SaltEMike Reacts to Star Citizen RUINING Missiles

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Cpt_FoxyLoxy Vid - • Major Missile Rebalanc...
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Пікірлер: 178

  • @GabrielVitor-kq6uj
    @GabrielVitor-kq6uj28 күн бұрын

    For me it should be like this: Smaller missiles are blazing fast and agille, so they outmaneuver and outrun any ship, Im talking like something between 1500 to 2000m/s for the size 1. But they are extremelly succeptible to countermeasures (cuz they have smaller seeker and computers). That way the enemy have a very small window of reaction and they have to flare them off, otherwise they will certainly hit. The bigger missiles / torps, should be fast but not nearly as fast, so Im talking something like 600 to 900m/s. But they should be extremelly resilient against countermeasures, having bigger, more sophisticated seekers. So they would require s lot more decoys to miss, but as they arent very maneuverable, smaller ships can easily outmaneuver them, but bigger ships will rely on point defense for dealing with them.

  • @strongback6550

    @strongback6550

    28 күн бұрын

    Alternatively, just let players choose a type of missile that's either fast, nimble and maybe not as powerful or a slow nuke that only hits a paraplegic if he isn't paying attention for all sizes.

  • @jamesmacari4334

    @jamesmacari4334

    28 күн бұрын

    I like this idea. CIG HIRE HIM!

  • @GabrielVitor-kq6uj

    @GabrielVitor-kq6uj

    27 күн бұрын

    @@strongback6550 yes Iwas going to enter in the missiles diversification withing sizes... but it's already hard enough for them to balance it up in the basis... diversificaion seems too complicated right now. But in the end we should have stealth missiles which dont really give much signature, but they are slower and do less damage. I mean whats the point in having an stealth bomber if you dont have stealth torps right? We could have heavy damage missiles but less agile, and others very agile but less damaging, etc.

  • @michelians1148

    @michelians1148

    25 күн бұрын

    Surely everything should be acceleration not speed as it's space?

  • @shadowlordalpha
    @shadowlordalpha28 күн бұрын

    missiles really should be faster then nearly everything, maybe torpedoes can be beaten from the racer type ships but still

  • @sudonix5923

    @sudonix5923

    28 күн бұрын

    Nah they still need to be fast. Maybe a tad slower than missiles but still fast. The difference is that Torpedoes can't turn like missiles. Thats why Torps are great for larger ships like hammerhead and above.

  • @gabrielibarra5551

    @gabrielibarra5551

    28 күн бұрын

    Exactly, how hard can it be to get this right? ​@@sudonix5923

  • @Wolf103085

    @Wolf103085

    28 күн бұрын

    I believe this is more of an attempt to lower all their speeds to help with missile desync and landing on a target data gathering. Then adjust them back up to where it's not as bad as it has been with desync and missing their target. As he pointed out in a post, this was a temporary thing and will be adjusted again.

  • @sudonix5923

    @sudonix5923

    28 күн бұрын

    @@Wolf103085 maybe. Hope so. I think they are slowly making this game into an arcadey mess

  • @RAYQUAZA_X

    @RAYQUAZA_X

    28 күн бұрын

    Old missiles speed were fine

  • @aguspuig6615
    @aguspuig661527 күн бұрын

    My first impressions with the tittle are ''my brother in christ, how are you gonna ruin missiles, they dont even work''

  • @tafferinthedark
    @tafferinthedark28 күн бұрын

    "He is like Camural but happy all the time." I loved that. I watch both. Communication from CIG is worthless anyways. If things don't stick they will just say "Well, back then, which was yesterday, reverting these changes was always the plan."

  • @steinmayer2791

    @steinmayer2791

    27 күн бұрын

    Camural will talk about the state of grav lev again

  • @nilswagner1536

    @nilswagner1536

    27 күн бұрын

    I used to watch Camural if he had something interesting to say, but I feel he is sort of stuck in a rut and I can't stand the way he talks ( not his accent).

  • @tafferinthedark

    @tafferinthedark

    27 күн бұрын

    @@nilswagner1536 He makes me laugh at CIGs expense and they absolutely deserve it. Here I am still waiting for them to at least pretend to know what they are doing.

  • @nilswagner1536

    @nilswagner1536

    27 күн бұрын

    @@tafferinthedark I just find it extremely cringe when a grown man acts and talks the way he does. Can't watch it no matter how much they deserve it.

  • @jakejewkes6688
    @jakejewkes668828 күн бұрын

    They woke up this morning to a massive backlog of refunds for the new firebirds and Polaris’ and said it was a temporary balance attempt to try and do as much damage control as possible

  • @zantrag

    @zantrag

    27 күн бұрын

    They make a new ship, which flies like a dream, fights like a dream, smooth as glass. So it brings record sales. Then, after the sales are over, Nerf it to hell, for "game balancing", so you either melt it, or ccu it, They keep your money, either way, saying: we'll fix it: "sometime in the future", meanwhile... try this new shiney for more cash! The marketing team runs CIG. They know you will buy new ships, if you are unhappy with the old ones. ($$$)

  • @teddypicker8799

    @teddypicker8799

    27 күн бұрын

    ​@@zantragI don't honestly have a problem with the monetization because I want solo pilots flying expensive cargo runs so I can pirate them lol

  • @xtoorgaming3982
    @xtoorgaming398228 күн бұрын

    they need to hire devs from DCS team to show em how missiles are done right

  • @SONYUSR

    @SONYUSR

    28 күн бұрын

    need to hire DCS devs to understand basic physics. and maybe learn how to make fights better

  • @malikthebarbarian6815

    @malikthebarbarian6815

    28 күн бұрын

    ​​@@SONYUSRare fighters bad now? Single seat fighters have dominated pvp the entire time afaik. This is news to me.

  • @mayoluck

    @mayoluck

    28 күн бұрын

    ​@@malikthebarbarian6815 just bc they dominated doesn't mean they where developed correctly. Why we are on our 3rd flight model and its not even done or work like a sim it sells its self to be.

  • @malikthebarbarian6815

    @malikthebarbarian6815

    28 күн бұрын

    @@mayoluck idk I've never flown a space ship irl. Seems fine to me. Not a huge master modes fan but I guess it's fine

  • @yulfine1688

    @yulfine1688

    28 күн бұрын

    @@intothemindofaidan dcs in general would be a bad idea for a game like this..

  • @MaybeAnnatar
    @MaybeAnnatar28 күн бұрын

    Here's the thing, if they wanted to test if that was causing issues, that's fine. But like...tell us "We have temporarily lowered these speeds to test if issues were having were related to these speeds." Don't call it balance adjustment.

  • @Cavthena

    @Cavthena

    28 күн бұрын

    That's damage control. They weren't testing crap.

  • @MaybeAnnatar

    @MaybeAnnatar

    27 күн бұрын

    @@Cavthena You're being silly.

  • @vik12D
    @vik12D28 күн бұрын

    Danger close, point blank torpedo runs, roger.

  • @bhz8499
    @bhz849928 күн бұрын

    Best dang space SIM 🤣🤣🤣🤣🤣🤣 the original torpedo nerf numbers were solwer than some birds' top speed 🤣🤣🤣🤣

  • @Wes10222
    @Wes1022228 күн бұрын

    I heard missile changes were temporary. Just all for testing purposes right now.

  • @Volf1916

    @Volf1916

    28 күн бұрын

    testing what they can force the community to suck, in order to push other ships for sale with out compromising sales of their newest missile dedicated ship.

  • @saltemikereacts

    @saltemikereacts

    28 күн бұрын

    I heard you made a comment without watching the video, appreciate you.

  • @Frostmire

    @Frostmire

    28 күн бұрын

    probably ate ceral with no milk and thought it tasted better😂​@@saltemikereacts

  • @Wes10222

    @Wes10222

    28 күн бұрын

    @@saltemikereacts, I did, I was watching the video as I made the comment. I did finish your whole video so you can get the view though 😊.

  • @ibes1508

    @ibes1508

    28 күн бұрын

    4:13

  • @alexanderdooley5833
    @alexanderdooley583327 күн бұрын

    I really would like a AC mode were we can do custom matches to play with a range of values they pick. have them set like 4 different sets of ship changes for us to test and give feed back what we like of each or one over the other.

  • @AtlasGaming4k
    @AtlasGaming4k26 күн бұрын

    Happy Camural is the perfect description of Foxy

  • @7gpanda744
    @7gpanda74419 күн бұрын

    CIG did not mean to slow down the missiles... that is just the results of working 15mins a day and taking coffee breaks and cigar the rest of the day...

  • @TheMonkey55
    @TheMonkey5526 күн бұрын

    They are testing this with missiles bc of the same reason we had our combat speeds lowered - the servers cant keep up with 700+ m/s speeds. Speeds that fast cause a ton of desync

  • @TairnKA
    @TairnKA28 күн бұрын

    In reality, there's one (SR-71) or two(?) aircraft that can out run a missile so CIG should have missiles travel at twice sub-light speeds or 50% faster than the fastest existing ship? ;-)

  • @brianrichey7509
    @brianrichey750928 күн бұрын

    325A is still bugged also, and might mention again, this is the 2nd bigger patch in a row that missile mode does not work on the 325A. The previous patch they fixed it in the .1 build but not with this patch. Not only is it not fixed in the .1 patch, it's still not fixed in the .1a ptu build.

  • @Anonnymouse53
    @Anonnymouse5328 күн бұрын

    Torps should probably be slower though to enforce their use as a salvo fire stand-off weapon against big slow ships (but maybe not That slow). Especially now in the wake of Master Modes where you need to be in SCM speed to engage them. Your average Size 1 ship should be able to outrun a torpedo Easily & a Size 2 ship also once up to speed. Big multicrew ships should be sitting ducks and rely on active defenses to destroy incoming torps, which they should do easily (each turret should reliably destroy at least 1 torpedo). If one torpedo hits a cap ship it should be quite devastating, but it should require saturation of the target along a single vector. Torpedo ships should be actually niche as opposed to an easy way to farm ERTs, the only reason to use them should be part of combined arms against large boats. There should be very few instances where launching 1 or 2 torps at any ship scores a kill. The skill then shifting to creating the conditions whereby they score hits - such as the target systems being offline, stealth gameplay, saturation, etc.

  • @CosmicD
    @CosmicD28 күн бұрын

    they're not pushing back cargo/freight elevator stuff, the .2 patch is considered the q2 patch, which is always cooking around june and usually will be released mid July.

  • @the5starx
    @the5starx28 күн бұрын

    That early morning Copypasta was truly delicious.

  • @kindledashling3610
    @kindledashling361028 күн бұрын

    In the future there will be more advanced countermeasures to missiles, like jamming the onboard radar system a missile carries or creating a fake heat sig/em sig as examples, why not expand on that while keeping missiles powerful as intended and capable of firing from longer ranges than the present?

  • @overscoreSX
    @overscoreSX28 күн бұрын

    CPT Foxy is awesome. Very under-rated.

  • @syphen75
    @syphen7528 күн бұрын

    I think cargo is supposed to go to Evo around the same time or early in the week so it isn't being really pushed back since it has to hit evo first. I do wish they would get that out sooner rather than later and not worry about Xeno at this point.

  • @adrianslater9127
    @adrianslater912728 күн бұрын

    Make the size 9's stealthy if they have to keep them slower.

  • @baronvonschnellenstein2811
    @baronvonschnellenstein281128 күн бұрын

    @SaltEMike, I'm in agreement with one of your twitch commenters on this one (for once): Thorsten hurriedly responded to the Spectrum flameage saying they'll [slightly] un-nerf missile speeds ... but only based on *CIG's realisation that this ridiculous nerf would seriously impact Polaris sales* and the spectre of a LOT of ppl with Polaris JPEG in their hangar melting them. If it was _truly_ an experimental change, I expect the patch note would have said: "Experimental balance change". All that said, I'd _like_ to think CIG wants to get the missile gameplay "right" - as well as the ship-to-ship combat. I wonder if they'll be taking _another_ leaf out of E:D's book, this time with respect to missile velocities and flight. 😂

  • @cpt_foxyloxy
    @cpt_foxyloxy27 күн бұрын

    I heard someone is talking about Cpt_Foxyloxy, so I stop by to give my thanks..many many thanks! Yep, he is happy most of the time, but for this one, he was really Salty just like someone who called Mike 😆 Playing fire and catch with those torps was quite a fun game, and either way you are playing a game whether shoot and kill or shoot and catch. However, jokes aside, really hope and believe eventually they will get it right, but as a community we must keep our voice loud and heard. That is all. o7

  • @user-co8vc5nd7l
    @user-co8vc5nd7l28 күн бұрын

    The main concern I have is the netcode will be the new server meshing. It must be in such a bad state

  • @theycallmemaj980
    @theycallmemaj98028 күн бұрын

    If cargo update is pushed back for that weak event im putting this game on the shelf never to be touched again

  • @solatis6385
    @solatis638528 күн бұрын

    Thanks for the video! 👍 I don't think they are pusing back the "cargo-updates" for an event. There was a "message-of-the-day" recently where they told that they have fixed major issues - but there are still some issues remaining which with they won't to release it. (If the event would be connected to a sale - well then they might have bound it to it for sure.) And yes - this is the typically CIG communication we all know for years. 🙄 (They should have comunicated at least with a sentance in the patch notes that the missle adjustments where just a testing thing - but yes - this is "CIG-communication" as we know and love it! 🤣) Have a nice weekend! 🙂☀

  • @trexmtb4381
    @trexmtb438128 күн бұрын

    The missiles look ridiculous many times, what you see is orbiting the ships, what they should do is explode when they fail and do some damage when they explode nearby and when it is direct it is a full damage, not a dance of missiles that do not explode at all. Unless they don't move.

  • @Nitryl44
    @Nitryl4428 күн бұрын

    MM totally broke the missile/torpedo gameplay for me. Will see if CIG go back on some things for 4.0 but for now, i just don't want to play the game...

  • @shizuoheiw
    @shizuoheiw28 күн бұрын

    Seems like missle primary use ought to be trying to shoot down people trying to flee in the quantum mode, I was picking up cargo in a hull-a and a blood thirsty cutlass showed up and tried to end me, I just swapped flight modes and kicked on the after burner, with a little bit a weaving he couldn't touch me with his lasers I like the idea of missles being the poor man's quantum denial

  • @pawe6199
    @pawe619928 күн бұрын

    If it was only for them to test some bugs, then why he clarifies that torps still get slower (514 from 560)? If the speed of the missiles wasn't under the adjustment but something they tried to catch, then why not bring all the speeds back to how they were before? I think they actually tried to low-key nerf missiles, but they went overboard so much and decided to not deal with the backlash, so they got them to almost as they were before.

  • @Jeremy_Walker
    @Jeremy_Walker28 күн бұрын

    Patch Note- We are implementing a short term missile test to determine if.... these include speed, fuel, etc...

  • @NalopeonTheGreat
    @NalopeonTheGreat28 күн бұрын

    fix the torpedoes dammit lol.

  • @shippy1001
    @shippy100128 күн бұрын

    So it`s temporary but they didn`t said that on the patch notes? That`s a great example of bad communication, or maybe this was on purpose?

  • @Bartgast
    @Bartgast28 күн бұрын

    with MM this was about to happen next , right? I dont see any issues with it. Allthough the torps are just a joke

  • @LittleTed2
    @LittleTed227 күн бұрын

    Foxyloxy does really entertaining test vids. Esp when his wifey is on-board. Well worth subscribing! o7

  • @Marlax-101
    @Marlax-10128 күн бұрын

    just looking at the first few minutes my thoughts are basicly pressure. If you can shoot missiles and have them follow behind you then you can have more missiles on targets on approach in numbers and the talk about entering nav mode to out run them instead of counter measures. that means you are giving up your shields and ability to fight to run which means i can shoot you for free.

  • @marcelw80
    @marcelw8028 күн бұрын

    No worries Polaris owners your target got only 40 seconds to respond on the shortest range.

  • @jasonbritt2497
    @jasonbritt249728 күн бұрын

    How about missiles actually working more than 50% of the time, not just shooting off into space in opposite direction of what you are locked on

  • @BillyAngelTV
    @BillyAngelTV28 күн бұрын

    People freak out But let's be honest CIG has a track record of freaking people out 😂

  • @drinksanddice6428
    @drinksanddice642828 күн бұрын

    The first 2 minutes is my same frustration.

  • @JustinMcGee-be8fu
    @JustinMcGee-be8fu28 күн бұрын

    Granted the patch notes should of just had that little blurb in it to begin with, but seriously anyone freaking out about it has the common sense of a coked up chicken. The second I saw it, I immediately knew it was most likely just something they needed to get out there to trouble shoot issues with them. It was funny more than anything. Its not like missiles and torpedos have been the super reliable go-to weapon for ship to ship combat. Things have been on again and off again for literal years. They've never been great, ever.. not even close to the point of being laughable at how bad they are in practice. So this little change was just funny. Heres hoping that one day they actually get them in a place where you can reliably use them, I just don't see it happening until the plethora of server based issues have been addressed sometime after server meshing is in place.

  • @jeremy7383
    @jeremy738328 күн бұрын

    We wanted to see if this was a bad idea, and turns out, yes it is.

  • @Zagor24
    @Zagor2428 күн бұрын

    But the new Hornet is selling so well right now, we can't just push a fix for it!

  • @GrownWild
    @GrownWild28 күн бұрын

    I like how missles are in live right now. Seems to hit 75% of time. which if they hit 100% then thats OP

  • @Leptospirosi
    @Leptospirosi28 күн бұрын

    I published a funny 3D on Spectrum without insults or other, about Missiles and speed, full of Meme: almost 100 likes, hundreds of views, dozens of answers, and immediately got the 3D deleted and me banned... Totally worth it! 🤣🤣🤣 Nightrider will ban you even if you sneeze anyway! He was such in a rush that initially charged me for a post I made almost 2 years ago, then 10 minutes later he redacted it 🤣

  • @stevieC11Hanworth

    @stevieC11Hanworth

    28 күн бұрын

    Nightrider is the type of guy to let his woman cheat on him

  • @user-ju5gf5nz4k
    @user-ju5gf5nz4k28 күн бұрын

    im here to earn that armour

  • @TobiHReact
    @TobiHReact28 күн бұрын

    Thorstein always come to the rescue :3

  • @tricktap8502
    @tricktap850228 күн бұрын

    They need DCS devs..they are destroying combat and ship feel

  • @MontySaurusRex_
    @MontySaurusRex_28 күн бұрын

    As long as I can remember Xenothreat has always been an nonfunctional server ruining mess.

  • @aimlis
    @aimlis27 күн бұрын

    Not to doubt their words but the very next patch note still talks about it in terms of 'balancing' and still nerfs the shit out of torps... actions speak louder than words. Especially if there are no words shared in the first place.

  • @Saturn-6
    @Saturn-628 күн бұрын

    The conspiracy theorist in me says they wanted to change it but reversed that decision because of the push back. CIG doing CIG crap.

  • @Wolf103085
    @Wolf10308528 күн бұрын

    Rather they are pushing it back just a bit, that gives them more time to polish it along with the events and servers handling them. It's all about that Data and polish.

  • @toyahinata
    @toyahinata28 күн бұрын

    Thanks mike, i missed the salt

  • @Tentacl
    @Tentacl27 күн бұрын

    Missiles already hit like BB guns before, now they are wheelchair bound BB guns. I'll say for the 100th time, if they want a game about dogfights and people.not running away just make missiles behave life AIM 9Bs, deadly, caged seeker, can only track from behind, so they at least have a FUNCTION - kill runners.

  • @AlexanderLeister
    @AlexanderLeister28 күн бұрын

    Pushing back the cargo gameplay for this bulls**t really infutiates me. And we know they will because they are CIG.

  • @yulfine1688

    @yulfine1688

    28 күн бұрын

    yeah im not aware of that at all, 3.23.2 was always going to be cargo, and that is already being tested far as I know, not sure where this idea about the .a patch maybe ptu, whatever the case is, 3.23.2 was known to be coming by mid june maybe end of june.

  • @grahmik
    @grahmik28 күн бұрын

    I watch you while I play. That way you get to scream about everything, and then I don't have to.

  • @cmarchi128
    @cmarchi12828 күн бұрын

    I use to be a Salty Mike like you, then I took an arrow to the knee.

  • @Majectics
    @Majectics28 күн бұрын

    I keep hearing that the Hornet is bugged... What about it is bugged and are we talking about the mk I or the mk II?

  • @terrandysart3587
    @terrandysart358728 күн бұрын

    You know it’s bad when a saltE reacts is only 8 minutes lol. (Edit: it was actually super civil and not a big deal wtf lol.)

  • @Kiwi_Dave
    @Kiwi_Dave27 күн бұрын

    "all it was" All it was, CGI panicking at the backlash and backpaddling hard with an excuse which doesn't even include changes to missile ranges. If they were testing speeds, why also adjust ranges?

  • @defi5
    @defi526 күн бұрын

    Yup I stopped buying ships a long time ago and thank God I did. They can’t deliver it’s becoming more and more obvious

  • @neth77
    @neth7728 күн бұрын

    Well i have never owned a missile ship nor do i use missiles, so doesn't bother me.

  • @FieldHoodGaming
    @FieldHoodGaming27 күн бұрын

    June and July sales incoming

  • @ephalanx1
    @ephalanx128 күн бұрын

    To be fair, dev on this game is wild, there are so many moving parts. Many times these changes happen so fast, communication is not the first priority. Communication takes time, especially well curated, so that would mean a delay in making some changes. Many times you will not get communication on things moving fast and that are this complex and large. That's just the reality. Its like if you had to write up a paragraph on why your going to the grocery store every time you go to the store. Even when you don't go to the store you're being asked when and why all the time. Communication is always the thing any business points to when there is no obvious issue to why someone wasn't aware, or a change happened someone doesn't agree with. Fact is sometimes you have to just pull the trigger and deal with the fallout. Otherwise nothing would get done because you always have to talk to someone first. I am aware this is not the PC answer in corporate circles, its like the dirty words scrawled in a rest stop bathroom stall.

  • @luistigerfox

    @luistigerfox

    28 күн бұрын

    I mean, also, this game is developed mostly by a bunch of passionate nerds. Passionate nerds are great at many things. Communication is not one of them. I do understand that it's a difficult task to track everything and communicate it well. They should still try to work on that.

  • @ephalanx1

    @ephalanx1

    27 күн бұрын

    @@luistigerfox Definitely. Communication is always a WIP. Only so many hours in a day.

  • @NoddyAlba
    @NoddyAlba27 күн бұрын

    Events = ship sales 😂

  • @ONI09100
    @ONI0910028 күн бұрын

    why are people still surprised they are doing balance testing on a beta in a test server no less?

  • @digitalben420
    @digitalben42028 күн бұрын

    Communication 💯

  • @fn8382
    @fn838228 күн бұрын

    I want my kraken . Hope idris is the loaner

  • @twelvewingproductions7508
    @twelvewingproductions750828 күн бұрын

    I think what CIG needs to learn is that words have meaning. Shocker I know. But when they do things like say "Rentals"... when it is really just consumables and cash... it causes unnecessary confusion. So maybe the solution is to choose their words more carefully and give more accurate descriptions.

  • @unknowngreen7640
    @unknowngreen764028 күн бұрын

    god fkn damn it

  • @SONYUSR
    @SONYUSR28 күн бұрын

    camural but happy XD spot on

  • @Spidder81
    @Spidder8128 күн бұрын

    It does seem like they are delaying 3.23.2 because of Xenothreat in .1a and its annoying AF.

  • @Ricardojmsl
    @Ricardojmsl28 күн бұрын

    why fix the Mole?! But xeno playes with alien week.. and there´s nothing more important than to sell jpegs.

  • @AlkaloidMushrooms
    @AlkaloidMushrooms28 күн бұрын

    so even no salvage change? xD

  • @b34k97
    @b34k9728 күн бұрын

    How can you have an unbiased test if you tell your subjects what you're testing them on? You gotta blind your test groups to their conditions. Its Psychology 101

  • @SpaceDad42
    @SpaceDad4228 күн бұрын

    That response from the dev was an outright lie. A laughable one at that. What is even funnier are the people who bought the lie.

  • @skitch8616
    @skitch861628 күн бұрын

    It's interesting that cig hasn't indoctrinated the "who, what, when, where, and why" scenario for every subsection of any test they do. Who are the playerbase that will be most affected by this test; what is this test for; when shen should these test results be implemented; where should these tests be taking place (space, atmo,etc); why are these test taking place;...?

  • @andrewfanner2245
    @andrewfanner224524 күн бұрын

    How do we, the backers, start a petition. Roll back Missile foul ups and maybe MM only should apply to dedicated fighters without cargo space. 3.23.2 needs to be better.

  • @leggomypotato1484
    @leggomypotato148428 күн бұрын

    fuck this gaem, going back to eliet daggerous to farm duck tape and candy bars

  • @YouCountSheep
    @YouCountSheep28 күн бұрын

    I don't believe for a second that the speed reduction for torpedos was not intended. They 100% wanted that. All missiles have their speed reduced, but not as drastic. And the INCREASE of minnimum lock ranges has nothing to do with whats causing any problem. Minnimum lock ranges should have been reduced, not increased. Size 1 missiles are also almost half their speed now. And you will see that they will not get their old speeds back. They are only going up back to 500 because they are afraid of people refunding the freshly bought Retaliators Harbingers and Polaris. It was most certainly not a miscommunication, they wanted to balance missiles for Mastermodes, everything goes slower so missiles should too is their thinking. And you will see that I am right when only the torpedos have their speeds reset to their old values and not the rest of the missiles also.

  • @luistigerfox

    @luistigerfox

    28 күн бұрын

    Making minimum lock ranges smaller won't necessarily lead to more successful missile deployments. For instance if your missile has a 1.5 sec arming time and a 1100 meter minimum lock range, and a 1000 m/s speed, then realistically you'd need to fire from AT LEAST 1500m away anyway to ensure that the missile is even armed by the time it reaches the target. In that case you need to consider arming time of missiles. Likewise, speed isn't always key, in that missiles don't always need to be 'as fast as possible' to work. They need to have a good turn radius relative to whatever speed they're going in order to stay on target, especially anti-fighter missiles. They're not afraid of the refunds on those ships, because you only get store credit back, so your money is already in the game anyway. When it comes to MM balance, there is a line to draw in their effectiveness. If missiles are blazing fast from very tight proximity that would, with or without master modes make them very difficult to deal with, especially since one successful size 2 missile impact in the right spot can completely disable a hornet for example (it has happened to mine multiple times.) There can very easily be layers of miscommunication in a large project like this. To assume that this is them intentionally poisoning the well to swing around the nerf hammer for basically no reason on a system that already doesn't work half the time is really a questionable choice. I think that many peoples' arguments are laced with a bit too much cynicism. Everything is in flux, and that's kind of what active development can look like sometimes.

  • @metacube9913
    @metacube991327 күн бұрын

    Reddit made me lose even more braincells than usual with this shitshow, the level of WK there is insane

  • @SolarWindsRider
    @SolarWindsRider28 күн бұрын

    All that drama with "Polaris melting blah blah blah" is getting really old, and annoying. People, you started playing SC yesterday? You haven't seen CIG doing weird shit all the time, then changing and balancing it 100 more times later?

  • @rohatmora5538
    @rohatmora553828 күн бұрын

    Sorry but missiles should not be blazing fast like that, if they are then they should have no maneuverability. There isn’t enough room for fuel / payload to mass turn them

  • @Uhhuhok434
    @Uhhuhok43428 күн бұрын

    How dare they test stuff in an alpha test!!!

  • @holy8782

    @holy8782

    28 күн бұрын

    The point just simply boils down to communication.

  • @ValosarX

    @ValosarX

    28 күн бұрын

    ​@@holy8782it was a sub build of a tiny update to an incremental patch that isn't even released or about to be released. Stop breathing down their neck and let them cook for the love of God and everything that is holy.

  • @eshamblazer

    @eshamblazer

    28 күн бұрын

    How dare they not tell me!!!

  • @INTHEWILDERNESS-00
    @INTHEWILDERNESS-0027 күн бұрын

    Well, you can complain about the Gladiator and get your posts deleted, or you can melt all of your missile boats and buy pew pew platforms for the win. Of course, there are no rocket options available either, so pew pew.

  • @IrisCorven
    @IrisCorven28 күн бұрын

    I can't help but feel like this is backpedaling. I wanna give them the benefit of the doubt, but all it would have taken to *prevent* this whole debacle is preface it with "We are temporarily..." People saying "WELL IT'S PTU, WHY SHOULD THEY HAVE TO SAY TEMPORARY, IT'S THE TEST SERVER"... Yeah, and we saw how well that went when they changed medbeds, tested it for a day, didn't make sure the distance limit was properly in place, and pushed it live with minimal feedback. So yeah, it's understandable for folks to get frustrated or worried about it - CIG has a bad habit of not communicating clearly, and being pretty tightlipped about what feedback they're taking or when they basically just want people to shut up and accept the change. I wasn't frustrated about the change, as I never use missiles or torps. I was more annoyed that it turned Spectrum/Reddit into an even bigger shitshow than it already is for a solid 24 hours before someone from CIG piped up and said "WHOOOPS. It was temporary, sorry!".

  • @tyandy1424
    @tyandy142428 күн бұрын

    They just need to higher an editor with a brain

  • @sebastians2559
    @sebastians255928 күн бұрын

    i still don't get the point of the events they are usually shit cos servers are shit so ai turns into shit, they aren't fun or anything a bunch of brainless potatos, fuck vice city had better ai than star citizen npcs and the ones in vice city run against the wall

  • @Kino_Chroma
    @Kino_Chroma28 күн бұрын

    The events are trash. They ruined Jumptown.

  • @RestlessTyger

    @RestlessTyger

    28 күн бұрын

    What they do??

  • @mayoluck

    @mayoluck

    28 күн бұрын

    ​@@RestlessTygeryou play the new JT, we played the OG version. One location, 24/7, no limit. Was true fluid pvp compared to the forced crap we have now.

  • @RestlessTyger

    @RestlessTyger

    23 күн бұрын

    @@mayoluck I never got to experience much of that. I came in in February of this year. Didn’t know much about jt. Wish I could have seen it in its glory days then!

  • @123Andersonev
    @123Andersonev28 күн бұрын

    no going on your own servers will not give you a wide scope data set of pvp ttk and evasion stats, it's in the bleeding edge build, whining about bleeding edge makes zero sense because you literally know the patch will bleed, if you have access to it, it's because they want your feedback, whining about stuff being broken in a dev environment is also pointless because you have zero idea what dependencies there are in the patch and no level of communication is going to tell you that unless you physically work there and can see the database and the entities.

  • @danielcojocariu8438

    @danielcojocariu8438

    28 күн бұрын

    I hope more people have eyes to read this

  • @Darktidejg31
    @Darktidejg3128 күн бұрын

    Playing devils advocate here. I believe missles will go through a lot of balances until it feels right. This is just one extreme being tested. Remember Chris wanted large ship combat to feel more like sea combat between war ship. Big slow moving ships that turn and volley shoots. An eclipse is not made to take out an arrow and light fighters. All this missles in space reality nonsense needs to be balanced with their intentions for combat between small through capital ships. They will not have size 7 - 10 be able to easily take out any fighter. Ships will have more defined roles and you may need to be part of a squadron in battles. Medium or larger fighters attacking a polaris distracting it whill an eclipse launches a torpedo. Polaris needs to now make a decision on who the bigger threat is. Maybe they add point defense systems to target missles and you need to decide between a turret to handle fighters and a point defense for missles. An eclipse should not be able to one vs one most things with ease. People want the do it all ship that can kill a hammerhead and also take out small nible ships. From everything they stated thats not the game they are trying to make. Large missles or torpedo are for large targets or catching players off gaurd who are not paying attention. Now you have to out run a missle while trying to dodge fighters. Pay too much attention to the fight amd the missle may sneak up on you. Who knows. All I know from over the years is large balancing shift happen. Realize what the end goal is and role of ship you are buying. Not the current meta or you will get frustrated to no end.

  • @Tekjive
    @Tekjive26 күн бұрын

    Dude it’s a test and reformat …ppl bugging for zero reasons, again

  • @darthmeowl
    @darthmeowl26 күн бұрын

    truth is - CIG ruined whole gameplay. x3 starfaer ganks on 7k bounty is out of any comment, literally nothing pays back because rewards are super small and they don't even care to fix dupe bug. torpedoes are extremely useless now and also got a "money waste function" because every attempt to shoot costs you 3,8k. 3.2 patch is not even implemented fully, servers are made of potatoes but they announced another patch!

  • @2ferone86
    @2ferone8628 күн бұрын

    The game is full of bugs and server issues. The the ovbious solution here is to chase the white whale called balance.

  • @Todestelzer
    @Todestelzer28 күн бұрын

    People are freaking out about everything SC related. They should chill. About Xenothreat I don’t care about the event. They should focus on core gameplay features.

  • @CarltonWhitfield
    @CarltonWhitfield28 күн бұрын

    The poor Anvil Gladiator it is my vote for most neglected ship.

  • @bobstark4201
    @bobstark420128 күн бұрын

    Not sure you can blame this all on CIG. Everything gets balanced and changed over and over. But the backers freak the hell out when anything changes and they draw up the worst possible conclusions. I've been guilty of this as anyone. But perhaps we should pay a little less attention to every little detail they change.

  • @jimbobhootenanny4440
    @jimbobhootenanny444028 күн бұрын

    At least i can still duplicate my cargo so i make a free 10 mill a load phew dodged a bullet because thats supper funnn for everyone 🙃 🙄😒

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