Republic of Pirates - Episode 9 - Finishing quests and building a Brigantine

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In this video:
Republic of Pirates - Episode 9 - Finishing quests and building a Brigantine
Establish and grow a pirate utopia during the Golden Age of Piracy. Create a resource-based economy, engage in real-time naval combat, and navigate diplomatic relationships with rival powers. Explore the far reaches of the Caribbean in search of the ultimate fortune and glory…
Republic of Pirates steam link:
store.steampowered.com/app/21...
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Пікірлер: 11

  • @gordonc2792
    @gordonc2792Ай бұрын

    Great Sunday morning viewing 😊

  • @PatmosIV

    @PatmosIV

    Ай бұрын

    Good to hear! Thank you very much!

  • @jamingmike966
    @jamingmike96628 күн бұрын

    awesome video

  • @PatmosIV

    @PatmosIV

    28 күн бұрын

    Thank you so much Mike!

  • @edgeofsilence1625
    @edgeofsilence1625Ай бұрын

  • @PatmosIV

    @PatmosIV

    Ай бұрын

    Thank you very much Edge!

  • @SQSNSQ
    @SQSNSQ4 күн бұрын

    Anno 1800 re-skin?

  • @PatmosIV

    @PatmosIV

    4 күн бұрын

    for 80% yes! But it has some different stuff and mechanics and its a little easier I think to manage a town.

  • @SQSNSQ

    @SQSNSQ

    4 күн бұрын

    @@PatmosIV The more goods a colony requires, the more difficult in becomes to manage, if you ask me. I dropped Anno 1800 before I could even build everything there, simply because it became to much of hurdle to manage everything. It felt like a second job at some point. Does this game have a story, like Anno had, or is it just a sandbox?

  • @PatmosIV

    @PatmosIV

    Күн бұрын

    True! This game is a little simpler in that aspect. You have a story mode and freeplay. But it is still heavy under development. So not everything is possible yet. But from what I have seen, there are quite a few sandbox maps etc too.

  • @SQSNSQ

    @SQSNSQ

    Күн бұрын

    @@PatmosIV Thanks for the clarification! Story mode (even as cheesy as in ANNO) for me personally is more interesting, as it gives some sense of a purpose in a game. Sandbox gets old, once one gets a grip of all game mechanics.

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