands like soft and wet. high damage moves + burn damage (and you are vine trapped so you cant put it out), low cooldowns, little skill point cost, and best mobility in game. the only difference is that you needed to use your brain to not get hit by a barrage

  • @stefantanas8188

    @stefantanas8188

    11 ай бұрын

    @@Michael-wr8ks it was useless against anyone that knew what they were doing. Just block vine trap 1 and 2, block vine slap first hit, then time skip out of the other and barrage. It's not good

  • @Homophober

    @Homophober

    11 ай бұрын

    @@stefantanas8188 im saying the content drought after the rhcp and then the updates following stone free. and i agree with what you bring up.

  • @itstoru8197
    @itstoru819711 ай бұрын

    Perfect! now do scary monsters next LMAOO

  • @ano_ob
    @ano_ob11 ай бұрын

    Love how not only did the balancing not change, but the community too almost all the background gameplay someone said something about eclipses gameplay.

  • @EmperorCat
    @EmperorCat11 ай бұрын

    I've been around since before KQBTD and you really just opened my eyes. I wish there was a game that took YBA's combat system and turn it into its own game. Scrap everything except for the combat and build it on that, not rewrite it. I liked YBA because it previously built on the combat and balancing with its weekly updates.. which turned into bi-weekly updates.. monthly updates... bi-monthly update and eventually it took a YEAR to update. I just miss the old fluidity of the combat where it was anyone's game regardless of stand. If you were good enough you'd be a good sticky fingers boxing, if you were good enough you'd be a good aerosmith vampire. It used to be SOO much more skill based in the past, and now it's "use stand X and spec Y and win even against the most seasoned players."

  • @EmperorCat

    @EmperorCat

    11 ай бұрын

    The oldest video I know showcasing most of the combat mechanics is Nowa4's video "Purple Haze for your Advantage" video, with the old GUI and everything.

  • @ebluegamer5397

    @ebluegamer5397

    11 ай бұрын

    (almost) Everything had unique strengths that could pull really silly stuff and it was quite simply better

  • @EnReaper
    @EnReaper11 ай бұрын

    GOOD NEWS! They nerfed all spec Damage by 25 percent. Of course that’s just the base nerfs, boxing got less lingering hit boxes and boxing shuffle got some big nerfs, vampire has less healing and blood regen, Stuff should be slightly better to pl- Oh right Scary Monsters…

  • @bananenshake_5836

    @bananenshake_5836

    11 ай бұрын

    yea i dont think the game will be ever the same

  • @prxmotos4470
    @prxmotos447011 ай бұрын

    I've personally been playing the game back since april of 2020 and its very tragic to see how much of a downfall its become in terms of the balanced department. I remember back I think during april of 2021 when Uzu started to make some legitimate good changes and updated weekly, He would use to drop small patches and fixes for certain bugs.

  • @Poolnoodlez
    @Poolnoodlez11 ай бұрын

    I am pretty sure you can do even more damage with that combo if you switch hamon for spin. Instead of using zoom punch you can use 2 of spins moves (I frogot their names but they are the ones where you hit with one and two steel balls) and then use go beyond and then vision plunder and if you time it so it hits the moment they get up you can actually one-shot (atleast I did it a few times and I don't know exatly what moves I used bc I have not played in a while but I am pretty sure it was the same combo exept for zoom punch and vision plunder). But the mabye removed it with the scary monsters rework but idk.

  • @elationcomplex2187
    @elationcomplex218711 ай бұрын

    It’s sad to say but Eclipse is right about S&W. The devs shouldn’t nerf any stands like S&W because that is the meta aka the norm.

  • @deletodraw1944

    @deletodraw1944

    11 ай бұрын

    thats what the point of nerfing is, to remove the meta parts of meta stands.

  • @p-vinni6422
    @p-vinni642211 ай бұрын

    i think that all the new stands are insanely op are because of uzu's release philosophy where he releases stuff that is way better than the others and nerfs later. except uzu refuses to nerf it later because he knows that will make more players angry than it will make people happy. since the sad reality is that people who play 1v1 are mostly people who like broken stands and don't want them nerfed.

  • @therealwhoever

    @therealwhoever

    11 ай бұрын

    You think the game will slowly sorta have a power creep? (If it doesn't have one already)

  • @GigaChad-rf4pw

    @GigaChad-rf4pw

    11 ай бұрын

    Bro Cd is alr out for like 10 months and it’s still broken, similar to Wa and soft and wet. Uzu said that he releases stuff and nerfs them two weeks later, but the half hp combos still exist. Everything Eclipse said was right

  • @ayxanmhrrmli4530

    @ayxanmhrrmli4530

    11 ай бұрын

    ​@@GigaChad-rf4pw Yeah, your right. Its so disgusting to see when absolute piece of dogshit uses cd, gets 80% of your hp from a single trap, and proceeds to run, trying to play on cd of trap.

  • @linkedbg
    @linkedbg11 ай бұрын

    the frog in a pot analogy was really good, i used to play yba a long time ago and came back recently. no joke, they ran the entire match playing cooldowns while i was fishing for m1s using teleport to try to get some. i only won literally because they suck at the game and i had to spam limb removing moves

  • @kingsploosh9572
    @kingsploosh957211 ай бұрын

    What's even funnier is that Paragon was gonna make a balance request in the polls channel on discord for Soft and Wet Go Beyond move bypassing s and hitting on ragdoll RIGHT BEFORE you released this video. I find that very hilarious.

  • @KoroH2O
    @KoroH2O11 ай бұрын

    If you compare old eclipse's yba videos to nowadays you'll see how much the combat has changed, it no longer relies on stray hits or parrying to get a window to go all in, it's all about landing that one move that will lead to a massive combo, even Eclipse himself "mashes buttons" cause that's the new YBA rule; If you land your combo start move the opponent dies. And honestly, it sucks so much.

  • @JPTornadoproductions8753

    @JPTornadoproductions8753

    11 ай бұрын

    Massive contradiction but okie dokie. Quote “It no longer relies on stray hits or parrying to get a window to go all in” Sorry to burst your bubble but it still is. You’re waiting for your opponent to make a mistake in current yba too.

  • @JPTornadoproductions8753

    @JPTornadoproductions8753

    11 ай бұрын

    And yes you can land a combo starter but thats how it was in old yba too, I’ve seen old yba clips bro. Like nowadays yes you can land a busted combo starter but they are pariable/blockable. S&W is a great example and I think eclipse cherry picked S&W for this video.

  • @JPTornadoproductions8753

    @JPTornadoproductions8753

    11 ай бұрын

    S&W is my secondary main so whenever I play another S&W player I always BLOCK, it’s like you guys forgot that button exists. Friction plunder is blockable, shovel barrage is parriable although it is hard to block, bubble prison is extremely ez to parry, moisture plunder is blockable, go beyond is dogeable and blockable, the bd is parriable. Eclipse really cherry picked this video since you can have intense fights using S&W.

  • @HawkTeevs
    @HawkTeevs11 ай бұрын

    I think Uzu doesn’t really think about how to justify aspects of a stand or spec when it comes to game design, but rather how fun they are to use. Sure Soft & Wet + Hamon is fun to use, but there’s almost no way to justify the damage it does. How most fighting games justify a character’s power is difficulty. If a character can do dummy stupid damage, it should be hard to use effectively. With this logic, Soft & Wet’s moves should be hard to use effectively (high endlag, high startup, etc.), but are still rewarding with their combo potential and damage output. Instead of this however, Soft & Wet can combo you down to 90% health off of hitting one move, and that one move is not hard to hit at all. I have a lot of fun with this game still, but things like this are pretty horrible from a game design standpoint.

  • @JPTornadoproductions8753

    @JPTornadoproductions8753

    11 ай бұрын

    Ok yes but this isn’t true for all combat games, example JJ:ASBR. I agree with some things in this I just feel like they need to add a combo breaker, I also think that eclipse cherry picked his example for this video disregarding the fact almost all or S&W’s abilities are blockable or parriable

  • @RommekePommeke

    @RommekePommeke

    11 ай бұрын

    roblox players talking about game design shouldn't be allowed cus they barely know what they blabber about tbh

  • @ThatGuySterling
    @ThatGuySterling11 ай бұрын

    I love the fact that the first minute of every “what were they thinking” videos is exactly the same dialogue 😭

  • @lobstermackingcheese
    @lobstermackingcheese11 ай бұрын

    about the star platinum: the world thing where it revolved around timestop and beatdown, i remember when it used to be WORSE back when every requiem stand had, like, over 3 damage per barrage hit

  • @Bcordepic
    @Bcordepic11 ай бұрын

    cant wait till eclipse sees the new scary monsters!! surely uzu would make a decently balanced stand after 4 broken updates in a row!!

  • @BelowTheHeights
    @BelowTheHeights3 ай бұрын

    I miss the times where you actually knew what you were doing and not having keybinds all over your keyboard

  • @Kestila

    @Kestila

    Ай бұрын

    that and also being able to see

  • @mrmcducky4260
    @mrmcducky426011 ай бұрын

    I’ve been around long enough to see the slow creep of broken metas, because I started playing around 3 months after release. It really does suck to see one of my favorite games stuck within a spiraling downfall, slowly killing itself.

  • @VD1461
    @VD146111 ай бұрын

    Surprised eclipse can still play this insane game. Hope all is well though hopes to another great vid

  • @denisatoriu
    @denisatoriu11 ай бұрын

    Next Video : Scary Monsters.... What Were They Thinking?!?!?!

  • @parrotplays5093
    @parrotplays509311 ай бұрын

    They continue to release the new rework/stand more broken than the rest, and the power of these stands/reworks keeps continuing. I think they should just focus an update for just balancing to make it so you don't die if you get hit by a singular move, (also don't take 4 months to release it).

  • @UrticantOdin

    @UrticantOdin

    11 ай бұрын

    Funny part is, paragon is keeping a goggle doc FILLED with balance changes, uzu is the one who doesnt want to implement them saying it's too drastic

  • @redacted4035
    @redacted403511 ай бұрын

    I quit because I was a GER main (I never minded the nerfs) but when the new norm set in and i constantly lost all my hp in seconds, I just couldnt play anymore because my playstyle revolved around playing smarter than my opponent which now you cant do

  • @a-very-uncreative-handle
    @a-very-uncreative-handle11 ай бұрын

    i've heard from some people that new scary monsters is an actually balanced rework, i havent been able to really see it because im on a yba break but i heard people in the discord say its alright

  • @dumblasagna1604
    @dumblasagna160411 ай бұрын

    i think they're trying to go for an "if everything is overpowered, nothing is." approach (joke)

  • @inksans9700

    @inksans9700

    11 ай бұрын

    That is not going to work because some stands would be more for others and more stands will have more combos potential then others Let's take scary monster and soft and wet go beyond Scary monster y move which is a true stun can't barrage and mind you it can true combo into beat down yet it's still fun to use Soft and wet you repeat one combo again and again and again till you master it and land it fully and kill the opment

  • @adamus4943

    @adamus4943

    11 ай бұрын

    which is complete bullshit, because when that happens the game ends up just becoming "who lands a move first and kills the other opponent".

  • @justsayori5330

    @justsayori5330

    11 ай бұрын

    ​@@adamus4943That's basically JoJo lol whoever lands the first punch wins

  • @jawatu6326

    @jawatu6326

    11 ай бұрын

    ​@@adamus4943you are not in an anime bro it's a game. Bro thinks he the main character 😂

  • @adamus4943

    @adamus4943

    11 ай бұрын

    @@jawatu6326 where did you get that idea?

  • @muckyesyesindisguise3854
    @muckyesyesindisguise385411 ай бұрын

    Uzu got some pretty heavy back lash after they released stone free and it was slightly above average, not meta changing, not insanely good, just a little better than the average garbage stand.

  • @picklo1106

    @picklo1106

    11 ай бұрын

    That's the problem. People will ne mad if it's too balanced but also if it's too busted. No one is ever gonna be happy.

  • @luckygirl7324

    @luckygirl7324

    11 ай бұрын

    na ima keep real it was ass bro.. the gb is a worse version of old vamp freeze, the pilot barrage is punishable, ora kicks is decent and bd is a bd. below mediocre kit that relies on specs to do anything. he got backlash because the stand wasnt fun at all either

  • @muckyesyesindisguise3854

    @muckyesyesindisguise3854

    11 ай бұрын

    @@luckygirl7324 To be fair, I don’t really remember the state is was in very well since it was so long ago and I barely use the stand.

  • @ayxanmhrrmli4530

    @ayxanmhrrmli4530

    11 ай бұрын

    ​@@luckygirl7324Nah, after stone free update, they removed sptw and twoh oneshot combos, removed scr and kc's nearly oneshot combos and also did made game balance better, which resulted stone free being an actual usable stand .Imo that was moment where yba was at its peak at balancing stands, but after cd update it all went downhill, resulting in "oneshot first, or get oneshotted".

  • @mundaemisery626
    @mundaemisery62611 ай бұрын

    i came back to YBA youtube and eclipse is still crying about everything.. amazing nothing changed

  • @KKperez35
    @KKperez3511 ай бұрын

    I think what Uzu and the devs are trying to do is making it into an actual fighting game (not that it wasn't before) in the likeness of Eyes of Heaven and All Star Battle, most of the new moves are directly taken from All star Battle. But the problem is in those games moves are balanced around the fact combos are hard to land and using moves barely do any damage, I'm not sure if this is the case for Eyes of Heaven but it certainly is for All star Battle.

  • @RandomVidz0
    @RandomVidz011 ай бұрын

    Eclipse never fails to make my cheeks spread 😁

  • @2kOverAll

    @2kOverAll

    11 ай бұрын

    ?

  • @Nitro-wg6sr

    @Nitro-wg6sr

    11 ай бұрын

    W

  • @jinxlover9719

    @jinxlover9719

    11 ай бұрын

    ?

  • @kingsnoopy3279

    @kingsnoopy3279

    11 ай бұрын

    ?

  • @clockworkermoney

    @clockworkermoney

    11 ай бұрын

    eclipse is life bro

  • @joey10.
    @joey10.11 ай бұрын

    a better combo (imo) would be: shovel barrage > zoom punch > bubble prison > moisture plunder > friction bd

  • @Christopher-po6tf

    @Christopher-po6tf

    11 ай бұрын

    I don't think eclipse cares much about an even more broken combo; they are already abundant enough

  • @brynia6466

    @brynia6466

    11 ай бұрын

    Start it with vision plunder

  • @veipotrica4976

    @veipotrica4976

    11 ай бұрын

    U can escape from that ahahha

  • @joey10.

    @joey10.

    11 ай бұрын

    @@brynia6466 I actually like to use vision plunder when I use moisture, but it’s not always necessary

  • @thechampions2016
    @thechampions201611 ай бұрын

    This reminds me of old pluck Anubis where you just win because you know how to press buttons, which if you were around back then, you just can't play the game if the person your fighting knows how to press one button after another

  • @PerplexPlays
    @PerplexPlays11 ай бұрын

    3:36 that can probably happen, you can cancel shovel barrage's last hit by shiftlocking your character to face away from the opponent before the last hit comes, and then you can use another move

  • @SilverIV
    @SilverIV11 ай бұрын

    That intro is never gonna get old. Edit: Perfect outro too.

  • @soul_m
    @soul_m11 ай бұрын

    If they are going in the direction the way eclipse is saying, they should add something like a combo breaker so that most one shot combos could not be hit or not be so easily attainable from just hitting one move

  • @joseluisgarciamarcos8823
    @joseluisgarciamarcos882311 ай бұрын

    i was waiting for this

  • @DarknightRTG
    @DarknightRTG11 ай бұрын

    It’s so funny seeing this right after scary monsters rework came out, it flows the same way as soft and wet and has a one shot combo

  • @user-uj5mp9yt2e
    @user-uj5mp9yt2e11 ай бұрын

    I have played YBA since the TWOH update, and yeah the combat and stands have changed. At first it was m1s and small burst combos, but now its just strings of moves and basically no m1s.

  • @RealBobaMoment
    @RealBobaMoment11 ай бұрын

    FINALLY IVE BEEN WAITING FOR THIS MAN

  • @undefined6478
    @undefined647811 ай бұрын

    ay yes, the what were they thinking series continues

  • @boggersegg6237
    @boggersegg623711 ай бұрын

    I cant wait for the next video, Yba… What was the game thinking?

  • @raybox6728
    @raybox672811 ай бұрын

    ohoooo just wait to see the new rework of sm i bet it will be a good video

  • @TheRealSinful
    @TheRealSinful11 ай бұрын

    Reworked Scary Monsters has a one shot combo without a spec :skull: Edit: I have watched this video until the end. You have made a good point Eclipse, funny youtube man. Having played YBA Before the new map, Before Anubis, each time I try to play now it feels a lot less like the game I used to enjoy, except before I have had heard it from you I didn't notice what was the problem. Thank you.

  • @BloxygAmerboi
    @BloxygAmerboi11 ай бұрын

    I can't wait for the scary monsters video next and see how broken it is!

  • @darkfllame
    @darkfllame10 ай бұрын

    also the game as a lot of bugs, like the fact that sometimes you can't summon your stand when grinding, the stuck blocking and others. (you can see some by pressing F9 when in game, it opens the dev console, when it's red it's an error)

  • @dwfantastic9679
    @dwfantastic967911 ай бұрын

    thank you uzu 🙏

  • @fallenpotato4343
    @fallenpotato434311 ай бұрын

    Go beyond also goes though most if not all counters on the first hit :)

  • @user-vo8nk3xv3g
    @user-vo8nk3xv3g11 ай бұрын

    holy sht eclipse upload video

  • @suban2163
    @suban216311 ай бұрын

    Only thing that has changed rn is hamon doesn't damagebuff projectiles. So, moisture plunder, vision plunder and go beyond don't get damage buffed by hamon. But spin does.

  • @bobert1297
    @bobert129711 ай бұрын

    Can’t wait to see the scary monster vampire video

  • @LightofDayy
    @LightofDayy11 ай бұрын

    As somebody who started playing this game before requiem was even added its been going down hill so fast since they added skins im ngl

  • @mettat9062
    @mettat906211 ай бұрын

    I miss the old YBA combat man. It was almost perfect.

  • @gimme_eliter4k720
    @gimme_eliter4k72011 ай бұрын

    In old yba, you could do an m1 only challenge and it wasnt even a challenge, you ended up doing better than before. In new yba, m1 only is pretty much unplayable, its like going standless.

  • @datboidallas2620
    @datboidallas262011 ай бұрын

    I wasn’t around when old yba was a thing but I watch abunch of your old videos and other old videos of old yba and I can see what you mean, it’s so sad how I game went from decent and then slowly turned into “funni combos that do more than half your hp, the game” and with the new sm update, sm is now apart of the more than half hp combo mess.

  • @hillomrman
    @hillomrman11 ай бұрын

    now theyre not gonna nerf it cus u made this. great work eclipse!🎉🎉

  • @suffer3828
    @suffer382811 ай бұрын

    Can't wait for the Scary Monsters video

  • @Blanko_nopico
    @Blanko_nopico11 ай бұрын

    Is this before or after the scary monsters rework video which included the balance changes?

  • @Curtidordebananas
    @Curtidordebananas11 ай бұрын

    Crazy

  • @chico.4541
    @chico.454111 ай бұрын

    One thing to remember,Broken things THEN was a stand+spec combo like Ger hamon,twoh spin,and d4c vamp.NOWDAYS its literally a stand alone or even a SPEC ALONE like what....

  • @mr.prince2685
    @mr.prince268511 ай бұрын

    You should make a series of videos like these, my name proposal: The YBA Times

  • @ericnunez9968
    @ericnunez996811 ай бұрын

    I just unlocked a core memory of playing yba back in 2019 for the first time and god damn did it look so different

  • @verystupidDog
    @verystupidDog11 ай бұрын

    My dear Eclipse hasn't found out about the "Any stand crash move into Unsealed Steel" combo yet

  • @guldin5317
    @guldin531711 ай бұрын

    Gotta love when eclipse sees what they did with Scary Monsters

  • @spamtongspamton4842
    @spamtongspamton484211 ай бұрын

    Bc of the beatdown, you can essentially also oneshot ppl w 4 or 5 moves, as the finisher thing exista

  • @gamba2389

    @gamba2389

    11 ай бұрын

    man if the finisher thing didnt exist sptw would still do 60% with one move if hamon or awaken unless they nerf its bd but saw bd still i think does the most dmg from the hits before finisher

  • @jawatu6326

    @jawatu6326

    11 ай бұрын

    W

  • @quatromanthefourth4413
    @quatromanthefourth441311 ай бұрын

    The numbers just get bigger, he ain't finding new tech, he ain't breaking his back. The numbers seemingly go up of their own volition

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