Not sure what happened towards the end with the C4, PCSX2 Bug? lol
Жүктеу.....
Пікірлер: 16
@stevenschuebel68893 жыл бұрын
This is by far my favorite mission of the series.
@claudespeed323974 жыл бұрын
The music is very relaxing to listen to it!
@captainAlex258
4 жыл бұрын
oh yea even the ambient music
@jinkazama83814 жыл бұрын
This is best mission for me.
@robertm20026 жыл бұрын
How come wardog as the same voice as specter when he gets shot
@matc47423 жыл бұрын
Run n gun not the way this should be played
@seansgamingchannel46397 жыл бұрын
socom 3 seems a little different. you have to walk over the dead body and stand by the ammo to obtain RPGs, grenades and stuff. it doesn't indicate pick up RPG like it does here
@rashaunwilkins23285 жыл бұрын
What is this guy doing
@fabianosilva2968 Жыл бұрын
Excelente jogo
@umnoobnowildrift7802
Жыл бұрын
QUIXADA CHRISTOS HAHA
@gustavaous92813 жыл бұрын
Amazônia 🇧🇷
@AzNgiftedkid7 жыл бұрын
0:47-1:05; I can't believe you allowed that sentry to get the jump on you from that cliff. You should have hugged the wall on the left to recon the shack from there. With patience, you could have sniped that sentry and potentially a knife kill on the sentry at the emplaced MG. 1:35-1:39; Given the instances where sentries initiated on you, it would have made sense to order your teammates to fire at will. 2:15-2:24; Given how the sentry at the emplaced grenade launcher was unable to face you from there, it would have made better sense to engage the pair of sentries below you with accurate fire. While you could easily resupply ammo from the enemies in the lab, firing that much ammo was needless. 2:37-3:12; That's a first. I've never seen anyone coerce any number of drug workers into surrendering. While that triple surrender was an amazing feat, I was alarmed by how you rushed that last sentry, in where you got within rifle butt distance. Why didn't you opt to do that instead of going around to fire at his right? 4:52-5:11; Weird...in my experience, there was always another sentry there who patrolled toward the lab near that shack. 5:43-6:01; Even more odd, there weren't any sentries moving up that path. In my experiences in Stranglehold, there would always be 5 enemies in the path; first, a group of 2, then a group of 3 at the decline, with one of those sentries concealed in the foilage on the left-hand side. 6:18-6:25; The oddities just keep on coming here. That sentry should have noticed your fall. Either you gamed the concealment mechanics or Ensign difficulty dumbed that sentry down enough for you to down him without return fire. 7:14-7:24; That's another first. I never knew one could place C4 charges on the cargo plane. Its too bad that charage alone failed to destroy it. 9:54-9:58; Given how close that sentry was to Jester, I'm surprised Jester wasn't killed in that skirmish. They were easily within rifle butt distance to each other. 10:22-11:35; The weirdest thing about this run of Stranglehold thus far. Normally, there should be sentries along the bridge overlooking the north side, as well as waves of incoming sentries from the north when the red smoke is deployed. I take it this is another giltch associated with the PCSX2 version? 12:35; Your run of Stranglehold ought to be memorable by how you managed to coerce that group of drug workers into surrendering and how you completed it all in 11 minutes dead. You could have done better if you had sweeped the outlying desks in the drug lab for bomb blueprints and if you had controlled your fire better. You sprayed at your targets a rather lot, firing dozens of needless rounds at enemies which should have took 5.
@umnoobnowildrift7802
Жыл бұрын
Socom expert haha love
@thesaltysailor8035
Жыл бұрын
I always love seeing your breakdowns of these videos, I've sent them before and I never thought there would be so much detail from someone for a game this old.
@captainAlex2584 жыл бұрын
this mission is the worst for me I totally sucked at it and got lost
Пікірлер: 16
This is by far my favorite mission of the series.
The music is very relaxing to listen to it!
@captainAlex258
4 жыл бұрын
oh yea even the ambient music
This is best mission for me.
How come wardog as the same voice as specter when he gets shot
Run n gun not the way this should be played
socom 3 seems a little different. you have to walk over the dead body and stand by the ammo to obtain RPGs, grenades and stuff. it doesn't indicate pick up RPG like it does here
What is this guy doing
Excelente jogo
@umnoobnowildrift7802
Жыл бұрын
QUIXADA CHRISTOS HAHA
Amazônia 🇧🇷
0:47-1:05; I can't believe you allowed that sentry to get the jump on you from that cliff. You should have hugged the wall on the left to recon the shack from there. With patience, you could have sniped that sentry and potentially a knife kill on the sentry at the emplaced MG. 1:35-1:39; Given the instances where sentries initiated on you, it would have made sense to order your teammates to fire at will. 2:15-2:24; Given how the sentry at the emplaced grenade launcher was unable to face you from there, it would have made better sense to engage the pair of sentries below you with accurate fire. While you could easily resupply ammo from the enemies in the lab, firing that much ammo was needless. 2:37-3:12; That's a first. I've never seen anyone coerce any number of drug workers into surrendering. While that triple surrender was an amazing feat, I was alarmed by how you rushed that last sentry, in where you got within rifle butt distance. Why didn't you opt to do that instead of going around to fire at his right? 4:52-5:11; Weird...in my experience, there was always another sentry there who patrolled toward the lab near that shack. 5:43-6:01; Even more odd, there weren't any sentries moving up that path. In my experiences in Stranglehold, there would always be 5 enemies in the path; first, a group of 2, then a group of 3 at the decline, with one of those sentries concealed in the foilage on the left-hand side. 6:18-6:25; The oddities just keep on coming here. That sentry should have noticed your fall. Either you gamed the concealment mechanics or Ensign difficulty dumbed that sentry down enough for you to down him without return fire. 7:14-7:24; That's another first. I never knew one could place C4 charges on the cargo plane. Its too bad that charage alone failed to destroy it. 9:54-9:58; Given how close that sentry was to Jester, I'm surprised Jester wasn't killed in that skirmish. They were easily within rifle butt distance to each other. 10:22-11:35; The weirdest thing about this run of Stranglehold thus far. Normally, there should be sentries along the bridge overlooking the north side, as well as waves of incoming sentries from the north when the red smoke is deployed. I take it this is another giltch associated with the PCSX2 version? 12:35; Your run of Stranglehold ought to be memorable by how you managed to coerce that group of drug workers into surrendering and how you completed it all in 11 minutes dead. You could have done better if you had sweeped the outlying desks in the drug lab for bomb blueprints and if you had controlled your fire better. You sprayed at your targets a rather lot, firing dozens of needless rounds at enemies which should have took 5.
@umnoobnowildrift7802
Жыл бұрын
Socom expert haha love
@thesaltysailor8035
Жыл бұрын
I always love seeing your breakdowns of these videos, I've sent them before and I never thought there would be so much detail from someone for a game this old.
this mission is the worst for me I totally sucked at it and got lost