Sculpting a portrait in Blender

I've been learning Blender for some time and wanted to do a full portrait sculpt in it, so I found a photograph that I liked and sculpted it while recording the whole process. Hope you like it! 😀
Please visit my website to view more of my work: www.anandpg.com/
Follow me on instagram: / anandpg_art

Пікірлер: 204

  • @Simsim6ix9ine
    @Simsim6ix9ine7 ай бұрын

    The secret he didn’t delete the box 😅

  • @WavyDane
    @WavyDane2 күн бұрын

    27:47 this music heals the soul 😌

  • @AutumnProduction23
    @AutumnProduction237 ай бұрын

    I would love so much to get tutorials off of this here, I mean this is amazing, and you really captured the woman very well!

  • @romanograsnick
    @romanograsnick7 ай бұрын

    Wow, for your first portrait you are doing very well! Thanks for sharing!

  • @sudharsan7202
    @sudharsan72027 ай бұрын

    Wow, this is amazing😮😮. Please post more blender sculpting videos ❤

  • @giansbatta
    @giansbatta3 ай бұрын

    Spectacular! You are truly a magician! Bravo bravo bravo!

  • @petrusasferreira
    @petrusasferreira4 ай бұрын

    Wow, that's incredible. Great work. I love it ❤!

  • @worldof3drezaee275
    @worldof3drezaee2754 ай бұрын

    Amazing ! Perfect !

  • @3HR3NGR4B
    @3HR3NGR4B6 ай бұрын

    *Very good Tutorial, BIG Thanks!* 😁👍

  • @alirezayazdanpanah2519
    @alirezayazdanpanah25196 ай бұрын

    wow . wonderful , you are amazing

  • @RaviK-sg7zd
    @RaviK-sg7zd4 ай бұрын

    Ultimate work!

  • @karans3481
    @karans34817 ай бұрын

    This is one of the few channels that show high end sculpting in India. Respect and thank you for posting this, I thought no one in India is doing this on YT. Amazing precison work. Keep it coming

  • @shekharpandey8459
    @shekharpandey84593 ай бұрын

    This is incredible... youre very talented.

  • @ustakasap0
    @ustakasap08 ай бұрын

    Really effective technique, love it! I'll try, probably in detailing part i'll move to zbrush. Thanks for sharing

  • @Esqueleto.tattoos
    @Esqueleto.tattoos5 ай бұрын

    excelente trabajo

  • @ll.ll0717
    @ll.ll07177 ай бұрын

    beautiful work

  • @kilutica3D
    @kilutica3D5 ай бұрын

    Awesome work, your mastery in blender is superb and that likeness of model is Amazing. Looking forward to other modeling videos.

  • @ggja2024
    @ggja20247 күн бұрын

    u r genious sir

  • @Krishna-nf5ss
    @Krishna-nf5ss7 ай бұрын

    One of the best sculpting I ever seen in recent times. U are amazing sir.... lots of respect for u.

  • @Arshhhe
    @Arshhhe7 ай бұрын

    stunning!!!!

  • @billyjjackson
    @billyjjackson4 ай бұрын

    No retopology needed 😍 amazing work!

  • @LambVisionStudios
    @LambVisionStudios7 ай бұрын

    beautiful stuff!

  • @vicsaizo
    @vicsaizo7 ай бұрын

    great work!

  • @EridanusYT
    @EridanusYT7 ай бұрын

    Simply amazing

  • @narathipthisso4969
    @narathipthisso49697 ай бұрын

    So real!!😊

  • @davindersinghwahla
    @davindersinghwahla5 ай бұрын

    awesome work, keep it up

  • @noorvfx
    @noorvfx7 ай бұрын

    amazing.woow.keep going

  • @Sadamitsu
    @Sadamitsu7 ай бұрын

    subsurface scattering map is very important for photorealism, all the rest is amazing, cannot believe you did it from a single photo

  • @rafaelbichir5455
    @rafaelbichir54557 ай бұрын

    amazing!

  • @maxamoses
    @maxamosesАй бұрын

    Great ❤

  • @ayomideadejumo2068
    @ayomideadejumo20682 ай бұрын

    Bruhhhh you're amazing

  • @trasam1194
    @trasam11946 ай бұрын

    Great for work i'm appreciate

  • @user-pl7km9po3w
    @user-pl7km9po3w7 ай бұрын

    Wow Wow wow...🤯

  • @908Dannyboy
    @908Dannyboy7 ай бұрын

    Started off with a cube.... lol. Amazing.

  • @digitalvirtues7069
    @digitalvirtues70697 ай бұрын

    Creative man'👌👌

  • @johnkabwe830
    @johnkabwe8307 ай бұрын

    The best videos I have watched so far

  • @maximgames5694
    @maximgames56946 ай бұрын

    Very amazing and professional done. So many different little aspects are taken into account. The chosen object is quite authentic, and not just another typical mainstream pop crap. The only thing I would like to mention is that today's artists are very inclined to copy everything from a photo as a reference, instead of being able to create characters directly from their imagination. They need to have knowledge of human anatomy or at least be an painter. I wonder what the final number of polygons was. This is probably a crazy number. You probably need to have a very powerful computer to do this.

  • @osilvinista584
    @osilvinista5847 ай бұрын

    amei o vídeo, me permitiu visualizar as possibilidades do blender e pensar em deixar o zbrush

  • @giovannigiorgio2262
    @giovannigiorgio22623 ай бұрын

    damn , that is alot of hard work

  • @mwa5704
    @mwa57045 ай бұрын

    crazy good

  • @fredrik3685
    @fredrik36857 ай бұрын

    Amazing

  • @sureshnarayanan429
    @sureshnarayanan4296 ай бұрын

    Hi Anand amazing....🙏🙏🙏🙏

  • @doctorhani
    @doctorhani5 ай бұрын

    You are amazing

  • @mathieu499
    @mathieu4998 ай бұрын

    definitely wanna see more of this blender process, amazing piece !

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thank you!

  • @ramm4sky

    @ramm4sky

    6 ай бұрын

    @@anandpg_art why do you render with CPU? With RTX 3060 12GB it takes 45 seconds to render 2.5B+ polygon car in FHD 16bit with 8K BG 4096 samples + preparation time. Even with cheaper GPU it will be still much faster. At least for NV. Also Optix is supported for old GPUs. If you use AMD or M1 etc, there are another acceleration options.

  • @user-dw9rq8mv7u
    @user-dw9rq8mv7u8 ай бұрын

    Do not be tired . You really did a unique job, I really enjoyed it. How well you did all the work. I hope that one day I will be able to master like you

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thank you! 🙏

  • @Islamicworld016
    @Islamicworld0167 ай бұрын

    I LIKE IT VERY MUCH

  • @lilybitvr
    @lilybitvr2 ай бұрын

    W O W !!💞

  • @AriKsaysFuckYeah
    @AriKsaysFuckYeah7 ай бұрын

    this is sooo goood!!! 🤤🤤

  • @lossapote
    @lossapote8 ай бұрын

    I loved the whole process, thanks for sharing.

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Glad you liked it. Thank you!

  • @haniahhelakova3171
    @haniahhelakova317118 күн бұрын

    u r so real 4 this

  • @marcapouli7805
    @marcapouli78055 ай бұрын

    For me who still can't use the simpliest sculpt brush after years of practice, it seems very good

  • @crimsonorc
    @crimsonorc7 ай бұрын

    Thanks for this. Inspired me to start looking at Blender as a scuplting tool more.

  • @anandpg_art

    @anandpg_art

    7 ай бұрын

    Glad you liked it. Thank you! 🙂

  • @Alex-pq1sj
    @Alex-pq1sj7 ай бұрын

    this workflow have me stunned. never thought of doing it that way

  • @anandpg_art

    @anandpg_art

    7 ай бұрын

    Glad you found it interesting. Thanks! 🙂

  • @utkugogus268
    @utkugogus2684 ай бұрын

    Amazing work!! How can I learn much more thanks!!

  • @NikoNiko-ed6lg
    @NikoNiko-ed6lg4 ай бұрын

    真羡慕你们这些雕刻大师

  • @nicholasdouby1270
    @nicholasdouby12704 ай бұрын

    Mater piece!Pleeeeease make more videos like this!The final render is more like oil painting than photo,maybe because of the less detail ,though SSS shader was also necessary to improve the skin texture

  • @purushothamann5902
    @purushothamann59027 ай бұрын

    Super.....

  • @jisinthomas4574
    @jisinthomas45748 ай бұрын

    U can hit Ctrl+Shift and left click to visualize any node if u have the Node Wrangler addon enabled. Amazing work as always. Thanks for uploading.❤

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Oh! I'll try that next time. Thank you! 😊

  • @RefractArt
    @RefractArt8 ай бұрын

    This is legendary work!

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thanks for the kind words! 🙏🏽

  • @rajagurugandhi2233
    @rajagurugandhi22338 ай бұрын

    Thankyou Anand,Very good stuff for sculpting coming excellent.

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thanks for watching! 🙂

  • @rafi030303
    @rafi0303037 ай бұрын

    coo kurwa? I mean amazing work dude...I am learning blender for some time and creating stuff by myself, but this.. this is another level. Great work, you are amazing

  • @studio3797
    @studio37977 ай бұрын

    You did a great job, I decided to subscribe and hope to get your help.😍😍😍

  • @praphulpa1
    @praphulpa18 ай бұрын

    Amazing Thank you so much for sharing and inspiring .....

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thanks for watching, Praphul!

  • @fahdtotti
    @fahdtotti7 ай бұрын

    wow wow wow

  • @edgeeken530
    @edgeeken5307 ай бұрын

    Hi man, try node wrangler assets so you can check textures much easier.

  • @viktornikolaev365
    @viktornikolaev3656 ай бұрын

    відмінна робота!!!👍

  • @portofoliosofianimasi
    @portofoliosofianimasi6 ай бұрын

    thank you so much

  • @John-du5zn
    @John-du5zn8 ай бұрын

    very impressive work, if you ever do this again, could you turn on display keys so we can see what keys you are pressing? i am really looking forward to learning how to match camera pictures with models

  • @anandpg_art

    @anandpg_art

    7 ай бұрын

    Thank you! Sure, will do that!

  • @shanester1832
    @shanester18327 ай бұрын

    Does anybody know of a video that focuses on the concepts in 1st 30 seconds of this video? -Setting up an off center reference image, choosing focal length. Setting up front/side/back reference videos are standard & numerous, what's done here may be the 1st I've seen. Directly the main questions I have are how was this focal length settled on? And what should it be set to on a drawing where there's no camera to recreate. This is one of the more in depth sculpting videos I've seen, very well done. Starting with the poly modeling to set core structure is a new take for someone like me that dives right into modeling a UV sphere.

  • @MKULTRAVIOLENCE
    @MKULTRAVIOLENCE8 ай бұрын

    Great job!

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thank you!

  • @thatsme6793
    @thatsme67937 ай бұрын

    Master

  • @hc_tit
    @hc_tit8 ай бұрын

    Perfect ❤🎉 you're an artist sir 🥇

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thank you! 🙏🏽

  • @Vishonu
    @Vishonu3 ай бұрын

    Bro you are God

  • @selvabfa
    @selvabfa8 ай бұрын

    Nice and inspirational video Anand !!

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thanks, Selva!

  • @sergeykizin6101
    @sergeykizin61017 ай бұрын

    Thank you man!

  • @TheGingerMale
    @TheGingerMale7 ай бұрын

    Can you show a render with subsurface scattering turned up? I noticed the end result looked a little bit like a clay statue.

  • @gsathya01
    @gsathya018 ай бұрын

    Thanks for the wonderful lesson. Personally I always feel that you always make it look simple and easy.. but hands-on it's a different take! Looking for more from you with @BlenderOfficial #blender

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thank you!🙏🏽

  • @anwarpalliyalil2193
    @anwarpalliyalil21938 ай бұрын

    wow

  • @ganapathym3664
    @ganapathym36648 ай бұрын

    Great

  • @focusedstudent464
    @focusedstudent4647 ай бұрын

    [bhai apne itna acha sculpting skill kaha se sikha ] (where did you learn sculpting skill )

  • @dreamzdziner8484
    @dreamzdziner84843 ай бұрын

    Still don't know how to sculpt but always love watching experts do sculpting. Really terrific work bro. That's pure talent.😍🧡🔥

  • @Subscribe_Mr

    @Subscribe_Mr

    3 ай бұрын

    Secret : Good Topology need to be minded with respective anotomy knowledge. And also collect organic brush bundles. 😅

  • @huliam3916
    @huliam39168 ай бұрын

    To remind you that for grayscale roughness images, the color space in Blender should be set to non-color or RAW. By the way, great work! (google translate)

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    I omitted to mention that! Thank you!

  • @focusedstudent464

    @focusedstudent464

    7 ай бұрын

    [bhai apne itna acha sculpting skill kaha se sikha ] (where did you learn sculpting skill )@@anandpg_art

  • @18th_angelo
    @18th_angelo6 ай бұрын

    Also mext of this type of video ..itll be helpful to show us the type of brush you used in each type cases

  • @happyhappy-uz3mh
    @happyhappy-uz3mh7 ай бұрын

    great work brother

  • @anandpg_art

    @anandpg_art

    7 ай бұрын

    Thank you! 🙂

  • @moazzamtechnical2729
    @moazzamtechnical27298 ай бұрын

    great

  • @ramm4sky
    @ramm4sky6 ай бұрын

    Why do you render with CPU? With RTX 3060 12GB it takes 45 seconds to render 2.5B+ polygon car in FHD 16bit with 8K BG 4096 samples + preparation time. Even with cheaper GPU it will be still much faster. At least for NV. Also Optix is supported for old GPUs. If you use AMD or M1 etc, there are another acceleration options.

  • @user-lg4ch6nd5f
    @user-lg4ch6nd5f7 ай бұрын

    ❤❤❤❤❤

  • @ernoir6833
    @ernoir68336 ай бұрын

    wah gila keren sih

  • @ricardoreyes6231
    @ricardoreyes62317 ай бұрын

    pasado de lanza¡¡

  • @azzedinemahboub2690
    @azzedinemahboub26908 ай бұрын

    Continue your creativity and do not skimp on us as beginners of basic information to gain skill in this beautiful field and thank you. New subscriber👍

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thanks for the support! 🙏

  • @hill271
    @hill2718 ай бұрын

    cool 👍

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thank you!

  • @mohamedsaad-yf7ub
    @mohamedsaad-yf7ub7 ай бұрын

    AWESOME work. and question my friend how to turn high poly character to low poly or retopology is better ?

  • @ZERREN

    @ZERREN

    7 ай бұрын

    you need to do a retopology of your high poly character then you export a displacement map from substance to get back all your details

  • @avurado
    @avurado8 ай бұрын

    I was wondering if you have any past experience while watching, but by the end of the video there was no question. This was a pretty good process you did! Congrats, I learned something new 🎉 One question, did you create seams in Blender, or autounwrapped in Painter

  • @anandpg_art

    @anandpg_art

    7 ай бұрын

    Thanks! I created seams and unwrapped in Blender. I should have recorded that. Will do next time! 🙂

  • @sonu-jangir
    @sonu-jangir7 ай бұрын

    if you don't mind can you please tell us which graphics table you use? Please...

  • @amjadagha
    @amjadagha6 ай бұрын

    Good

  • @cosmicfissure924
    @cosmicfissure9246 ай бұрын

    mis respectos, maestro

  • @Kirat_3d_Art
    @Kirat_3d_Art3 ай бұрын

    Sir please tell me how u move cube inside the camera..????

  • @sandeeps3108
    @sandeeps31085 ай бұрын

    Bro what do you use for sculpting mouse or anything like tab with pen??

  • @xanzuls
    @xanzuls8 ай бұрын

    This is amazing. Great job. How was the sculpting experience in Blender so far? I've been seeing some other lifelong zbrush (maya) artists switching to Blender completely as well.

  • @anandpg_art

    @anandpg_art

    8 ай бұрын

    Thanks! It takes a little while to get used to, if you are a ZBrush user, but It is pretty smooth once you have customised the brushes to your liking. You really start missing ZBrush when you get up to about 6 million polygons though, depending on your hardware. I haven't seen anything beat ZBrush at handling high polygon count! 🙂

  • @aegisgfx

    @aegisgfx

    8 ай бұрын

    @@anandpg_art outside of movies and AAA games, who on earth would ever need to go to 6 million? especially if they are hobbyists and not pros?

  • @xanzuls

    @xanzuls

    6 ай бұрын

    @@anandpg_art Amazing. I'd say instead if just using the multires modifier going much high with it, if you add a Subsurf Modifier before, subdivide it 5 (or more) times with the "Simple" method, then apply it, you can add the Multires Modifier, with 6 subdivisions, again 25 million faces, and a smooth sculpting performance. And I've seen people go as high as 60-70 million polygons without much lag. Hope that helps. Would love to see more sculpting videos in Blender from you. And my only critic would be the skin shader, it looked a bit plasticky with maybe lack of enough SSS and less specular. Goodluck.

  • @loozerzart9109
    @loozerzart91098 ай бұрын

    How much total time it took for you from scratch to finish ?