Scenography in the era of VR/AR Workshop - Cairo 2022 - Presentation

Ғылым және технология

Scenography in the era of VR/AR Workshop short VIDEO
WITH - MARIO TADDEI
ESLSCA University - Europe's Leader in Business Education
1-How VR technology can affect the arts, cinema and theater?
2-Digital Scenography and Virtual Environments Key Technology Areas.
3-How recent advancement in the technology of virtual reality (VR) has allowed us to improve applications for scenography?
4-what are the technological tools used in the help of reaching a digital scenography and virtual environments?
For all arts/tech enthusiasts, Join now for the first time in Egypt, The intensive 5-days workshop 'Scenography in the era of AR/VR' conducted by the Italian Curator of virtual museums, Professor of Design and Digital Scenography at Milano's Academy of Fine Arts and Media; Mario Taddei.
Reserve your seat and step into the new era of creativity now!
For more details: lnkd.in/dtSGJXCK
Focus of the workshop:
This workshop will aim to discover the new possibilities that modern technology can offer to the development of traditional scenography, in order to expand the terms in which set design can be implemented and facilitated through incorporating technology. ESLSCA University is offering the know-hows of narrowing the gap between traditional approaches of scenography and the new era of digital transformation.
The term 'scenography' includes all of the elements that contribute to establishing an atmosphere and mood for a production: lighting, sound, set and costume design. Implementing technology with the scenography interface through different means and for different applications. Such as Building Virtual Environments (VE) in the pre-production phase.
#ESLSCAUniversity #NewEraOfCreativity #GettingYouFutureReady
#virtualreality #Metaverse #unrealengine #3d

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