Retopology in Cinema 4D 101

High poly STL File and Artist: www.thingiverse.com/thing:462...
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Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.

Пікірлер: 113

  • @gambys
    @gambys3 жыл бұрын

    in these 15 minutes video I learned more than in any other hour-long tutorial on this topic, keep up buddy.😎👍

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    That's great to hear :)

  • @eliprenten7066

    @eliprenten7066

    3 жыл бұрын

    More useful than some rather expensive multi chapter courses for sure

  • @neerajchandaver113
    @neerajchandaver1132 жыл бұрын

    Thank you so much for this! Xray & backface culling tip was so helpful. The smoothing and shrink wrap deformer technique is better than using the iron/Smooth brush for relaxing topology.

  • @Lyricals
    @Lyricals3 жыл бұрын

    Thank you! I love your tutorials, keep up the great work👏🏼🙏🏼

  • @jooaquin
    @jooaquin2 жыл бұрын

    You are a king!! Also been looking for this for a long time! I saw Maya people doing retopo very similar to this. And.. the doodle tool I didn’t know if it’s existence.

  • @AndrewMozes
    @AndrewMozes3 жыл бұрын

    I review your lessons 3-4 times. I do not get tired to admire your work method. Keep creating. Thank you for your knowledge.

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    Thank you :)

  • @erickdias7728
    @erickdias77283 жыл бұрын

    love your tutorials, great work!

  • @aftereffectstechdesk
    @aftereffectstechdesk2 жыл бұрын

    Thanks for this. Informative and clear, this is a really well done lesson. The content is great too. I've been so intimidated by retopo and this really helped me get an understanding of how to approach it

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    Awesome, glad it helped :)

  • @pabloborisov
    @pabloborisov2 жыл бұрын

    I'm glad I found your channel. Very useful material for me. Thank you for your tutorials

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    Thank you, welcome :)

  • @TheDeeRTalker
    @TheDeeRTalker Жыл бұрын

    Thank you for tutorial! Really clear and useful to know how to modeling!

  • @momolovic3909
    @momolovic39093 жыл бұрын

    The best as usualy! 👍

  • @DaveysRoom
    @DaveysRoom3 жыл бұрын

    Lots of great tips man. You're awesome.

  • @kemaruproduction
    @kemaruproduction10 ай бұрын

    Best modeling and c4d related channel in KZread. You teach each and every bit of modeling techniques on the market by building product designs and others with clear explanations. Thank you very much for your efforts. I learned subd modeling by watching your videos. Now I feel like I can do anything I imagine. Perhaps you should also concentrate on some animation tutorials as well (if animation is the thing you also know, of course).

  • @polygonpen

    @polygonpen

    10 ай бұрын

    Thank you very much, great to hear these!

  • @helloworld638

    @helloworld638

    6 ай бұрын

    @@polygonpen You are incredible teacher I must say and GOD BLESS YOU AND LOTS OF LOVE FROM PAKISTAN

  • @sajjadabouei6721
    @sajjadabouei67212 жыл бұрын

    the last tip smoothing + Shrink Wrap was NICE

  • @ruihall
    @ruihall3 жыл бұрын

    Very very very nice! Tutoriais que ajudam demais!

  • @eriksabzinovs5222
    @eriksabzinovs52223 жыл бұрын

    Hi I am so glad for this tutorial as I asked about it a whiiiile back when you chanel was at like 5 K subs. Very very very awesome work only chanel I know is so dedicated to 4D and its workload and flow. I will sub to your patron to later this month.

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    Thank you :)

  • @fankooshaloosh6062
    @fankooshaloosh60623 жыл бұрын

    Amazing work!!

  • @antonezhkov1219
    @antonezhkov1219 Жыл бұрын

    Thank you. Great tutorial

  • @kelvinmartinez6729
    @kelvinmartinez67292 жыл бұрын

    Great work! Thank you so much for this

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    Thanks :)

  • @offizier_d_1480
    @offizier_d_14803 жыл бұрын

    Before watching i know that is great... ^.^ Thank you Bro!!!

  • @bulba1561
    @bulba15613 жыл бұрын

    amazing teaching man

  • @thedude8730
    @thedude87303 жыл бұрын

    Thanks for tutorial!

  • @amjadahdab
    @amjadahdab3 жыл бұрын

    Niceeee Work!!

  • @nurettincil2163
    @nurettincil21633 жыл бұрын

    I learned a lot that I never knew, thank you very much

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    Great!

  • @mister13sud
    @mister13sud3 жыл бұрын

    merci pour les tutoriels

  • @user-nk6ud1vv9q
    @user-nk6ud1vv9q2 жыл бұрын

    너무 감사합니다^^

  • @ryanmassiah
    @ryanmassiah2 жыл бұрын

    Thank you for this!!!

  • @riceblack4485
    @riceblack44853 жыл бұрын

    "Good Good Study,Day Day UP!" Thank you!

  • @visual_dimension
    @visual_dimension2 жыл бұрын

    great tutorial, 4:44 enable backface culling

  • @bloritz
    @bloritz3 жыл бұрын

    Thank you!

  • @EasirVfx
    @EasirVfx3 жыл бұрын

    best of best I've ever seen. Take love and continue if possible

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    Thank you very much :)

  • @EasirVfx

    @EasirVfx

    3 жыл бұрын

    I politely request you to make a complete car using polygon pen tool

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    @@EasirVfx I wish that but that woul take probably 10+ hours

  • @EasirVfx

    @EasirVfx

    3 жыл бұрын

    @@polygonpen That's true and very tough also. It can be a paid course obviuously because time is money. I think pepole like your modeling style. I'm very excited to be honest.

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    @@EasirVfx I am thinking about that actually , after uploading this month's premium paid tutorial, I will make a car tutorial, probably only exterior though.

  • @user-gk6sf3dm1n
    @user-gk6sf3dm1n Жыл бұрын

    大佬啊,特地过来学习

  • @pierridesign
    @pierridesign Жыл бұрын

    thanks a lot

  • @wavee-ri4up
    @wavee-ri4up4 ай бұрын

    thanks!!!

  • @user-mc2sw9lc6e
    @user-mc2sw9lc6e3 жыл бұрын

    Best channel ever 💯🙏

  • @talhazulqarnain2126
    @talhazulqarnain21263 жыл бұрын

    It literally feels Like you are doing my demands :D

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    :D

  • @talhazulqarnain2126

    @talhazulqarnain2126

    3 жыл бұрын

    Waiting for more octane stuff I just purchased octane

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    @@talhazulqarnain2126 awesome, I will try to make some Octane tuts, can`t promise but will try after I upload my Vip tutorial this week.

  • @roobeerrrtt1633
    @roobeerrrtt16332 жыл бұрын

    i just found you and i love you bro

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    Thank you :) welcome

  • @talhazulqarnain2126
    @talhazulqarnain21263 жыл бұрын

    Best Best Best

  • @chasingbonee5734
    @chasingbonee57343 жыл бұрын

    Was the high poly made in ZBrush (dynamesh?)? Would love to see you make a Zbrush to Cinema 4D workflow (rigging ready) video. Your videos are amazing. You describe things so clearly and beginner-friendly!

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    Thank you, original artist probably sculpt this in Zbush.

  • @hikimjess
    @hikimjess3 жыл бұрын

    Thank again for another amazing tutorial! How do you make sure your retop mesh lies on top of the high poly mesh? I can't seem to make the new mesh over the high poly

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    when you select polygon pen tool, enable ''reproject result''

  • @hikimjess

    @hikimjess

    3 жыл бұрын

    @@polygonpen That worked! You are truly the best :)

  • @ahmedmorsi5922
    @ahmedmorsi59223 жыл бұрын

    Thanks a lot.. PLEASE we need some episodes about xpresso and how to use

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    I don't have much experience in Xpresso but maybe in the future

  • @helalsstudio1843
    @helalsstudio18432 жыл бұрын

    Nice tutorial. Can you please tell me your Poly Pen set up, mine sometimes works sometimes not working. Thank you

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    It might be buggy sometimes unfortunately, it is not just you.

  • @azizakhmedov
    @azizakhmedov Жыл бұрын

    It's better to use Symmetry Object to save time and avoid possible issues like in the video.

  • @polygonpen

    @polygonpen

    Жыл бұрын

    Target object is not symmetrical!

  • @VillageVlogBD
    @VillageVlogBD3 жыл бұрын

    wonderful arts

  • @orphydiancg7759
    @orphydiancg77592 жыл бұрын

    With MAX and Maya constantly improving their Auto retopo and non destructive solutions, they already made C4d archaic in terms of modeling. There are a couple of low level tools that feels better than Max ones (not Maya though) but that's it

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    You may be right but overall, in my opinion, you can do mostly everything in both softwares, some may be faster or slower.

  • @orphydiancg7759

    @orphydiancg7759

    2 жыл бұрын

    @@polygonpen But if your bread and butter is modeling, then I will not put my hopes or invest too much time in C4d, no matter how pretty and user friendly it is. A very powerful and well integrated modifier based booleans and Arrays plus other modeling improvements are already in beta for MAX and they have an actual public roadmap where you can see the ficus is on modeling and asset creation. Blender and C4d seem to invest now in this strictly procedural node workflow while neglecting traditional modeling.

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    @@orphydiancg7759 Yeah, Cinema will probably focus on precedural modeling tools, actually it has lots of nodes waiting to be explored, but as you said they also should focus on traditional modeling tools.

  • @zackantell2278
    @zackantell22782 жыл бұрын

    is there no workflow where you could live mirror what you were doing to the other side with symmetry?

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    The objects is asymmetric, so you can not use symmetry.

  • @romulocastilho6506
    @romulocastilho65069 ай бұрын

    In my cinema 4d 2024, when I apply it, it stays below the polygon as if it was very stuck, I can't see it properly because it almost disappears

  • @polygonpen

    @polygonpen

    8 ай бұрын

    Did you enable project result and Xray?

  • @designjorge
    @designjorge4 ай бұрын

    Thanks for the tutorial. I'm using a newer version of Cinema 4D and it doesn't work properly. For some reason, the polygon pen is selecting the polygons of the back of the geometry and it doesn't create a new layer .. it just sticks to the original geometry. Is there any other tutorial that uses the new version?

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Thank you, I believe you problem is not about the version, the tool hasn't changed a bit for years so before creating a new object, click away in the object manager to deselect everything and then use the polygonpen tool, this is going to create a new object.

  • @designjorge

    @designjorge

    3 ай бұрын

    @@polygonpen thanks! the issue is that I kept the object selected.

  • @Dogceto
    @Dogceto Жыл бұрын

    Im begginer just 1 month ago, question! what dont use symetry to do polygons?

  • @polygonpen

    @polygonpen

    Жыл бұрын

    Object is not symmetrical, basically.

  • @Dogceto

    @Dogceto

    Жыл бұрын

    @@polygonpen ok! thank you for fast response!!

  • @slackdave
    @slackdave2 жыл бұрын

    For some reason, when I use the polygon pen it does not create a new object in the object manager, but merges the polygon into the base object

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    Deselect any object in the object manager and use polygon pen one more time!

  • @slackdave

    @slackdave

    2 жыл бұрын

    @@polygonpen Ok, that helped -thanks! I think I heard you say that in the video, but I just had not "deselected the object enough"!! Hovering the cursor over the object manager and pressing CTRL+SHIFT+A deselected the obejct.

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    @@slackdave You just need to click on the object manager, no need to use shortcuts!

  • @solid-work
    @solid-work Жыл бұрын

    Would you use Remesh to retopo?

  • @polygonpen

    @polygonpen

    Жыл бұрын

    Yeah but but manuel retopo is always more accurate and more professional.

  • @ReelGames2020
    @ReelGames20202 жыл бұрын

    Noob question here: Why not use Symmetry for the other half of the model?

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    Object is not symmetrical, left and right side are not identical, if so you can use symmetry of course!

  • @romulocastilho6506
    @romulocastilho65069 ай бұрын

    So the secret was the X-ray now I can model

  • @polygonpen

    @polygonpen

    9 ай бұрын

    Yeah, without it, it is not much possible to retopo.

  • @benburakk
    @benburakk2 жыл бұрын

    sence modelleme için cinema 4d kullanmak mantıklımı yoksa başka bir programmı tercih etmeliyiz tavsiyelerin nedir?

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    Farketmez,ne ile başladıysan devamet, ama ileride bir yerde çalışmak istiyorsan Maya daha çok kullanılır, Freelance taklıcam diyorsan Blender yada C4D daha mantıklı.

  • @benburakk

    @benburakk

    2 жыл бұрын

    @@polygonpen cinema 4dde çok zorlanıyorum blendera başlayacağım fakat modelleme yaparken zorluk çekiyorum birşeyi modellerken nerden nasıl başlayacağımı anlamıyorum bazıları diyo topoloji bilmen lazım o şu bu falan kafam çok karışık ne öğrenecegimi bilemedim.

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    @@benburakk Zamala gelişirsin, belli bir süre izlediğin tutorialları taklit et, birebir aynısını yap anlamasanda, zamanla oturur, bir bakmışsın kendin modellemeye başlamışssın, Cinema 4D blender'dan daha kolay bu arada arayüz ve toollar olarak.

  • @benburakk

    @benburakk

    2 жыл бұрын

    @@polygonpen cinema 4dnin arayüzü çok rahat evet ama blenderda modelleme ve sculpt yapmak daha rahat ve kolay dediklerini duydum

  • @benburakk

    @benburakk

    2 жыл бұрын

    @@polygonpen ek olarak konuyla alakaız ingilizceni nasıl geliştirdin acaba bende ingilizce çalışan bir insan olarak vermek istdgn tavsiye yöntem varsa çok sevinirim

  • @user-su4gy1bv1l
    @user-su4gy1bv1l3 жыл бұрын

    牛B的大神,我也是弄了10年,怎么和你的差距那么大呢,来自中国网友。

  • @alfajorjorgito3740
    @alfajorjorgito374011 ай бұрын

    That's the only way to relax de mesh???

  • @polygonpen

    @polygonpen

    11 ай бұрын

    Smoothing deformer, relax brush, smooth brush, these are relaxing tools.

  • @auff6493
    @auff64933 жыл бұрын

    if you people were interested in 3D modeling, you would be the most popular

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    HAha thanks :)

  • @orphydiancg7759
    @orphydiancg77592 жыл бұрын

    Are you French or Turkish?

  • @polygonpen

    @polygonpen

    2 жыл бұрын

    Turkish.

  • @dimdim1268
    @dimdim1268Ай бұрын

    Бульбазавр?)) Это что президент Белорусии ?

  • @chicok6267
    @chicok62673 жыл бұрын

    I am a C4D user, but honestly C4D's way to retopolgy is too bad.. I wish it gets better somehow

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    I don't know, it is not that bad, of course it is not that good compared to 3rd party programs and plugins but it gets the job done.

  • @aleksspb3770
    @aleksspb37703 жыл бұрын

    I love Cinema 4d, but their retopology is long and awful.

  • @polygonpen

    @polygonpen

    3 жыл бұрын

    I don't know, it is almost the same with maya and maybe faster than it, I didn't use Blender for retopo but the concept is the same.

  • @aleksspb3770

    @aleksspb3770

    3 жыл бұрын

    @@polygonpen the fastest and most convenient program for retopology is 3D Coat