Running Apple 1 software on a breadboard computer (Wozmon)
More 6502: eater.net/6502
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0:00 Apple 1
2:06 Changes to make it work
3:13 What does Wozmon do?
6:35 Doing I/O
8:36 Running programs
10:44 Writing assembly programs
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Пікірлер: 561
8 years ago, you explained how semiconductors work from a physics perspective. From there, you've incrementally built up one step at a time, and now you've reached the point where you're literally remaking the very first Apple computer from 1976. And you haven't skipped a single step or building block going all the way back to "this is how semiconductors work". My friend, you are amazing and deserve an award for computer science education. Here's to the next 8 years, at which point you'll likely have reached the point of explaining how Alienware computers can be optimized and improved for resale 😜
@iuppiterzeus9663
11 ай бұрын
hell yes ! I'm very excited for the step into operating systems, that's the largest gap for be with regards to having a good understanding for computers (I'm studying computer science; we had a course on low level stuff like Ben has shown in his breadboard 8-bit computer and this series, several on higher level programming and one on operating systems which was bad and I did not catch a lot)
@kindlin
11 ай бұрын
I got sucked into the his full-scale 40-something long video series that started with, as you said, how a semiconductr worked, then a transistor, a flip-flop, a logic gate, a memory cell, a clock, an adder, and on and on.... now we got graphics cards with vga output and OG computers.
@kindlin
11 ай бұрын
@@iuppiterzeus9663 The operating system set of videos on the 8-bit bread board series was my favorite part. I finally understood how a computer is able to flip information back and forth using the bus and basic control logic, and why each command takes different numbers of clock cycles, and how it's possible to run some command simultaneously, etc., etc.
@To-mos
11 ай бұрын
Hope he does a Ternary computer at some point.
@likebot.
11 ай бұрын
Ben's almost up to the stage where the device drivers are the human. Ahh, the good old days :') I'm misting up here, reminiscing :'}
So nice to see Wozniak getting some of the recognition he deserves. It's truly alarming how even Apple themselves seems to have forgotten how essential he was to the success of the company.
@crusaderanimation6967
11 ай бұрын
Hot take: Woz is underrated, Job is overrated and it's actually good later died of ligma.
@Aeroshogun
11 ай бұрын
My thoughts exactly, especially considering how radically different apple is today as a company.
@Aeroshogun
11 ай бұрын
@@crusaderanimation6967both of them were better than Tim Cook. Apple’s innovation died with them both.
@JV-pu8kx
11 ай бұрын
Think of how important he was to the _industry._
@SkillTimO
11 ай бұрын
@@Aeroshogun Steve is still alive!
In my opinion, Woz's "annus mirabilis" from March 1975 to April 1977 when at just 26yo, he designed, implemented and launched the hardware, kernel, sound and color output as well as a BASIC interpreter for the Apple I and II is one of history's greatest technological achievements. It was a tour de force of talent which is astounding to this day.
@mojoblues66
11 ай бұрын
Don't forget the Disk ][, IMHO his greatest achievement! Compare it with the C64 disk drive, which is basically a second C64.
@thavith
11 ай бұрын
Looking at the code of Wozmon is incredible. I find the same amazing style when looking at his Integer Basic code. If you want to see genius, look no further. I remember back in 1981 at school, me and a friend had a list of the coolest people ever (we were geeks without knowing what a geek was). Einstein was in the list, as well as George Lucas of course and others, but top of the list was Steve Wozniak. It was only in later years that I finally understood the importance of Jobs, but for me Woz will always be #1.
@thavith
11 ай бұрын
@@mojoblues66 He put the Disk ][ together in record time too. The way he generated colour for the Apple ][ was mind bending too.
@ch33rfulness
9 ай бұрын
Actually, I remember listening to him in an interview, saying that he imagined so many times before how he would design and build that system, long before he had the means to purchase the components. So, when the right time came for him, he just churned down a lot of content.
@tristan6509
4 ай бұрын
@@mojoblues66the c64 drive was total crap because they wanted it to be backwards compatible with the vic20 Look at the disk interface for the commodore pet, it has a much better design even though it is older than the c64 and vic20.
I’m starting to think you aren’t just haphazardly making breadboard computers, but actually have a bit of a plan.
Now THAT is a Hackintosh
Ben's ability to incrementally build to a satisfying and impressive result over a series of methodical steps, each of which are satisfying on their own, is a marvel. This 6502 project is starting to feel like when the 8-bit breadboard computer proje t wrapped up with a discussion of Turing Machines and the philosophy of computers. Reflecting back upon how each of these projects started makes these final results feel important and enlightening. Thank you, Ben, for crafting educational and entertaining content that satisfies on so many levels.
We had Woz as a guest speaker for our electrical engineering and computer science department's undergrad projects day awards dinner. Must have been early 2000's. (I was a professor back in the day.) A genuinely nice guy and proud geek. He talked in detail about the joy of cramming functionality into min cost hardware. A great night for the old nerds like me. I'm not sure the juniors and seniors he was talking to got the full context, but we had fun anyway.
One of the reasons I picked up your kit for the 8-bit breadboard computer is precisely for things like this. In college, we mostly dealt with the Motorola 68HC11 microcontroller/processor and I recall having a blast making a "Realtime clock" that displayed the time and date on a 16x2 LCD with a similar 256 byte limit. I remember staying up late before that project was due, cramming "set buttons" for the clock in addition to the required serial initialization. This is exactly the kind of "is this thing working?" code I've been looking for to jump in to the 8-bit computer again. Thank you Ben!
I love it when they just put the entire code for the device right in the manual
It's amazing that 256 bytes is all it took to write a kernel.
@vicroc4
11 ай бұрын
Now you're lucky if Windows confines itself to 4 gigabytes. How far we've fallen.
@realityveil6151
11 ай бұрын
@@vicroc4 I get your point, but wozmon doesn't have a sliding window manager, preemptive multitasking, network connectivity, a filesystem, virtualization support. Yes our modern kernels are bigger....but it's not like we didn't get anything for it.
@captainharpoon
11 ай бұрын
@@vicroc4 kernel and os are not the same thing.
@drivers99
11 ай бұрын
@@Felix-ve9hs pretty sad considering windows 95 minimum requirements are 386SX with 4MB (not GB) of RAM. And even that’s bloated compared to what came before.
@vicroc4
11 ай бұрын
@@captainharpoon Sure. But I'm talking about Windows, not a sensible OS that makes a firm distinction. There's so much needless crap integrated into the Windows kernel that the OS itself is largely implemented by it.
Man... I really take for granted how simple and intuitive modern electronics are. Imagine if computers were still like this - machine code only.
@thewhitefalcon8539
11 ай бұрын
They still are, on the inside
@octane613
11 ай бұрын
@@thewhitefalcon8539 I mean yeah technically you are correct, but I mean the user experience - the only way to interact with the computer is to program it via machine code instead of having a kernel and UI to do the machine coding for you.
@dntfrthreapr
11 ай бұрын
Just for the hell of it I recently learned to write machine code for the 6502 (apple II) over a year or so. I made a version of Nokia Snake. Getting it to work was literally the most excitement I've ever gotten from a computer.
@ecosta
8 ай бұрын
If we still had to deal with machine code, we would have flying cars by now. Anyone nowadays carry a CPU in their pockets that is 1000x more powerful than an Apple I and we only use it to access social networks and play games.
@Nookerdog777
6 ай бұрын
Simple? Modern machines are orders of magnitude more complicated.
This takes me back. I had an Apple ][+ and spent a great deal of time writing code in machine language. Floating point BASIC was just too slow for some purposes, afterall. Your demonstration of controlling the LED reminded me of making the built-in speaker go "tick" by reading (or writing) the I/O address to which it was mapped. I learned a lot by tinkering on that computer, but there were some gaps in my knowledge. These videos -- and the computer kits -- have filled in many of those gaps. Thank you Ben for the stroll down memory lane, and for all the knowledge you've shared with us.
@idjles
11 ай бұрын
My year 10 teacher taught us assembly in Apple ][. We had no compiler except pencil and paper. We made a musical keyboard, using NOPs to get the frequency. And then I built a small library of pixel operations for speed that I called from basic to build a platform game. 35 years later I visited him to thank him.
@goofyrulez7914
11 ай бұрын
The Apple ][+ was my first "power" computer. I loved it.
@SonOfSofaman
11 ай бұрын
@@goofyrulez7914 Same. I owe my career to that computer.
@SonOfSofaman
11 ай бұрын
@@idjles Great teachers like that are undervalued, sadly. It's a shame. Good on you for letting your teacher know how much they mattered to you!
@robertanderson1043
11 ай бұрын
Remember call -151?
As a kid, when I finally got a Final Cartridge III for my C64, I used the monitor to copy the Kernal ROM to memory and changed the READY prompt to my first name (also 5 bytes) and run it from memory.
It's really cool seeing someone tweaking Woz code to work on a different board. This really lets you see how microprocessors work, especially in the homebrew world. The Apple I came out when I was first learning to program so it's especially fun for me to see this kind of thing. Wow.
Thank you so much for making these videos! I already programm since 3 years but only now im getting into the lower systems that happen and all because of you!
Your deep understanding of what you are doing and confidence are beautiful. Thank you for the amazing videos keep them coming. you rock sir. I am happy I am subscribed.
The moment of realization you can copy paste monitor commands over serial input was a truly inspiring. It opens immense possibilities.
Really awesome video Ben, thank you for making and sharing 😍
I cannot overstate my amazement at how well you've put this whole thing together. It's hard to say something that hasn't been said already in these comments; it all lines up perfectly, but there was never a hint that you'd take it this far. You could have mapped your ROM to the lower half of the address space, but using the upper half lets you use Wozmon with less modification. You set up a serial interface, which lets you copy-paste into the 6502 computer. You've demonstrated that we are standing on the shoulders of giants as we use our computers and smartphones today. You keep me constantly reminded why I chose computers as my field of study. Thank you for this amazing series, Ben!
Thanks Ben, what a great start to a Saturday!
Woz left you those two bytes! 3:05
@BenEater
11 ай бұрын
Yes that was very nice of him. :)
This is really a pivotal moment in the series. It's all coming together in a way that I feel like it hasn't in a while. I absolutely ate up the 8-bit series but found the 6502 less compelling up until this point. I've skipped a few videos but glad I watched this one! That might be what prompts me to get started on a breadboard project
Takes me back a life time of programming, I loved my 6502 game development time. Thank you for the trip through time.
I just dropped that eeprom programmer, that I bought from your site, down 20 stairs and it is still working. Five star review from me
This is great! It demystifies a lot of things in a small amount of time. Thank you.
Nice series. As always thank You for sharing
I'm eternally grateful to these two channels: Ben Eater and Phill's Lab.
@kaustav7732
11 ай бұрын
same
As an EE still in school and wanting to enter the field of computer hardware design, your channel has truly become a treasure trove of knowledge. You built this 6502 computer from the ground up while incrementally explaining the history, theory, and design behind it. Truly spectacular work
Thanks Ben, that was wonderful! I started out with an Apple IIe and didn't learn much about the Apple I. So seeing the details of the Apple 1 fills in a lot gaps for me.
you are a truly gifted teacher sir.
I remember some years ago I was wondering how a computer worked, and you videos gave me a very good idea, and it built up to the point where we have an operating system, this is amazing, the obly good answer to "how computers work"
Great and educating as always. Thanks a lot and keep up the good work, Ben 👍
I am really enjoying this video series. You have a great teaching style. I have seen low level programable logic controls that use a very similar hex style programming interface. To see it be built up from transistors and NAND gates is very interesting.
Amazing video! Thank you, Mr. Eater
Thanks for keeping the 6502 alive! I'm currently working on a 6502 based fantasy console that hugs close to the 1980s specs, trying to toe the line between period accuracy, and being convenient enough for modern devs to want to tinker with it. I think if we loose the knowledge of these old systems we'll loose the ability to create efficient and optimized programs. CPUs are insanely powerful compared to the 1980/1990s chips, yet computers aren't that much apparently faster to the user, due to how absolutely inefficient modern applications tend to be. Keep pumping out awesome videos, it lives on my second monitor to keep me sane while coding!
@SimonBuchanNz
11 ай бұрын
Expectations will increase faster than any increase in clock cycles or transistor count. The fact that I can pull in a couple of libraries and parse a several megabyte executable in 20ms in code running on a browser served to me across the world should be enough evidence that performance and efficiency are absolutely still goals and available to anyone who cares even slightly, but that's not worth anything if it just means that you expect it to be doing even more in that time.
@clonkex
11 ай бұрын
Modern programs are less efficient than hand written assembly programs were back in the day, but there's also no way anyone wants to hand write a program the size of Excel. Modern programming languages and frameworks give you a way to balance programmer effort and bug resistance against efficiency and speed. For instance, C# is usually a little slower than C++ doing equivalent operations because it includes more safety checks and automates memory handling. On the other hand, it's vastly easier to work with and drastically reduces the chance of memory bugs. It's always a tradeoff.
@LunaticEdit
11 ай бұрын
@@clonkex To be fair, Modern C++ is also pretty good with memory handling. new and delete (or malloc/free) are code smells at this point. Even when using C libraries like SDL, you can use a unique_ptr and specify a destructor method and never have to worry about freeing it. It'l call the destroy method as soon as it looses scope.
@LunaticEdit
11 ай бұрын
@@SimonBuchanNz Yeah but then you have 80GB shooter games that look pretty, but have barely any more content than games 1/10th the size. And I'm not saying people shouldn't use C# or JavaScript. I'm saying that if you don't at least fundamentally understand what's happening under the hood, you're more prone to writing inefficient code. This is why so many C# devs do things like + strings together in tight loops and then wonder why their console app job take 16 gb of memory to parse a 2gb file.
@Roxor128
11 ай бұрын
@@LunaticEdit 1/10th the size? Try 1/1000th the size! Classic shooters like Duke Nukem 3D and the original Quake came in at under 100 meg. Doom is around the 15-meg mark, and Wolfenstein 3D and its prequel Spear of Destiny _combined_ total less than 10 meg. And just to prove it's still possible, Ion Fury is a modern throwback to Duke3D, using the same engine, and that takes up 91MB on my hard drive according to Steam.
Stuff like WozMon makes me feel so blessed as someone who writes "modern" code. Under 256 bytes to write all that magic and here I am using more than that to write "hello world" to the screen in any current higher level language...
The cool thing as you probably noticed is that the format that you get when you let Woz Mon print a hexdump of memory, is compatible with the format of the command to put something into memory. That was very intentional. In those days it was very common to use a Teletype (or another printing terminal with a paper tape punch and reader) not only as your main user interface but also as your storage medium. Other computers such as the KIM-1 did the same: Whatever they would print, would also be acceptable as input. And of course Microsoft Basic also counted on you having a paper tape punch and reader to store your programs, at least in the beginning; the SAVE and LOAD commands were added later.
This is exactly what I needed One thing I noticed is that I wasn't able to paste into mobaxterm. I'd paste in a line of bytes and it would be echoed back as just a few of the characters I had sent. It turns out that my terminal was sending the characters faster than the CPU could read them in and send back. I ended up having to set the baud rate to 9600 (#$1E loaded into ACIA_CTRL) and then set the transmit loop counter to #$C8 instead of #$FF. I don't know if C8 is the best value, it was trial and error of looking for a value that made the loop long enough to make sure a byte was transmitted and short enough that it was done fast enough to read the next byte being sent. I couldn't find such a value for 19200bps, as it always missed a byte every 30-40 characters. Then I had an issue where I couldn't send more than one line, which it turns out was the CPU being busy writing the input buffer to memory and missing the new bytes being sent. I solved this by sending 20 space characters at the beginning of each line which gave the CPU plenty of time to process the last line before getting the new line. With these changes, I'm able to paste in code and run it on windows with mobaxterm.
@alexanderthorbrugge6489
11 ай бұрын
Though the same thing, I’ve just waited for this
@ancltube
11 ай бұрын
This is a problem that often occurs with terminal programs in Windows. I used to configure switches using Putty (ssh), and you had to be careful not to past to much data at a time, since the terminal would not always wait for the receiving end and data would be lost. This is never an issue using ssh from a Linux terminal. I'm not sure what is/was causing this behavior - if it is a bug in the terminals themselfs or some common library in Windows - but it sure was annoying.
@eDoc2020
11 ай бұрын
Terminal emulators often have a setting to add a few milliseconds after each line is pasted.
Awesome! Reprogramming it without flashing the eeprom (or even resetting it) is a huge milestone. For me, this is the point where your breadboard computer has become a real computer (for my arbitrary definition of real 😂)
@jackdavenport5011
11 ай бұрын
Yeah this was the only video of this 6502 project where I forgot that it was running on a breadboard and not an actual computer.
Just again an amazing video as usual. Thanks alot man! :)
Woz is indeed a genius! Thanks for bringing this to light Ben. Over the last few years, I've realized how underrated Woz is and that he needs to be celebrated more than Jobs.
Well I tried it and it actually worked the first time!! I have learned more than I ever thought I would from this. Love the video and appreciate all the hard work that was put into this!! I am still fascinated with how the hardware and software work together to do stuff so quickly. Even though 1Mhz is very slow these days. I have stepped through some programs with this "simple" cpu and realize that it must take a complete understanding of the computer to be able to write an assembler for it. Gives me a head ache even thinking about that.
Fascinating insight into the inner workings of the Apple 1, and a taste of what those hobbiest programmers were doing back in the mid-70's. Thanks so much, Ben, for creating this video.
Watching this in 2024, still amazed with the quality of work and passion you are putting in your videos! Thank you Ben!
Fascinating! Thank you
I started writing programs in machine code for my Atari 800XL when I was about twelve. I can remember sitting down with one of my math teachers running little machine language programs on classroom Apple IIs. Whole applications in tens of bytes...
Always so easy to follow. Great pedagogy.
You are a very good engineer keep it up great works👍👍
superb video man, i love this channel, thank you
This is so fascinating! I love seeing these basic computer functions :)
Dude. Now I have to dig out my you-inspired 6502 build to see if I can make it run Wozmon... you're awesome man, hope you never stop.
Love it. Makes you appreciate where it all began.
Awesome as usual. You’re so different ben. Thank you so much for the rich elite class content you provide.
I remember the times when I used to input code from magazines into our Sinclair Spectrum ZX, it was always so cool seeing what a few lines of code could do. Awesome video, took me back about 30+ years! Incredible what he did with ~250 bytes at that time. :)
I’ve always wondered how the Apple I worked, having started programming on the Apple ][ - thank you very much for sharing this with us!
Thanks!
As always, your vids are mind blowing. :D
This brings back memories when I build by Apple II by purchasing an exact copy of the motherboard and putting all standard components on it. I even managed to write some assembly code to replace keyboard control for PacMan by using the joystick as input. I enjoy watching your videos. Keep up the good work.
To follow along with your videos I made an emulator of the 6502 in rust and I wait everytime for your videos to continue building on it
Ohh God! you are amazing man, this class is so nice and rich. Thank You.
Another superb computer science video from Ben Eater.
Not an Apple fan, but the fact that they somehow managed to sell their product in a market full of wolves and titans always reminds me of how cool these guys actually were.
@GamingBlarg
11 ай бұрын
Tbf the Apple that made the Apple 1 and Apple that exists currently might as well be two completely different companies in two completely different worlds
@LunaticEdit
11 ай бұрын
@@GamingBlarg Which is most likely why the Apple back then almost went under and the Apple today is a massive money maker. Not saying it's right or wrong, just calling it out.
@nathanjohnson9715
11 ай бұрын
I mean... if the apple 1 actually DID sell, it wouldn't be so rare as to be worth 1.5 mill today. As kit computers go though, it wasn't a bad little machine though.
@pseudotasuki
11 ай бұрын
@@nathanjohnson9715 Yeah, the company didn't see any real success until the Apple II a couple years later.
@graealex
11 ай бұрын
A current iPhone or iMac has very little to do with the early Apple machines showcased here.
Great video, thank you.
Incredible!
This is very impressive. A precursor to the BASIC interpreter and system interface that wouldn't be available for another 3 years. Truly ahead of its time.
Nice work
Ben, you are amazing!
That was nice. Good video. Clear and interesting.
You're my mentor.Thank you Ben for your work
Ben Eater is always cooking up something good, and once a again it is some good content!!
@jonatan_leandoer96
11 ай бұрын
Ben eater ate this one
Fantastic video
Hey Ben thanks for your lesson
I mean, the logical thinking involved in following along the whole video (and the knowledge it takes) is regularly higher than what I have, but just for the interesting facts that i can take out and seeing that you're up to these crazy things makes it nice to check your things out on here from time to time and slam that like button. Cheers
All 6502 code I remember was jam-packed and optimized like this, not only Wozniak's. If all you have is a few kilobytes, you start getting creative
Woz is a genius, true, but I don't think you are too far behind him, Ben.
This is so cool! Thanks for sharing.
just a beautiful video and lesson
Loved the video 😊
Well done sir
What an exceptional video (as always ;).) I think this is my favorite in the series so far! In this case, could we say that wozmon is like some sort of bootrom? Being able to upload programs and bootstrap via serial seems extremely powerful.
Wow, Thank you(감사합니다)
This is amazing. Nuff said.
Ben Eater deserves an award lowkey. Everything from the 6502 series, to the SAP-1 series, to everything else, is perfect for learning computers. This is the type of stuff I litterally wouldv struggled to learn in a classroom otherwise.
Loved this🫡❤️
I like the way of typing and error correction, so useful via command line for 1970s
Woz is an engineer's engineer. He's a great guy!
Really good video, thank you ❤
Awesome video thanks for sharing!
One of the best videos ever
I took an embedded systems course and saw that 1008: AF 03 F3 B3 format so many times debugging my assembly code. I knew it was machine code and just thought it was there for legacy reasons. Seeing you input it into wozman directly and have it be loaded into memory like that and then ran with a simple command felt like magic
let me say first thanks for sharing your video And boy have you brought back a lot of memory for me I'm 7 3 years old and I could almost remember most of the stuff that you're doing Love it love it i'm familiar with the 6502 WOW I also worked on 128 memory card just love that old Apple TB thanks for sharing
Awesome! I’m almost caught up, but FedEx had a snag delivering my shift registers, so I’m still on the keyboard interface stage. I have your RS232 kit, but I want to go though the keyboard interface to learn more about that. While I’m waiting, I was playing with my HP 5036A Microprocessor Lab, now that my interest in assembly language has been reawakened. It’s funny, I was thinking it would be great to have a monitor program for the 6502 computer, and I was wondering how hard that would be to write. It’s really cool that you were able to adapt a monitor with historical significance to this little computer. This will make it a lot more fun to play with once it’s finished. Thank you so much for your work.
I watched a documentary on Woz, and it's remarkable not just that he did it -- but that he was always doing impossible stuff like that. -- He would build machines that had half the number of chips that should have been necessary, and write a third of the code that should have been required, and somehow it all worked. -- What a badass.
A reality great channel for computer science seems like the whole channel is a gift from god
nice project
I needed to know how to make this, thanks
damn Woz, what a legend!
I wish writing light and optimized programs was still popular
A good reminder of how brilliant Woz is.
So cool! I code in Go on a linux box... So much progress has been made in such a short amount of time.