Satisfying Geometry Nodes Animation (Blender Tutorial)

Realtime Materials - www.ducky3d.com/store/product...
Joey Carlino - / @joeycarlino
Patreon - www.patreon.com/user?u=9011118
Website - www.ducky3d.com/
Twitter - / ducky3d
Instagram - / ducky3d

Пікірлер: 271

  • @user-lz9cn2cl1f
    @user-lz9cn2cl1f Жыл бұрын

    Honestly, you are the best teacher in 3d on KZread. The way you not just finished on modeling but kept going and even showed lighting and rendering process really made me respect you even more. Thank you for such outstanding tutorials. You are the one who makes this Blender Community to strive and evolve.

  • @prabhakaragawane

    @prabhakaragawane

    Жыл бұрын

    no he's too fast he should be a little show check out the channels like polyfjord they explain in the best way !!!!

  • @jlr3636

    @jlr3636

    5 ай бұрын

    @@prabhakaragawane Or .. maybe you are too slow, just hit pause / re-wind or adjust the vides speed on your computer. it took me 2 hours to work through his 13 minute video ... i sure would'nt want to watch a 2 hpur video.

  • @gerdsfargen6687
    @gerdsfargen66872 жыл бұрын

    That was crazy. Was pleased..I managed to get something resembling your final masterpiece, replicated! What an experience 😃

  • @multimicah
    @multimicah2 жыл бұрын

    Thank you for putting this together, def continuing to learn a lot from you and owe a TON

  • @djsynt
    @djsynt2 жыл бұрын

    Thank you for make tutorials for everyone that wants to learn about blender, you help a lot of people including me

  • @serhiikotliarov7159
    @serhiikotliarov71593 ай бұрын

    Thanks to you and Joe. This is a simple way to loop the nodes. Worked for me.

  • @martinvanmourik2250
    @martinvanmourik22502 жыл бұрын

    Another way to loop a noise texture is to keep it on 3D, but plug in the position node to the vector input. Add to this position the position of an empty axis, and use "follow path" on that empty to a bezier circle. Then animating the empty from 0 to 100 loops it. Play with the size of the bezier circle to adjust how erratically the noise changes.

  • @koudkunstje

    @koudkunstje

    2 жыл бұрын

    whahah you said but plug

  • @glittalogik

    @glittalogik

    2 жыл бұрын

    THANK YOU. I tried doing this as described in the tutorial and it wasn't looping properly at all, but your method worked perfectly. Such a neat little trick, I can already see how versatile this would be as an input for all sorts of cool stuff!

  • @glittalogik

    @glittalogik

    2 жыл бұрын

    Goddammit, so I tried this method but it gets a weird sigmoid/sine rhythm to the noise, kinda cool but not what I was after. FINALLY checked out Joey Carlino's vid and realised I hadn't ramped the MixRGB factor. Loop fixed 😁

  • @loganrosenthal4568
    @loganrosenthal45682 жыл бұрын

    Just after this tutorial, I think I can say that geo nodes probably have the best “ease of setup : amazing render” ratio of all the systems in Blender.

  • @phatphat2698
    @phatphat2698 Жыл бұрын

    Hi Ducky, I really to thank you for your tutorial, it helped me initiate learning blender. After creating the geometry nodes by myself and I am so excited about that. Thank you so much!!

  • @mykalesalad
    @mykalesalad2 жыл бұрын

    Oh my I did not know you could click and drag to adjust multiple fields at once, thank you for the tutorial but mainly for this :)

  • @sonderbuilds
    @sonderbuilds Жыл бұрын

    You show what you promised. Then you take it to the next level. Thank you so much!

  • @Artificial64
    @Artificial642 жыл бұрын

    love the vids

  • @popescocristian9838
    @popescocristian98382 жыл бұрын

    Great tutorial like always 👌. Thank you for your work ✌

  • @Mr_sibo828
    @Mr_sibo8282 жыл бұрын

    I want to thank you for this tutorials they really help alot

  • @FabsterClapster
    @FabsterClapster Жыл бұрын

    you're the best Blender teacher on youtube so far. Thank you for that!

  • @cryptoneo
    @cryptoneo Жыл бұрын

    How did you make this so easy to understand? Geometry nodes are really amazing things that I really need to do more research on for sure! Thank you for the tutorial!

  • @kirasunnight
    @kirasunnight2 жыл бұрын

    Amazing tutorial! Thank you so much!

  • @embiidobi7287
    @embiidobi72872 жыл бұрын

    Freaking love this. Been trying to really grasp Geo nodes..

  • @agelualofa
    @agelualofa2 жыл бұрын

    Amazing work my brother. Love it love it all bro

  • @hallowenwd4
    @hallowenwd42 жыл бұрын

    You are the best teacher bro, many thanks, I love your tuts

  • @Χριζαϊων_Ζηνόβῐος
    @Χριζαϊων_Ζηνόβῐος Жыл бұрын

    I'm not an animator but I've been wondering what the boxes with the lines connecting them are for SO LONG, now I know they're nodes. I will do nothing with this information, but I am glad to finally have it.

  • @Pulse2AM
    @Pulse2AM2 жыл бұрын

    I love your tutorials! I'm not a Blender expert and I can follow them without going back too often though I would suggest you're ore specific about the buttons you tell us to push.

  • @ketselazewdie3166
    @ketselazewdie3166 Жыл бұрын

    thank you are the best blender tutor,Honestly

  • @slashghero
    @slashghero8 ай бұрын

    Really cool!! Great tutorial thank you!

  • @FuzzRoblox
    @FuzzRoblox2 жыл бұрын

    You made me start with the geometry nodes, thx :)

  • @pleasereastheaboutpageonmy885
    @pleasereastheaboutpageonmy8852 жыл бұрын

    I am loving all this uploading

  • @whatTheblue
    @whatTheblue2 жыл бұрын

    Dude you are unstoppable 💖

  • @artimusician8269
    @artimusician8269 Жыл бұрын

    I absolutely love you for existing

  • @davidcubic9475
    @davidcubic94752 жыл бұрын

    I am very new to Blender and this was a great tutorial with a fantastic result.

  • @ArghanionsPuzzlebox
    @ArghanionsPuzzlebox2 жыл бұрын

    The fact that you can export these as alembic to Unreal Engine, is insane. Obviously you need to sort out your materials, but the geometry movement is usable.

  • @afraimjoseph8989

    @afraimjoseph8989

    2 жыл бұрын

    can u export this to unity?

  • @atayakordi
    @atayakordi9 ай бұрын

    bro out here arming a whole new generation of 3D artists with doctorates in awesomeness. absolute legend

  • @joelemoine9049
    @joelemoine90494 ай бұрын

    linear interpolation.. perceptually lossless... node wrangler... the fact that u mention how rendering in mp4 is less stable than png... always the best

  • @MRUStudios
    @MRUStudios2 жыл бұрын

    Another awesome geometry nodes tutorial? Ducky 3D spoiling over this last week with some next level content! I love it! WOOOOOOOO!!!!!!!! I hope everyone has had a great weekend and you all have a fantastic week! 😃

  • @TheDucky3D

    @TheDucky3D

    2 жыл бұрын

    You have one more coming tomorrow

  • @MRUStudios

    @MRUStudios

    2 жыл бұрын

    @@TheDucky3D Sweet! I'm looking forward to it my friend! Thanks so much for all that you do! 😃

  • @satch1237

    @satch1237

    2 жыл бұрын

    bro u had coffeeeeeeeee!

  • @MRUStudios

    @MRUStudios

    2 жыл бұрын

    @@satch1237 Nah man. I'm worse when I have coffee. LOL! 😂

  • @user-ll9ln1uu4b
    @user-ll9ln1uu4b2 жыл бұрын

    Brilliant! Thanl you Ducky!!!

  • @zynxwrd.
    @zynxwrd.2 жыл бұрын

    amazing mannn thank you

  • @tutmotion
    @tutmotion2 жыл бұрын

    Твои tutorials очень очень интересные познавательные!Спасибо за tutorial 👏👏👏

  • @mynamesplatinum
    @mynamesplatinum2 жыл бұрын

    This is sick

  • @juansaldana2799
    @juansaldana27992 жыл бұрын

    I love your videos!!! thanks!

  • @stealth9905
    @stealth99052 жыл бұрын

    Amazing 🔥

  • @sohanblues
    @sohanblues11 ай бұрын

    I tried this with Iso Sphere worked great. now i have a alien sphere :). Thanx great TUT bro as always.

  • @dgodd2284
    @dgodd22842 жыл бұрын

    The fact that you give credit is such a respectful move. Big ups

  • @bigtoebennie
    @bigtoebennie2 жыл бұрын

    soo cool man!

  • @yeroslav11
    @yeroslav112 жыл бұрын

    All those geometry node videos are so amazing I love it!! The only thing is that I would love a tutorial on how to apply all those animations on an existing mesh (let’s say a head or on a body)that would be awesome!!!🤩 🤩 🤩

  • @gerdsfargen6687

    @gerdsfargen6687

    2 жыл бұрын

    I just thought...imagine doing like a Medusa head with geo nodes to generate the snake hair! That would be so cool huh!

  • @physicscom
    @physicscom Жыл бұрын

    ON "NOISE TEXTURE" you explain very well. clearly understand thank you.

  • @michaelyoseph6179
    @michaelyoseph61792 жыл бұрын

    Awesome tutorial man, thank you! But I have to ask... where do you get these fire beanies? lol. Also, that loop trick is legendary, thanks so much! I'm subbing to Joey as well for support.

  • @programmerlexi
    @programmerlexi2 жыл бұрын

    Great Tutorial.

  • @jenovaizquierdo
    @jenovaizquierdo2 жыл бұрын

    Dude really awesome tutorial. Please more tutorials using Geo node.

  • @ItsWesSmithYo
    @ItsWesSmithYo Жыл бұрын

    All hail the loop…nice one Ducky…Joey has dope character animations, proper shout #StrongWorkYo

  • @looksee8192
    @looksee81922 жыл бұрын

    how are you teaching yourself about geo nodes? i feel like i cant even grasp the concept. I've been following your tutorials and when i try to branch off and make my own project i get no where and frustrated very quickly. :( i'm also not very smart, nobody seems to believe me tho lol

  • @looksee8192

    @looksee8192

    2 жыл бұрын

    @@jimmyjoe1591 im dumber than you think lol you started off with conceptually and im like bruh big words

  • @neyshkaslkeraxepithelium7265

    @neyshkaslkeraxepithelium7265

    2 жыл бұрын

    @LookSee my best advice is to work on your own projects and as you come across things you dont know learn the associated technique or skill to make that project happen. It could be any kind of project. abstract even. Once u acquire a new problem and ur unsure how to solve it, search online ur problem. try not to be too wordy. you might even learn a bonus or bonuses. i personally only enjoy tutorials when i understand them and my goals align similiarly with what the tutorial will most likely show ne. Example I want to make a hover tank. hovering is important. how can i do that? Online theres a tutorial about hover cars or simply a ufo floating. Then i watch, learn and guage if it worth the time and effort to acheive my goal. If u do ur own thing, i think youll be motivated even more to learn and it may become much easier to understand stuff in blender in opposed to just doing a tutorial for just doing a tutorials sake. im not 100% here to watch Ducky make this abstract object but i am here to get an idea of how to seamlesly animate scales and such in geometry nodes. I hope this long ass answer helped u in some way.

  • @afraimjoseph8989

    @afraimjoseph8989

    2 жыл бұрын

    @@neyshkaslkeraxepithelium7265 hey can i ask a quesiton, will i be able to export this animation cube into unity? like work this the same in unity

  • @3aked3eans56

    @3aked3eans56

    2 жыл бұрын

    @@akshaydalvi5966 really motavting comment

  • @satch1237

    @satch1237

    2 жыл бұрын

    blender guru geo nodes tutorial

  • @dogdie147
    @dogdie1472 жыл бұрын

    you can also loop it with value and do #frame to link the value to fram of the W ( i learn this from blender guru) helps alot

  • @multimicah

    @multimicah

    2 жыл бұрын

    thanks for sharing this one !

  • @NemuHypnos
    @NemuHypnos2 жыл бұрын

    always wanted you to make one of these!!!!!

  • @user-qc6td2mt9e
    @user-qc6td2mt9e2 жыл бұрын

    Thank you very much)) It's interesting))

  • @gordonbrinkmann
    @gordonbrinkmann2 жыл бұрын

    Nice one. Actually, if you are lazy and want to change the speed of the W value, it's not necessary to change it on both noise textures. Since you always start and end on 0, there's no reason for using the same value in positive and negative like 10/-10 or 5/-5, you can get away with changing just one of those values.

  • @traktoructuzada1349
    @traktoructuzada13492 жыл бұрын

    Очень поучительные видео. Спасибо(:

  • @mrdgn2340
    @mrdgn2340 Жыл бұрын

    You are amazing ,your videos helped me a lot really enjoy your content, keep it up .

  • @Severely_Distracted
    @Severely_Distracted2 жыл бұрын

    Great tutorial! I wish you would have showed us how you made the rotation part of the animation

  • @patakk8145

    @patakk8145

    2 жыл бұрын

    what is the issue with rotation? you just keyframe it and adjust the speeds in graph editor

  • @Victorloyt

    @Victorloyt

    2 жыл бұрын

    you can check out blender guru's 3.0 donut part 11; it does a great job talking about the basics of animation

  • @Severely_Distracted

    @Severely_Distracted

    2 жыл бұрын

    @@Victorloyt Thank you, I've been putting that video off because I just did his old donut tutorial but I guess I need to check it out now

  • @multimicah

    @multimicah

    2 жыл бұрын

    if you also parent an empty to both of the planes, you can keyframe a rotation :) (to get started) and then what patakk mentions just adjust the speed

  • @Loffai
    @Loffai2 жыл бұрын

    Hi Ducky3D, You have been uplaoding a lot more I am very happy, I just wanted to tell you a suggestion, Since Cycles and Cycles X take a very long time to render, especially 250 frames i suggest you use EEVEE with the SSGI addon, it give the exact same Cycles SSGI but for EEVEE you get much more fast renders without any loss in shading, hope it helps PS: I know you already know this, but SSGI means Screen Space Global Illumination :)

  • @jassisingh8556

    @jassisingh8556

    2 жыл бұрын

    thanks for that tip. But hey will it surely be as cycles ?

  • @Loffai

    @Loffai

    2 жыл бұрын

    @@jassisingh8556 similar, not as good as cycles but, good enough

  • @jassisingh8556

    @jassisingh8556

    2 жыл бұрын

    @@Loffai thanks dude

  • @ih4269

    @ih4269

    Жыл бұрын

    I should have done this Im at 12 hours of rendering on my 2018 Mac mini

  • @woritsez
    @woritsez2 жыл бұрын

    cheers, bud. saw pak post a similar looping animation on twitter ages ago, [probably used houdini] i did wonder how it could be done in blender.

  • @IBareItAll
    @IBareItAll2 жыл бұрын

    Nice.. Have you messed with making these audio reactive ? Would you replace the noise texture or any thoughts on how to do this?

  • @MusondaMapaalo
    @MusondaMapaalo2 жыл бұрын

    I'm not as scared of Geo nodes because of Ducky 3D, thank you

  • @thephilosopher7173
    @thephilosopher7173 Жыл бұрын

    Thanks for this tutorial. Honestly to those who've just started using Blender, it seems like we all started learning at the perfect time. Geo-nodes are so new that ppl are still playing around and figuring things out. So its fun to know that you may also discover something if you persist!

  • @ojciec3977
    @ojciec39772 жыл бұрын

    Awesome, watched 3 times already

  • @skyemoore428

    @skyemoore428

    2 жыл бұрын

    that's not possible stop lying

  • @ojciec3977

    @ojciec3977

    2 жыл бұрын

    @@skyemoore428 b... but how did you know?

  • @skyemoore428

    @skyemoore428

    2 жыл бұрын

    @@ojciec3977 the video was 8 minutes old and your comment was 6 minutes old.

  • @ojciec3977

    @ojciec3977

    2 жыл бұрын

    @@skyemoore428 wow that was so smart

  • @christophermorley6615
    @christophermorley66152 жыл бұрын

    the scale will be 1/the resolution so if i have a cube with a resolution of 10 (10x10x10 cube of cubes), the scale for each cube should be 0.1 as shown in the tutorial here

  • @totochandelier
    @totochandelier2 жыл бұрын

    nice blue !

  • @juicyjames2074
    @juicyjames20742 жыл бұрын

    Friend of my "I finally finished the donut tutorial!" Me with this new tutorial from ducky: >:)

  • @Leonlebt
    @Leonlebt2 жыл бұрын

    Great Tutorial it looks so good! but is there any way to bake the animation and export this in gltf?

  • @OpticEngineering
    @OpticEngineering2 жыл бұрын

    you think theres any way to randomize texture coordinates within the geo nodes? or maybe in the regular shader editor. Amazing tutorial though! Thanks for shariing! 🙌🙌

  • @SJ98296
    @SJ98296Ай бұрын

    I see that this is an older video, so perhaps I'm just a little late to the game, but I wanted to mention that using the scene time as a procedural driver means that you can conveniently set and change your loop point with a single input. You can also control the animation speed with a single input as well. Also, splitting the inner cube structure into another node tree means you can't have all of your parameters available in one location. Just my $.02

  • @raxlyy6416
    @raxlyy64162 жыл бұрын

    I can see regular uploads 👍

  • @DaLAHottie
    @DaLAHottie2 жыл бұрын

    I would suggest using: File format: OpenEXR Color: RGB Color depth: Float(Half) Codec: ZIP(Lossless) Image seqence(Overwrite)

  • @darkcgi

    @darkcgi

    2 жыл бұрын

    Could you please provide details why you would suggest this?

  • @DaLAHottie

    @DaLAHottie

    2 жыл бұрын

    @@darkcgi Because if you do this, each frame will be rendered as an image(OpenEXR). This helps because if you have done some color matching or made your animation filmic, you can keep those properties by selecting all of those "images" and putting them into Blender's video editor. If you have made these properties and just did an ffMPEG video, you would not see these properties in the final render. (if you are not skilled enough to understand this or I did not explain it well then just stick with the way he did it in the video.)😂👌

  • @darkcgi

    @darkcgi

    2 жыл бұрын

    @@DaLAHottie I guess I should have been a little more specific. Why these settings instead of just a PNG sequence. I get the making individual frames to pull back to VSE to do post processing but what is the advantage for these specific settings.

  • @DaLAHottie

    @DaLAHottie

    2 жыл бұрын

    @@darkcgi I only use these settings because people have suggested it to me and because they work out fine, but to be honest, I dont really understand the Color depth setting or the Codec. Maybe the advantage is that these settings are widely used which means that there are much more tutorials using these settings. Sorry if I couldn't answer your question. I'm not amazing at Blender yet.

  • @Web3DArtist
    @Web3DArtist2 жыл бұрын

    2:32 Yoyu actually can. the reason why you couldn't is because you were using instances and there is a way to bevel that to without doing what you did. All you have to do is put a realize instances node in the front of the nodes and it will work.

  • @manollobango
    @manollobango2 жыл бұрын

    That's a nice idea for a screensaver on my OLED TV, I just have to figure out now if it's possible to import personal screensavers to my TV. In the past days I've seen a lot of Content Creators who use the Cavity function in Blender but I wonder if it wouldn't be irritating to use this function because it creates faked bevels on the meshes.

  • @botina06
    @botina06 Жыл бұрын

    Fantastic tutorial. How can we export those geometry nodes animations to FBX files?

  • @usrao25
    @usrao252 жыл бұрын

    Nice

  • @biancaglaser
    @biancaglaser2 жыл бұрын

    nice!

  • @KRUChY_80
    @KRUChY_80 Жыл бұрын

    Hi @Ducky3D Lately i found a better way to loop animation. Just use in W attribute of Noise texture callout "#frame*0.5" and that will give you loop animation witch 0.5 is number that tells your animation the speed factor. ;)

  • @kj3d812
    @kj3d812 Жыл бұрын

    @Ducky 3D, is there a specific reason for setting the interpolation via Preferences? I've always just used T (hovering over the timeline) to change the interpolation. Is it because interpolation works differently in Geometry Nodes?

  • @tobiaslehmann6599
    @tobiaslehmann65992 жыл бұрын

    Theoretically there is a way to bevel in Geometry Nodes! Try the Subdivision Surface Node and adjust the Crease Value. BUT this will also crank up your poly count. :(

  • @rjwh67220
    @rjwh67220 Жыл бұрын

    How cool! I actually got it to work and it only took me about 6 hours.

  • @tchristen
    @tchristen4 ай бұрын

    Impressive!!!! Is it aso posssible to remove the 'inner cube' so after the 'outer cubes' pulsated, shrank and finally disappeared it realeaved an empty space inside?

  • @esphilee
    @esphilee11 ай бұрын

    I always render to PNG. Because if I spot something during render. I can stop the render, modify to improve, and start from where the renders ended previously. Converting from PNG to FFmpeg is usually very fast.

  • @Xiqvscy
    @Xiqvscy2 жыл бұрын

    Wow!

  • @ilyesmokrani3307
    @ilyesmokrani3307 Жыл бұрын

    Nice tutorial! thanks a lot! I have a question, I duplicated the geometry x3 and I wanted to change the texture and make it different from ich others, I didn't find how to do it, can you help me pls? :p

  • @sublimazed
    @sublimazed2 жыл бұрын

    of course for some reason when i press i on fac it doesnt intsert a keyframe. even though it turns yellow,

  • @valstripe6323
    @valstripe6323 Жыл бұрын

    Can you do the same, but using a custom model instead of the cube? Ex: 3d logo model, instead of cube

  • @genesis2303
    @genesis23032 жыл бұрын

    Search for looping (W) for shaders and literally you can copy shader tutorial to geometry nodes. This is a great way to make a procedural noise loop node. "Creating perfect animated noise loops in Blender."

  • @startplay6025
    @startplay60252 жыл бұрын

    You are awesome dude!! can you tell me how did you delet the timeline with out drag?

  • @divyanshsharma9226

    @divyanshsharma9226

    2 жыл бұрын

    Right click in the middle of both the join areas

  • @gamertcell8425
    @gamertcell842511 ай бұрын

    Theres always more than we thought

  • @DaellusKnights
    @DaellusKnights7 ай бұрын

    I watched this when it was originally posted but didn't have a laptop that could run anything past 2.79 😭 But recently I was GIVEN a left-behind laptop (I'm the head of maintenance for a major hotel brand) from one of our properties... and lo and behold! It's good all the way up to ver 4 (and counting)!!!! 🤩 So.... I'm sure you can all imagine I have a LOT of catching up to do!!!! I've been watching everything in the community, but now I get to PARTICIPATE! 🥰

  • @TheDucky3D

    @TheDucky3D

    7 ай бұрын

    That’s awesome

  • @melonenkern9915
    @melonenkern99152 жыл бұрын

    can you please make a tutorial explaining how to make things explode?

  • @skiip5743
    @skiip57432 жыл бұрын

    new subscriber

  • @T0xIcNigHtMarE
    @T0xIcNigHtMarE2 жыл бұрын

    Thank you! Holy shit I thought I was going insane like there had to be a fucking loop button or something but nope just does not exist, again thank you ❤

  • @ReaperToast
    @ReaperToast Жыл бұрын

    im having issues withe the animation part at 7:40.... when i press 'i' to initiate the mixed noise texture. nothing is happening at to the very end. I move the cursor to 1 after moving the timeline to the end, and the only registered action is at frame 0. As well for the 'W' nothing registers and records in the timeline through to the end. Pressing enter doesnt work when trying to initiate the fac to frame 250. What am i doing wrong?

  • @XPeetXx
    @XPeetXx2 жыл бұрын

    Nice 🤟💯

  • @spotsnap
    @spotsnap2 жыл бұрын

    Just tried and results are amazing! I also tried adding lights. Check Renders here: kzread.info/dash/bejne/h6SX19ltZ73VYJc.html Please let me know how was it and how can I improve?

  • @yodajo8728

    @yodajo8728

    2 жыл бұрын

    only thing i would suggest is making the animated cubes bigger

  • @spotsnap

    @spotsnap

    2 жыл бұрын

    @@yodajo8728 thanks! I'll try it.

  • @cstpa1
    @cstpa1 Жыл бұрын

    im on blender 3.4, maybe because it is a new blender download for me, but they changed that mix rgb thing. ?. it is just 'mix' and you have to change it from float to color.. my beginner brain melted a bit lol .. pushin thru

  • @ThanakritGu
    @ThanakritGu2 жыл бұрын

    What if the base shape you're applying this effect to is not a cube (ie. a rectangular box) -- how do u get the small cube to cover the entire surface?

  • @andrewbevan4662
    @andrewbevan46622 жыл бұрын

    ..when I add the mesh primitive cube I have no vertices options?...all I have is a single size option..not even x,y,z?..

  • @wernerhiemer406
    @wernerhiemer406 Жыл бұрын

    Bought a book on that topic. My attention span errm the lack of confused me right at page three. But mixed up primitives of the modelling editor and node editors primitives. At a prompt app of linux/win I unterstand once cd is one not gives the full path. But respectively I expected some hints of menu structure, until one got the grasp of the new context. So some water fixture according to a bird aquirer has to get in.

  • @matteblack420
    @matteblack420 Жыл бұрын

    I was kind of stressed out by the amount of stuff I have to learn. I now realize, that it won't matter what I learn as long as I don't want to use it yet. So learn only what you currently want to, without overlapping the topics, and confusing yourself.

  • @gregoryj6901
    @gregoryj69012 жыл бұрын

    Just made first animation with this tutorial. Now just waiting for the render

  • @ih4269

    @ih4269

    Жыл бұрын

    Do remember how long it took? I 'm at 12 hours!

  • @gregoryj6901

    @gregoryj6901

    Жыл бұрын

    @@ih4269 6 hours I think lol. My graphics card wasnt compatible with blender so couldnt use it.