Roll20 - Dynamic Lighting Basics

Ойындар

We look at the basics of dynamic lighting in Roll20.

Пікірлер: 66

  • @sarahbergen3717
    @sarahbergen37172 жыл бұрын

    Thank you! I've been fighting with the lighting for weeks, and now it makes sense!

  • @metalgearbas4
    @metalgearbas47 жыл бұрын

    If you put down a token on the Dynamic Lighting layer, select it and then press Ctrl+L you can test the lighting without having to switch to being a player.

  • @isaiaharmour6145

    @isaiaharmour6145

    4 жыл бұрын

    Thank you!!!

  • @nokachi3339

    @nokachi3339

    4 жыл бұрын

    Thank you

  • @andrewx8888

    @andrewx8888

    3 жыл бұрын

    Very helpful! Thanks

  • @brucearmani6653

    @brucearmani6653

    2 жыл бұрын

    I guess im randomly asking but does anybody know of a trick to get back into an Instagram account?? I was stupid forgot my password. I would appreciate any tips you can give me!

  • @adamjensen4109

    @adamjensen4109

    2 жыл бұрын

    @Bruce Armani instablaster ;)

  • @darschpugs4690
    @darschpugs46904 жыл бұрын

    great job explaining Dynamic lighting. I just went pro on roll 20 and this has helped me a lot.

  • @ianmorgan5567
    @ianmorgan55674 жыл бұрын

    Thank you for the video. Switched to DMing my daughter's group in Roll20 and so much is counterintuitive. Thanks to guys like you for helping us make sense of it!

  • @lucasogden9457

    @lucasogden9457

    4 жыл бұрын

    Have you tried the Updated Lighting, or whatever it is called... the kind that is in active development? I tried it, and I'm super happy, and I'm definitely new using roll20.

  • @zackbebbington
    @zackbebbington6 жыл бұрын

    Thanks for explaining this so well!

  • @angelo_af
    @angelo_af5 жыл бұрын

    Thanks man! Just what I needed to know.

  • @legion3912
    @legion39127 жыл бұрын

    Was scratching my head why my character's tokens were going through a cave that revealed too much. Turns out, I checked the global illumination box. So, thank you for helping me with that. XD

  • @RobbieC67
    @RobbieC676 жыл бұрын

    Just what I needed. Thanks!

  • @thenovicedm7966
    @thenovicedm79665 жыл бұрын

    A useful video for introducing the dynamic lighting concepts and sample of how to apply it. Look forward to seeing more. I'm still trying to decide if Roll20 of Fantasy Grounds is my cup of tea. Thanks.

  • @BamulOi
    @BamulOi4 жыл бұрын

    Thanks for making this video, it was really helpful.)))

  • @Amused
    @Amused7 жыл бұрын

    Thank you for doing this It was very useful!

  • @jamessweetland6544
    @jamessweetland65445 жыл бұрын

    Super Helpful. Thank you for this video.

  • @bt16067
    @bt160674 жыл бұрын

    Helped me out so much! Thanks a ton!

  • @Firestorm4919
    @Firestorm49193 жыл бұрын

    Great video - straight to the point! :)

  • @adamjung6104
    @adamjung61044 жыл бұрын

    Thank you so much! I couldn't figure out why my players couldn't see the map in our new campaign; we had previously done a one shot. On the one shot we used premade character and I realize now the tokens have a preset amount of light they emit, because they made custom characters for the new campaign their custom tokens were not emitting light. I've only being using roll 20 for a week now, there is so much to learn!

  • @Gamzrok
    @Gamzrok5 жыл бұрын

    Where did you get the map from? It looks so nice!

  • @patrickb.8485
    @patrickb.84854 жыл бұрын

    Very helpful, thank you!

  • @cageybee7221
    @cageybee72212 жыл бұрын

    you can also just change the GM opacity in the settings to 100% to see it like a player for the most part.

  • @ravenknight7198
    @ravenknight71985 жыл бұрын

    Great vid man

  • @nicholi8933
    @nicholi89334 жыл бұрын

    Wow, this was very helpful. Though they have updated it, the basics are still there.

  • @twentysecondnomad8177
    @twentysecondnomad81774 жыл бұрын

    Thanks Four Geeks Gaming, very cool!

  • @dylanlinehan606
    @dylanlinehan6066 жыл бұрын

    Thank you you so much help me out a lot

  • @LovingPrinceTamayuki
    @LovingPrinceTamayuki5 жыл бұрын

    Man this is neat!

  • @Miguel-ju3sf
    @Miguel-ju3sf7 жыл бұрын

    thanks for the help

  • @TysonWozniak
    @TysonWozniak7 жыл бұрын

    Are pre-made/purchased module, like Phandelver, already set up for dynamic lighting, or do you still have to set it up yourself?

  • @adamjung6104

    @adamjung6104

    4 жыл бұрын

    As I just found out last night, yes and no! Dynamic lighting is not set up for custom made characters and their tokens to emit light. We previously played the stranger things one shot and with the premade characters everything worked fine. I was having a very frustrating experience last night though because we started Tomb of Annihilation and couldn't figure out why they couldn't see anything on the map even when fog of war was supposed to be revealing areas.

  • @AndyAction
    @AndyAction6 жыл бұрын

    Very helpful, but make sure you’re consistent with your terminology. In the very first example, you switched “left click” and “right click” twice, making it unclear which is used to finalize. Also, you said “make sure you get the “four-way triangle” - did you mean cursor icon?

  • @ricardomitra3653
    @ricardomitra36534 жыл бұрын

    Excuse me, excellent video by the way, which map tool did you used to create that map in the video?

  • @LordZeebee

    @LordZeebee

    4 жыл бұрын

    It's Wave Echo Cave from The Lost Mines of Phandelver starter-set adventure

  • @ricardomitra3653

    @ricardomitra3653

    4 жыл бұрын

    @@LordZeebee Thank you.

  • @anthonysmith1494
    @anthonysmith14945 жыл бұрын

    What program did u use for the map itself?

  • @elgatochurro
    @elgatochurro7 жыл бұрын

    our dm got subscription for dynamic lighting but we cant seem to use it... well cept for one player

  • @elgatochurro

    @elgatochurro

    7 жыл бұрын

    it was fog of war...

  • @Aeralus

    @Aeralus

    5 жыл бұрын

    @@elgatochurro That actually helped me figure out why my lighting wasn't working. Thanks.

  • @88Kinshin
    @88Kinshin4 жыл бұрын

    I do not have the option for dynamics lighting. Is this something you get with a premium account?

  • @theBrainofPeter

    @theBrainofPeter

    4 жыл бұрын

    yup

  • @ArthurRex131
    @ArthurRex1314 жыл бұрын

    Is ther ea link somewhere to that map? It'd be perfect for my group's next adventure.

  • @Tazon12

    @Tazon12

    4 жыл бұрын

    That's the Wave Echo Cave from LMOP

  • @roberttschaefer
    @roberttschaefer4 жыл бұрын

    Is there an option to make illumination more natural, as a 360 glow that dims out, as opposed to the glaucoma vision effect, where there are crisp lines of total light or pitch black? That isn’t how dim light vision works, and it leads me to simply want to remove the effect entirely. It is too frustrating for players.

  • @drazium2147

    @drazium2147

    4 жыл бұрын

    if you set the DIM value to -5 you might be happier with the result

  • @akiriwas

    @akiriwas

    4 жыл бұрын

    But it does represent RAW, at least for 5E.

  • @kegkog3

    @kegkog3

    4 жыл бұрын

    He addressed that at around 8.30 for the torch it glows bright for 20 then dims out for an additional 20 after that. When giving players darkvision just set the 1st value to whatever the distance they have DV too 60/120 whatever, and the second value to -5, then set the multiply value to 2. Finally as you are doing this have a player token set up on the page and push Ctrl+L when it is selected, it lets you see what the player can see. There's a little bit of fiddling back and forth as you get used to the controls, accidentally click wrong buttons etc, but that should work

  • @SamuelPenn
    @SamuelPenn7 жыл бұрын

    If you're using dynamic lighting, it really helps to have a map designed for it - the example map you have really doesn't help, for a reason you mention. If the walls of the map straddle the grid (by maybe 10 pixels or so), then you can use shift-click to snap to grid when putting down the lighting layer, and still have the walls visible to players. With the map you have (where the walls stop hard at the grid lines), snapping to grid means the players just see blackness rather than any of the wall graphics, just as you mentioned. This makes drawing lighting layers much quicker in dungeons, since you don't have to fiddle around with trying to put the lines neatly just inside the walls. This is hard to do if you don't have regular walls (though you can always drop the grid size down when drawing the lighting layer, and have the 'irregular' walls regular on a finer scale), so I tend to try to avoid having irregular walls just to make my life easier.

  • @IntheeyesofMorbo
    @IntheeyesofMorbo4 жыл бұрын

    just fyi the screen is the gms view. the player view would be mostly dark outside the visible areas.

  • @AngryTotodile
    @AngryTotodile7 жыл бұрын

    where did you find a map like that?

  • @fourgeeksgaming9112

    @fourgeeksgaming9112

    7 жыл бұрын

    I bought it at mikeschley.com/

  • @MrMutt111
    @MrMutt1114 жыл бұрын

    I'm curious... What are you using to make your maps?

  • @Razyelgore

    @Razyelgore

    4 жыл бұрын

    Its a map from Wizards of Coast from Lost mine of Phandalver

  • @Silvanium
    @Silvanium3 жыл бұрын

    ist lighning und dynamic premium oder warum hab ich die optionen nicht bei meinen page einstellungen? nur Rextrict movment Darkness (pacity GM)

  • @kennymartins5671
    @kennymartins56717 жыл бұрын

    I don't have the Dynamic Lighting stuff in Page Settings

  • @eggrack

    @eggrack

    7 жыл бұрын

    have you upgraded your subscription to either plus or pro? If not, you have to do that before you get access to the dynamic lighting.

  • @jogo5685
    @jogo56857 жыл бұрын

    I've got a problem, my players do not see dynamic maps.. (not plus users)

  • @ademiranda2
    @ademiranda24 жыл бұрын

    It was difficult to understand what you were doing until you switched to "player view" , then it all made sense.

  • @Seth9809
    @Seth98095 жыл бұрын

    Just a suggestion, but consider recording your audio in audacity and using that built in feature to reduce background noise. Takes like 5 minutes to learn how to do, and makes your videos sound like you record your audio in a studio almost.

  • @loonatic323
    @loonatic3234 жыл бұрын

    "The four way Triangle" ... do you mean "The Cursor"???

  • @keithrobinson5528
    @keithrobinson55287 жыл бұрын

    looks like a pain in the ass

  • @MarkLewis...
    @MarkLewis...4 жыл бұрын

    This is an important critique!!! Not about this video, I'm sure it's great, but about the opening commercial promoting the movie Disney made called "Togo"... The tag-line was: "...Their journey was legendary and experience the untold true story of Togo!" Do I really need to explain???!!!