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Rigid Body Swirling Stones in Cinema 4D 2024.2 Tutorial

In today’s video we are going to create RIGID BODY stones using a Voronoi Fracture, clone them, add Turbulence and use MoGraph Colour to create beautiful and fast colours.
Please enjoy!!
00:00 Intro
00:30 Making the Gem Stones
02:56 Cloning/Randomizing the Gem Stones
04:45 Adding Dynamics
05:33 Adding Turbulence
06:50 Colour Field Effector
08:57 Adding MoGraph Colour Material
For ready-made Cinema 4D project scene files please visit my Gumroad page here...
vizualanimation.gumroad.com

Пікірлер: 3

  • @bharat5194
    @bharat5194Ай бұрын

    Really cool

  • @samaun24
    @samaun246 ай бұрын

    Waiting

  • @markrussell4873
    @markrussell48735 ай бұрын

    Hi, If you use a Colour user data on your Redshift material it'll use the colour ramp info from the plain effector. In the Colour User Data node click on the presets - Mograph - Colour. Hope that helps.