Ross's Game Dungeon: Deus Ex - Human Revolution

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Ross picks a side in Deus Ex: Human Revolution.
You can buy Deus Ex: Human Revolution here if you're interested:
af.gog.com/game/deus_ex_human...
www.accursedfarms.com

Пікірлер: 4 100

  • @SanAntonioJoker
    @SanAntonioJoker7 жыл бұрын

    i just assumed the yellow tint was from adam's sunglasses

  • @hemangchauhan2864

    @hemangchauhan2864

    7 жыл бұрын

    Hehe, good thought.

  • @SHDW-nf2ki

    @SHDW-nf2ki

    7 жыл бұрын

    honestly I never knew why more people didnt realize that

  • @luxsupreme76

    @luxsupreme76

    7 жыл бұрын

    Except in the beginning of the game, the visuals still had the same yellow tint, when he didn't wear any sunglasses.

  • @SHDW-nf2ki

    @SHDW-nf2ki

    7 жыл бұрын

    Leo Burton possible dev oversight?

  • @jettrooper3rd930

    @jettrooper3rd930

    7 жыл бұрын

    Still a horrible design choice.

  • @boilerhousegarage
    @boilerhousegarage5 жыл бұрын

    The tint is actually lemon-lime, when it should've been orange.

  • @WisteriaNerium

    @WisteriaNerium

    5 жыл бұрын

    I get the joke but lemon-lime is green.

  • @tomplayss8388

    @tomplayss8388

    5 жыл бұрын

    Andrés of the Dead limon lime is clear

  • @WisteriaNerium

    @WisteriaNerium

    5 жыл бұрын

    @@tomplayss8388 Not the outside

  • @daedalus6433

    @daedalus6433

    5 жыл бұрын

    I wanted lemon-lime. It gave me orange.

  • @Abdega

    @Abdega

    4 жыл бұрын

    Andrés of the Dead Every party needs a pooper that’s why they invited you…

  • @KiraSlith
    @KiraSlith5 жыл бұрын

    36:40 onwards Wow... That actually makes an unbelievable amount of sense. They wanted to make a Ghost in the Shell game but only had the Deus Ex licence on hand. Cut a hand full of story beats, replace Adam with Major Kusanagi, re-dub a few lines, and you could totally call it a GitS game. All the augment tech other than the social augment is function for function identical to the augments in GitS, there's even a hacker who himself was hacked to be used as another hacker's remote puppet.

  • @selemanecu

    @selemanecu

    4 жыл бұрын

    well as for the original deus ex jc merging with helios nope has nothing to do with motoko merging with the puppet master just one example

  • @YukonHexsun

    @YukonHexsun

    4 жыл бұрын

    @@selemanecu To be fair the implications of that ending and JC's Helios merger are REALLY different but, yeah they definitely took the same concept. There's a lot of endings where beings fuse together in cyberpunk stories I'm noticing. JC/Helios, Motoko/2501, Wintermute/Neuromancer. Makes me think that last one I just listed is the ACTUAL reason why that trend got big.

  • @TheMrDewil

    @TheMrDewil

    3 жыл бұрын

    @@YukonHexsun Also Commander Shepard merging with Reapers in blue choice.

  • @GeorgeMonet

    @GeorgeMonet

    2 жыл бұрын

    But it's nothing at all like Ghost in the Shell. Ghost in the Shell is generally smart and well written. The cyborgs are extremely competent soldiers and pretty damned durable. This game is poorly written and the cyborgs are just as weak as normal humans.

  • @KiraSlith

    @KiraSlith

    2 жыл бұрын

    @@GeorgeMonet Nobody said it'd be a good GitS game. Hell, it's not even considered a good Deus Ex game. Also, they shred similarly squishy people in many of the games (RIP GitS:SAC First Assault Online, still the best tactical shooter I've ever played), and not every episode of the show was all that concerned with being "intelligent".

  • @refusingtoeatzebugs
    @refusingtoeatzebugs4 жыл бұрын

    I had honestly forgotten that Human Revolution was set before Deus Ex. Everything looks far more futuristic.

  • @davidokeif8304

    @davidokeif8304

    4 жыл бұрын

    Which is why so many scifi prequels fail to be convincing. The artists don't want to be constrained by the precedence set in the prior work. It just seems really weird, because in the the original Deus Ex, most of the architecture looks pretty similar to what we have now, which is likely what it should look like. In many of our current cities, the buildings are similar to what they were many decades ago, they were built in a prior time and only change if destroyed or upgraded. This made the original game more convincing, the clothing looks slightly different and some of the tech looks different, but it doesn't seem all that far off from what you'd think it'd look like. In DE1, they're wearing regular sunglasses, not magical shades that can automatically fold away into nothing.

  • @PG19871230

    @PG19871230

    3 жыл бұрын

    It is set during a golden age. The world in the original DX is in a much worse state.

  • @horusreloaded6387

    @horusreloaded6387

    3 жыл бұрын

    They took a half step back in Mankind Divided i guess, i mean i saw people complaining about how Prague didnt look sci-fi. But there is also Golem city which is way too unrealistical.

  • @neocodexx

    @neocodexx

    3 жыл бұрын

    @@horusreloaded6387 Prague really felt like a real city. Nothing like Detroit. Detroit looks straight out of a game. The sequel was better in every way I can imagine. And this video made me realize why I didnt like HR that much.

  • @user-yv8sy3gv2s

    @user-yv8sy3gv2s

    2 жыл бұрын

    Yeah it’s the same with the Star Wars prequels the technology looks far more advanced than that of the original trilogy

  • @kademan13
    @kademan137 жыл бұрын

    Even the devs knew it was too yellow. You can find cans of yellow paint laying around every city as an inside joke.

  • @MrZiggy-sk2wg

    @MrZiggy-sk2wg

    6 жыл бұрын

    kademan13 thank god they put yellow paint as a joke around the city. Instead of, you know, *fix the shaders*

  • @Kaelath_The_Red

    @Kaelath_The_Red

    6 жыл бұрын

    It's also because jensen's glasses tint everything yellow

  • @genericwhitemale7028

    @genericwhitemale7028

    6 жыл бұрын

    +Kaelath The Red mmhmm...

  • @gestaltengine6369

    @gestaltengine6369

    6 жыл бұрын

    these kind of decisions are made by producers

  • @youngimmortal4719

    @youngimmortal4719

    6 жыл бұрын

    +Kaelath the Red Dude, you're right. I wonder if there was a plan to allow you to deactivate those, that never got added?

  • @LGR
    @LGR7 жыл бұрын

    What a fantastic analysis, I thoroughly enjoyed this one! That whole segment about the fashion cracked me up... I attended a panel with the developers of the game, and they made a big deal about having dedicated fashion designers on their team. Really seemed like the fashion and aesthetic took a high precedence over other things (including believable in-game human beings.)

  • @paul1720

    @paul1720

    7 жыл бұрын

    I thought that section was nauseatingly pedantic, not enjoyable at all. There was a clear narrative to bash this game, quite obviously.

  • @Accursed_Farms

    @Accursed_Farms

    7 жыл бұрын

    Yeah, there's no denying they have talent, too bad I think they were designing the costumes for the wrong game!

  • @DrMrPersonGuy

    @DrMrPersonGuy

    7 жыл бұрын

    I disagree. This "review" was abysmal, so many arguments pulled out of thin air on how people or things _should_ be. And simply calling dialogue with obvious character exposition "cringy"...

  • @neonaofumi5572

    @neonaofumi5572

    7 жыл бұрын

    I kinda don't know what's realistic or not in fictions anymore. Especially when it comes to character behaviors. I mean my dad for instance, he got utterly distraught after he found out I got lost in the street. Not because he was worried about me getting into trouble, but rather because he was so disappointed about my incompetence and worried if I can live in this world. Another example is one of my friend who literally acts like an anime character with exaggerated mannerism. He is in his 20s too. Or take me for example, I do that anime head scratch gesture when I screwed up something lol. I'd imagine the world is full of "weird" people. It doesn't feel like it is, but most of us are hiding that side of us just to be accepted by others. I do believe in this, and so to me characters in Human Revolution didn't felt unrealistic for the most part. I did question why people in Detroit rioted over the augmentation thing, but even when I couldn't relate to some reactions from characters, I just accepted because I know there are drastically different people out there. Or maybe because I'm Japanese who doesn't fully understand the language. (if you couldn't tell that already)

  • @UnfitElvis3rd

    @UnfitElvis3rd

    7 жыл бұрын

    Oh hey, just a crossover between some of the most intellectual (and some of my personal favorite) game reviewers of all time. Not a big deal or anything, though.

  • @WittyUsername816
    @WittyUsername8164 жыл бұрын

    7 years left. Where my floating cities at, mankind?

  • @copiumforthepeople

    @copiumforthepeople

    3 жыл бұрын

    Underground, according to Elon Musk. :)

  • @awakeandwatching953

    @awakeandwatching953

    3 жыл бұрын

    well we got dystopian police state on the back of a pandemic so we in line with the 1st game

  • @WaterMusic34

    @WaterMusic34

    2 жыл бұрын

    @@awakeandwatching953 wasn't the Grey Death in Deus Ex secretly manufactured so that people had to depend on the government for a cure? Oh wait..

  • @ChimpRiot

    @ChimpRiot

    2 жыл бұрын

    The robots of 2026 will be able to build it within days. Don't worry.

  • @seanbordenkircher7854
    @seanbordenkircher78543 жыл бұрын

    This is the kind of thing that makes me appreciate Ross, not once in the whole review did he mention what literally every other reviewer mentions, which is the bungled boss fights because of the outsourcing. Not a peep on it, because it's been talked to death already. He talks about the FASHION.

  • @J0MBi

    @J0MBi

    Жыл бұрын

    That's a good point, and you can see why - there's so much else going on with this series and the ideas it presents that the time is just better spent talking about other things.

  • @viscountrainbows2857

    @viscountrainbows2857

    Жыл бұрын

    This is why we love Ross; he's off the beaten path at ALL times. That said, I actually do like the outfits but yeah, in the context of a Deus Ex game, it just seems so out of place. Gives the impression they hired Vogue consultants and avant-garde architects first, game designers second, and story writers last.

  • @awsomebot1

    @awsomebot1

    11 ай бұрын

    ngl as someone who only watches like 2 reviewers i have no idea what youre talking about lol

  • @danielsurvivor1372

    @danielsurvivor1372

    9 ай бұрын

    He should've talked more about gameplay, not boss fights necessarily, but gameplay in general. It's a big downgrade from original game especially level design where the only way to have alternative path is vents. Hbomberguy review is a bit more balanced where he both tackled gameplay and story(he also didn't talk about bosses as well, he made a joke about how they're bad and moved on)thought I'm sad he never mentioned how unrealistic HR world is, but Ross did mention it!

  • @danielsurvivor1372

    @danielsurvivor1372

    9 ай бұрын

    ​@@viscountrainbows2857 They hired Balenciaga to design their characters 😂

  • @TulipQ
    @TulipQ7 жыл бұрын

    *Shows random homeless guy as mayor of Detroit* *Is probably legit*

  • @ARiter

    @ARiter

    5 жыл бұрын

    @F.u.c.k Go.ogl.e go away

  • @planescaped

    @planescaped

    5 жыл бұрын

    @F.u.c.k Go.ogl.e Ah, looks like a 9 year old just discovered what profanity is.

  • @daedalus6433

    @daedalus6433

    5 жыл бұрын

    @F.u.c.k Go.ogl.e Says the guy with a default profile pic. You're the one who can't figure out how to change it.

  • @wisdompowerdonut1964
    @wisdompowerdonut19647 жыл бұрын

    13:37 "i am a disco king who is also attending a Mexican wedding." perfect.

  • @ReddRambler
    @ReddRambler Жыл бұрын

    19:17 The developers get mad at you for using lethal force while also making their main character a guy with swords for arms, who can also shoot bombs out of his skin and punch through concrete walls. JC Denton had a neutral character design. If you told me he was going to sneak around the back or pull out a giant gun and shoot everyone I could buy it either way. Human Revolution gives you Robocop and then gets upset when you don't play the game like Thief.

  • @Dennis-nc3vw

    @Dennis-nc3vw

    Жыл бұрын

    I also dislike how there wasn't more incentive to use the blades. I know if you just knock someone out, NPCs can wake them up, but that fact pretty much never matters during the game.

  • @ReddRambler

    @ReddRambler

    Жыл бұрын

    @@Dennis-nc3vw They made such a big deal over the arm swords but they ended up being less practical than an ordinary knife.

  • @SaltyFrenchFries

    @SaltyFrenchFries

    Жыл бұрын

    Dishonored had a similar issue where you had a good amount of lethal weapons and sweet animations for stabbing people in the face but the game would try to make you feel bad for it. It was understandable from a narrative point of view but in practice, it sure was annoying.

  • @Jessesloveshack

    @Jessesloveshack

    Жыл бұрын

    To be fair, Adam Jensen never asked for this.

  • @TaRAAASHBAGS

    @TaRAAASHBAGS

    Жыл бұрын

    @@SaltyFrenchFries >Play an elite assassin >Assassinate people >Bad Ending

  • @nadlug9199
    @nadlug91995 жыл бұрын

    Regarding corpse dumpsters, i always just dragged them into the air ducts. Just imagining the conversation when everyone wakes up on top of each other in an air duct entertained me way too much to be normal.

  • @brandonHines76

    @brandonHines76

    5 жыл бұрын

    they actually die if you drag them into the air ducts... seems like they didnt want you hiding them that well.

  • @rampantsarcasm2220

    @rampantsarcasm2220

    4 жыл бұрын

    @@brandonHines76 i just played the game last night, no they dont

  • @brandonHines76

    @brandonHines76

    4 жыл бұрын

    @@rampantsarcasm2220 well, in the hundreds of hours I've played they do... so idk what to tell ya

  • @caav56

    @caav56

    3 жыл бұрын

    @@brandonHines76 It has something to do with a physics engine. If you throw unconscious people from a big height or hard enough, they die. Seems like that, when you're dragging them into a vent, some part of their body twists just enough to change status from "unconscious" to "dead" as if from physics damage.

  • @brandonHines76

    @brandonHines76

    3 жыл бұрын

    @@caav56 well I must have bad luck when I attempt that lol

  • @TheAlmightyLoli
    @TheAlmightyLoli7 жыл бұрын

    Since you mentioned it, I'm praying for a Vampire the Masquerade episode.

  • @hemangchauhan2864

    @hemangchauhan2864

    7 жыл бұрын

    Me too!

  • @QuarianPaladin

    @QuarianPaladin

    7 жыл бұрын

    I was going to say the same thing

  • @KyleGraveXx

    @KyleGraveXx

    7 жыл бұрын

    Oh yeah please, VtMB would be a joy to watch!

  • @JoPeTuYaTroJoueY

    @JoPeTuYaTroJoueY

    7 жыл бұрын

    RagnarRox did a fantastic love letter to Vampire the Masquerade, in his last video

  • @TheAlmightyLoli

    @TheAlmightyLoli

    7 жыл бұрын

    I just watched that Ragnar video. Definitely a good explanation on why the game rules.

  • @McFlubberpants
    @McFlubberpants7 жыл бұрын

    I find that Jensen's former SWAT team member's behavior is much easier to digest if you pretend that he's in love with Jensen.

  • @bkgrila

    @bkgrila

    7 жыл бұрын

    I never thought of this, but now I won't be able to forget it.

  • @proteus2103

    @proteus2103

    4 жыл бұрын

    Still unrealistic.

  • @nedinnis6752

    @nedinnis6752

    4 жыл бұрын

    Seriously, he sounds like a spurned lover instead of an abandoned work buddy.

  • @bigoistin9125

    @bigoistin9125

    4 жыл бұрын

    @Willem DaFuckedUp You meet Detroit Swat all the time?

  • @Reoko77

    @Reoko77

    4 жыл бұрын

    "Adam, I.."

  • @Rorschach003
    @Rorschach003 Жыл бұрын

    "I'm not even questioning all these capabilities are possible" *Jensen turns invisible* Ross is a master at visual humor

  • @torylva
    @torylva2 жыл бұрын

    Man, the whole thing with the cops being angry that you killed "vandals" really fucking hit me. Imagine in Die Hard if John McClane got chewed out by the police for taking down every terrorist solo and saving the hostages, because he shot Hans Grüber instead of being a "professional" and taking him alive, like how SWAT does with terrorist attacks...

  • @arsenii_yavorskyi

    @arsenii_yavorskyi

    2 жыл бұрын

    not that it makes the "vandals" thing any less stupid, but there may be a narrative reason for it. as someone else suggested in the comments, the SWAT guys complain regardless of how you handle that mission, since they're pissed off at the corporation bossing them around, so they essentially latch onto any reason to chastise Jensen.

  • @marley7868

    @marley7868

    Жыл бұрын

    @@arsenii_yavorskyi maybe but having the chracter sit there ant take it weak and given the bs cybermods for socials situations it's ridiculous you can't call them out on this with the game set up it's more than asinine when you wrack it up

  • @RomanvonUngernSternbergnrmfvus

    @RomanvonUngernSternbergnrmfvus

    Жыл бұрын

    @@arsenii_yavorskyiJC Denton was as brutal with his commentary as he was with combat this MC just takes it

  • @sorrenblitz805

    @sorrenblitz805

    Жыл бұрын

    Also it's not like Jensen has a license to kill or anything. He's just a corporate security guy, and a disgraced cop at that, it's surprising you even GET the option at the beginning to go full bore on them and that the game doesn't make you go non-lethal. Technically what he engaged in was Corporate sanctioned vigilantism which he won't get prosecuted for but Sarif is gonna have to grease some palms to smooth that over. Especially after he sends the same security guy/disgraced cop to essentially break into the police station AND the morgue and illegally inspect the body of the hacker. Let's also not forget sending this guy on a black ops mission to essentially kill government agents in different countries which includes killing multiple police officers in other countries which I'm pretty sure would be some sort of international incident if not an outright declaration of war. Legally speaking, everything Jensen does makes him a terrorist and Sarif industries technically a terrorist organization, and I'm surprised there arent feds blowing their doors off and storming the place by the midpoint of the game.

  • @natalijalaonar8187

    @natalijalaonar8187

    Жыл бұрын

    @@sorrenblitz805 LOL lets not pretend corporations dont operate outsyde the law IRL. All the time. Way I see it, money IS the law. Sarif has money, and influence. Meaning he can do prety much what-ever he wants, including having his personal super-soldier assassin (Jensen). In the past it vas the Church. These days its the corporations. But theres always someone powerful enogh to bypass the "law" and get away vith it. Laws only apply to the poor and weak. Lets be real. If you got (enogh) money and influence, you can get away vith pretty much anithing. And in Deus Ex thats just more amplifyed compared to Real Life.

  • @Momohhhhhh
    @Momohhhhhh7 жыл бұрын

    It seems like this game was part of the "your choices matter!" era, so they forced random NPCs to have dialogue about your tactics just to show that your decisions change things in the game. But that doesn't come off as natural, unfortunately.

  • @Mrcrazy80

    @Mrcrazy80

    7 жыл бұрын

    Did someone say Mass Effect?

  • @SuperArppis

    @SuperArppis

    7 жыл бұрын

    I haven't played the original game much. But I recall people praising it for that aspect, that the characters actually commented your actions.

  • @vrapbrap

    @vrapbrap

    7 жыл бұрын

    What made the stuff in the original feel so much better was how it never tried so hard with the "your choices matter!" shit. You did what you did and the game changed accordingly without the game making a big fuss about it. Like if you walk into the ladies bathroom or not, if you do kill one eventual boss early or not (something you might not even realise you are able to do) and so on. The game rarely gave you an option box where you picked what you would like to do, instead you just did what felt natural and things changed according to that.

  • @SuperArppis

    @SuperArppis

    7 жыл бұрын

    ProjectiluvOP I see. But I'd say that if you are the one dealing with the hostage situation, that affects the whole company, I'd say that's something people WILL talk about in the company. I think it's realistic in that example atleast. They will know what you did there and what the outcome was. :)

  • @helios2939

    @helios2939

    7 жыл бұрын

    The whole hostage situation just seems to be a way the game really tries to shove in the fact that you can play through this game in a non-lethal fashion.

  • @PressA2Die
    @PressA2Die7 жыл бұрын

    They Novelised Deus Ex Revolution. Its called the Yellow Pages.

  • @mmirlas2820

    @mmirlas2820

    5 жыл бұрын

    Ha

  • @viridian6812

    @viridian6812

    5 жыл бұрын

    Bob Pages?

  • @VicariousReality

    @VicariousReality

    5 жыл бұрын

    And more than that, Adam Jensen's voice actor actually voiced a commercial for Yellow Pages; canon confirmed: kzread.info/dash/bejne/gKlhtq-ehsKtfLQ.html

  • @PressA2Die

    @PressA2Die

    5 жыл бұрын

    @@VicariousReality Oh wow, that's amazing. I had no idea that add existed when I made that joke. Must just be meant to be. Crazy spooky actually.

  • @DoubleBob
    @DoubleBob3 жыл бұрын

    "Why do all these employees behave as if they know me and see me every friday for poker?" That's actually some very subtle dystopia going on imho. It wouldn't surprise me if in 20 years people were having some augmented reality display that tells them your name, position and other stuff, while corporate culture moves even further towards the fake facade of "this corporation is a family".

  • @General12th

    @General12th

    3 жыл бұрын

    Actually, I think that kind of augmentation would be quite nice and useful in the real world. Not dystopian at all. What would be bad about it? That's the kind of stuff you'd ask a stranger about right away, anyway.

  • @DoubleBob

    @DoubleBob

    3 жыл бұрын

    @@General12th People who act like they know you, when in reality they simply see your profile simply makes everything shallow af. Also this will lead in a month to massive virtue signaling and you'll be forced to take cultural/political sides whenever some group wants to push their agenda and has enough influence to make it popular. It would turn every public place and everywhere you go into the American Psycho office scene, only that people actually say the correct names, when they act as acquaintances, while being little more than strangers.

  • @General12th

    @General12th

    3 жыл бұрын

    @@DoubleBob Eh, people are already shallow af. They take one look at your skin color, or your hairstyle, or what you're wearing, and they think they know everything about you already.

  • @lionocyborg6030

    @lionocyborg6030

    3 жыл бұрын

    J.J. Shank That may be true, but said augmented reality display would just make it worse, plus it would be an invasion of privacy.

  • @weneedaladder8384

    @weneedaladder8384

    2 жыл бұрын

    @@General12th there's a black mirror episode about this called Nosedive that I think sums up the problem of "seeing people at a glance" pretty well. Basically, everyone has ratings that are viewable to anyone who looks at them. Like in real life, most people view anything below four stars as trash. The episode shows how people have to be completely fake all the time to preserve their rating, since knowing what it is immediately colors someone's opinion, which prevents them from acting in any way that would potentially upset others. I'd give it a watch if you like dystopian sci-fi, or at least read a summary of it if you're mildly interested in the concept.

  • @richardbarbaros5868
    @richardbarbaros58684 жыл бұрын

    Not gonna lie, I would definitely wear any of the Human Revolution fashion line. Especially when presented on the runway by Ross.

  • @joshualavender207
    @joshualavender2077 жыл бұрын

    "This game wants to be Metal Ghost in the Akira Yellow Blade Runner Edition" ... hilarious!

  • @amnesia998

    @amnesia998

    2 жыл бұрын

    Classic.

  • @Xeotroid
    @Xeotroid7 жыл бұрын

    I didn't know I had F.lux installed.

  • @hemangchauhan2864

    @hemangchauhan2864

    7 жыл бұрын

    XD

  • @Jupex

    @Jupex

    7 жыл бұрын

    Human Revolution with F.lux on. The ultimate piss filter simulator.

  • @pakoti96

    @pakoti96

    7 жыл бұрын

    I completely forgot that I have it on the yellowest setting. Ross should try it, and he'll never complain about yellow again!

  • @xxxdumbwordstupidnumberxxx4844
    @xxxdumbwordstupidnumberxxx48445 жыл бұрын

    In the game, they do actually have in the lore an act that essentially boils down to, 'hey, if you're a veteran who lost body parts, join back with the military and we'll give you augments,' which is a good pitch, and is also used to explain why Sarif industries has so many military grade augmentations being produced.

  • @giantidiot31

    @giantidiot31

    Жыл бұрын

    Seems like it would be a money hole to me. The VA is already way overburdened. Imagine twice that plus augmentation repair/maintenance. Both in the field and post retirement. Does it say how long they have to serve before they're eligible for augs? Is it like space marines, where they're decorated with weapon and armor the longer and better they've served? Plus, just because they give augs to vets doesn't mean civilians can't join up still

  • @Emidretrauqe

    @Emidretrauqe

    Жыл бұрын

    @@giantidiot31 Remember, though: It's a program for retired combat veterans, not new recruits. They're paying tens of thousands for new sergeants and leadership positions, which are worth more. Also, what if the VA decides not to cover their neuropozyne shots after they get discharged? Wouldn't be the first sob story coming out of the VA.

  • @b0om2k
    @b0om2k3 жыл бұрын

    According to the game, augmentations were invented in 2007, so my guess would be that this is a sort of alternate universe to our own world where technology and corporate interests were effectively unrestrained. This could explain things looking overly futuristic. The ISSUE is that this is supposed to be 20+ years BEFORE the original game, and yet things look like they could be 50 years AHEAD of that game. Now sure, you could argue that this is a result of technological stagnation and even regression following the Aug Incident and the millions of deaths caused by it, but I think it's probably just more likely that the game designers wanted to make a different game but had to give it a Deus Ex skin.

  • @malkutahk

    @malkutahk

    2 жыл бұрын

    >alternate universe >corporate interests were effectively unrestrained mfw

  • @GeorgeMonet

    @GeorgeMonet

    2 жыл бұрын

    But why not just set your game further in the future if you want it to look more futuristic?

  • @xxfalconarasxx5659

    @xxfalconarasxx5659

    Жыл бұрын

    Maybe, but this still doesn't jive well with the original Deus Ex. The devs expect us to believe that Human Revolution is a prequel to that game, despite the drastic difference in artstyle.

  • @BioDomeWithPaulyShor
    @BioDomeWithPaulyShor7 жыл бұрын

    18:11 I think that you're making a judge of Adam's character a bit too quickly. When you first start out as Adam, you notice that he's making little jokes, rolling his eyes, and in general is acting a bit more personable. After suffering the accident he starts to shut himself out from the rest of the world because of how much he's changed, mostly shown by the way that he keeps those dumb piss filter shades on even when indoors. There's a very real possibility that Jensen was a much happier person before the attack. As for people referencing you by name in your office, you've gotta remember that to everybody in that office, you're a guy who ran after terrorists who attacked your building with just a combat rifle, took out a bunch of them, got totally destroyed by some superhuman augmented people, got heavily augmented yourself, and are now going off to deal with a hostage situation. I'd say that pretty much everybody in the building would know your name and have some modicum of respect for you at that point. I'm not saying that they couldn't have made this distinction between pre- and post accident Jensen a bit more clear, but I don't think we have enough information at this point.

  • @josha5933

    @josha5933

    7 жыл бұрын

    agreed, megans kidnapping would possibly be global news, and jensen being crippled would be well knowing around sarif industries, so people asking how you're doing after basically coming back from the dead is reasonable

  • @Accursed_Farms

    @Accursed_Farms

    7 жыл бұрын

    Maybe, it's the sort of thing where by itself I wouldn't even mention it if there weren't dozens of other examples of the character behavior in the world being off.

  • @thebravesirrobin.

    @thebravesirrobin.

    7 жыл бұрын

    All of your points are valid but I think what's bothering Ross, and what bothers me a bit too, is the fact that everyone talks to you like you're their friend. It definitely makes sense that they would know who you are and be pretty friendly, but they're all just too friendly and too personal with how they talk to you.

  • @hemangchauhan2864

    @hemangchauhan2864

    7 жыл бұрын

    Yeah. It's big indecent, and obviously, people would sympathize with their co-worker.

  • @marianoclerici3986

    @marianoclerici3986

    5 жыл бұрын

    But it *was* pretty clear. You can see a signal of that by looking at the broken mirror in Jensen's apartment and the note that says that he had broken several mirrors already.

  • @rambles8370
    @rambles83706 жыл бұрын

    The story will actually kill the hostages of you stay too long the office

  • @alext.5853

    @alext.5853

    4 жыл бұрын

    Hostage taker can be talked down if i remember correctly

  • @kalligthegrey7010

    @kalligthegrey7010

    4 жыл бұрын

    @@alext.5853 Yep. And he gives you some nice security info for the FEMA base in Highland Park later on as a way of "repaying his debt" to you for letting him go

  • @DanteCorwyn

    @DanteCorwyn

    4 жыл бұрын

    You can stun him as well if you're quick enough. Also, Pritchard is meant to be a dick (I stealthed my way through and instead of calling me Atilla the Hun, he calls me Ghandi). Just meant I stole all his stuff first.

  • @nsa3679

    @nsa3679

    3 жыл бұрын

    generic generic Sarif literally has spent 1B$ on Jensen.

  • @nooneinparticular5256

    @nooneinparticular5256

    3 жыл бұрын

    Now... That's not a bad attention to detail... but WHY AGAIN were the office people unhappy about the hostages surviving?

  • @GeddyRC
    @GeddyRC3 жыл бұрын

    I can’t explain to any of my friends, but something is just mystical about Ross’s game reviews. I rewatch these all the time. Something about his presentation always has this eerie undertone that I just love, and he always goes off the deep end at some point and talks about some crazy shit. I’m such a late arrival to this channel, found it like 2 years ago, but man it’s been a treat going through all his new stuff.

  • @PJKP82
    @PJKP824 жыл бұрын

    Weird body language, weird fashion and people not acting like real people? Yep, it's a Square Enix game, alright.

  • @riotriguez5854

    @riotriguez5854

    3 жыл бұрын

    I hate them so fucking much

  • @KingLich451

    @KingLich451

    3 жыл бұрын

    it's probably to do with Eidos, though.

  • @Kokuyous3ki

    @Kokuyous3ki

    3 жыл бұрын

    @@KingLich451 Yea, the french have a "weirdo" image thanks to quite a few of their fashion designers and french sci-fi movies. Honestly at first I've thought 12 Monkeys was french too... oh, wait...

  • @KingLich451

    @KingLich451

    3 жыл бұрын

    @@Kokuyous3ki i dont think all french people are like this of course, but some people that work on art in video games... well it isn't the first time happening. (the crew)

  • @lionocyborg6030

    @lionocyborg6030

    3 жыл бұрын

    Kokuyous3ki Aren't Eidos a British company? They just have an office in Montreal, I'm sure they started in England back the mid 90s.

  • @InsaneToats
    @InsaneToats5 жыл бұрын

    "Adam doesnt seem like a social kinda guy." PROCEEDS TO TALK TO EVERY EMPLOYEE

  • @sorrenblitz805

    @sorrenblitz805

    3 жыл бұрын

    Yeah but if you play the game and do that Adam comes off as very distant and cold. Not mean exactly but like he doesn't really want to talk to any of these people.

  • @thetruewisegamer

    @thetruewisegamer

    3 жыл бұрын

    @@sorrenblitz805 well to be fair kiryu from yakuza comes off the same but is quite the opposite......it like judging someone just on first impression is a bad idea

  • @psychotripnerdstuff
    @psychotripnerdstuff7 жыл бұрын

    I actually really liked how everyone seemed to know Adam at the company. It made it sort of feel like home and made me actually care about it. It is a bit strange how EVERYONE seems to know him personally, but I just assumed that was a typical game scaling issue. So, in "reality" the company is far bigger and not everyone is on a first name basis with you, but the people Adam happens to run across are all people he at least knows in passing. The whole situation really helped sell the world in a way, as it made me care about the company I belonged to than I probably should, which suits the universe's corporatist, borderline anarcho-capitalist society, where who you work for matters more than what country you belong to. I never really questioned the commentary on augmentation either. If anything I found it a bit too obvious. There's plenty of examples in the game, especially in China, where we see how important augs are to get by. They help you think faster which helps you do your white-collar job more efficiently, they make you stronger, which helps you do your blue-collar job more efficiently, but only rich people can afford them and you become reliant on a single pharmaceutical company for the rest of your life just so your body won't reject them. Those are some PRETTY BIG social issues right there. All in all though, I love Ross and I loved this video.

  • @bitterleafcastle1552

    @bitterleafcastle1552

    7 жыл бұрын

    Plus, Adam was technically killed in the attack, then had most of his bodyparts replaced by mechanical analogs and survived because of that. So, he probably was quite spoken of among other Sarif employees and it's natural that everyone knows him. And also, I think that EVERYONE freaking out about augmentation is also not so far fetched, since it's a common thing for masses to fixate on some "hot" topic and make a problem out of it. Like, remember the "Violent video games harmfull for children" talk? Or hey, the 'robots taking our jobs", that Ross made a video on? Yeah... I can totally see the media catch on fire over something like augmentation technology.

  • @Gam0rDude

    @Gam0rDude

    7 жыл бұрын

    It's not even the size of the company, really. Just the section adam oversees.. so they probably do frequently at least see him in passing.

  • @TheWaywardLlama

    @TheWaywardLlama

    7 жыл бұрын

    When there's a shooting/attack at your office, I've got to imagine that gives you a bit of notoriety. It's been a while since I played but most of the other people in the attack were assumed dead besides Jensen, right? that would lend some celebrity and a make you a bit of a community rallying symbol for your coworkers.

  • @DaisiesTC

    @DaisiesTC

    7 жыл бұрын

    The problem with that is it's entirely unrealistic. My friend's dad works as the ethics officer in a company, and his friend is head of security. Almost nobody knows their faces, and only other higher ups know them personally. Even in their own building. Head of security especially gets very little interaction with other employees in the company.

  • @ts8668

    @ts8668

    7 жыл бұрын

    Its unrealistic because Adam doesn't have the personality to make it believable.

  • @rightwingofthenuthouse3232
    @rightwingofthenuthouse32324 жыл бұрын

    Quick comment in the augmentation uses and jobs. Marik comments that she had a neural augmentation to help her fly. Based on the amount of augmented people you encounter, I'd say instead of 5%, it might be closer to 15% to 20%. Also, for Detroit having limited water and other issues, Sarif is heralded as the man who saved Detroit by sinking a fortune into it and bringing back industry, which would increase taxes or at least the amount the city gets back from it's people. Off topic, though. There are more augmentations than Jensen has, which is an important point to make. There are ones that let you fly better, hook up into giant robots, and disappear from sight. All not really useful for work, but the variety seems to hint at more useful augs.

  • @Sahuagin

    @Sahuagin

    4 жыл бұрын

    that's true, there would probably be a lot of mundane augs that the player has no interest in obtaining but the average person could benefit greatly from

  • @TwistZero

    @TwistZero

    4 жыл бұрын

    Even the bartender girl in the Hengsha sidequest. She mentions that her colleagues paid for augs to make them better at spinning drinks or whatever.

  • @LutraLovegood

    @LutraLovegood

    2 жыл бұрын

    And there's a woman who took a loan from a shark because she needed the augs to compete with the rich kids who got them with daddy's money.

  • @katier9725

    @katier9725

    2 жыл бұрын

    @@LutraLovegood From the comments made it seems that she specifically got the CASIE aug. Which is actually pretty bad due to sheer abuse potential.

  • @TheMrDewil

    @TheMrDewil

    Жыл бұрын

    I think that Malik also mentioned having discreet implants that aren't exactly visible, and with that Ross's job narrative falls somewhat flat. Yeah, as was mentioned, there are tons of different augmentations out there, it's just that Jensen was built specifically for infiltration and combat.

  • @brandonmorel2658
    @brandonmorel26582 жыл бұрын

    I think this is why everyone chastises you for killing the vandals: the devs want the player to play non lethally and stealthily. You yourself said that Deus Ex1 is played better like a ninja. Eidos took the Thief part of Deus Ex and made it the objective best approach. They took Paul's attitude towards Jc killing his comrades and made every person react like he would. In Deus Ex 1, Paul was the only one that reacted like this and he had his reasons, and unatco actually encouraged JC to be trigger happy. It was a nice and neat dichotomy that made the player doubt the good guys he was working for. In Human Revolution the writers are too clumsy to replicate this.

  • @selemanecu

    @selemanecu

    2 жыл бұрын

    umm okay but why is there a new game plus mode I wonder? And I don't mean to sound harsh but there are people that encorage you to murder other people or against it and just one small unimportant example which I do kinda wish Mankind Divided took advantage of in HR the example that I mean is the dlc you can take a third option but no one tells you this gotta figure it out yourself and you can only do the trick in MD via sequence breaking...

  • @ArvelDreth

    @ArvelDreth

    Жыл бұрын

    @@selemanecu I was gonna say, if that was the intent, it was very badly executed.

  • @MegaRazorback

    @MegaRazorback

    Жыл бұрын

    I have taken those vandals down via the non-lethal route and well...i got fed those lines the cop spouted like i HAD gunned them down even though i only used the hand to hand and the stun gun that i kept from the first mission that lets you take a non-lethal approach.

  • @IrrationalDelusion

    @IrrationalDelusion

    Жыл бұрын

    The cops position could be understandable, because they aren't as super augmented to become invisible and perform non-lethal takedowns. Superweapons bring responsibility. Still they wouldn't know how badass augmented Jensen is.

  • @Ziomaletto

    @Ziomaletto

    5 ай бұрын

    >Paul was the only one that reacted like this Why do people forget that Sam Carter chews you out as well if you're trigger happy?

  • @TheZALGOisCOMING
    @TheZALGOisCOMING7 жыл бұрын

    the coworkers are familiar with adam because he's the talk of the office. he got almost killed by a terrorist attack, converted into the company's top augmentation project, and now he's out of hospital as some kind of ultra-aug supersoldier just in time for the next terrorist attack. half the office probably had a hand in upgrading him, the boss must have sent dozens of company-wide memos and emails. he's also a long-time "rival" of the head IT-guy, and a rivalry between head-IT and head-security is bound to get attention as one emails "we updated our servers for more security!" and the other reply-alls "that doesn't mean you people can get lax about security on your end, stop emailing your passwords to each other!" oh, and his girlfriend just so happens to be one of the top researchers there (groveling, remember?), who is about to be a key person in a trial that will affect the future of the company and everyone who works there it's really no wonder his name is on everyone's tongues

  • @TheZALGOisCOMING

    @TheZALGOisCOMING

    7 жыл бұрын

    the part where they're immediately informed of the details of your mission and call you out for it though, you're spot on there

  • @THE_BATLORD

    @THE_BATLORD

    7 жыл бұрын

    You'd be surprised how apathetic people can be even if it's as ridiculously overblown as Jensen's.

  • @assteepee

    @assteepee

    7 жыл бұрын

    Also Ross says the way it plays out makes it seem like they're all buddies with Adam and that they all play poker with him on Friday night or something. But I think that's not the case at all. My immediate impression was that these people are all phonies. You don't know any of them but they all pretend to know you because of the reasons mentioned by Behind TheWall. They're all "wow Adam, so glad to see you, it's awesome you're here!" Yeah? Well if you're so glad how come you had no clue I was showing up today, or do any of you assholes know what I've been up to this whole time? Or how my recovery has been going? No, because none of you bothered to call because none of you even know me. And Adam is happy to keep it that way.

  • @Accursed_Farms

    @Accursed_Farms

    7 жыл бұрын

    Oh I'm not trying to argue they could know OF him, but there's a difference between hearing office gossip v. acting like you're personally friends with the person. Like if you were to meet Chuck Norris today, you wouldn't casually call him Chuck or Norris like you're known him for years, you would say "Hello, Mr. Norris." It's little things like this that add up in the game.

  • @TheZALGOisCOMING

    @TheZALGOisCOMING

    7 жыл бұрын

    i suppose, the first-name use is a bit personal, but i figured they were just trying to be welcoming/sympathetic to the coworker who's back from hospital i don't think that's such an unusual office dynamic in that situation, not that i'm an expert on situations like this or office life in general

  • @XanthinZarda
    @XanthinZarda7 жыл бұрын

    Actually, Bob Page probably has all three types of augmentation. That is, Mechanical augmentation, Nanotechnological augmentation, and Physiopharmaceutical augmentation. And yeah, Deus EX - HR was a casualty of the piss wars of the later 2000s.

  • @briancahill9594

    @briancahill9594

    7 жыл бұрын

    "Piss Wars" sounds like something that should be about something far more heinous than just "What kind of filter should we drench our game in to make it seem like a real peoples place?" lol

  • @XanthinZarda

    @XanthinZarda

    7 жыл бұрын

    Brian Cahill Well, it's only urea.

  • @YugiSupersaiyan
    @YugiSupersaiyan5 жыл бұрын

    Having seen this episode, I went through the first mission without killing anyone. The cops still complained, but it was about having to wait, and the fact that the leader got away, not recognizing my cunning in convincing him to release the hostage (I ran out of Tranquilizer Darts). So no matter what, they complain.

  • @kilomillensimus9379

    @kilomillensimus9379

    2 жыл бұрын

    Yeah, it's presenting your corporate security taking precedence over their actual enforcement of the law. They're meant to be pissed at you - every cop in the game has an antagonistic relationship with Jensen, who used to be one of them but now makes the big bucks for the man who owns the city, and has a billion dollars worth of augs in him to boot.

  • @bruhman9262

    @bruhman9262

    Жыл бұрын

    @@kilomillensimus9379 that's some dumbass shit lmao, it's not how people act.

  • @TheScawer
    @TheScawer5 жыл бұрын

    "Tinting should be like a spice, save it for a flashback sequence." ... am... am I using spices wrong?

  • @General12th

    @General12th

    3 жыл бұрын

    Wrong kind of spice. Some nice kush will give you a real sweet "flashback sequence"... and a pounding headache the next morning.

  • @Kletterhase

    @Kletterhase

    3 жыл бұрын

    He who controls the spice, controls the universe!

  • @youngimmortal4719

    @youngimmortal4719

    3 жыл бұрын

    @@Kletterhase The Tinting must flow.

  • @mustekkala
    @mustekkala7 жыл бұрын

    I once decided to play as a psychopathic mass-murderer just to see if it affects anything, well it made me fail few quests but even after i had killed off the whole population of Detroit nobody gave two shits about it. I literally murdered every npc in that game that was not unkillable and still quest givers were just fine with that.

  • @hemangchauhan2864

    @hemangchauhan2864

    7 жыл бұрын

    But what happens if you do that in the original DE?

  • @Maximus0451

    @Maximus0451

    7 жыл бұрын

    +Hemang Chauhan More or less the same thing.

  • @Nethan2000

    @Nethan2000

    7 жыл бұрын

    In Deus Ex you can kill most civilians, but it's explained with UNATCO being notoriously trigger-happy, so we may imagine they cover it up and blame the terrorists. Most friendly NPCs you couldn't logically get away with killing are invulnerable. Later in the game you're seen as a terrorist yourself, so we can assume you're hiding you identity.

  • @brytrann

    @brytrann

    7 жыл бұрын

    If you murder everyone in the police station, there will be a news article about it. That seems like the only impact of being a mass murderer in the game.

  • @mustekkala

    @mustekkala

    7 жыл бұрын

    BRYANTGAMING In Human Revolution? Must have missed that.

  • @TheTber123
    @TheTber1233 жыл бұрын

    The Wayne Haas guy at 23:30 sounds more like Jensen's angry ex-boyfriend. Anyone else thinking that?

  • @Diamond1234548
    @Diamond12345484 жыл бұрын

    "better start practicing your stealth approach" lmao dev I see you talking through the NPC

  • @KingLich451

    @KingLich451

    4 жыл бұрын

    the whole point of deus ex types of games having multiple choices, leaving player free to pick whatever they like. and not freaking judge them. İ really found that part just breaking the 4th wall in a bad way.

  • @Dennis-nc3vw

    @Dennis-nc3vw

    5 ай бұрын

    There was so much of this in the game.

  • @Sercil00
    @Sercil004 жыл бұрын

    I find it interesting how he points out that the game encourages you to take your time and explore, whereas the story urges you to speed through it. That's Max Payne 3 in a nutshell. You're supposed to take in the details and explore at least a little, but most of the time, either Max himself or another NPC will have multiple voice lines asking if you have gone insane dilly-dallying around. As in, you can literally stop and watch the news and a cartoon, while the building is swarmed by hostile mercenaries.

  • @audiosurfarchive

    @audiosurfarchive

    3 жыл бұрын

    The brilliance of MP3s story takes advantage of you being misdirected and fixated on smaller character dynamics.

  • @GeorgeMonet

    @GeorgeMonet

    3 жыл бұрын

    Well Max is insane.

  • @drifter402

    @drifter402

    Жыл бұрын

    That messed up my first playthrough of Dust an Elysian Tail. I didn't do any sidequests and even never went to an area you have to go to to get certain upgrades. The entire story has this urgency to it. You get to the end boss and you cant explore once you best him. You have to start a new game.

  • @kieranhurst8543

    @kieranhurst8543

    Жыл бұрын

    The right costumes in the wrong game can make all the difference in the world

  • @SuperArppis
    @SuperArppis7 жыл бұрын

    Wait. YES nurses. I'm a nurse and it would help ALOT that I could be able to lift people up easier and have stronger back. We do a lot of physical work in our profession and loads of nurses suffer from backpain and such. So augs would help there. Then we could have somekind of HUD-display, that would analyze the patient's heart rate, blood pressure, sugar levels, ect, ect... so we wouldn't have to carry meters around all the time when we need to take those. Also seeing right away patient's medication would be a great boon. And having that social mod would be good with difficult patients, we have a few of those. So augs would help a lot when it comes to being a nurse. Some of these issues were actually covered in another game called "Metal Gear Rising: Revengeance", where in one CODEC call they discuss the benefits of cyborgs in civilian work.

  • @thepickles8833

    @thepickles8833

    7 жыл бұрын

    Augments would help pretty much every job. People get tired, need breaks and doing the same repetitive motions causes that. I could see janitors have special arm attachments that would improve productivity, or chefs having new ways to handle food that gets too hot or difficult to prepare.

  • @SuperArppis

    @SuperArppis

    7 жыл бұрын

    The Pickles Exactly. I think he glossed over the professions a bit on the video bit too fast there. Augmentations would help quite a bit at my work atleast.

  • @hemangchauhan2864

    @hemangchauhan2864

    7 жыл бұрын

    Amm... it maybe a bit personal, but since you are medical field, I'd like to know your thoughts on transhumanism, and if they could help out patients in your hospital

  • @bryangutierrez6679

    @bryangutierrez6679

    7 жыл бұрын

    Yeah but, would you chop off your arms so you can be a little bit more efficient at your job ? i mean , i would because i would trade off my puny human flesh for sick ass ciborg augs in the blink of an eye but i don't think that is a sentiment that most people share.

  • @dooplon5083

    @dooplon5083

    7 жыл бұрын

    Well let's be honest here, if you're a. use and you can do it (maybe you have a few missing limbs or something, I dunno) then it's still something to consider.

  • @camramanful
    @camramanful7 жыл бұрын

    I can tell you straight up that all the bizzare anime body language, the weird ass overblown fashion and weird dialogue comes directly from squeenix's hand in this game. Look at any modern final fanatsy and then look at this game, the similarities are shocking.

  • @Athanatoi

    @Athanatoi

    6 жыл бұрын

    That screaming woman computer always making me horny

  • @MoskHotel

    @MoskHotel

    6 жыл бұрын

    Except the final fantasy games are really made from Japan. With Deus Ex, I really want JC Denton back as the main protagonist. Adam Jensen is just boring as hell.

  • @jm_draws7253

    @jm_draws7253

    6 жыл бұрын

    not really in this case, the art director of the game at the time used to post a lot of inspiration stuff on his blog...and all the fashion in the game comes from actual bizarre fashion shows, with polygon clothes and all that. They really dig that

  • @michaelbatashov2468

    @michaelbatashov2468

    6 жыл бұрын

    jm_draws How many of those bizarre fashion shows have clothes that are practical for a regular Joe's everyday life.

  • @jm_draws7253

    @jm_draws7253

    6 жыл бұрын

    but you know that's not the point right?..to have practical everyday life shows? anyway, i have zero interest in fashion, but i do like what they did in the game, as art direction. the golden color and the flamboyant wardrobe are visual metaphors of a society entering a second renaissance, about to go beyond the limits of the human body thanks to the nano technology. they are infatuated with themselves, proud, thinking they are more than mere humans...but this opulence doesn't last long as we see in the end, when it all crashes down. of course, nobody is forced to like it though...i think it was bold and far more enjoyable than yet another grey game like many others.

  • @TP-rs5zl
    @TP-rs5zl4 жыл бұрын

    I'm impressed you just became a trendy fashion reporter like it was your bread and butter, you go Ross! *Fashion music beats in the background*

  • @Thesavagesouls
    @Thesavagesouls2 жыл бұрын

    I loved the game, but the devs were clearly more fans of Metal Gear Solid and anime in generals than Deus Ex.

  • @acceptnosubstitutions4353
    @acceptnosubstitutions43537 жыл бұрын

    Computer powered by screaming Women? That stinks of Square.

  • @acceptnosubstitutions4353

    @acceptnosubstitutions4353

    7 жыл бұрын

    Art Gil Dunno man, heard the processor is an Intel.

  • @thepickles8833

    @thepickles8833

    7 жыл бұрын

    That stinks of Overfiend 2: Legend of the Demon Womb

  • @Gam0rDude

    @Gam0rDude

    7 жыл бұрын

    The Hyron project was a primitive precursor to Daedelus, Icarus, and helios. Look it up.

  • @dubspool

    @dubspool

    7 жыл бұрын

    No that's Konami

  • @dubspool

    @dubspool

    7 жыл бұрын

    +supercormey it's built from the tears of its programmers and glued together with pachinko machines

  • @TheMrTangamandapio
    @TheMrTangamandapio7 жыл бұрын

    One of the things you said about Augs not taking over jobs, and you comparing it to previously existing top 10 jobs, you forgot to take into account that Augs might create previously unheard job positions (like extreme building environments like the Hengsha Pangu) Granted, the game did in fact skirt around the issue, but hey, thought it would've been nice for you to mention it :) Great video as always, Ross.

  • @TheMrTangamandapio

    @TheMrTangamandapio

    7 жыл бұрын

    instead of building a boring building, make an extreme building the boring building industry dies, the extreme building industry thrives (theoretically)

  • @hemangchauhan2864

    @hemangchauhan2864

    7 жыл бұрын

    Hmm... interesting

  • @dr_lazer4694

    @dr_lazer4694

    7 жыл бұрын

    But wouldn't extreme buildings be more expensive than boring buildings?

  • @Anonyomus
    @Anonyomus4 жыл бұрын

    I really liked this game and there were connections to the first game. But I really feel that this game should be seen as alternative universe to DE1 setting. But I'd blame Square Enix for tints and anime behaviour. They did the same with Hitman Absolution and almost fucked both franchises, even though both are fun and decent games.

  • @memesjack3615

    @memesjack3615

    4 жыл бұрын

    What anime behaviour in Human Revolution?

  • @Rugg-qk4pl

    @Rugg-qk4pl

    3 жыл бұрын

    @@memesjack3615 things like how in the beginning scene the researchers are bowing down to the girlfriend lady, and later on the weird hand on back of head thing, can't remember his name.

  • @katier9725

    @katier9725

    2 жыл бұрын

    Also Barret, it's just not clear why the heck he tells Jensen the actual adress of his employer. I really wish the Tyrants had more presence and go into their personalities, like for example Barret might be something of a honour fanatic who tests Jensen with that suicide attack: if he survives he's worthy of the knowledge, and if not... well he wasn't. Instead Barret just comes across as a total buffoon because LITERALLY EVERYTHING after his boss fight wouldn't happen had he said anything else or just kept quiet. That is terrifyingly bad writing.

  • @instanceapp7952
    @instanceapp79525 жыл бұрын

    "What about dumping cups of nutmeg into your dish? You'll kill people!" I absolutely love the delivery of these lines. :D

  • @FoxyAlice93
    @FoxyAlice937 жыл бұрын

    2027: the year we build Midgar

  • @emilykwolek1667

    @emilykwolek1667

    7 жыл бұрын

    and yet, square only gave themselves 16 years to go from final fantasy 14 to 27 and make their own prediction come true. 5 years later and we're just now getting 15.

  • @ArkhanNightman

    @ArkhanNightman

    7 жыл бұрын

    The funny part of that Final Fantasy easter egg is that SquareEnix ended up having to register Final Fantasy 27 as a thing, because copyright is silly.

  • @emilykwolek1667

    @emilykwolek1667

    7 жыл бұрын

    i'd say that's normal, but don't they already have a copyright on "final fantasy" as a series in general?

  • @ArkhanNightman

    @ArkhanNightman

    7 жыл бұрын

    It's probably just some kind of standard practise because copyright laws differ from country to country and there are many ways to exploit it.

  • @Lt_Voss

    @Lt_Voss

    6 жыл бұрын

    If Final Fantasy 27 actually has the main character with that design, I might actually buy that game just because they stuck to their whims from decades ago, despite not really liking the series much at all.

  • @Wannabe_Baby
    @Wannabe_Baby4 жыл бұрын

    Going back and watching all of Game Dungeon again, Ross' take on world events from these Deus Ex episodes (the military-industrial complex, corporation tax, employed vs self-employed, the oil shortage causing a slow apocalypse) makes me want to hear his take on Covid-19. I'd love to see a pandemic-themed game on this show.

  • @TurboNutterBastard

    @TurboNutterBastard

    3 жыл бұрын

    The Grey Death in Deus Ex covers that.

  • @thewardenofoz3324

    @thewardenofoz3324

    2 жыл бұрын

    "pandemic"

  • @LutraLovegood

    @LutraLovegood

    2 жыл бұрын

    @@thewardenofoz3324 You got a better word, mister dictionary?

  • @thewardenofoz3324

    @thewardenofoz3324

    2 жыл бұрын

    @@LutraLovegood you'll get your word when you FIX THIS DAMN DOOR 🚪

  • @DarkCloudGather

    @DarkCloudGather

    Жыл бұрын

    Most critical discussion of Covid-19 is banned on KZread. There is only one narrative allowed and even then it is a risk to discuss the subject. Truly sad, but that is the world we live in these days with these "leaders" on top.

  • @gamesretweets9979
    @gamesretweets99794 жыл бұрын

    Ross: "Most of you watching are gonna live to see 2027." 2020: "We'll see about that."

  • @lionocyborg6030

    @lionocyborg6030

    3 жыл бұрын

    Games Retweets I read that second part in the Gman's voice, considering Ross does Freeman's Mind.

  • @Czar_Steve

    @Czar_Steve

    Жыл бұрын

    4 years left to go

  • @Tarik360

    @Tarik360

    11 ай бұрын

    I feel like we've mitigated the oil crisis concerns somewhat but it does seem true that we're still vulnerable to any shortage especially now. This composite age we live in means we got a way to go before we unravel any dangerous complexity ahead of us so that we may live simply again.

  • @hideakiakio6698
    @hideakiakio66983 жыл бұрын

    The most tragic thing about this is the original game is slowly being forgotten.

  • @brandonmorel2658

    @brandonmorel2658

    2 жыл бұрын

    The og Deus Ex has had a kind of resurgence for supposedly predicting our current state affairs. There are some things that actually really spot on but the grey death thingy is a Nostradamus kind of thing where the prediction is very vague so it can kind of fit in every time period.

  • @DeadManSinging1

    @DeadManSinging1

    Жыл бұрын

    No its not. Don't make up issues to be upset about

  • @bajscast

    @bajscast

    Жыл бұрын

    @@brandonmorel2658 I think people like to focus on the idea of the original deus ex 'predicting' things when it was just based on conspiracy theories that came before. Stuff comes in cycles and there are a lot more people who _think_ they're conspiracy minded because they've got some basic ideas about NWOs and whatever, when the original deus ex was a lot more subtle than just 'everything i don't like is controlled by da joos'. You see it with covid, people make great leaps about the idea that every medical practictioning country is just agreeing to have a specific narrative about a disease, and the disease can in the mind of conspiracyheads both be purposefully manufactured while also being weak enough that we should just ignore it Really the reason deus ex has had a resurgence is because it's really funny

  • @blueshit199
    @blueshit1997 жыл бұрын

    Thank you for this video. Human Revolution needed some criticism.

  • @thebadger4040

    @thebadger4040

    7 жыл бұрын

    Jesteś wszędzie :L

  • @AGrayPhantom

    @AGrayPhantom

    7 жыл бұрын

    But I didn't ask for this.

  • @AGrayPhantom

    @AGrayPhantom

    7 жыл бұрын

    The game looks like it has good mechanics, but there's one thing that bugs me a lot. I was watching a roommate play it once, and he was in a building in Singapore. He had been caught, and alarms were raised. Then he went through a loading zone, and was in another part of the same building... but there were no alarms, and everyone were sitting at their desks as if some crazy American cyborg hadn't been shooting up the place a few doors down. This one thing is such a huge disappointment to me.

  • @HarryPearce7

    @HarryPearce7

    7 жыл бұрын

    Which points are missed, "muh augmentations"?

  • @LSD_93

    @LSD_93

    7 жыл бұрын

    Agreed: HR, like New Vegas, gets fuckloads of praise, while the mass of issues are ignored... ...but the video focussed on some really inane stuff. The yellow tint was annoying, but it's not like this is the first game to do it. Every game since ~2010 has had garish forced post-processing filters to hide the lazy old-gen console textures. The real issues with HR were mostly ignored or glanced over. The dialogue system was rubbish. The combat was kinda crap, but the real problem was like with Alpha Protocol: the stealth was hilariously easy, and absolute shit. Then you've got quests with simple binary choices, restrictive maps, simplistic upgrade system, and of course the repetitive gameplay

  • @tyrongkojy
    @tyrongkojy7 жыл бұрын

    I personally like the piss filter. Gives it a style, and I like me some style.

  • @WFoong98

    @WFoong98

    7 жыл бұрын

    It gives the game identity,

  • @TheFaisalano

    @TheFaisalano

    7 жыл бұрын

    Yeah idk what's the issue here.

  • @weldonwin

    @weldonwin

    7 жыл бұрын

    And its not like this hasn't been done before. The Matrix movies used colour filters all the time for example, its used to establish mood

  • @Glibbers

    @Glibbers

    7 жыл бұрын

    It also gives me some nice headache after playing.

  • @Gam0rDude

    @Gam0rDude

    7 жыл бұрын

    I dislike his argument towards imagining every game from 2011 with a yellow filter, as well. It's a bit strawman-ey. I can still understand why he doesn't like it, though.

  • @Clero77
    @Clero774 жыл бұрын

    10:38 "Ah yeah, I'm sure they'll be finishing this up in, what, 11 years now?" Actually, you can overhear people in Hengsha saying that the Pangu (i.e., the 'second floor' of the city) took 12 years to build, so yep.

  • @whitehorse8558

    @whitehorse8558

    4 жыл бұрын

    @Merciless Freak Never

  • @whitehorse8558

    @whitehorse8558

    4 жыл бұрын

    @Merciless Freak You are. I am you

  • @Web720

    @Web720

    3 жыл бұрын

    ... In Detroit??? Yeah doubt.

  • @narnbrez

    @narnbrez

    2 жыл бұрын

    @@Web720 hengsha (where the multi-layered city is set) is near shanghai not detroit

  • @inurokuwarz
    @inurokuwarz Жыл бұрын

    I did a playthrough of Human Revolution where I killed every single person on the map and nobody commented on it. In the original, Manderley chewed me out for knocking out a street punk that was threatening a girl.

  • @wheeledjustice7381
    @wheeledjustice73817 жыл бұрын

    Your fashion show was probably the best thing I've ever seen on this show. I never realized everyone dressed so similarly.

  • @Cyfrik
    @Cyfrik7 жыл бұрын

    So essentially, what Ross is saying is that Human Revolution is to Deus Ex what Prometheus was to Alien. >Despite taking place earlier along the timeline, the technology is way more futuristic and less grounded in reality, which causes continuity issues. >The story is bland and uninteresting. >The characters don't act like actual people. >Annoying color filter. >It feels like they didn't actually want to make something that was part of the same franchise, but were pressured by the corporations to do it.

  • @darkrain491

    @darkrain491

    7 жыл бұрын

    And Halo 4 and 5 by 343, minus the Prequel element (unless you include their retconning) 343 may genuinly like and enjoy the games they make, and their games aren't necessarily bad (cept 4) but they aren't Halo

  • @kyleofbones9338

    @kyleofbones9338

    7 жыл бұрын

    Except Prometheus had the same director as the original.

  • @fwg1994

    @fwg1994

    7 жыл бұрын

    I wonder then why I love HR and pretty severely dislike Prometheus. Perhaps because unlike the Alien franchise, I started with HR, and I'm still in the process of getting to DX1. I was waiting around on DX Revision to play DX1, but then that seemed to have a mixed reception as to the changes it made, and now my timeline for playing DX1 is kind of whenever I finish up the games currently on my plate. It might also be a few key moments where I felt the central theme of DXHR really resonated. Might also be because I did a few things differently from Ross, and felt the reactions to those decisions more believable. Also probably because I kept my interaction with random npcs to a minimum, and got a sense that trans-humanism was an issue people were concerned about, but not the issue people were concerned about.

  • @The_Blog

    @The_Blog

    7 жыл бұрын

    +fwg1994 I recommend GMDX. It stays very faithfull to the original design philosophies, but fixes allot of annyoing smaller bugs or other things and already contains the New Vision and HDTP textures and models.

  • @reNINTENDO

    @reNINTENDO

    7 жыл бұрын

    In regards to your last bullet, you hit the nail on the head. Ridley Scott didn't want it to be a prequel, at least by the end of it, which is why it has a very different feel. Originally it was very much an Alien prequel, with Xenomorphs and all that. The script was largely completely rewritten once Ridley Scott decided he wanted to go in a different direction. That's why I'm really annoyed by the sequel to Prometheus having Alien in the title, and that's probably completely due to corporate pressure. I feel like the characters largely act like actual people, but Prometheus is one of those movies where people like to dig really deep into it to tear it apart while simultaneously not noticing really obvious stuff it's telling you. Like that one scientist reaching for the worm thing and getting his arm broked. People say that's unrealistic, but the dude is a biologist who just found the first alien lifeform ever seen by humanity. He's gonna be curious. Was what he did a mistake? Hell yes. But people have died from much dumber decisions.

  • @GlitchyKittenCrew
    @GlitchyKittenCrew2 жыл бұрын

    "and the prices of gas are low at the time of this video" haunting words from the past.

  • @Jesse__H
    @Jesse__H3 жыл бұрын

    The character interactions make a lot more sense if you choose to play as the super stealthy non-lethal Adam 100% of the time. It really feels like the developers assumed everyone would do that. Now, **I** did that, and had a good time with the game ... but if you're not gonna make the guns-blazing Adam make SENSE narratively, why even put it into your game?? It's like they felt obligated to give you the choice, but really half-assed the choices they didnt think were the "good" ones 🙄🙄🙄

  • @nonesuch6833
    @nonesuch68337 жыл бұрын

    The stockbroker says she can do her job without the augment, but not anywhere near as well as the richer people who have it, severely limiting her prospects despite the fact that she's worked much harder than them. She can only afford it off the Triads, who then naturally exploit the hell out of her. I do agree the game over-emphasizes augmentation and engages with it clumsily, but that side mission is where the possible issues with augs are presented most presciently and worryingly, so it seems unfair to say it doesn't answer the question.

  • @ARiter

    @ARiter

    5 жыл бұрын

    @F.u.c.k Go.ogl.e go away

  • @selemanecu

    @selemanecu

    4 жыл бұрын

    heck it basically ties into what ross was saying about the rich people in the video to the first deus ex they have money influence and connections and the poor what kind of choices do they have at the end of the day?

  • @YukonHexsun

    @YukonHexsun

    4 жыл бұрын

    The problem is they don't do enough to establish what exactly the augmentations are doing that makes them better. Rapid stock trading? We have computers for that, you don't benefit by jamming it into your fuckin head. Frankly stock brokers don't have the kind of job now that they used to so it's kinda weird they used her as the example. Stock trading is all automated RIGHT NOW.

  • @peterszigeti8801
    @peterszigeti88017 жыл бұрын

    Ross, a point that you and possibly the game missed as well: if we have the technology to augment humans, we have the technology to replace most jobs with robots. Cashiers, office staff and other minor bureaucratic jobs would disappear in favor of computers with superscanners (sth like the imaginary technology used for the artificial eyes), sparking off even more competition for the remaining jobs. Also, given your valid concerns about the price and personal sacrifices necessary for augmentation, it's quite likely that augmented people would not be the supermen of the future, but the super-slaves of the future. For example, you apply for a job as head of corporate security. The corporation says our conditions for hiring you are that you get this list of specific augmentations. The corporation will generously pay for these augmentations (or give you a loan for them), and then you become tied to the corporation through 3 different ways: (1) debt obligations to repay the corporation for the costs of augmentation; (2) needing the immune reaction suppression meds that the corporation (or a subsidiary, or a partner comparny) produces; and (3) the software updates/"hidden switches" that the game features...

  • @mistahsusan2650

    @mistahsusan2650

    7 жыл бұрын

    That's it I'm becoming Amish and rockin' a ZZ top beard...

  • @YukonHexsun

    @YukonHexsun

    5 жыл бұрын

    Honestly if you went that route, it would start feeling like a Shadowrun game. I'm not against that necessarily, I dig Shadowrun, but seriously, the first thing that came to mind was the cyborg workers who get skill-soft implanted into them so they can do whatever task is needed. Or, have their entire personality and memories re-written to act as a meat puppet whore in fetish brothels, which is also a thing in Shadowrun. Yeah you're absolutely right to bring that up, it's an interesting and dangerous road.

  • @bensosnowski1128

    @bensosnowski1128

    5 жыл бұрын

    I disagree. There is a difference between making an arm that can punch through walls, and making a robot that can flip burgers. The augmentations are more about material science, nanotechnology, and making them rejection proof (biochemistry/biomedical engineering?) The robot that replaces a worker is easy to build. Very easy to build. But is a fucking nightmare to code and execute properly. Look at the brick laying robot for example. In order to simplify the machine, it can only place in a strait line. It still needs humans to monitor and maintain it, to set it up, to feed it bricks and mortar, and to readjust it accordingly. Even when machines are made to replace humans, they arnt that impressive, and do not replace humans entirely.

  • @bensosnowski1128

    @bensosnowski1128

    5 жыл бұрын

    Péter Szigeti kzread.info/dash/bejne/ZGGKtJaCk6fOiJM.html This is the brick laying robot

  • @ChiotVulgaire

    @ChiotVulgaire

    5 жыл бұрын

    See, that would make for a REALLY GOOD Deus Ex story: The tension between a genuine new technological age that is being leveraged by corporations for greedy purposes and the desire for freedom in a time where people can get superpowers. That creates an interesting theme of freedom vs. prosperity, as people with augments would be well off, but they'd essentially be sacrificing their personal selves for the benefits of corporate leaders, while unaugmented people would have to fend for themselves, unwilling to take part in a system that ostracizes them for their unwillingness to comply. It would also introduce a better setting for a real CyberPUNK story. I'm tired of always playing a military/police type in a setting where the most interesting characters are supposed to be the outcasts of society. Cyberpunk 2077 already looks set to fix this at least.

  • @blackout295
    @blackout2953 жыл бұрын

    This character body language. No, this animation straight up looks like it's out of postal 2

  • @lionocyborg6030

    @lionocyborg6030

    3 жыл бұрын

    Dany _the_penguin Walton Simons: "Nothing personal man, but you're fired."

  • @brandonmorel2658

    @brandonmorel2658

    2 жыл бұрын

    @@lionocyborg6030 Proceeds to desecrate the corpse of Vince.

  • @lionocyborg6030

    @lionocyborg6030

    2 жыл бұрын

    @@brandonmorel2658 “This can’t be good for me, but I feel great!”

  • @brandonmorel2658

    @brandonmorel2658

    2 жыл бұрын

    @@lionocyborg6030 Postal 2 is basically the most quotable game of 2003.

  • @lionocyborg6030

    @lionocyborg6030

    2 жыл бұрын

    @@brandonmorel2658 There’s also Tomb Raider 6. That fun little gem has some real meme worthy lines as well, especially as the game wasn’t properly completed thanks to Eidos screwing over Core Design.

  • @virtueofabsolution7641
    @virtueofabsolution76412 жыл бұрын

    Living in Oklahoma we have felt the results of fracking. I dunno maybe it’s a coincidence but since fracking started we having her experiencing 1.5-2.0 earthquakes since then.

  • @Yusuke_Denton

    @Yusuke_Denton

    2 жыл бұрын

    There was another big one just last week! I think it's a combination of the fracking and unsteady fault lines that would have gone off eventually. In a different region it wouldn't have the same effect.

  • @TheHylan143
    @TheHylan1437 жыл бұрын

    I was really hoping Ross would throw in the guy from the first game screaming and running towards the camera one more time at the end.

  • @letspretendwerealive
    @letspretendwerealive6 жыл бұрын

    HR is a well-made game for what it is, but when you're writing a Deus Ex game and have nothing interesting or insightful to say about the near future, it's a problem.

  • @aprofondir

    @aprofondir

    5 жыл бұрын

    They have one thing to say : racism bad

  • @TheRadioSquare

    @TheRadioSquare

    4 жыл бұрын

    Lmao og Deus ex is good because it had well written quests and a lot of player choice. It doesn't offer anything that other sci-fi fiction can't offer.

  • @lepidotos

    @lepidotos

    3 жыл бұрын

    I have more to say with my NationStates nation.

  • @josephgilboy6259

    @josephgilboy6259

    3 жыл бұрын

    @@TheRadioSquare other than a deep dive into conspiracy theories, something that no other major publisher is willing to do

  • @TheRadioSquare

    @TheRadioSquare

    3 жыл бұрын

    @@josephgilboy6259 The circus is two blocks down.

  • @allypezz
    @allypezz4 жыл бұрын

    The fashion segment had me in stitches!

  • @alabanesuileabhain6613

    @alabanesuileabhain6613

    4 жыл бұрын

    "I am a disco king who is also attending a Mexican wedding!😃" 💒🇲🇽🌮🕺🕴️😎

  • @syncmonism
    @syncmonism5 жыл бұрын

    That fashion segment made you seem like you know way more about fashion than I ever expected, and was extremely well done.

  • @One3673241
    @One36732416 жыл бұрын

    "Food prep and serving: No" Yes. Cutting up vegetables at light speed and being able to serve the entire restaurant using just your upgraded Cybernetic arms? Come on, the benefits couldn't be more obvious.

  • @guyincognito7188

    @guyincognito7188

    4 жыл бұрын

    Is the second part suggesting one waiter with arms that branch like a tree, carrying dozens of orders out at once and batch delivering to half the clients at a time? Cos, while I like that image, I can't help but wonder how this person would take this tree-like setup through the doorway from the kitchen to the dining area, without dropping or smashing half the meals. And how they would navigate the (presumably still fairly cluttered) kitchen at all.

  • @One3673241

    @One3673241

    4 жыл бұрын

    +Guy Incognito There's always a period of adjustment, but it could be addressed.

  • @goldcreeper7376

    @goldcreeper7376

    4 жыл бұрын

    Have you ever seen an actual chef cutting vegetables in a fast & precise manner ? Thay's a skill real people can acquire and that is taught in schools, not that rare or special. Taking that into account, would it be worth a big monetary investment when the sector is already interested in hiring competent people ? The answer's not really. The average cook couldn't afford them and the high-class chef would either prefer their arms because they are very skilled and don't want to risk getting worse or they make the change because they can afford it, but we're talking about less than 1% of workers here

  • @One3673241

    @One3673241

    4 жыл бұрын

    @@goldcreeper7376 Many times, and it can be done even faster with robotic arms - that's the point. It's the difference between kneading dough by hand and using a stand mixer, times 50.

  • @alexandrehenrique7203

    @alexandrehenrique7203

    3 жыл бұрын

    @@One3673241 ...so just use a machine for it, instead of removing the arms of a guy, then making him take medication that will probably come out of the company paycheck for it? like, i get what you are saying here, it COULD help, but its better to just go buy a blender

  • @SPARTANTROOPER
    @SPARTANTROOPER3 жыл бұрын

    The problem with the augmentation theme in Deus Ex is that it tries to be a racial tension commentary a lot of the time, especially in Mankind Divided.

  • @childrenofcod5866

    @childrenofcod5866

    3 жыл бұрын

    i agree, they take what in the original game was a question of transhumanism and tries to compare to historical racial oppression, which i dont feel is comparable, sort of the crap david cage pulled with the androids in detroit become human.

  • @ajeje1996

    @ajeje1996

    2 жыл бұрын

    I agree when it comes to Mankind Divided, in Human Revolution I didn't notice it all that much, so I wasn't as bothered

  • @greenleafwilliammetts6557

    @greenleafwilliammetts6557

    2 жыл бұрын

    @@ajeje1996 idk what to say about mankind divided. Nice game, but can they lay off more of the shit augs get so it is at least believable

  • @turbofrog_froggy
    @turbofrog_froggy4 жыл бұрын

    Ross! I've been rewatching the Deus Ex series and sending it to all of my friends. This is some of your best work, and I come back to it often. Now that I've played Mankind Divided, I'm 10X as interested in hearing your take on it. Hope to see that episode someday. Thanks for all of the laugh, thoughts, and the consistently great content.

  • @silverblank1139
    @silverblank1139 Жыл бұрын

    I really liked what the art director did with triangles and diamonds. Incorporated these structures in textures, models, everything. Also the game being a conspiracy on illuminati fits it perfectly.

  • @McgoganLives
    @McgoganLives7 жыл бұрын

    I remember reading that the yellow tint to everything in Human Revolution was meant to be symbolic, implying that the world is in a 'Golden Age' of technological progress and augmentation.

  • @mikesfx
    @mikesfx5 жыл бұрын

    "Not only do I look like I live in the Capital Region of the Hunger Games... but I am also a productive employee" LOL

  • @s1rb1untly
    @s1rb1untly5 жыл бұрын

    I originally came to this channel by way of Jim Sterling recommending Ross' piece on Games As A Service, and ran into the Game Dungeon segments. After watching literally 2/3rds of the videos I have a whole new respect for the work he's done. Seriously, this guy deserves the popularity that PewDiePie gets. Keep up the good work, man!

  • @nick8052

    @nick8052

    5 жыл бұрын

    I thought everyone here was watching for years, no idea there were new viewers coming in lol

  • @ethanphilpot7643

    @ethanphilpot7643

    5 жыл бұрын

    You should watch his Freeman's Mind series. Some of the best writing in any machinima series ever

  • @Dr.Oofers

    @Dr.Oofers

    4 жыл бұрын

    Wow, man, I’m glad Ross got a shoutout, he does deserve the attention for his Freeman’s mind series, and game dungeon series.

  • @littlejuliuscaesar8920
    @littlejuliuscaesar89204 жыл бұрын

    I think Ross should review the new Hitman games. His sense of humor and those games’ sense of humor would fit nicely together.

  • @legohanknaruto
    @legohanknaruto7 жыл бұрын

    What Ross said about the prequel being more futuristic than the original is a complaint I share with many series that do that for example in Star Wars how come we have all this sleek and fancy tech in the prequels/old republic while in the original trilogy everything seems run down and bulky?

  • @hemangchauhan2864

    @hemangchauhan2864

    7 жыл бұрын

    Yeah, but Star Wars had it's original creator behind it. HR was a totally new team.

  • @DolanDuking

    @DolanDuking

    7 жыл бұрын

    Turns out being an oppressive empire meant there needed to be budget cuts to fund the massive army

  • @Neuttah

    @Neuttah

    7 жыл бұрын

    Also, going back to the Star Wars examples: The most egregious example, the military of Naboo is known for polishing their equippment more than actually *using* it, from what I remember. And what you see is probably the Palace Guard, rather than rank and file troops, if they even have any. In the original trilogy, the rebellion had to settle for what they could get for as long as possible, and the Empire was probably busy running around, quelling all dissent at a moment's notice. Whole thing is also about 15 to 30 years into a civil war-type scenario at that point. It depends on perspective. As for Deus: You start the first game running around ghettos, before progressing to top secret bases and labs while HR starts you off in the modernised core of a reviving city (with a convenient bit of habitation for the janitorial staff, I guess), then quickly ships you off to the HQ of your boss' largest competitor. JC tended not gravitate towards big flashy corporate centres like Adam did. Aaaand then there's the whole 'world crashing down' thing.

  • @Myzelfa

    @Myzelfa

    7 жыл бұрын

    Everything's run down in the original Star Wars because they've been under the heel of the Empire for like twenty years and basically everybody's dirt-poor and has to make do with obsolete devices.

  • @clyax113

    @clyax113

    7 жыл бұрын

    That argument I can't quite believe. Even run down technology resembles some of what it use to look like. So why is it that, in the past prior to the Empire, sure it looked nicer, but why is the *technology itself* seem of higher quality (Note: I'm not sure why, but this comment seemed a tad snarky to me, and that's not what I'm going for. I'm genuinely asking why this is the way it is. Pardon me if my tone was misunderstood)?

  • @psychronia
    @psychronia7 жыл бұрын

    It seems that the number 1 quality Ross values in a game is its immersive ability. This means continuity errors, unsupported suspension of disbelief, and gameplay aspects that make them seem too "gamey" are the biggest problem for him. It's reasonable, and I can totally get behind everything he says about Human Revolution, which seems so obsessed with creating a gameplay mechanic that it becomes mechanical gameplay. That said, I personally enjoy games as a sort of escapism, so I sometimes get uncomfortable when the game is *too* rooted in reality with too much basis. When a game becomes too real, all the crapsack worlds come to life and it feels unpleasant. I always considered myself the guy that would not only accept life in the matrix, but would plug myself into the matrix within that one that was rejected as "too perfect to accept".

  • @SolyomSzava
    @SolyomSzava3 жыл бұрын

    "We essentially have a slow apocalypse heading towards us"... yep, that sentence is very prescient looking back from 2020. And the dumpster fire is just getting warm.

  • @fireflocs

    @fireflocs

    3 жыл бұрын

    I mean, the game's tagline was "It's not the end of the world, but you can see it from here."

  • @DancerVeiled

    @DancerVeiled

    2 жыл бұрын

    2021 here, it's kinda hot right now.

  • @rustyshackleford1508

    @rustyshackleford1508

    2 жыл бұрын

    Don't call it a grave. It's the future you chose, after all.

  • @CassandraFortuna

    @CassandraFortuna

    2 жыл бұрын

    @@rustyshackleford1508 I would ask "who chose this who isn't a millionaire or billionaire" but this is the same timeline where people are taking horse dewormers instead of just getting a damned prick in the arm because they're scared of microchips. And then those same people get on their GPS-enabled smartphones to complain about said microchips with their legal names.

  • @rustyshackleford1508

    @rustyshackleford1508

    2 жыл бұрын

    @@CassandraFortuna Ah, I see you bought into the fake Rolling Stones story too. How's it feel to not have two brain cells to rub together? Even before it was revealed to be fake, even a passing understanding of how triage works and some common sense would tell you that no ER in the world prioritizes minor overdoses over gunshots.

  • @_Digishade_
    @_Digishade_4 жыл бұрын

    "Why do people know him?" As someone who works in Security, if Adam is head of security and he's any good at his job, he'll know people - probably damn near everyone - and those people will know him. This actually makes a lot of sense, from a job standpoint. Employees *should* know who the head of their company's Security division is, especially one as massive and financially flush as Sarif Industries.

  • @garfunkel6975

    @garfunkel6975

    4 жыл бұрын

    But they do not work in Security. They are just random office drones, ranging from cleaners to catering to admin clerks to whatever. No organization that I've worked for - that has had a head of security - has done things the way you describe.

  • @white_tulip

    @white_tulip

    4 жыл бұрын

    @@garfunkel6975 I think we're forgetting the fact that he happens to be one of the few survivors from the Sarif attack. As far as the employees know, Adam risked his neck to save people and nearly died in the process. Chances are low that anyone at sarif won't know who he is.

  • @IAmCaligvla

    @IAmCaligvla

    4 жыл бұрын

    It's almost as if Ross has literally no clue of what he's talking about...

  • @Pan_Z

    @Pan_Z

    3 жыл бұрын

    Head of Security & recently recovered from a terrorist attack by going through heavy augmentation. Even if you didn't know Jensen personally, you'd probably talk about him.

  • @ToastyMozart

    @ToastyMozart

    Жыл бұрын

    He's also the guy who shot like a dozen cyborg terrorists, got almost-killed being a hero, and then turned into RoboCop Presented by Sarif Industries. It'd be weird if someone at the company _didn't_ know who he is.

  • @therealCG62
    @therealCG627 жыл бұрын

    I don't see the costume design and architecture as a problem. In HR, Detroit is supposed to be a boomtown because of the augmentation industry, the same as it was during the heyday of American automotive manufacturing. Only, instead of suburban houses with white picket fences, big cars with 50s-futurism inspired body designs, and three-piece suits... it's renaissance-inspired flamboyant outfits, bizarrely designed high-rises (take a look at modern architecture in rich cities like Dubai in it's heyday for parallels), and futuristic compact cars. The aug thing WAS overstated, yes, but you understate how big of a deal it would be in the video. Just imagine how the average person would react if their neighbor were to take out a loan for... say, ten grand- maybe the same amount for an expensive car or something, I don't remember exactly how expensive augs were supposed to be, but let's say they're attainable- and come home with a new pair of legs that let them run faster than an olympic sprinter. I think a lot of people would be upset that that was even a possibility. The jobs thing is a bit understated in the video, as well- retail workers could be rolled in to freight and material movers for big box stores if they were augmented, an augmented nurse would actually be at a MARKED advantage (I work alongside a nurse, heavy lifting is a pretty big deal for them considering the rate of obesity in the US), and then it could be construed that it were a sort of fad thing (as in, saying that hiring augs is popular even in industries that don't necessarily require augs, just because it's in vogue and the extra capabilities an aug has are attractive even if they're underqualified compared to a normal person). It wouldn't be the sole issue of the world like it is in HR, but it'd be a pretty damned big deal nonetheless. I also always got the idea that HR, being a prequel, was taking place in a sort of golden age prior to the relative desolation humanity lives in in the original Deus Ex, hence the more flamboyant-looking world. Times of hardship inspire conservative, reserved societies, whereas times of plenty foster a more extravagant one.

  • @TOASTEngineer

    @TOASTEngineer

    7 жыл бұрын

    The 80's happened you know, Ross. :P

  • @RTukka

    @RTukka

    7 жыл бұрын

    >Eh, you're missing the point... It's not really about internal logic, but about missed opportunity! Sure, it's a missed opportunity, but any story or setting choice involves missed opportunities. It's not as if what we ended up getting is a total loss with no merit. Instead of telling the first chapter of a story about the decline of civilization from the real world we experience today to the dystopia depicted in the original Deus Ex, they decided to depict the peak from which civilization would later fall, and do it in rather grand fashion, complete with a fair amount of decadence on display. >Rather than drawing from the real world issues of Detroit, they made one up and it doesn't even really make sense. It's not really that nonsensical. You only see a relatively small slice of Detroit and it's the part that's right near Sarif HQ, which would logically be one of the nicer and more upscale sections of the city. Even so, you do encounter slums like the DRB territory or the less swanky apartment buildings, which Ross doesn't show much of. I respect Ross's opinion, but don't agree on this point. I think the visual flair of the character designs and architecture add more to the game than what they detract, and I think they have sufficient internal justification.

  • @DarthMcDoomington

    @DarthMcDoomington

    7 жыл бұрын

    Golden Age or not, the game STILL DOESN'T MAKE SENSE. It doesn't explain the WORLD-WIDE, ALL CONSUMING obsession with augmentations, why technology is beyond Deus Ex even in poor areas, the literal fashion renascence that EVERYONE, from the richest executives to even the gangsters are getting in on regardless of culture or status aside from maybe SOME homeless people (who can find perfectly good hot dogs free of garbage and rot in the trash), or the lack of even basic human behaviour. Yes the hostage situation affects the whole company, but the reactions aren't even remotely believable. The police and workers alike seem to think those were teenagers spray painting walls as opposed to around 30 armed terrorists, with hostages and a poison gas bomb, who already killed at least one worker. And their leader was a veteran who may have been on PCP or having a PTSD attack for all we know (Yes, I killed the poor, defenceless army of armed, angry extremists intent on murdering civilians). Augmentations, despite the world's obsession with them not making sense, aren't a plot point but the ENTIRE PLOT. The game itself dodges the question. The player is supposed to care about a plot that doesn't make sense, with characters that act inhumanly, so they can talk about the plot, which DOESN'T MAKE SENSE.

  • @RTukka

    @RTukka

    7 жыл бұрын

    Prepare Your Brainus You're exaggerating the extent of the adoption of the Renaissance revival fashion in Deus Ex. The game's gang members and Purity First members definitely don't dress the same way LIMB clinic patrons or Sarif employees do. Yes, there are some futuristic flourishes to most of the costumes, but it _is_ the future so I can't find them too offensive. I agree that some of the character reactions are off-base. I certainly think there's an overblown emphasis in the dialogue with regard to lethal vs. non-lethal playstyles, and that the writing is unnaturally biased towards the non-lethal approach. The original Deus Ex game handled that dichotomy much more naturally. However, some of the attitude that the police give you makes some sense in the context of 1. being frustrated that they were ordered to hold back, 2. Jensen is an augged-up disgraced ex-cop who is making a lot more money than they are. Granted, it would then make sense for them to give you the same attitude even if you deal with the situation non-lethally. And yes, the plot heavily involves augmentations and they do overdo it with having pretty much every bit of news somehow involve augmentations. This is still justified in the plot however, as the Illuminati was deliberately pushing it as a controversy to advance their agenda. As the video recognizes, media manipulation is one of HR's secondary themes, and Picus has an anti-aug slant. The player is _meant_ to notice that some people seem more sympathetic towards Purity First than seems strictly rational. Plus it's like how in the real world when there's a high-profile shooting the news cycle can become obsessed with the gun control controversy for a while... in Human Revolution, there was a hostage situation in an aug manufacturing plant, shortly followed by a wave of glitching augs. It makes sense that everyone would be talking about augs over the course of the game's timeline. And I personally had little trouble getting invested in the game's story even if some aspects of the plot are handled clumsily. The game puts you in the shoes of Adam Jensen trying to track a conspiracy involving a bunch of bad guys who crippled you and (seemingly) killed your ex-girlfriend. I still found myself wanting to help characters like Megan's mom and Malik. I still found myself wanting to kick the Tyrants' asses I won't argue that the writing is hamfisted and cringe-inducing at times, but I don't think it was consistently bad. And I think that in some cases Ross was stretching a bit with his arguments -- for example, the idea that an ex-SWAT member couldn't end up becoming a wreck like Wayne Haas, which smacks of the erroneous and damaging "badasses don't get PTSD" canard. I liked that they had character like him -- video games don't often depict such characters in a straight-up way. Human Revolution isn't perfect and I agree that it's a much less layered and complex game than the original. Overall however I think it's pretty solid and coherent.

  • @unverifiedbiotic

    @unverifiedbiotic

    7 жыл бұрын

    Skele Boner With that level of technology (being able to power those augmentations, let alone interface them with the human brain) you would use devices assisting human effort instead of cutting off people's fucking limbs and grafting prosthetics in their place. Face it, the premise just looks and sounds cool and that's that.

  • @thousandpagesofmadness
    @thousandpagesofmadness4 жыл бұрын

    Watching the part about oil when oil futures are literally in the negative. Fun times in 2020.

  • @lepidotos

    @lepidotos

    3 жыл бұрын

    They're still on track for 2030 being at least $125/barrel, it's just that the pandemic made it so few people drove.

  • @chaptap8376

    @chaptap8376

    3 жыл бұрын

    Just because the demand is low doesn't mean the supply is high. It just means the dwindling amount we have wasn't profitable for a while.

  • @aldovk6681

    @aldovk6681

    2 жыл бұрын

    Did you just say.... you know what? nvm the oil barrel will cost 140 in a few months anyway

  • @alexanderchippel
    @alexanderchippel4 жыл бұрын

    For some reason this game feels like it was made in Japan. I don't know what it is, but it just feels "eastern," as opposed to the first game's "western" feel.

  • @brandonmorel2658

    @brandonmorel2658

    3 жыл бұрын

    Its weird, Mankind Divided "fixes" that. no futuristic fashion, no filter, more grounded, though it still focuses on augs.

  • @hayaokakizaki4463

    @hayaokakizaki4463

    2 жыл бұрын

    Definitely weird considering Deus Ex had an equal number of anime influences. Isn't Square Enix only the publisher? It's not a Final Fantasy game.

  • @maxim377
    @maxim3774 жыл бұрын

    Maybe the hostages should have died? HOOOLY shit who fucking thought of those lines, imagine being at the recording booth and reading that out loud.

  • @xenulus5282
    @xenulus52827 жыл бұрын

    "Lawyers have weeks to go over decisions we have seconds to make." Hmmmm, I like that.

  • @AgentDanielCross

    @AgentDanielCross

    5 жыл бұрын

    Same problem you face in SWAT 4

  • @nbr1rckr

    @nbr1rckr

    4 жыл бұрын

    @@AgentDanielCross no joke. Thought about this quote multiple times playing through that game

  • @Mausso
    @Mausso6 жыл бұрын

    +Accursed Farms I know that the color tinting makes this a limited palette. It was intentional because they wanted a Gold and Black color scheme and presence throughout the game. I believe the "gold" part was a meta reference to this being the Golden Era of Human Mechanical Augmentation. Also, Gold and Black are contrasting colors. Gold appears more rich in the darker atmosphere and black appears darker. Since they are contrasting, this could be a reference to the game's inner conflict of Naturals vs. Augmented. Especially when you consider that the people who reject augmentation symbolize this by wearing neo-gothic attire (Eliza). If you look at it this way, Augs are gold (Golden Era) and the Naturals are black (neo-gothic) and the constant plastering you in the face with Black and Gold is just a not-so-subtle reminder of the conflict. It really does keep the maps from appearing unique. They all look the same. You could make an argument that this is to represent the Illuminati making everyone united under their control, or that the aforementioned conflict is world wide, but it's weak. Overall, it is an interesting idea, that as an artist, I like the unity of it. The colors take on a Wagner-esque leitmotif. That being said, as a gamer, I totally get where you are coming from, and there could have been more subtle ways to do this without blasting your eyes out in a gold and yellow haze.

  • @brandonmorel2658

    @brandonmorel2658

    3 жыл бұрын

    As simple as making the Augs wear the weird clothes and the Naturals wear more down to earth counterparts.

  • @nihilblue9669

    @nihilblue9669

    3 жыл бұрын

    I dont mind the gold colors that much but coming from a game as colorful and vibrant as the original Deus Ex I have no idea why they didn't make HR a spiritual sequel to the original

  • @KneelB4Bacon
    @KneelB4Bacon5 жыл бұрын

    I totally agree with the level design conflicting with the story in this game. In the first Deus Ex, you are immediately thrown into the fight on Liberty Island and once that's done, THEN you get to explore UNATCO headquarters. In _Human Revolution_ the Sarif HQ level is encouraging you to explore it, while the STORY is telling you to quit wasting time and "get to the helicopter." Move the warehouse confrontation to the beginning of this game, THEN Adam can explore Sarif HQ when he gets back.

  • @elijahjarman2837
    @elijahjarman28375 жыл бұрын

    I blame Square Enix for the body language. Too.. anime esuq

  • @brandonmorel2658

    @brandonmorel2658

    3 жыл бұрын

    The thing is that Square is only the publisher, the developers are entirely responsible of the body language and such. I doubt a representative of Square would come to Montreal to say "WE WANT ANIME BEHAVIOR, ARIGATO". Though is kind of weird that people in Montreal would do such thing since the body language thing is more eastern than occidental. Maybe they shared development with Square's other companies that are Japanese, who knows.

  • @no_misaki

    @no_misaki

    3 жыл бұрын

    I think that entire critique is a pointless nitpick . The so-called "anime body language" consists of just the one scientist in the opening sequence (coming from someone who finished their 1st playthrough last night)

  • @retroartist9186

    @retroartist9186

    3 жыл бұрын

    @@no_misaki nah, the caracters are full weaboos alright, this gaem is BS

  • @nixel1324
    @nixel13247 жыл бұрын

    12:46 is that POSTAL 2 club music? I'm pretty sure I heard it in there somewhere, maybe the Fire in the Hole club or something.

  • @nixel1324

    @nixel1324

    7 жыл бұрын

    Yes it is! He put it in the credits!

  • @plasmabat718
    @plasmabat7187 жыл бұрын

    The yellowness of the game was symbolic of a "golden age" or renaissance that humanity was entering. Now whether that was worth it or not, I don't know.

  • @briancahill9594

    @briancahill9594

    7 жыл бұрын

    Ooh, that or a new Gilded Age, where everything seemed hopeful but was actually sitting on a powder keg atop a pile of shit (kind of like the period in the US right after World War 1 and before the Great Depression)

  • @selemanecu

    @selemanecu

    4 жыл бұрын

    @@briancahill9594 well one thing I liked was that you still get to see the same homeless people you saw in the first Deus Ex all over Detroit and Shenghea

  • @PlungerMettaur
    @PlungerMettaur3 жыл бұрын

    The one thing that I hate the most in games is when the game gives you a choice between lethal and nonlethal, but then heavily chastises you for taking the lethal route why give me a choice then "But feel bad though" it delegitimizes multiple playthoughs via forcing you to only play one way in RPGs like this, thats a cardinal sin

  • @smokingone

    @smokingone

    3 жыл бұрын

    The game: "you can go lethal or non-lethal, here take this submachine gun" Me: "was that a question?"

  • @Dizbulance
    @Dizbulance4 жыл бұрын

    Ross: "...Same goes for the look of the cars. Good guess, probably wrong." - 2016 Elon Musk: *"AYY , CHECK OUT THIS CYBERTRUCK, FAM."* - 2019

  • @spartan117ce

    @spartan117ce

    4 жыл бұрын

    ironic, he designed it to be all hard edges on purpose to fuck with the trend of curves everywhere we have today, but i have no doubt low skilled designers will steal his car design, add curves and incidentally start making HR cars, but with real logos on the front. Yes very good i too desire cars somehow uglier than nissan leafs

  • @Michael-Madrid

    @Michael-Madrid

    4 жыл бұрын

    try again with the use of ironic.

  • @spartan117ce

    @spartan117ce

    4 жыл бұрын

    shoo shoo grammar nazi begone

  • @YukonHexsun

    @YukonHexsun

    4 жыл бұрын

    @@spartan117ce "Somehow uglier than Nissan leafs" Oh friend you can get far, far uglier. The Fiat Multipla exists.

  • @statiq1941

    @statiq1941

    4 жыл бұрын

    @@spartan117ce Don't make a competent comment and then fall apart at valid criticism, just learn from it and stop butchering English collectively.

  • @dudeistpriestman
    @dudeistpriestman7 жыл бұрын

    They absolutely fucking DID dumb down the rpg elements.

  • @Accursed_Farms

    @Accursed_Farms

    7 жыл бұрын

    I realized in editing that I should have had more a clarifier on the end of it like "too much", but it took so much time to finish this, it wasn't really worth reprocessing. In my opinion, the mechanics tradeoffs weren't that bad, plus I did acknowledge some of what was lost.

  • @TheFaisalano

    @TheFaisalano

    7 жыл бұрын

    Streamlining doesn't necessarily mean dumbing down. e.g the melee system is better.

  • @dudeistpriestman

    @dudeistpriestman

    7 жыл бұрын

    The Joker But the melee system is way worse. There are no melee weapons, and meleeing now uses mana. In what way is that better than having the choice between beating a guy over the head with a baton, or shocking the back of his knee with a prod, or just stabbing his shit till he runs away?

  • @TheFaisalano

    @TheFaisalano

    7 жыл бұрын

    Because it was broken, dude. The take down system utilizes the augments and has its restrictions, but in DX1 you ended up with shit like Dragon Tooth with little restrictions.

  • @dudeistpriestman

    @dudeistpriestman

    7 жыл бұрын

    The Joker I don't think its broken to have more powerful weapons late(r) in a game. Augments also come into play when using melee in Deus Ex...did you play it? Sounding like you've only played HR.

  • @shadowmech_134
    @shadowmech_1347 жыл бұрын

    You know there is a problem with the jobs list and that is you applied it to Adam's combat augs only. Malik also has augs which she mentions when you talk to her right after doing the first mission. Her augs are in her brain and help her brain's functions for perception, hand-eye coordination, and mental acuity. It isn't a stretch to say there aren't also augs for memory and stimulating brain activity to enhance thinking speed as well (I think Malik's augs actually do make her think faster but it isn't explained how they work beyond they make her skills as a pilot better). I would say Augs like these would be extremely valuable in any career and give the people who have them a huge advantage. Also even Adam's combat augs can be useful in civilain jobs as well. His "wall hack" vision for example could be useful for doctors to be able to do spot checks of patients to see if there are any problems that would normally need a large scanner or an invasive procedure to find. Search and rescue personnel, firefighters, and paramedics could also make use of it to find people in low viability situations. Augmented hands and arms don't just give more physical strength but can also give better dexterity then a normal human hand could have. This could be extremely useful for surgeons and factory workers who work with very sensitive products. Also nurses actually could use physical strength augs since part of their job is being able to physically move patients who can sometimes be very heavy. And that info link aug every Deus Ex protagonist has should also allow people to be able to securely access databases with their brains. This can be very useful for people who deal with very large units of data such as annalists. Its can also be used by sales personal in stores to not need to use a computer to check inventory as well as being able to compete transactions by only having to look as bar-codes and credit chips/cards. Hell the puppet hacker in the first mission was directly interfaced with the computer he was hacking which is a technology that could be very nice to have in a world filled with robots and computers. Imagine an aug who works in a warehouse and has both the inventory database in his head as well as neurological control over an entire fleet of robotic fork lifts. He'd do the job of an entire staff of conventional warehouse workers by himself.

  • @YukonHexsun

    @YukonHexsun

    5 жыл бұрын

    As useful as a lot of these things are, the whole Neuropozine thing would make it pretty unappealing. But yeah I agree with you, augmentation could be useful in a lot more ways. The problem is, the game never talks about any of that. They had the potential to talk about augmentations in that way, but instead they go straight to the big debate of whether we're playing god or not. They don't bother talking about, for instance, augmented hands that can type faster or even split into more fingers than natural for a Ghost in the Shell reference. There's potential but it's just not written right. For instance, I'm a huge fan of Shadowrun. Just talking about the sleep regulator, a bioware that cuts your necessary daily sleep to 3 hours and lets you stay awake twice as long before you start getting fatigued, would be enough to make it a valuable tool for business. An extra 5 hours a day you can work? That's a good investment. Missed opportunities with this game, y-know?

  • @toasega
    @toasega5 жыл бұрын

    Am I the only one who noticed that he shot the eyepatch guy in his one good eye?

  • @InfamousLifter
    @InfamousLifter4 ай бұрын

    I've watched this video countless times over 7 years as a relaxation thing for the end of the day. The LEMON BLAST MODE button still makes me laugh every single time. Pure comedy.

  • @KaedeLanyo
    @KaedeLanyo7 жыл бұрын

    To be fair, the gold-engraved arm is freaking cool.

  • @Tarik360
    @Tarik3607 жыл бұрын

    "Artificial controversy" Best... term... this video!

  • @TaRAAASHBAGS
    @TaRAAASHBAGS Жыл бұрын

    Giving a game about nuance, real-world problems, believable human characters, and coherent intriguing plotlines to Square Enix is about the most gargantuan mistake of all time.

  • @Komnen0s
    @Komnen0s5 жыл бұрын

    I dislike that irregardless of what you do in the hostage situation, the police come down hard on you anyways. If you don't kill any of terrorists and save all the hostages, the police still hiss insults at you for being too reserved and kindly towards these dangerous criminals. Or if you let eye patch guy live and they yell at you for letting him somehow escape even though the building was surrounded by SWAT. Why write out all these different dialogue responses if how they react is almost exactly the same? At least have the officers' displeasure range from mild annoyance if you don't kill anyone (because they were hoping to storm in and be the big heroes) and legitimate anger if you take the Moscow theater crisis route and get everyone in the building killed including the hostages. At least if you successfully save the day and get all the hostages out, the cops could point out how reckless it was but at the same time express begrudging admiration for Adam's skills as an operator. Maybe you could walk by a cop and he could sigh and be like "That was pretty risky back there Jensen, but you've still got it."

  • @DacodaNelson

    @DacodaNelson

    5 жыл бұрын

    "Irregardless" is not a word.

  • @pontifexaurum

    @pontifexaurum

    5 жыл бұрын

    Each officer has different voice lines. Some will praise you for killing everyone while others condemn you; some praise you for letting everyone live while others condemn you. I liked it; it gave all the faceless cops a bit of their own personality

  • @Zondac

    @Zondac

    5 жыл бұрын

    I think the main reason they did that was to make players think "I wonder if I could've handled it differently" for a possible second playthrough.

  • @phinix250

    @phinix250

    5 жыл бұрын

    Non-lethal take down all the rebels and rescue the secondary objective hostages (without setting off the bomb). Then, when you get to Zeke, shoot him in either the knee or the arm with the pistol to cause him to stumble and he no longer has a gun to the manager's head, then you have enough time to do a non-lethal takedown on him. At that point *ALL* of the cops, civilians and workers be in awe of you with exception of Jenkins who will kind of be nice to you by calling you; Mahatma Gandhi, but he is still a snarky little *****. -If you do not rescue the hostages you will hear that the police stumble onto the bomb and will get them killed. -If you do not non-leathally takedown all the rebels then there will be talk of an avoidable bloodbath (either by you or the SWAT who go in after you). -If you kill Zeke then they complain about shooting rather than questioning. -If you talk Zeke out of the hostage situation they will moan that you let him get away (he does, however, help you out in a later mission with some access codes) -If you fail to save the manager but then take down Zeke then they comment that they could have saved the manager. -Saving the manager and the other hostages gets you a keycode later on to a secret stash at Sarif HQ helipad (can be hacked with level 5 hacking otherwise). Yeah, I played this game way too much and got the pacifist achievement and undetected achievement (do not set off any alarms) on the hardest difficulty.

  • @spookmeyer970

    @spookmeyer970

    5 жыл бұрын

    this is totally believable however, as the cops are just shitting on you, a non-cop

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