Resident Evil 4 Remake - PS5 vs Xbox Series X/S vs PS4/Pro - All Consoles Tested
Ойындар
Resident Evil 4 Remake: we've tested the demo, we've reviewed the game - and now we're returning to the good old fashioned platform comparisons. Which version runs best? Which version exhibits the most impressive visuals? What's up with controller response on the Xbox builds? And how does the game stack up on the last-gen PS4 and PS4 Pro? Oliver Mackenzie has all the answers, with all capture from the day one experience.
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00:00 Overview
00:50 Current-gen visual differences
06:04 Current-gen performance
09:24 Last-gen visuals and performance
12:53 Analysis and conclusion
Пікірлер: 1 900
Appreciate your guys reviews on this! You’re the only people who’ve I’ve seen mention the motion and visual issues. Will definitely be waiting on this as a result. Thanks as always DF!
@BABBALUCCI315
Жыл бұрын
I always wait for digital foundry’s technical analysis before I buy
@piorism
Жыл бұрын
Well, many reviewers just follow the current hype train, whereas DF made a name for themselves by not letting issues slide by. That said I am surprised that they didn't mention how nauseating this game feels because of the constant change in FOV and the annoying inertia of the character (at least based on the PC demo). I personally find it very unpleasant to play ...
@2BuckGeo
Жыл бұрын
@@BABBALUCCI315 woof
@offspringfan89
Жыл бұрын
Sadly DF seems to be one of the few medias that points technical issues in their reviews, as others medias seem to afraid of being blacklisted by game publishers. Elden Ring receiving 10/10 while having several issues and being extremely unoptimized made me stop considering the opinions of gaming journalists. TBH, I don't know how DF still receives review copies from publishers.
@afrosrb7828
Жыл бұрын
@@offspringfan89 Because they do it in a decent way, without disrespecting the craft. And the most devs are thankful for their work, because it shows the publishers, that they really need more time to optimize the game as much as possible
I hope they do code Veronica next. That game needs a remake!
@homebrewGT2
Жыл бұрын
Agreed it's the one that they keep ignoring despite of how freaking good it is.
@joshuabrien2970
Жыл бұрын
It's even dumber cause code veronica close the plot point of claire looking for chris and shows wesker going from dead to matrix villian
@ilovetech1289
Жыл бұрын
Let's keep our fingers crossed.
@TheRedRaven_
Жыл бұрын
They should have done Code Veronica instead of 4…
@TheLegend-qj7wh
Жыл бұрын
Indeed
Saddened by how blurry the PS5 version is. Hope they can fix that (and all the many other issues)… Update: To be clear, I’m not talking about the lens distortion or any of the other settings. I’m referring to the comparison @2:06 in the video. *New Update*: Capcom just patched the game to greatly improve both the image quality on PS5 and the analog stick deadzone on Xbox/PC!
@nitishaggarwal3739
Жыл бұрын
Turning off lens distortion helps a lot
@thanksbetotap
Жыл бұрын
@@nitishaggarwal3739 Look at the comparison at @2:06, though :(
@aweigh1010
Жыл бұрын
@Jeff's Royal Body Guard Never turn off Motion Blur.
@DeanGl
Жыл бұрын
It's not really that bad especially from TV viewing distance. I hope it gets fixed though.
@younglord161
Жыл бұрын
@@thanksbetotapmannn this makes me regret buyin it on ps5 but at the same time i heard the series x controls don’t feel comfortable
Got this yesterday morning for the PS5 and I've already played over 50% of the game, really enjoying the game . I've set the resolution to resolution mode and for the most part it plays and looks great, I did notice this morning that during a section of the game outside where it was raining heavily and very windy the game seemed to struggle slightly, it was noticeable. As soon as I took Leon inside the gameplay was very smooth again. Not a deal breaker for me personally, one of the few games I've spent so much time on in one go. Thanks for your take on this awesome game DF.
@ESKATEUK
Жыл бұрын
That part of the game appears to be very intensive. I’m not sure what on whether it’s the CPU or GPU, but it put my pc under serious pressure. I’ve got a gtx 1080 so fairly old now, and was getting 70-90fps on 1080p ultra with a couple of things turned down, then I hit the windy rain section of the village and it dropped massively, all the way down to like 40 and even 35 fps. Shocked me Tbh, but soon as I got through that section it’s back up to 70+ fps again.
Glad to see this elaborate coverage!
Tremendous work, Oliver!
I recently finished the game on a PS4 Slim, aside for the low resolution on the textures the game works pretty decent for my eyes, my biggest complaint was when I use the Sniper Rifle, the zoom low the fps a lot and sometimes is really annoying to aim, specially against regenerators, and another FPS's drop was against a certain boss near the end. But at the end was a good experience, hope the fix at least the issues with the Sniper Rifle (and the textures too)
Great work Oliver! Agree that this is a visually stunning, faithful remake, but technically flawed in a few ways. It's baffling that Capcom hasn't implemented a functioning 30fps cap on console after so many years and remake efforts. They've also avoided proper upscaling methods like FSR (on console) and DLSS, which is weird since that sort of tech has been readily available for a while now. Would be great to see checkerboarding swapped out for FSR 2 on the console versions.
@drewmuch
Жыл бұрын
I am wondering if xbox uses some sort of fsr 2 with the added delay on controller inputs or added to interlaced reconstruction technique that Capcom uses on re engine
@Rebelscum264
Жыл бұрын
@@drewmuch there’s no delay on controller output. The dead zone is too high
@sellingacoerwa8318
Жыл бұрын
So your upset they didn't slash the fps from 60 to 30? ok bro, first world problems much? 😂 😂
@williamcrms
Жыл бұрын
@@sellingacoerwa8318 to clarify, I meant an optional 30fps cap when using resolution mode (and RT/Hair Strands) and for last-gen versions. Obviously performance mode should target 60fps. I personally prefer a locked 30fps with proper framepacing to fluctuating 30s-50s since I don’t have a vrr display.
@killermoon635
Жыл бұрын
FSR2 is worse than interlaced checkerboard that come with the game on PC version. Check techpowerup review that has comparisons
Great work as always! One series I'd like to see an analysis from you guys is the Atelier series (Ryza 3 launched yesterday), specially since Gust improved a lot from Ryza 1 -> Ryza 2 -> Sophie 2 -> Ryza 3 (4 games in 5 years), tackling now in the recent title an "open world" of sorts. It is amazing considering the budget they normally have and the disparity in tech quality compared with the recent Pokémon titles, for example (that have way more budget and personnel working). Thanks!
@blushingralseiuwu2222
Жыл бұрын
Well... Its anime game, they didn't need a lot of analysis to begin with since it always run perfectly. Except for pc port, its always horrendous.
@paulothiago1000
Жыл бұрын
@@blushingralseiuwu2222 , performance-wise, yes. But from Ryza 1 -> 2 -> 3 there was a lot of improvement (they crammed Ryza 1's entire map + extras into one of the regions of 3, without loadings) and this would be good to see an analysis. Also, compare to Pokémon for bonus picking on Gamefreak hahaha
@gnoclaude7945
Жыл бұрын
It still looks like a spruced up PS3 game. Yes the world I'd open but it is certainly not a technical marvel. It's old, dated, and far from cutting edge.
@paulothiago1000
Жыл бұрын
@@gnoclaude7945 , they did Soul Hackers 2 that is a less impressive game than this Ryza title. There is more than pure graphical fidelity to analyze.
Great work Oliver. Much respect for saying it how it is, no sugar coating. Everything backed up with examples and data which hopefully the devs can use to improve the game.
I'm still puzzled why there is no option to lock at 30 FPS.
Great work, as always! I really, really hope Capcom devs resolve some of these visual issues bc its a phenomenal game.
@Taijifufu
Жыл бұрын
I hope so too, but keep in mind it took them _several_ years to fix the TAA on PC RE games. There's no telling when these issues will get fixed.
@originalityisdead.9513
Жыл бұрын
@hroniskostopoulos4433 Both of those games mentioned are exclusive titles so obviously they will look better. You aren't going to get the same level of optimisation in third party titles as you do with exclusives.
@kennymccormick8295
Жыл бұрын
You can't even use decent grammar, but you demand so much. 😂
@Swahmee_salami
Жыл бұрын
@Hronis Kostopoulos wish I could give your comment one million likes
@CricetoFunni
Жыл бұрын
@Hronis Kostopoulos Comparing exclusives to multi-platform games is pretty unfair. Obviously a game that was designed for one specific system will be better optimized since they know EXACTLY what kind of hardware the game will be running on, compared to a multi-platform game that needs to run on anything from a super high-end PC, to a range of consoles, to even the Steam Deck.
@DigitalFoundry Guys, I noticed a little stuttering in the village, but when I came to the castle (meeting with Garrador), the stuttering began to rage. This is most obvious when meeting Novistador. Please report these issues to CAPCOM! PS5/Any mode
@xtr.7662
Жыл бұрын
have you even watched the video
@user-pj5fo5hb3n
Жыл бұрын
@@xtr.7662 I watched but I don't understand English well
@mikew1080
Жыл бұрын
@DeMiDroL they are not happy with the performance and are encouraging Capcom to get to work fixing these issues. Knowing Capcom, though, they likely won't address many of them and only focus on gameplay bugs. It's sad that most of their current gen titles require a VRR capable display to enjoy them to the fullest. I have one, but the majority of the install base very likely does not. I understand you've said English is a second language, if I need to break this down simpler, let me know. Not trying to insult you, just want you to understand the situation further.
@bromanoski
Жыл бұрын
@@mikew1080 W
@xtr.7662
Жыл бұрын
@@user-pj5fo5hb3n based on the video its better to play in either fps mode for best fps no rt or hairworks and disable chromatic or res mode for better image quality so just dont enable rt or hairworks since they are poor in this game
Frame rate mode should have had a resolution of 1440p to keep the frame rate more stable. All current gen games should just have performance mode at 1440p with RT.
@randybobandy9828
Жыл бұрын
1440p doesn't scale well on a 4k tv.
@PositronCannon
Жыл бұрын
@@randybobandy9828 That's only if the display has to do the scaling. In this case the console does it which has good results, and devs can also implement higher quality upscaling methods if they want.
@randybobandy9828
Жыл бұрын
@@PositronCannon even if the console does the scaling it's never as sharp as a native resolution or quarter resolution like 1080p on a 4k screen. 1080p is a perfect 4:1 so it will still look sharp
@PositronCannon
Жыл бұрын
@@randybobandy9828 There are plenty of games that render at 1440p and look just fine on a 4K display, definitely better than 1080p games do. Especially if they use reconstruction methods.
@SteveBUK73
Жыл бұрын
I play 1440p on my PC on a 4k 55" oled and it looks great to me. 4k looks better obviously, but not a big difference unlike 1080p to 1440p.
Thanks OliMac, picked it up for the Series X in the end, valuable insight - ta
If you use "Motion Sensor Camera Mode" for aiming, set "Maximum Camera Speed When Aiming" option to max. It makes aim much more responsive
I've been playing on PS4 and I really wish they'd at least give the option for locked 30fps. The frame rate can vary by large amounts very quickly and the first time it happened it actually made me feel a bit sick. That being said, it's a fantastic game and I've been having a really good time despite the technical issues.
@eurybueno6384
Жыл бұрын
Yes, it is a great game! But tbh I had my doubts when i played the demo on my ps4 base. Therefore, I"ll wait to get it for Ps5. Enjoy!
@toonpik7
Жыл бұрын
I dont know whats up with Capcom and not including 30fps lock options for last gen. I really hope they patch that in because that would improve the experience significantly for those players.
@based-ys9um
Жыл бұрын
Get a ps5 I'm annoyed this came out on old Gen
@ZackSNetwork
Жыл бұрын
@@based-ys9um Most gamers are broke as hell.
@yuliusde
Жыл бұрын
@@based-ys9um 30fps lock for broke gamers like us is not much to ask.
I hope Capcom will fix the shimmering issue like Horizon and provide a 1440p mode with full 60fps performance.
@claudiovic88
Жыл бұрын
It looks exactly as the issue happening in Horizon on performance mode... I played Horizon a few days and it's really impressive how much sharper it looks now! Hope they can fix it too here.
@Incubusnut
Жыл бұрын
I wish every game would offer 1440p with high to max settings at 60fps. I don’t really care about native 4K resolution.
@R1Spam
Жыл бұрын
@@Incubusnut exactly. Nobody wants these “high fidelity” options that run at a terrible frame rate.
@WalkinNowhere
Жыл бұрын
@@R1Spami think many casual players would disagree... Personally I'm never going back to 30 even as a casual gamer but most "normies" just don't give such things too much thought and want the graphics at max😢
@flockelocke2297
Жыл бұрын
I am 99,9 percent sure they simply need to make changes to the Anti-Aliasing. That is the fix for the PS5 version. Sounds simple but maybe it is not simple. It is exactly the same thing like in Horizon before the performance mode patch. After the patch Horizon was super clean. This at least fixes the overall frizzy look. I extra downloaded the RE2 Remake PS5 version and the Anti-Aliasing is leagues above, just a look at Leon's hair in game is day and night compared to the frizzy R4.
8:49 thanks for going over this, it's a HUGE issue. I probably won't be replaying it until this is fixed.
Great work
The hair strand thing is so weird because for the PC demo I swear it was reversed. Where the card based hair was completely matte but the strand one actually had some specularity.
@MaxIronsThird
Жыл бұрын
PC has a higher quality "hair strands", it actually looks good.
@VincentGuillotine
Жыл бұрын
@@MaxIronsThird if only there were a channel that could analyze the technical differences including pc versions
@MaxIronsThird
Жыл бұрын
@@VincentGuillotine I think Alex talks about it the analyses of the demo.
@Bestgameplayer10
Жыл бұрын
@@MaxIronsThird He does. He points out that the PS5 version is the only/main one with the odd looming Hair Strands (or both console versions) and the PC version looks better overall. However, idk what the OP is talking about, the card based hair didn’t look matte at all
I played it on PS4 and the most noticeable stand out was some big doors were a bit blurry but it's a minor issue for me as through my play through the game was pretty smooth and I comfortably played through the game and had nothing bad happen. Obviously you want ps5 or pc but it's still playable on PS4.
@GhostARMYY7
Жыл бұрын
Yeah, I'm playing on PS4 as well, and some textures are really low resolution for some reason. Not all textures are, just some random ones sprinkled throughout the game.
@gsb5172
Жыл бұрын
So do you recommend it on ps4 ?
@lelouchabrilvelda1794
Жыл бұрын
@@gsb5172 Yes the price of ps4 is great right now.
@jussy1287
9 ай бұрын
Its not the PS4s fault, its all about optimisation! The PS4 is a beast of a console, can handle games like uncharted 4 or the last of 2 us, so why not this game?! They drop the resolution just to sell you this stupid next gen PS5, its all about money making. very sad
Damn such a comprehensive video with many examples of the flaws. Love it
Another controller-specific issue, but the gyro aiming feels like it has a dead zone & not exactly mouse-like as in the games with better gyro implementations (Fortnite, Splatoon, Metroid Prime Remastered, GoW Ragnarök, etc.). Not to mention no separate gyro sensitivity settings & vertical right stick camera being disabled when holding L2 (which doesn’t make sense unless you’re doing flick stick), so hopefully all that gets addressed. As for general performance, I’m curious if we’ll get similar results from Street Fighter 6 (available on the same systems as RE4 Remake). We haven’t seen the PS4 version of that game once, with even the betas being current-gen only.
@titan6062
Жыл бұрын
I think the gyro aiming is just directly tied to regular aiming settings, it's basically emulating the joystick.
@Neoxon619
Жыл бұрын
@@titan6062 Which brings me to my other points regarding the need for separate gyro settings. Likewise, gyro should simulate a mouse, not a controller. So I'm not sure what Capcom was thinking there.
@JTAI2
Жыл бұрын
No way to turn off acceleration too, I also don't like how the recital still sways a bit towords moved direction when movement has stopped, thankfully on pc you can just set the gyro to act like mouse, though sadly that's not an option on console.
@Neoxon619
Жыл бұрын
@@JTAI2 That’s the thing, I’m on PS5.
@MasterMayhem78
Жыл бұрын
Horizon Forbidden West has the best gyro implementation I’ve ever experienced.
I think it's fascinating how great the game looks on PS4. The system came out a decade ago. Yeah, it's been 10 years since 2013.
@terryjamieson8567
Жыл бұрын
Ikr? It's like playing halo on the snes
Aiming dead zone issues can be fix/improved bigtime. By changing these settings. Camera acceleration: Normal gameplay set to max. When aiming setting set to the middle setting. These camera tweaks work on every version of the game and improved aiming bigtime even on xbox.
About frequent stuttering. I noticed that the part when we play as Ashley works very smoothly. There are no stutters at all. 🤔
Hopefully a 30FPS toggle can be included, surprised only Valve managed to figure this out and has allowed so many games to be played on steam deck.
This is probably naïve but I see that a lot of issues regarding the image quality on consoles were found in the performance mode of Horizon: Forbidden West, especially with vegetation, but a couple months after Horizon's release, Guerilla released a patch which substantially improved the image quality in performance mode. Guerilla and Capcom are completely different developers plus Horizon was optimized specifically for PS5 and PS4 but I'm really hoping a patch will be released for consoles to improve the visual quality and framerate like Guerilla did for Horizon.
I hope frame rate mode gets even more polished with updates.
Great video, I understand your recommendations for console modes but disagree with them, as an XSX player with VRR I am very glad that it's up to me and that my options are greater than usual. Sub 50hz with VRR is vastly superior to a locked 30hz in my experience.
Your reviews are just great, but I had to grin a little bit when I heard ”complicated visual options” Could you guys please consider a performance analysis of the next gen update for the witcher 3 on pc once the new bugs an hardware under utilization have been patched out.
Been playing it on series x with my Oled tv and it's great. Ive got RT on frame rate mode on. It plays and looks fine. It take 2 or so seconds for textures to pop in but that don't bother me. Some areas look to dark and some to bright but it's really not that bad. They will fix these issues I'm sure.
Where is the optional 30 fps lock? Especially base PS4 really needs it.
What resolution are your FPS tests captured at? I play at 1080p on PS5 and I'm wondering if that will affect things positively.
The Ray Traced reflections in the Castle look pretty slick so that may be a reason to leave them on.
A lot of this can definitely be reigned-in for tighter experiences on consoles. Some baffling decisions on the optimization here across all consoles. That Xbox Series analog deadzone needs fixed yesterday! How did that get past QA? Also, what's the deal with unlocked framerates on last-gen consoles? Are they insane?
So far I’ve purchased RE7, 8 and 2 remake and while they’ve all been very fun they’ve also all had minor technical issues that are bothersome. Ray tracing is basically a non option and I’d really like it if they fixed that in this game sooner rather than later.
Starting with Resident Evil 7, every game in the series released on Series S so far featured Ray-tracing so it's nice that RE4 Remake kept it for some degree.
@xtr.7662
Жыл бұрын
240p reflections though
@mindrover777
Жыл бұрын
@@xtr.7662 😂
@Rebelscum264
Жыл бұрын
@@xtr.7662 misses the point of the S
@seizonsha
Жыл бұрын
🤮
@xtr.7662
Жыл бұрын
@@Rebelscum264 no the reflections are so blocky you can see the pixels so its better to just turn it off
Would have been interesting to see ps4 version running in back compat on ps5 to see if that would run the solid 60 in resolution mode
@GameOverMan76
Жыл бұрын
@@nadatienesolidezsalvodios96 And...
@flockelocke2297
Жыл бұрын
It does I think bit the pop in's from the PS4 version are there then.
Ps5 issues I’ve noticed: blurrier compared to re2 and re3 remake and some stuttering in the village section, I’m playing on resolution mode with everything turned off
@user-sp8fi2zv2v
Жыл бұрын
Bro, don't forget to turn complitely OFF Chromatic Abberation in Display settings - the game will look much sharper!
@TonyLoco7
Жыл бұрын
@@user-sp8fi2zv2v exactly, I tried this and it’s looks so much better, also the Thai final build has improved image quality compared to demo
@cody3335
Жыл бұрын
@@TonyLoco7 it doesn’t
@cody3335
Жыл бұрын
Yeah it looks worse than those games.
@darksunwithin
Жыл бұрын
@@user-sp8fi2zv2v Thing is, there’s no such thing called Chromatic Abberation under Display settings, only Lens Distortion and Depth of Field*
Well, I'm glad I actually have some games in the backlog, I'll wait for some patches to fix these issues, specially the dead zone thing on xbox.
cannot wait for the PC video. literally unable to wait.
Loving this remake very much. Would love a Dino crisis remake
@SharpElite1991
Жыл бұрын
impossible
@invanorm
Жыл бұрын
A Dino Crisis remake would indeed be awesome
@160sharp
Жыл бұрын
@@SharpElite1991 not really it can easily be done
Would have been interesting for Digital Foundry to try out the PS4 Pro version on PS5. Like with Elden Ring, it might be the only way to get a locked 60fps. I have some faith that Capcom will try fix these issues but ... we'll see.
@Rchigo
Жыл бұрын
Ps5 60p version already locked at 60fps
I think the modes they have for targeting 60 fps but even though "resolution mode" will not be anywhere close to that was the right choice. Next consoles with backwards compatibility will let this run great in "resolution mode" as right now, it's best to use "frame rate mode".
@balraj8288
Жыл бұрын
Frame rate mode on this is so ‘fizzy’, bad reconstruction. Rather play resolution mode 50 fps with VRR
@robertlawrence9000
Жыл бұрын
@@balraj8288 yeah they didn't do something right on the PS5 version because on Series X the framerate mode doesn't look affected by that.
@Forow64
Жыл бұрын
@@robertlawrence9000 Looks like the same issue RE8 has on PC where the TAA just doesn't work.
@mandrews6282
Жыл бұрын
@@balraj8288 if you’re on PS5 you need to turn off Lens Distortion in the settings. It will drastically clean up the image for now and it looks good without it.
@robertlawrence9000
Жыл бұрын
@@Forow64 yeah. I remember when Horizon Forbidden West launched and the performance mode was the same way. The foliage a thin objects were shimmery. They changed some way they process the reconstruction and the issue went away and is wonderful now. I'm wondering if Capcom can do a similar technique to fix the issue. I think they could really improve this issue
These games are best played in VR where you physically hold the weapons in your hands and aim like in real life. It requires much more skill than using a controller. Resident evil village on psvr2 is a fantastic example of this. Having to keep your nerve and physically reach into your pouch on your belt to grab a clip and then physically reload your weapon while werewolves are charging towards you takes a lot of nerve. The fact the enemy are life sized or often tower above you in VR makes them extremely intimidating as well. As everything is in stereoscopic 3d and looks almost real it tricks your brain into thinking you are in a real life scenario and panic sets in. Resident evil village on psvr2 is a revolutionary gaming experience and the resident evil 4 remake VR mode which is coming has potential to be even better.
@tronsaibee
Жыл бұрын
Agreed. The way you get haptics in your head when you use the shotgun in resi8 made me jump the first few times😂😂😂😂😂. That combined with the haptic feedback from the controllers and the resistant triggers and the load bang made me think I had fired a real shotgun. Maybe need to turn the volume down😅😅😅😅😅. It's so immersive in VR. I was sceptical at first, but wow its something else. Even replaying old games in VR makes them feel brand new. The psvr2 has bought back my love of gaming after It was getting stale.
@fionagough2514
Жыл бұрын
@@tronsaibeeBeen gaming for nearly 50 years and feel the same. Was growing bored of gaming. PSVR2 has changed all that and bought back the magic. It's like nothing I've ever experienced. I've used vr before on my friends rift s but this is far more advanced. Feel like a kid again. Cant wait to retire so I fan play all day. Not long now for me.
@KonkeyDong-em1fz
Жыл бұрын
Village on psvr2 is the best gaming experience I've had in years
@Jacob-hl6sn
Жыл бұрын
the frame rate will make you puke lol
@donnajones1075
Жыл бұрын
@@Jacob-hl6sn What are you talking about. All VR games have to meet a minimum frame rate. Sony dont allow VR games which dont meet the minimum frame rate. Was the same on psvr1
It would be nice if you could also talk about the use of the DualSense controller in the future. How is the vibration are the adaptive triggers supported does the DualSense features also work on PC Things like that.
Has anyone else noticed how much harder this is than the original despite the updated controls? They almost went Souls levels with this one. lol
@Psychoma99
Жыл бұрын
Hardcore had been tough so far and I'm only like 2 hours in
@kbthegoat824
Жыл бұрын
when it comes to gunplay, the original controls way better and it's not even close.
@W0lf_91
Жыл бұрын
@@kbthegoat824 Disagree. You’re entitled to your incorrect opinion though 😢
@tomascencio5034
Жыл бұрын
Trying to bet the whole thing without dying. Got that adaptive difficulty
@Bestgameplayer10
Жыл бұрын
skill issue tbh
This video should come out before the “tech review” by John.
Subscribed. This is the kinda review im looking for considering not everyone has next gen consoles
Still waiting for our boy Alex and his optimized PC settings! 😁
What's bad about the PS4 version is that you can't use scopes without the frame rate tanks to 20 with bad input lag.
@CruxisAngel954
Жыл бұрын
Agreed. The sniper is literally useless compared to the original game.
@alexanderluna1845
Жыл бұрын
The sniper is useless even on PS5 because when you aim it seems like the image quality goes from for 4k to 720p
@emiami458
Жыл бұрын
That is nostalgia for the gamecube version then since it had bad gameplay issues worse than the PS4 version of the Remake.
@bobjoe5937
Жыл бұрын
Too bad. Get a PS5 then. We should leave behind the PS4 at this point.
@curtis8516
Жыл бұрын
So much texture blur and pop in, had to exchange for the Series X version. A shame as RE2 and RE3 remake are the same engine and didn't have any of that.
I want them to fix blurry graphic on ps5 so hard
@braedonlock3359
Жыл бұрын
@@nadatienesolidezsalvodios96 The VRR range for playstation is 48-60. For xbox it’s 40-60. Those settings you recommend aren’t great. You’re going to be dropping under 48 fps alot making VRR pointless basically. On xbox you might be able to use max settings. But on ps5 you probably want to play on frame rate mode with RT to stay over 48 FPS.
@CruxisAngel954
Жыл бұрын
@@nadatienesolidezsalvodios96 I keep seeing this but the chromatic aberration toggle from the demo is gone in the retail PS5 version for me. There’s used to be 2 options for general CA/scope CA and now the only one left is for the scope. Even turning it off still has it
@Rebelscum264
Жыл бұрын
So hard? That’s just bad English.
@eurybueno6384
Жыл бұрын
@@Rebelscum264 The correct way to say it would be "So bad" right?
@flockelocke2297
Жыл бұрын
They simply need to make changes to the Anti-Aliasing. That is the fix for the PS5 version. Sounds simple but maybe it is not simple. It is exactly the same thing like in Horizon before the performance mode patch. After the patch Horizon was super clean.
Played Chainsaw Demo on my Series S and thought the aiming felt pretty wonky. Assumed it was intentional to make aiming harder to compensate for being able to move and shoot. Apparently not. Hopefully it gets fixed soon.
If you play in performance mode and got blue, green and red dots flickering on the downside right of the screen. Deactivate depth of field and activate motion blur.
I know you have a lot of versions and modes to test but it would be nice to see how these run on a 1080P 60Hz tv that I think a few of us still use, and if performance improves
@unoriginalname771
Жыл бұрын
They’ll run exactly the same as you see in the video.
@TwilightMelody
Жыл бұрын
Yeah, your console will run it at whatever the normal resolution for it is, even 4K, then send that image to your TV regardless of whether or not it displays 4K. There’s no way that I’m aware of to make a 4K capable console actually output 1080p and lower resolutions for older TVs to save performance, although that would be cool. You can set it to that in your menu, but you’ll still be getting 4K resolutions outputted.
@SE-fq4gf
Жыл бұрын
@Sam some PS4 and PS5 games will render at 1080p if your console output is set to 1080p RDR2 is a prime example on PS4 pro
@sellingacoerwa8318
Жыл бұрын
@@SE-fq4gf the ps5 can't be "set" to 1080, there's been plenty of videos on the subject. I recall you get a slightly better image as the signal down (samples?) to 1080, but sadly it's nothing to noticeable I'm told
@SE-fq4gf
Жыл бұрын
@Sellinga coerwa You can set the output to 1080p, most games will run the same, I know of two myself that will render differently when doing this Jurassic World Evolution 2 and FF Stranger's Paradise.
Judging by these analyses as well as what we saw in the demo, it kind of feels like this game could have benefited from like a few extra months of polish for all the different versions of the game. Given how many platforms and modes are on offer, I would have thought that there would have been a bigger time gap between the demo and the game release itself. This could have possibly offered up additional feedback and maybe could have been implemented by release but alas we're just stuck waiting for patches which has become the norm for most modern games.
@XWXS2
Жыл бұрын
Yeah it sucks
Yea good stuff awesome coverage as per
I don't agree with limiting the game to a 60fps and 30fps mode. I'm quite happy playing it on resolution mode with RT despite a couple drops here and there and I'd be happier to keep that decision available to me.
I wonder if ps4 pro version running on ps5 can hold 60 fps fine then, that was the preferred way to play Elden Ring for many people because of that consistency.
@SE-fq4gf
Жыл бұрын
It does, but the low rate enemy animations, made the idea of playing that way not that great.
@Rchigo
Жыл бұрын
Ps5 frame rate version locked at 60fps
@SE-fq4gf
Жыл бұрын
@@Rchigo nope
Im still wondering which version of this to buy as I own both the PS 5 and X Box Series X. One review said there was an issue with the Series X version of this game where the controls felt heavier.
@braedonlock3359
Жыл бұрын
Ps5 has an aliasing glitch. Xbox has a bug with the deadzones so aiming is messed up. So it’s either worse visuals or worse controls.
@squiddly007
Жыл бұрын
I am playing it on Series X and dont see any issues with the controls.
@criert135
Жыл бұрын
Both have issues. I would say as a positive for Xbox, if you have a VRR capable TV then the framerate is much smoother on Series X because of the superior VRR implementation.
@squiddly007
Жыл бұрын
If the demo is still up you could try the Series X controls to see if you have any problems.
@pixeljauntvr7774
Жыл бұрын
PS5 will have some kind of VR mode if that floats your boat.
I played it on Xbox Series X with the day one patch. I am going to assume the day-one patch mitigated all the issues that Digital Foundry reported. I play primarily on frame rate with ray tracing and hair strands enabled. I haven't noticed any FPS drops, although sometimes the audio will bug out very rarely.
Capcom need to fix the disparities on image quality. Not sure why this is a thing, since it was never a thing on prior releases.
This game is so good and i absolutely love the remake rn. Waiting for the PC Breakdown.
amazing work! loving this game and it really brings the OG to a modern standard while still being different from the OG a bit. Capcom is killing it!
@wolfpackfan10
Жыл бұрын
You're right. They're killing this game with terrible optimizations.
@criert135
Жыл бұрын
Did you watch the video? He is Calling out some of Capcom’s shoddy work.
@bromanoski
Жыл бұрын
Bot
@originalityisdead.9513
Жыл бұрын
Did you even watch the video?
@sellingacoerwa8318
Жыл бұрын
You clearly didn't play Resident Evil Re-Verse, that most recent RE release
on my third playthrough on ps4 pro, you can definitely notice sub 60fps drops at times but id say its more than playable, and will make for a perfect swan song for the last generation for me
@ignacio6454
Жыл бұрын
PS4 Pro is my most loved console, specially if you have one that is not the black one. I have the white version and I think it looks gorgeous. I think of playing it for 2 years more and then sell it and buy a PS5 Slim with better aesthetics and smaller footprint. The router looking PS5 can "go straight to hell".
I'm 63 and have spent thousands of hard earned pounds on import consoles and gaming pcs and then came res4 which made me buy a game cube and is by far my favourite game..I now have an xbox series x and have been counting the days down for this game to get updated and having listened to digital foundry I am putting off buying it until the play mechanics has been sorted..I'm so disappointed in what I've heard because others give the game a faultless score but I believe in this channel
@petrsvancara8785
Жыл бұрын
Exactly my own situation. I already regret my purchase because I love Resident Evil, however the issues with the controls on Xbox are making it unplayable to me. I get to the village section and they absolutely ruined me couple of times, of course when half of the right analog stick is nonfunctional during the whole aiming!
Regardless of the issues this remake is up there with Deadspace as the greatest remakes on the current gen machines, whatever platform you are playing on this game is incredible, having a lot of fun with it, Capcom will patch these issues pretty soon given their track record.
@ShadowMan64572
7 ай бұрын
"Greatest remakes" They look barely any better than PS4 games lol. Lazy efforts, not what the PS5 should be capable of.
I really hope they fix the blurriness on the PS5
when you come to the village for the second time when it rains, the frame rate goes down to 20-30 fps in resolution mode on the ps5
Really impressive to see a new game like RE4 in 2023 to run quite good on base PS4!
Seeing the compromises they had to make to run acceptably on PS4 makes me curious what an Xbox One version would look like given that it's a bit weaker. As I don't have money for an Xbox Series X or a PS5 I'm happy to be able to play this game on the PS4 even with all the downgrades, for me it's impressive that a 10 year old console still receives games like this, Capcom really closed the cycle on this console with a golden key with this.
@jasonsmith530
Жыл бұрын
A shame The one is left behind
@timdumoulin2576
Жыл бұрын
@@jasonsmith530 because it couldn't play it. Too weak. Can't believe ps4 can play it lol
@Rosa_Canina
Жыл бұрын
The Xbox One X would probably run decent, but if they wanted to support that they had to support the base model too. Probably would run like ps4 but in 720p ot so
@braedonlock3359
Жыл бұрын
@@timdumoulin2576not true at all, if the ps4 is running it so can the xbox one. the xbox one could hit 720-900p. The reason it’s not on the original xbox one is the series s exists not because xbox one is too weak. Instead of selling a budget console like xbox Sony is just milking its customers by selling 10 year old hardware for 299$.
@11cat123
Жыл бұрын
The main difference between the xbox one and ps4 is the ps4 having much much higher throughput on the RAM. The RAM is the reason why so many multiplats ran at 900p on xbox despite being more than capable from a gpu horsepower perspective to run at 1080p. There has been massive stuttering issues on PC in certain areas linked to people who have CPUs that exceed the minimum requirement cpu but is on an older DDR3 platform with much slower RAM than Capcom tested for. This is very much a next gen title that was back ported to previous gen rather than the other way around. Back with village they planned to drop previous gen support if making the game run on them required changed to level design and such, same here it looks like.
Japanese engine technology is less about "having everything INCLUDING the kitchen sink (a la CP2077, Crysis)" and more about presenting an overall intended effect: Highly detailed small scale spaces in the case of RE engine.
you have RT reflections in the castle section of the game on glas windows and marble surfaces
7:34 Did Oliver just say that there's 8 different graphics modes on platforms other than Series S? Are we counting hair strand and ray-tracing options etc as separate modes now? Edit: Yeah it seems we are.
Since the was release after the end of the financial year, another month on the oven would only be beneficial for the game. I have a questions, why not have a option to lock RE Engine games at 30? Maybe it is something on the engine? Like that checkboarding issues on the PS5?
VRR really is a magical thing. I played the full game on Resolution + ray tracing + hair strands on my series X and only noticed a couple frame dips. Amazing game.
@lwatt231
Жыл бұрын
Now after the update the game looks noticeably worse on Xbox. Aliasing all over the place that wasn't there before..
@leonfrancis3418
9 ай бұрын
Killer feature.
im starting to realize that these videos sometimes affect my purchase of a game. but, when I do actually play some of the games with visual problems I really honestly dont notice them much. maybe because I grew up with older consoles, maybe its my eyesight, I dunno. but latley, im starting to take these videos alittle less seriously. regardless, this is still great coverage.
I really would’ve loved to see this game on One X. That would’ve been an interesting comparison with the Series S. Damn OG XB1, it’s a shame that, that console is the reason the One X misses out.
PS5 here. I played resolution mode with RT and finished it today. Played very well all things considered, the only area where the fps May struggle is the beginning and the lake. Other than that I never noticed any substantial or immersion breaking drops.
@sabdulka29
Жыл бұрын
@@nadatienesolidezsalvodios96 So what would you advise for a Framerate mode playthrough?
@xtr.7662
Жыл бұрын
@@sabdulka29you can play in res or fps mode but just turn everything off trust me
Using the scope on sniper rifle makes the game stutter to below 30fps on base ps4. I've read it happens to some PC users too
@CruxisAngel954
Жыл бұрын
Happening on ps5 as well. I can look at a particular wall with a locked 60fps and drops at least 25 fps when scoped.
When I tried the demo on a Series S I knew something didn't "felt right" with the aiming. Later found out it was because of the dead zone and acceleration. Not buying this one until they patch the controls.
I'm wondering what the framerate of the game is when you run the Ps4 code on Ps5 via backwards-compatibility mode. Is that the smoothest way to play on console and does the Ps4 Pro 4k mode hit a solid 60fps?
@unoriginalname771
Жыл бұрын
@@nadatienesolidezsalvodios96 What does that have to do with what was asked here? You’re acting like a bot copying and pasting the same comment over and over
@CraziBoi94
Жыл бұрын
@@nadatienesolidezsalvodios96 lol what are these bots?
@SE-fq4gf
Жыл бұрын
Yes it does, but it does have half rate enemy animations which looks very strange.
@xtr.7662
Жыл бұрын
yes its probably gonna be a locked 60 even in the most intensive scenario which is at night with rain in combat which drops significantly ive noticed on fps mode ps5 however you will get worse image quality and visuals seen in the video
The mountains bother me so much! They look like switch/early ps3 graphics. It's so weird... And they are always there haha
sat waiting for that dead zone fix please capcom
@petrsvancara8785
Жыл бұрын
Me too, if ever.
I wonder if PS4 pro's resolution mode running on ps5 is a locked 60. That'd be pretty interesting for reseach purposes.
If you play the PS4 version on the PS5 do you get a more consistent 60fps?
First time in a long time, the day 1 PC port appears to take a pretty clear win.
@bromanoski
Жыл бұрын
Right? After Callisto, Hogwarts, dead space, finally we have a pc port better than consoles
@Orain88
Жыл бұрын
@@bromanoski it even plays well on steam deck. 30 fps no problem and you can get a pretty stable 40 fps with the right settings. Just a solid win all around.
Nice work, Digital Foundry. Always with great quality. But a small note: RT is not only applied to reflections. I saw in another video showing that the technique also influences the distribution of shadows. Now, about the game modes, I also missed a 30fps option on consoles (focusing on resolution, RT and improved hairs). I hope it comes in a future update.
What are the best configuration for consoles?. Are the same as the demo ?. Saludos!
How is everyone finding the rain effects? I’m on PS5 framerate mode with HDR and RT off and it looks very similar to the trailer when everyone was complaining.
It seems like this dude is the heavy lifter of the channel now
The game is as massive as the original was when I first played all those years ago! Looks just as amazing too.
@CloudAshmore
Жыл бұрын
with some areas cut
@mvolkaert
Жыл бұрын
@@CloudAshmore can’t please everyone you know….
@rocketpunchgo1
Жыл бұрын
@@CloudAshmore and even more areas expanded.
@RobertoRodriguez-iy2hl
Жыл бұрын
We definitely do need more original ideas, but remakes such as this aren’t lazy cash grabs. You can tell a lot of love was put into this game and I’m fine with it.
@DanielOfRussia
Жыл бұрын
@@WholesomePotato1 Your opinion lol
hope they improve the performance and especially fix the stand hair but I'm playing on resolution mode on the ps5 with strand and AO off and having no issues the game is gorgeous
You should do a deeper look at the PC version there are some issues with textures flickering between high and low on RTX cards
8:37 Disagree with the options, I think they're great to have. You have a point about the optimization of the framerates need to be better but I don't think having the options themselves are bad. Console needs to have more settings, not less. I will also agree with a 30FPS cap is a good option to have if one wants a lower but more stable experience, even if I will never ever touch such an option due to preference.
@sellingacoerwa8318
Жыл бұрын
Once you play 60 30 feels sooo choppy doesn't it? I remember trying 30 on Callisto Protocol and was why would I ever play this over 60
@MrMightyZ
Жыл бұрын
Agreed. Sub 50hz with VRR is vastly superior to a locked 30hz in my experience on XSX. Very glad to have these options.
They really need to fix the graphical issues on PS5 ASAP. It looks terrible to me. They also need to fix the deadzones on Xbox.
What is your problem with testing load times? Great work my ass. I am yet to see one technical review from you up to par with the rest of the DF staff.
@pixeljauntvr7774
Жыл бұрын
Who gives a crap about loaf times!!?
@LCRavagnani
Жыл бұрын
@@pixeljauntvr7774 “Loaf times” no one in fact. Maintaining DF standards, a lot of people, especially patrons.
will there be a PC optimized settings video?