Redfall is an absolute catastrophe of a videogame (Review)

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Redfall is creatively vapid, amateurishly designed and woefully unfinished. It is a (yet another) stain on Bethesda as a publisher and calls into question the faith one might have put into Xbox this generation. It’s just an absolute catastrophe of a videogame by every single metric and it sits alongside the likes for Fallout 76 and Anthem as one of gaming’s biggest disappointments and cautionary tales.
#Xbox #Redfall #Review
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Пікірлер: 9 800

  • @SkillUp
    @SkillUp Жыл бұрын

    Upgrade your mouse, keyboard, speakers, headset and more with Steelseries' industry leading and award winning kit. I use it myself and I cannot recommend it more highly. To get 12% of any purchase, visit steelseries.com and use offer code SKILLUP at check out. Thanks to Steelseries for sponsoring the video.

  • @-Scrapper-

    @-Scrapper-

    Жыл бұрын

    I like Shillseries. It feels pretty dope to the ears. and the balls.

  • @caloss2

    @caloss2

    Жыл бұрын

    Redfall is Dreadful ? come on that was low-hanging fruit right there ;)

  • @iHaveTheDocuments

    @iHaveTheDocuments

    Жыл бұрын

    I've never seen anyone with a steel series mouse in my life

  • @markthompson4567

    @markthompson4567

    Жыл бұрын

    all bethsda games have wooden clunky controls how do you not know this as a games reviewer

  • @MightyMase04

    @MightyMase04

    Жыл бұрын

    I recommend their Arctis 5 wired headset. Good 7.1 surround, decent boom mic, long wire, and a chatmix dial

  • @highmileage145
    @highmileage145 Жыл бұрын

    When you have to apologize to an IGN game reviewer because it's not actually their fault that their gameplay footage is shit, you know the game handles pretty poorly.

  • @vario6492

    @vario6492

    Жыл бұрын

    You know the game is steaming hot garbage*

  • @Tyrany42
    @Tyrany42 Жыл бұрын

    “If a developer can’t be bothered to finish a game, then why should I?” Quote of the decade right there.

  • @minatoEd

    @minatoEd

    Жыл бұрын

    Because you are spending money on it? I do get the meaning of it, however, unless refunding a bad product is the norm in the Video game industry, is sort of a gamble and not a cheap one and at that point the sunken cost fallacy kicks in...

  • @Frank-li8uj

    @Frank-li8uj

    Жыл бұрын

    @@minatoEdthat’s why game trails are good

  • @IonoTheFanatics

    @IonoTheFanatics

    Жыл бұрын

    @@minatoEd That's no reason to finish a terrible game, because doing so waste something more valuable... your time. Sunken cost fallacy in this case is really non sensical because wasting time on a terrible game makes no sense when you could do it for something else like... playing a good game. That and refund for games within X amount of time is not uncommon. Steam allows that (and you bet we make full use of it for games like these if for some reason we didn't wait for review of it), and depending on where you buy your console games, they have similar policy for certain store front (primarily the online store).

  • @minatoEd

    @minatoEd

    Жыл бұрын

    @@IonoTheFanatics Ok.

  • @coreyhansen9711

    @coreyhansen9711

    Жыл бұрын

    @@minatoEd Do you eat all of your food every time you spend money on it? Games aren't "not cheap" btw, our perspective on them is however. Most people voluntarily spend way more money on things they spend way less time with.

  • @KarazolaX
    @KarazolaX Жыл бұрын

    Are we sure this $70 experience isn't actually a cry for help from a team of kidnapped developers forced to work on a game in a locked basement somewhere? That's what it feels like to me.

  • @justinstoll4955

    @justinstoll4955

    Жыл бұрын

    It's amazing how accurate how initial thought was.

  • @ericlamb4501

    @ericlamb4501

    3 ай бұрын

    From what I've heard in passing, and honestly what this video says, nobody at Arkane wanted this... at all. And now they might be on the chopping block because some dickhead at Bethesda, probably Todd Howard, forced them to make this. Just like a good actor can only do their best to try and salvage a shit script and still get burned. Same thing that happened to Bioware with Anthem honestly. Corporate publisher fucks just don't care

  • @ShermTank7272

    @ShermTank7272

    3 ай бұрын

    @@ericlamb4501Anthem was also BioWare's fault. EA probably didn't make things any better, but BioWare (or at least the higher ups there) wanted to make Anthem.

  • @TheSilentHeel

    @TheSilentHeel

    2 ай бұрын

    @@ericlamb4501 No. It didnt. Bioware WANTED to make Anthem and EA actually made the game better. Bioware took out flying and an EA Executive convinced them to keep it in after they gave him a demo with it. Flying was the ONLY good thing about Anthem. Im so sick of this idea that publishers force developers to make these games. Its just not true. 99% of the time its the DEVELOPER who wants microtransactions in their game. Its the dev who wants to make their game live service. Why? Because they need money too. The publisher does NOT cover their bills. They foot the bill for an agreed amount for the development of the game. Thats it.

  • @ericlamb4501

    @ericlamb4501

    2 ай бұрын

    @@ShermTank7272From the story I've heard, Anthem also ended up being completely remade 5 times before they even had a demo for the suits, and by that point there was still nothing solid either. Honestly should have just fully dropped it or moved it on the furthest backburner.

  • @CookiesFTA
    @CookiesFTA Жыл бұрын

    One of the biggest immersion killers for me was the "sucking" noise that the vampires make constantly that doesn't sound anything like sucking. Literally just the sound of a takeaway cup that's nearly empty with a straw in it would have sounded better.

  • @jonathandawson3091

    @jonathandawson3091

    10 ай бұрын

    The game sucks.

  • @Tzilandi

    @Tzilandi

    8 ай бұрын

    When the game sucks so bad, even the sound of sucking sucks.

  • @RMD94

    @RMD94

    7 ай бұрын

    Biggest immersion killer is dying over and over again

  • @IknowIamkindagreat
    @IknowIamkindagreat Жыл бұрын

    I am now convinced whoever played that IGN demo was TRYING to warn us how bad the game was...but we were too busy mocking them to realize

  • @adnanasif9538

    @adnanasif9538

    Жыл бұрын

    That ign player: "they called me a madman."

  • @21stcenturyrambo16

    @21stcenturyrambo16

    Жыл бұрын

    they hated him because he spoke the truth

  • @elderscrolls8442

    @elderscrolls8442

    Жыл бұрын

    @@adnanasif9538 Both replies to this are on point. based

  • @brad5426

    @brad5426

    Жыл бұрын

    @@adnanasif9538 "Perhaps I treated you too harshly"

  • @danang5

    @danang5

    Жыл бұрын

    its kinda fair after that atrocious doom(2016) gameplay

  • @quiet6088
    @quiet6088 Жыл бұрын

    I hope the arkane team that worked on this got their families back safe and sound.

  • @truecaliber1995

    @truecaliber1995

    Жыл бұрын

    Right!? 😂 It's like they were held at gunpoint to make Redfall.

  • @khoanguyentranang1802

    @khoanguyentranang1802

    Жыл бұрын

    After seeing the result, I dont think they will unfortunately 😂

  • @Dionyzos

    @Dionyzos

    Жыл бұрын

    I honestly doubt that they can develop anything decent anymore even if they were given full creative freedom. Raphael Colantonio left the studio after Prey and went on to make Weird West. Weird West is not amazing but definitely not terrible and it has the Soul of an Arkane game. I think the separation of Colantonio and the rest of the dev team has destroyed most of the synergies between those people that made Arkane games great.

  • @melcorchancla9431

    @melcorchancla9431

    Жыл бұрын

    @@Dionyzos nah arkane austin barely worked on dishonored 1, didn’t work on dishonored 2. The only game they made is prey. Arkane Lyon got is deathloop which was fine while Made this piece of garbage.

  • @athejbaka7084

    @athejbaka7084

    Жыл бұрын

    Stop making excuses for the developers they are just as much a problem

  • @axocopan42
    @axocopan42 Жыл бұрын

    13:16 what an absolute legend, not only taking advantage of the vampires penchant for sucking but t-posing to establish dominance whilst doing so.

  • @donovanjoseph737

    @donovanjoseph737

    6 ай бұрын

    In the spotlight, no less. What a chad

  • @LadyDoomsinger

    @LadyDoomsinger

    4 ай бұрын

    I don't blame that vampire - I'd go down on a guy that confident too.

  • @jordanmcminn998
    @jordanmcminn998 Жыл бұрын

    It's actually depressing the state the gaming industry is in right now and we have been saying that for years. It's insane how games like this are released

  • @Sublimeoo

    @Sublimeoo

    Жыл бұрын

    Welcome to capitalism and all it's minimum viable product, rush to publish because shareholders bullshit. you must be new here

  • @turnerflorence9658

    @turnerflorence9658

    Жыл бұрын

    There are plenty of other good games out there, especially coming this year. This is an embarrassment for Microsoft considering this is a first party title.

  • @slappydoodle

    @slappydoodle

    Жыл бұрын

    My honest opinion for that falls in line with the popularity of online multi-player games. Creative stories or fun gameplay were no longer front an center. It became about playing with people and dlc's

  • @muhammedalitoya1505

    @muhammedalitoya1505

    Жыл бұрын

    ​@@turnerflorence9658 What good games are coming exactly? Gollum? 🤣

  • @jeronimojosemontalvovasque6105

    @jeronimojosemontalvovasque6105

    Жыл бұрын

    ​@@muhammedalitoya1505 idk, I'm just waiting for armored core 6

  • @xristosdragonas7225
    @xristosdragonas7225 Жыл бұрын

    ''I refuse to finish this game, because if a developer can't be bothered to finish their game, then why should i ?'' BEST thing I've heard all year.

  • @lucasLSD

    @lucasLSD

    Жыл бұрын

    @@Y-sq3xz That's the publisher

  • @cesarmigueldasilvacaraccio2297

    @cesarmigueldasilvacaraccio2297

    Жыл бұрын

    ​@@Y-sq3xz i think devs do expect for the guy to finish the Game before the review

  • @nnamdiokechukwu9778

    @nnamdiokechukwu9778

    Жыл бұрын

    when this game was previewed some time ago by some youtubers they all had glowing remarks about it, I was puzzled considering how unispiring the game looked. Apparently Arkane flew them out and hosted them, I guess these youtubers wanted to keep the invites coming. I usually trust Jake Baldino but he flunked this one.

  • @aerosw1ft

    @aerosw1ft

    Жыл бұрын

    @@nnamdiokechukwu9778 considering jake is probably one of the softest/most polite for reviews, him saying "this isn't it for me" is probably as bad as you'll get from him

  • @r.b4889

    @r.b4889

    Жыл бұрын

    yeah u already paid for it though lol

  • @Wez633
    @Wez633 Жыл бұрын

    Okay that”I refuse to finish this game. If a developer can’t finish this game. Why should I?” Got a real good chuckle out of me and is so true.

  • @Quandrix

    @Quandrix

    Жыл бұрын

    I doubt they care, neither do i

  • @exodus941

    @exodus941

    Жыл бұрын

    Best line!

  • @Rizziculous

    @Rizziculous

    Жыл бұрын

    They got his money. It’s all good

  • @morgantriplett9918

    @morgantriplett9918

    Жыл бұрын

    ​@@Rizziculous no they didn't I'm sure he played on gamepass

  • @peekz9668

    @peekz9668

    Жыл бұрын

    unfortunately you already lost your money man might as well see it through

  • @Xorthis
    @Xorthis Жыл бұрын

    Since you didn't really play multiplayer, I would like to present to you the multiplayer experience. 1) You can't see your teammate's shots. When they shoot, nothing happens. It looks like they are force users and enemies just die for no reason from their force choke move. I thought I'd made an error and set the game to low detail, but nope. Arkane seem to have decided teammate bullet animations are going to be too system heavy. 2) Teammates often animation glitch, and for a good part of one session, my friend's character decided he'd prefer to live in the floor for my view, strobe glitching in and out of it. After we fast traveled to try fix this, his character turned into a vampire and decided to float everywhere instead. I tried to exit to fix it, and that's where I discovered point 3." 3) If you quit a multiplayer session, it quits EVERYONE and progress to that point is sometimes totally lost. Their matchmaking system is from the early 2000s. You have to invite a player before you enter the game, and enter together. You can't just jump in and out of your friend's session, you either start together, or you have to get them to start it with you. There was a bug at some point which force disconnected me, and everyone else was quit out. We lost 2 hours of progress too since upon realoading, it hadn't saved for some reason. It was at that point, everyone involved uninstalled the game since we were all playing it on the PC gamepass, and were done with it's bullshit. If you've paid $80 for this alpha release game, I'm so sorry. I hope you can refund it.

  • @2Siders

    @2Siders

    Жыл бұрын

    It’s fascinating really. After Dishonored this is unbelievable

  • @harleycynofficial

    @harleycynofficial

    Жыл бұрын

    Holy cow. Wow. Sorry you had to experience that, but I sure do appreciate the detailed (and funny) review.

  • @Nico78Not

    @Nico78Not

    Жыл бұрын

    I just want to add onto your points 1 and 3 : 1)You can't actually see your teammate's shots because, for some reason, the bullets in Redfall exist only as particle effects. Every shot is hitscan à la OG Doom (no bullet drop off, no bullet travel distance), meaning the devs either forgot to add the particle effects from other people's guns when they fire or they didn't bother. 3) The progress made within the game is only saved on the host's side. If you wanted to continue a game because your friend who hosted the lobby stopped playing, you would be stuck replaying everything that you already had completed.

  • @Xorthis

    @Xorthis

    Жыл бұрын

    @@Nico78Not Oh god it's worse than I imagined. We didn't play enough to get to the point where we swapped hosts. That would have been horrible!

  • @directAction3389

    @directAction3389

    Жыл бұрын

    Too bad you can't refund your wasted time though :\

  • @carolineshore1094
    @carolineshore1094 Жыл бұрын

    Another anti-vampire technique which I like to call, “chair” 😭

  • @MightyManotaur22
    @MightyManotaur22 Жыл бұрын

    I feel like a complete sicko for how excited I am to watch this video

  • @amayreka

    @amayreka

    Жыл бұрын

    It's nice seeing something burn down

  • @Xavier-lc1ih

    @Xavier-lc1ih

    Жыл бұрын

    Some men just want to watch the world burn 😉

  • @GeorgeForeman2

    @GeorgeForeman2

    Жыл бұрын

    No just a skid mark pony boy

  • @danielgrezda3339

    @danielgrezda3339

    Жыл бұрын

    Bethesda and Microsoft need to learn a lesson: don't force people to make a game they aren't passionate about. This review will help them learn.

  • @bizmonkey007

    @bizmonkey007

    Жыл бұрын

    @@leeroy1986 Forspoken looks like a masterpiece compared to this turd.

  • @FrenchyMcToast
    @FrenchyMcToast Жыл бұрын

    You know a game is bad when Skill Up turns into Dunkey.

  • @0uttaS1TE

    @0uttaS1TE

    Жыл бұрын

    Bro said "Austin. Take a break. Lemme handle this."

  • @rockymachine

    @rockymachine

    Жыл бұрын

    Can't wait for the actual Dunkey dunk on this turd of a game!

  • @xiRePeNTx

    @xiRePeNTx

    Жыл бұрын

    @@rockymachine oh boy my mouth is salivating i hope he makes it lmao

  • @ActNasty5

    @ActNasty5

    Жыл бұрын

    @@rockymachine he already did. He posted a blade 2 video instead lol

  • @mehdigeek

    @mehdigeek

    Жыл бұрын

    huh?

  • @lenaistalar8032
    @lenaistalar8032 Жыл бұрын

    The best thing with the stealth kill animation is how you punch them in the back and then they fall back onto you, the opposite direction of the force applied by the punch xD

  • @SickDnA
    @SickDnA Жыл бұрын

    Dishonored is the game that got me into gaming with its sheer brilliance. Now seeing Arkane being reduced to this really hurts

  • @talynhastime9343

    @talynhastime9343

    Жыл бұрын

    Same. I love the exaggerated features and clay-like texture of the faces, the amount of lore and environmental detail. I hate how these talented studios get roped into making games this stupid.

  • @spanishnameisjesus

    @spanishnameisjesus

    Жыл бұрын

    I just finished Prey a few weeks ago, and been wanting to play Deathloop for a while now, and this is so disappointing. I get it, not every game can be incredible, but this is SO bad. And you know, if this were made by some indie studio, it would still be a bad game, but it would be understandably bad. Like yeah, for $15 or $20 it would be acceptable. but for ARKANE? For a AAA game from a studio that has nothing but hits behind them? I don't think this is the "death note" of the studio like some people claim, they have too many fantastic games to let this bring them down. I'm hoping this is just a fluke, and that they've been putting more time, effort, and money into something else; or maybe this was just the B team.

  • @Machiave11i

    @Machiave11i

    Жыл бұрын

    @@spanishnameisjesus Prey is great. Deathloop is pure garbage.

  • @HowItsEvenPossible

    @HowItsEvenPossible

    Жыл бұрын

    @@spanishnameisjesus Deathloop is great, it was made by Arkane Lyon, and Redfall is a product of Arkane Austin

  • @fullauto86

    @fullauto86

    Жыл бұрын

    Prey was that game for me, deathloop was rough but I thought it was a one off. Something drastic must have happened I can’t believe Arkane made this of their own free will and their own ideas, it feels too…false, idk.

  • @trygveplaustrum4634
    @trygveplaustrum4634 Жыл бұрын

    A vampire saying "Stop me if you can" while being stuck (stopped) behind a chair is hilarious.

  • @takethisoops

    @takethisoops

    Жыл бұрын

    Lmao it's like something out of What we do in the shadows

  • @Pokefan220195

    @Pokefan220195

    Жыл бұрын

    I think the vampire was actually talking to the chair who was his arch nemesis

  • @joshuakim5240

    @joshuakim5240

    Жыл бұрын

    Plot twist: the vampire is actually pleading for the player to stop him to free him from the perpetual torment of being frozen in time via terrible lag.

  • @adnanasif9538

    @adnanasif9538

    Жыл бұрын

    ​@@Pokefan220195 The chair is made of wood. So not surprised.

  • @viderevero1338

    @viderevero1338

    Жыл бұрын

    ​@@joshuakim5240 Damn. Redfall was deep and depressing all along huh...

  • @justanormalcat1839
    @justanormalcat1839 Жыл бұрын

    it is honestly terrifying how Ralph can somehow manage to sneak Destiny into every single video he makes.

  • @grasshopper9220

    @grasshopper9220

    Жыл бұрын

    Maybe video game studios should stop sneaking Destiny into every video game they make then

  • @judgedrekk2981

    @judgedrekk2981

    Жыл бұрын

    it is unavoidable..it is his DESTINY [puts on shades]

  • @andrewterry8661

    @andrewterry8661

    Жыл бұрын

    Destiny 1 was the start of this shit, for me anyway. Walking around at light level 19 or whatever it's called doing repeat mission and killing the same enemies with nothing getting anywhere and basically thinking about something else completely.....then it hit me "what the f%ck is this???". Never played it again.

  • @noarmsnolife6665

    @noarmsnolife6665

    Жыл бұрын

    @petah Destiny is actually a dogshit money laundering scheme designed to suck as much money out of its stupid, dim-witted fans as possible. It hasn't been good since taken king and even that was really just an "okay" expansion.

  • @andrewterry8661

    @andrewterry8661

    Жыл бұрын

    @petah no it's left me more salty than a dophins arse hole. It doesn't deserve ripping the unbelievably amazing game from my imagination and never delivering.

  • @Kerosiin
    @Kerosiin Жыл бұрын

    Hearing you say that the enemies are actually difficult to keep up with and kept teleporting surprised me. Because in every other piece of footage I’ve seen they get stuck on a car and don’t move for 5 minutes

  • @bardofhighrenown
    @bardofhighrenown Жыл бұрын

    The core of the story is actually a cool idea. It would have been a neat base to build a 'Call of Cthulhu: Dark Corners of the Earth' spiritual successor on and Arkane should have been the studio to build that game as a cool immersive sim/detective game, exploring this town and uncovering that something is going on with the town's residents and the mystery surrounding the town's strange goings-on. It actually reminds me a lot of Dark Corners in that it feels like a game that was originally supposed to be one thing, then was forced to become another thing and then shoved out the door half-baked and unfinished.

  • @Matruchus

    @Matruchus

    Жыл бұрын

    To be fair Arkane was developing Redfall as a MP title two years before they sold themselves out to Microsoft.

  • @Valium762
    @Valium762 Жыл бұрын

    The behind the scenes story on this game is going to be so much more interesting than Redfall could ever hope to be.

  • @readyforlol

    @readyforlol

    Жыл бұрын

    I'm expecting a tear-jerking No Clip documentary on this in the coming years. It's gonna be painful. A cathartic kind of painful. Like documentaries about plane crashes or marine accidents, where the families of victims finally get closure after years of investigation.

  • @anthonyfernandez82

    @anthonyfernandez82

    Жыл бұрын

    WHA HAPPUN

  • @stevep25

    @stevep25

    Жыл бұрын

    @InternetHistorian where you at?

  • @KharaChmiel

    @KharaChmiel

    Жыл бұрын

    @@stevep25 I'm hoping we get a @internethistorian mega-video on the state of games coming out broken as fuck lol.

  • @MichaelDoesLife

    @MichaelDoesLife

    Жыл бұрын

    That a clear indication that you don't actually play video games and are more interested in talking about games---which IS NOT gaming

  • @ACameronUK
    @ACameronUK Жыл бұрын

    I can only assume Arkane had family members held captive and were forced to develop this travesty at gun point to guarantee their safe return? 😳

  • @PayThePiperr

    @PayThePiperr

    Жыл бұрын

    Does that explain Deathloop as well?

  • @El-Masri

    @El-Masri

    Жыл бұрын

    @@PayThePiperr deathloop is miles better than this shite

  • @pajmic666

    @pajmic666

    Жыл бұрын

    @@PayThePiperr And Wolfenstein Youngblood?

  • @bigdaddydzzzzzz

    @bigdaddydzzzzzz

    Жыл бұрын

    Redfall was in development before they were bought out. This is 1000% Arkanes fault and due to all of their good senior leadership leaving.

  • @ACameronUK

    @ACameronUK

    Жыл бұрын

    @@PayThePiperrfor me Deathloop had major issues, and I think some of the reviews for it were borderline worrying (IGN’s 10 😳) however, I still think it’s worlds ahead of Redfall. I don’t have anything positive to say about this game…it’s just really sad.

  • @omar200x
    @omar200x Жыл бұрын

    The sad thing about the glitches was that some of them I thought were special features in the game.😅

  • @C24U_
    @C24U_11 ай бұрын

    Why the fuck did Bethesda give this a marketing budget yet didn’t give Hi-Fi Rush a freaking dime for marketing despite it clearly being a better game?

  • @AstonishingRed
    @AstonishingRed Жыл бұрын

    You know you’re just in for a bad time when you owe IGN an apology for their gameplay showcase criticism.

  • @perceivedvelocity9914

    @perceivedvelocity9914

    Жыл бұрын

    Hahaha. I'm not ready to apologize to IGN yet. IGN should have talked about why their gameplay was pure S. They are such shills that they refused to criticize a broken game.

  • @hihihi1q23

    @hihihi1q23

    Жыл бұрын

    @@perceivedvelocity9914 I mean, 99.9% of people who cover games are shills. KZreadrs especially. They can't criticize games too harshly or they'll get their access cut off.

  • @fabolousjada5070

    @fabolousjada5070

    Жыл бұрын

    @@hihihi1q23 facts

  • @GameoftheYear-fx4mq

    @GameoftheYear-fx4mq

    Жыл бұрын

    ​@@perceivedvelocity9914 if a business is dependant on early game copies to make reviews and content, their #1 rule is to not get that access revoked. That includes criticizing a game.

  • @joshuayung5158

    @joshuayung5158

    Жыл бұрын

    IGN redemption arc is wild

  • @Xhaleon
    @Xhaleon Жыл бұрын

    When IGN and the game reviewer weren't at fault. Damn, we've reached that point.

  • @nick7544

    @nick7544

    Жыл бұрын

    He was that bored

  • @kosmosfan01

    @kosmosfan01

    Жыл бұрын

    Who's gonna make that guy an apology cake? 😆

  • @Dr.Akakia

    @Dr.Akakia

    Жыл бұрын

    Look like a dream😅

  • @Dan016

    @Dan016

    Жыл бұрын

    Based, lol

  • @HappyBeezerStudios
    @HappyBeezerStudios5 ай бұрын

    My perfect example of how an immersive sim works: You have to cross a river, over the river spans a bridge, but there are three orcs that want a toll. - You can fight them - You can simply pay them - You can use your strong physique to intimidate them - You can use your charisma to convince them to let you pass - You can use your bartering skills to lower the toll - You can use your crafting and engineering skills to build a raft to cross the river - You can use your magic to put them to sleep - You can wait for night and sneak past them - You can use the fact that you helped their chief last week and they let you pass because you are a friend of their tribe - You can use alcohol to get them drunk - You can use bardic music to charm them - You can use your superhuman endurance and just swim over - You can jump over the river - You can use frost magic to freeze the river and walk over the ice - You can show them a writ from the king that you are on a super important quest, and they let you pass, because the goal of that quest is in their best interest The challenge is not "defeat the orcs to cross the river" The challenge is "find a way to cross the river"

  • @electric.fishin.mk1

    @electric.fishin.mk1

    Ай бұрын

    That’s a good way of putting it. You might make a better game than most AAA games

  • @pafunciobatista8244

    @pafunciobatista8244

    Ай бұрын

    You pretty much just described baldurs gate 3, which isnt even an immersive sim, and now arcane just got gutted

  • @mcbill7352

    @mcbill7352

    6 күн бұрын

    Arkane never managed to put this amount of choice into their games lmao

  • @whatupguys1
    @whatupguys1 Жыл бұрын

    It's really odd that this turned out the way it did, because the concept of "immersive sim" is something Arkane had nailed down perfectly in Dishonored. There were so many ways to tackle a task, from the micro to the macro level. You could kill an enemy 50 different ways, be with the tools and weapons you're given or some indirect interaction with the environment. And you could take a myriad different combinations of paths, strategies and approaches to complete a mission it almost felt like an open world game despite the somewhat linear nature of the game. I seriously want to know what went behind the scenes during the development of Redfall.

  • @MrRoflWaffles
    @MrRoflWaffles Жыл бұрын

    what sucks even more about all this is I got to play the game a few months ago with Harvey Smith right behind me at a preview event, and had a meeting with him afterwards where I *told him* so many of the issues you covered here. Somehow none of that feedback landed, nobody else raised these issues, or nobody thought it might be necessary to fix this stuff before releasing the game. I don't understand it - Harvey was lovely but he and his team are so much better than this.

  • @jorgeadame5019

    @jorgeadame5019

    Жыл бұрын

    Hello mrwaffles miss the zombie guide lest hope the new black ops doesn’t suck!

  • @GeneralButtNaked69

    @GeneralButtNaked69

    Жыл бұрын

    Spoiled westerners, in Africa we just got the Atari 2600 last week

  • @jorgeadame5019

    @jorgeadame5019

    Жыл бұрын

    @@GeneralButtNaked69 I thought u guys didn’t even have light 💡

  • @arandom35yearold

    @arandom35yearold

    Жыл бұрын

    Clearly they arent as good as you expected them to be anymore

  • @cactuss33ds

    @cactuss33ds

    Жыл бұрын

    ​@@GeneralButtNaked69 oh man. wait till you guys get to the SNES. I'm sure you could get some HUGE antelope trades for super mario world

  • @CriticalNobody
    @CriticalNobody Жыл бұрын

    Redfall's empty world is the perfect allegory for the player base a month from now

  • @kristoffer8609

    @kristoffer8609

    Жыл бұрын

    Also, a perfect allegory for Arkane Studios future.

  • @ShadowWolfQc

    @ShadowWolfQc

    Жыл бұрын

    I remember playing Perfect Dark Zero on 360 and how awful it was... but that game was designed better, looked better, had more attention than detail and gameplay... on a 0 teraflops machine... than a "next gen" series X first party exclusive. Thank God for PC and PS5... And hell with the state of PC ports even my 4080 is struggling to get a steady 60fps at 1440p. Modern gaming is the real horror game here.

  • @baumchel

    @baumchel

    Жыл бұрын

    The player base a week from now***

  • @nailinthefashion

    @nailinthefashion

    Жыл бұрын

    Instead of vampires, it's zombiez

  • @simonrockstream

    @simonrockstream

    Жыл бұрын

    Not even a month bro. Nobody is buying this game. No one.

  • @asdf123625
    @asdf123625 Жыл бұрын

    Dishonored is one of my favourite games of all time. Its hard to believe that the studio that made such a masterpiece had devolved into this... Ralph's last point was incredibly valid as well. This is 100% on Microsoft. When Sony or Nintendo announces an exclusive, people get hyped. And the reason for that is because they maintain a standard of quality that is expected of them. There is a certain guarantee that comes with the first party exclusive stamp. How could anyone not be skeptical of XBox after they have clearly shown that they can't even judge if a video game is playable or not, let alone whether or not if it's good?

  • @lubnaaslamm4725

    @lubnaaslamm4725

    Жыл бұрын

    Sony exclusives r just movies at this point..."wAlK aRoUnd pREtTy wOrLd hiGh gFx dEtAilS haNd hOldUnG gAmeplay"

  • @olotocolo

    @olotocolo

    9 ай бұрын

    @@lubnaaslamm4725 We too are sorry about your mom sleeping with her brother But keep your fanboism at bay

  • @Ultimatum227
    @Ultimatum227Ай бұрын

    26:09 oh look, one year later they did exactly that LMAOOO.

  • @ericobryant3139
    @ericobryant3139 Жыл бұрын

    “If a developer can’t be bothered to finish their game, then why should I?” …brutal 😂

  • @Syntax.error.
    @Syntax.error. Жыл бұрын

    This looks like the first fully AI generated video game.

  • @thomasneal9291

    @thomasneal9291

    Жыл бұрын

    huh. interesting thought.

  • @bullymaquire8797

    @bullymaquire8797

    Жыл бұрын

    To think where those games are actually headed through ai though. In the future they’ll be virtually perfect and limitless. Been thinking about it a bit lately aha

  • @flow185

    @flow185

    Жыл бұрын

    @@bullymaquire8797 endless limitless games sounds like a nightmare

  • @jacobhollback2879

    @jacobhollback2879

    Жыл бұрын

    Two guys with no game developer experience can put together something better than this using Unreal marketplace assets and code bundles. Hell, you could even do that on unity. Game development has gotten so streamlined with quality asset bundles and code prefabs

  • @hassathunter2464

    @hassathunter2464

    Жыл бұрын

    Its a NPC generated video game. Close enough?

  • @thecatattheend2250
    @thecatattheend2250 Жыл бұрын

    You saw the heal animation, I'm impressed. In three days of playing, I only saw it twice; usually you just get a blank screen while you have no weapons and your health goes up. I also can't open the map without going through the menu. It's sad because I adore the New England coastal town setting and the concept is one of the coolest around, it would have been great with more polish.

  • @julyshadowtunes1
    @julyshadowtunes1 Жыл бұрын

    That story of how Arkane went from Mooncrash to this, all that corporate debauchery, that is the real entertainment. I would buy that book.

  • @onerxowns2202

    @onerxowns2202

    Жыл бұрын

    CORPORATE shitholes only caring about MONEY. This kind is what KILLING good games for "quck buck" or PROFIT, it only work couple of times before people stop bying game, than they crash Company and find another... Rince and repeat. Unfortunately people are naive in need of money and fall in this trap all the time. And we, gamers are one to suffered consenqueses

  • @Deleteyourself83

    @Deleteyourself83

    Жыл бұрын

    What happened?

  • @eddythefool

    @eddythefool

    Жыл бұрын

    They got Anthemed. Essentially everything that went wrong with Anthem also went wrong here.

  • @MightyMattTM
    @MightyMattTM Жыл бұрын

    I love the lifeless intro to each section “I’d like to now talk about the combat in Redfall” 😂😂😂 Perfection.

  • @thegreatpoo2electricboogal318

    @thegreatpoo2electricboogal318

    Жыл бұрын

    That was my favorite part lol

  • @TheSergio1021

    @TheSergio1021

    Жыл бұрын

    Gotta match the effort and care that the devs put into this game, you know?

  • @user-ty1it5gz4v

    @user-ty1it5gz4v

    Жыл бұрын

    Reminds me of old TotalBiscuit video titles. "I will now talk about FOV sliders for 20 minutes" and the likes.

  • @thesean161
    @thesean161 Жыл бұрын

    I like that he put as much effort into the graphics and transitions , as redfall put into their game.

  • @MichaelDoesLife

    @MichaelDoesLife

    Жыл бұрын

    Cringe

  • @dblundz

    @dblundz

    Жыл бұрын

    I was just thinking this haha

  • @spike5499

    @spike5499

    Жыл бұрын

    ​@@MichaelDoesLife corny

  • @secretagentkarve9431

    @secretagentkarve9431

    Жыл бұрын

    I like that you put in as much effort to make this comment as you did to get up this morning to shit

  • @spike5499

    @spike5499

    Жыл бұрын

    ​@@secretagentkarve9431 LMFAO FAX 🗣

  • @NeutralGuyDoubleZero
    @NeutralGuyDoubleZero Жыл бұрын

    Hearing someone so quickly shut down the "we have a high bar of quality and our roadmap will get redfall th- no no stop" was so perfect and succinct. Your honesty is appreciated as always

  • @wolfgangspiper
    @wolfgangspiper Жыл бұрын

    I actually wouldn't mind the long stretches of walking around with no enemies, if it had more life in general to take in. Just atmospheric stuff.

  • @sayantanchatterjee3626

    @sayantanchatterjee3626

    5 ай бұрын

    this comment aged well actually, Alan Wake 2 was one of those games and it's incredibly immersive

  • @luciferdern
    @luciferdern Жыл бұрын

    The editorial comedy here with the super underwhelming titles screens and transitions to match the game is masterful. Love it. Love to Austin.

  • @gavo7911

    @gavo7911

    Жыл бұрын

    This is the first Skill Up review I’ve seen that doesn’t have an eloquent intro or heavily stylized format. This is just a brutal tear down with nothing more than raw gameplay.

  • @coolremedy6969

    @coolremedy6969

    Жыл бұрын

    I really appreciated the "very high quality stealth kill animation" bit

  • @Moleculor

    @Moleculor

    Жыл бұрын

    If the game doesn't want to put effort into how it's made, why put effort into the video? I love it.

  • @datboivenom

    @datboivenom

    Жыл бұрын

    I am pretty sure he's doing a Joseph Anderson bit.

  • @vincentthendean7713

    @vincentthendean7713

    Жыл бұрын

    ​@@datboivenom not every lethargic presentation is a reference to Anderson, bud.

  • @drakeau497
    @drakeau497 Жыл бұрын

    The 32 minutes I spent watching this was far more entertaining then the 30 minutes I spent playing Redfall.

  • @systemrecords9708

    @systemrecords9708

    Жыл бұрын

    Did you actually pay 70$ for this garbage tho?

  • @cowel8734

    @cowel8734

    Жыл бұрын

    Sorta glad to hear it after I just found out recently that it's not on my console(ps5) Jedi Survivor is way more fun for $70

  • @akmal94ibrahim

    @akmal94ibrahim

    Жыл бұрын

    ​@@systemrecords9708It's on Gamepass. I'd say that's the sensible thing to do, but you are wasting your bandwith downloading this garbage.

  • @MrAndysalgado

    @MrAndysalgado

    Жыл бұрын

    That’s longer then I could play and I couldn’t really even tell you why I didn’t like it

  • @Dan016

    @Dan016

    Жыл бұрын

    Pardon, I think you meant RedFail

  • @myfavoritemusic2428
    @myfavoritemusic2428 Жыл бұрын

    everyone who hated Deathloop now: ”Perhaps I treated you too harshly”

  • @joshwhite557
    @joshwhite557 Жыл бұрын

    Just speaking on the bird ability alone because its such a huge oversight out of a 1000 but they literally could have just made the bird only attack enemies if the enemy gets alerted. Such a simple solution to a problem that allows you to continue using your bird and remain in stealth until you get caught or whatever.

  • @humbleservant7797
    @humbleservant7797 Жыл бұрын

    If you played any Dishonored game you know just how tragic that part Skillup mentions about the key is. No opening on the roof and no way in through a window is baffling for arkane.

  • @delix8869

    @delix8869

    Жыл бұрын

    Most people who worked on Dishonored are no longer at Arkane. Most of them left after Prey. Now it’s just filled with talentless zoomers.

  • @humbleservant7797

    @humbleservant7797

    Жыл бұрын

    @@delix8869 them getting bought by xbox was already a death sentence but that happened as well ? Well damn, glad i still have all the Dishonored games, might be time to replay some.

  • @lamlelamatsiliza8550

    @lamlelamatsiliza8550

    Жыл бұрын

    @@humbleservant7797 Me too, I even though about completing the whole thing as i finished getting the pacifist achievement and now trying the get the ghost one.

  • @BlackWidowMac

    @BlackWidowMac

    Жыл бұрын

    you can with some of the characters, who have abilities allowing you to travel to elevated areas. The guy skillup uses just has no way to do it, which reinforces the idea they intended this to be played online primarily. completely locks out two characters in single player right off the bat. Which is boggling because story progression is locked to the host player.

  • @blueprint7

    @blueprint7

    Жыл бұрын

    @@delix8869 ok boomer

  • @malek0093
    @malek0093 Жыл бұрын

    I think Arkane's co-founder Rapahel Colantonio said it best when he left the studio after Bethesda sabotaged Prey 2017 and set it up for commercial failure, "You're not making a videogame anymore, you're making a product".

  • @Joe-rq9td

    @Joe-rq9td

    Жыл бұрын

    How did Bethesda sabotage Prey?

  • @YouDeserveToDie666

    @YouDeserveToDie666

    Жыл бұрын

    @@Joe-rq9td by improperly marketing it. They knew it was a more niche game and they treated it like dogsh*t. Many players were let down because they expected a more streamlined FPS (as it was marketed, kinda), and what they got was a pretty deep immersive sim instead

  • @MilkPudding

    @MilkPudding

    Жыл бұрын

    It's still a failed product even if they don't make video games anymore.

  • @nailinthefashion

    @nailinthefashion

    Жыл бұрын

    Ohhhhhhh no wonder there's so little soul. He's a visionary lol has he announced ne projects yet?

  • @Levsonn

    @Levsonn

    Жыл бұрын

    @@nailinthefashion he has founded WolfEye Studios and already released his first game Weird West. They're currently working on new game too!

  • @quentonlyles619
    @quentonlyles619Ай бұрын

    Here after the death of Arkane. Even as bad as Redfall was, it still doesn't feel like the studios only dud should've ended them like this.

  • @trishamiller7859
    @trishamiller785925 күн бұрын

    Well, this aged... uh, good lol. Very prescient.

  • @ShadowRoadX
    @ShadowRoadX Жыл бұрын

    This review was genuinely more entertaining than actual Redfall gameplay.

  • @kosmonument2682
    @kosmonument2682 Жыл бұрын

    I can't believe this last 12 months. Every time I think we got the worst game of the year, someone comes along and makes an even worse one.

  • @Dan016

    @Dan016

    Жыл бұрын

    It’s “hold my beer” for AAA gaming for the last few years…or even the last decade of gaming, tbh

  • @JerryCanTheThird

    @JerryCanTheThird

    Жыл бұрын

    brace for Starfield 😬

  • @Skybreaker1337

    @Skybreaker1337

    Жыл бұрын

    They saw the direction the movie industry is going and decided they need to step up their game.

  • @culo9999

    @culo9999

    Жыл бұрын

    ​@@Dan016 Yeah, honestly, between increasing responsibilities, less excitement for AAA titles, increasing prices of "mid tier" GPUs, an ever expanding back catalog, and the increasing convenience of APUs, particularly in handhelds... I'm kind of over the desktop PC thing. I could build a solid 1000-1500 desktop OR I could buy a framework laptop and steam deck.

  • @JABelms

    @JABelms

    Жыл бұрын

    @@culo9999 Nah, people are just too hyped for shit that doesn't really matter. Like all of these new videogame releases won't match the games I'm still playing to his day (Warhammer TW/XCOM2/and more recently Atomic Heart, way more games than these tho). Also you don't need recent "mid tier GPUs", me and my friends still use 3 year old GPUs and worry more about office chairs and peripherals more than our rigs. A single good AAA is good for me once a year, with the amount of games I have I would be busy for maybe even 5 more years not buying these new games.

  • @spikescafe3940
    @spikescafe3940Ай бұрын

    RIP Arkane Austin.

  • @lunanacomet
    @lunanacomet Жыл бұрын

    Watching the film reel section, having played both Dishonored games, after the promising open-door-by-climbing-through-hole part which is just classic Arkane, I expected enemies to spawn in endlessly as you fight your way through to the film room, then have to go fetch a bulb, but the enemies are gone, some are in the basement and some slowly fill in the film room that you've just left from, pondering this magnificent tool as if some parts of their humanity is still there. Then reality hit XD

  • @paladindoesd2
    @paladindoesd2 Жыл бұрын

    when you said "Why should I bother to finish a game that the developers didn't bother to" that hit me like a truck. Such a depressing yet true statement for a lot of game that have come out recently

  • @2good4name
    @2good4name Жыл бұрын

    That stealth kill animation at 10:59 is absolute comedy. Just a whack in the butt and immediately prat falling to the ground.

  • @0lionheart

    @0lionheart

    Жыл бұрын

    I was gonna say it's got that Halo 2 backsmack going, but idk Halo still had more weight and the enemies really went down hard so it always felt good

  • @moistloaf3854

    @moistloaf3854

    Жыл бұрын

    I dunno, a good hard pound in the behind normally sends me to straight to sleep

  • @CP077

    @CP077

    Жыл бұрын

    Classic "-jank" fps stealth kills back 2009

  • @Krackerjax

    @Krackerjax

    Жыл бұрын

    It's insane, go watch a Deathloop compilation of stealth kills. They are SO nice in that game, what happened? Even Dishonored 1 from 2012 outclasses this game. Technically a different studio made those two games, but cmon man how are you losing this hard to an 11-year-old game?

  • @jonathanbrown3712
    @jonathanbrown3712 Жыл бұрын

    It’s scary when you can tell he doesn’t just dislike a game, he HATES it. Especially when there was some potential there that was completely wasted

  • @tonyug113
    @tonyug113 Жыл бұрын

    Strangely the artwork feels a lot like the first level/area of 'the secret world' form 10 years ago , yet that level is infinitely superior.... (things like the 'crow' boss for instance)

  • @TheGreatTave
    @TheGreatTave Жыл бұрын

    Redfall may be a failure, but it gave us a 30 minute video by Skill Up that will live on forever. Thank you Redfall, at least you made KZread a little more fun for me today.

  • @jijenikkke

    @jijenikkke

    Жыл бұрын

    Haha true!

  • @makoto4418

    @makoto4418

    Жыл бұрын

    just TODAY?😂

  • @BeetsBeetsBeetsBeets

    @BeetsBeetsBeetsBeets

    Жыл бұрын

    It's a decent consolation prize. I was pretty excited for this game.

  • @Benefits
    @Benefits Жыл бұрын

    "If a developer can't be bothered to finish their game, why should I?" That quote sums up my AAA gaming experience from the past 5 years.

  • @JamienautMark2

    @JamienautMark2

    Жыл бұрын

    Honestly, yeah. I felt insane because I hadn’t beaten a game in like 4 months last year. But I’ve beaten like 5 indie games this year. Part of it is that all the indie games had unique premises and were like 20-30 hours long. While all the AAA games get grindy and and are made to last for what feels like forever. And to top it off you got to put up with them being unpolished.

  • @technoviking2415

    @technoviking2415

    Жыл бұрын

    I don't think the devs even have a say in it tbh

  • @maxdavenport9355

    @maxdavenport9355

    Жыл бұрын

    Have you considered that video games are arguably more difficult to develop and rising costs change the landscape of development every 5 years? Seems like there's a fundamental misunderstanding here.

  • @BanditGaming479

    @BanditGaming479

    Жыл бұрын

    Why should you be bothered to buy it in the first place? I havent bought a game day one since cyberpunk. That was the last straw for me.

  • @darkconsole

    @darkconsole

    Жыл бұрын

    only five? damn. being nice today. triple-a been a meme for almost ten to me.

  • @SakuraShade
    @SakuraShade Жыл бұрын

    It makes me laugh that the Triple A gaming industry is trying to move to that $70 price tag as standard for their games, yet the quality gets worse and worse each year, with only a few exceptions. Your games aren't even worth the old $60, yet you have the balls to demand $70 for piles of dogshit like this. I truly hope every buggy pile of crap priced at $70 crashes and burns so the industry finally gets it across their thick skulls that the key to success isn't charging more, it's making a good product.

  • @theharvestfloor1
    @theharvestfloor1 Жыл бұрын

    Deathloop was garbage too, not sure why people say otherwise.

  • @drunkenwoodelf
    @drunkenwoodelf Жыл бұрын

    I just wanna say that it's a REAL shame that every time there's a game like this with vampires as an underpinning theme, they NEVER do anything interesting with the thousands of years of lore humanity have written about vampires. Edit: Spelling mistakes lul.

  • @Facepalm9

    @Facepalm9

    Жыл бұрын

    Vampire: The Masquerade- Bloodlines would like SEVERAL strong words with you.

  • @UnBR0k3enAngel

    @UnBR0k3enAngel

    Жыл бұрын

    @@Facepalm9 that game is almost 20 years old. It would be like using Vice City as a counterargument to people saying games based in Miami tend to suck. You're correct, but the fact that we have to go back that far speaks volumes

  • @stormreach1234

    @stormreach1234

    Жыл бұрын

    RIP Nosgoth, you will be remembered as loads of fun and with neat lore before you got shut down...

  • @keskes1338

    @keskes1338

    Жыл бұрын

    @@stormreach1234 I loved Nosgoth so much, I still have it installed! However, Nosgoth is the perfect example of a company making the same mistake Arkane just made - they made an always online, pvp focused action shooter for the audience that had long enjoyed the 'Legacy' series for it's single player, story driven focus. I would never have touched it if I wasn't so desperate for more of that particular world and lore.

  • @IzunaSlap

    @IzunaSlap

    Жыл бұрын

    Nothing's beaten Vampire TMB in the vampire lore department imo. There's Game of Thrones level depth behind all of the factions, history and how everything interacts.

  • @KeyT3ch
    @KeyT3ch Жыл бұрын

    Dude this video itself has WAY more story telling than this game ever does. I lost it when you did the monotonous transition of "showing how to blow up a car" and "how to deal with watchers" part. Those shit were hilarious

  • @gladiusexe3870
    @gladiusexe3870 Жыл бұрын

    That stealth kill was entirely too funny 😂

  • @gam1ngfr3ak
    @gam1ngfr3akАй бұрын

    It's tough re-watching this video after the news from Microsoft about several studios this week...

  • @TheHodeman
    @TheHodeman Жыл бұрын

    "I do not consider post-it notes stuck to fridges proper storytelling." This needs to be either, like, a bumper sticker or a pledge or something. Not sure what to do with it exactly but we HAVE to make it famous somehow.

  • @RolledDie

    @RolledDie

    Жыл бұрын

    That's basically just saying "I don't like how Arkane has always told stories" though. Every Arkane game you have to read little notes and papers found around to get the full scope of the setting and story.

  • @spartankittygames

    @spartankittygames

    Жыл бұрын

    ​@@RolledDie that's true, it seemed like this seemed like the type of game that would need more personality in their characters and world though. Dishonored worked so well because you were an assassin stealthing around and finding things. This seems to be a more high action game so I feel there shoulda been more centric storytelling

  • @Crayonnzz

    @Crayonnzz

    Жыл бұрын

    Would love to have it as a fridge magnet

  • @mitchh5596

    @mitchh5596

    Жыл бұрын

    ​@B Frie while you're 100% correct, it's ridiculously predominant in redfall, much more so than in Arkane's other games, it's utilised quite poorly in comparison.

  • @sehnsuchtmann3538

    @sehnsuchtmann3538

    Жыл бұрын

    Calm down dude

  • @AllegedAllergen
    @AllegedAllergen Жыл бұрын

    I really appreciated the random "how to explode a car in Redfall" segment. Really speaks for itself 3:58

  • @Montesama314
    @Montesama3149 ай бұрын

    The audio logs and notes in Control are good in providing lore but it usually either hints to future reveals or adds to what is said in the cutscenes. For example there is this whole set of written logs that goes into an event experienced by the protagonist as a child. This event turns out to be connected to the first time the main character met the being in her head she named "Polaris". It's not NECESSARY to understand the story (the protag has a voice in her head, so what? this isn't all that crazy considering what else has happened in the game up to that point) but it just gives the player more answers.

  • @ashu21
    @ashu21Ай бұрын

    What a sad end to an incredible streak by Arkane Austin. Thank you for Dishonoured, and Prey. You will be missed

  • @robinstheles
    @robinstheles Жыл бұрын

    For someone who put dozens of hours into the Dishonored games (Including death of the outsider) its so unbelievable sad to what happened to Arkane Studios. Like what the hell even is this

  • @lukeyspooky611

    @lukeyspooky611

    Жыл бұрын

    I know right? The Dishonoreds and Prey were fucking masterpieces. Deathloop was alright, but I figured that’d just be a small dip in quality. But Redfall, man it just hurts to see Arkane fall so far.

  • @robinstheles

    @robinstheles

    Жыл бұрын

    @@lukeyspooky611 how could I forget, Prey is also such a masterpiece (It even is my profile pic) I think the main problem with Deathloop was just how dumb the A.I was, in a game like dishonored the A.I doesn't have to be good since they are enough of a challenge by detecting you and attacking you with their swords But in a game like Deathloop that is mostly about shooting you just need a good A.I Thars why games like S.T.A.L.K.E.R remain so popular, because they also feature a great A.I that quickly kills you if you are not careful. Atleast Deathloop was a very charming game tho, I really did love the protagonist But Redfall is just....damn, I don't want to say that this is Microsofts fault or anything but it's a damn bad coincidence that their first game under the direction of Microsoft is the worst they have ever made.

  • @meeekeeey

    @meeekeeey

    Жыл бұрын

    Maybe all the talent behind their great games aren't there anymore?

  • @MichaelDoesLife

    @MichaelDoesLife

    Жыл бұрын

    Prey was a very buggy mess when it launched

  • @HelloWorld-fg2nm

    @HelloWorld-fg2nm

    Жыл бұрын

    Bro I put not kidding 100 hours into Dishonored 2... This game has me disappointed on so many levels

  • @Old_Gil_Gunderson
    @Old_Gil_Gunderson Жыл бұрын

    Something I'll never forget back when I played prey 2017 if i remember correctly I came across this room locked from the inside I had no idea how to get in there for ages I could see through a crack in the window a switch on the inside to unlock the door but no idea how to reach it. I then remembered I had a toy gun that fired foam bullets, completely useless against enemies but worked perfectly at shooting that switch, I'll never forget that moment. So what the hell happend here.😢

  • @jcaashby3

    @jcaashby3

    Жыл бұрын

    I honestly was expecting red fall to at least have that same vibe going for it. Areas that can be entered more than one way. In Prey I used that goo gun to get into a few areas that needed keys or similar.

  • @mafiacat88

    @mafiacat88

    Жыл бұрын

    Exactly! So often you could use the foam darts, or the goo gun, or transform into a mug or something, or hack the panel, or lift some boxes, or find the code in one of a hundred different sneaky ways, or deconstruct what was blocking the way with a grenade. It felt like every door had a dozen ways to get by, and they thought of *everything*. It's a shame redfall is...this instead.

  • @soapie2329

    @soapie2329

    Жыл бұрын

    the people who made prey left the studio

  • @candycabngfl

    @candycabngfl

    Жыл бұрын

    What was in the room ?

  • @Sci-Fi_Freak_YT

    @Sci-Fi_Freak_YT

    Жыл бұрын

    I stacked boxes and transformed into a mug to get in there because my dumb ass didn’t see the button 😂

  • @catierambles
    @catierambles26 күн бұрын

    rip arkane

  • @snakeplissken111
    @snakeplissken111 Жыл бұрын

    Check the game's credits. Whilst there's still veterans in key positions even at the Austin studio, 70-80% of the world/level design team consists of people who've never worked on an Arkane game before -- but rather open world stuff all over the industry, from Mafia to Saints Row over Far Cry and Destiny. The OW design lead previousl worked at Bioware on ME Andromeda and ... (fittingly?) Anthem. A lot of these people where hired as recent as early 2022 too according to their LinkedIn (which probably says a bit about the game's development process...) That's not accounting for the people that Colantonio took with his to WolfEye after Prey -- the "flop" that hurt some. The credits of Weird West show more than a dozen people who've prior worked at Arkane or collaborated with them. Prey's system lead meanwhile has moved on to Bungie. Rich Wilson, lead level designer on Prey, is at Archetype.

  • @Goldmaaaaan

    @Goldmaaaaan

    11 ай бұрын

    This comment illustrates pretty well that the quality of a game studio is the talented people who are a part of it, and not whatever prestige the studio name carries. People used to do this with Bioware all the time, like "how can the same people who made Mass Effect make Anthem?" And the answer is, most of the time, it's just not actually the same people. Most of Arkane's staff left during Redfall's development, the people who made the beloved Dishonored aren't the same people who made Redfall, it's just the same studio.

  • @fafanir82

    @fafanir82

    2 ай бұрын

    Bump

  • @keeparguing611
    @keeparguing611 Жыл бұрын

    "if a developer can't be bothered to finish their game then why should i" damn thats a good one

  • @TsunamiWombat

    @TsunamiWombat

    Жыл бұрын

    It should honestly be applied to many more reviews when people 'call out' reviewers for not finishing or rushing through the product. Sometimes it is just genuine lack of craft, but sometimes it's blatant slop being dropped on their plate

  • @Matt7R
    @Matt7R Жыл бұрын

    Dude, way to take a boring game and turn it into a fucking hilarious and entertaining review. Absolute GOAT reviewer, massive respect!

  • @KrazyKaas
    @KrazyKaas7 ай бұрын

    '' I am definitely very very worried about what we can expect from Starfield and I think everybody else should be as well''. You got that right, kiddo

  • @TheUmbralWolf

    @TheUmbralWolf

    7 ай бұрын

    With the release of Starfield and the state that its in, my eyes have finally opened and and realized the name of Bethesda is a curse. Anything its name attached to is almost always destined to be a mid or below average game, with the only 2 exceptions to this being New Vegas and ESO (haven't played it so i cant judge it). Even my beloved Skyrim is admittedly a pretty mid and unpolished game, thats only really popular still because of the sheer amount of love the modding community injects into it.

  • @AviusL
    @AviusL Жыл бұрын

    This review was so hilarious I had to watch it twice. I love how you manage to mix in comedy. It's great. I don't understand how anyone would let this game launch in this state. They had to be reaaally disconnected with the game or something. Unfortunate release for sure.

  • @Diakoidris

    @Diakoidris

    8 ай бұрын

    Twice? Really?

  • @Jeremy-morin
    @Jeremy-morin Жыл бұрын

    I always thought the opening in Prey 2017 was one of the coolest most cinematic openings I’ve ever seen in a video game

  • @apocMTL

    @apocMTL

    Жыл бұрын

    I could replay this game just for the opening

  • @TheHighborn

    @TheHighborn

    Жыл бұрын

    So, i guess it averages out LMAO

  • @strymoon

    @strymoon

    Жыл бұрын

    I still listen to that track from time to time. the entire opening of prey is such a masterpiece, every moment there is jaw-dropping. helicopter’s blades synchronised with the beat, letters on the buildings foreshadowing the simulation, breaking the glass with a wrench..

  • @ABIADAB

    @ABIADAB

    Жыл бұрын

    bioshock infinite to me is still the best intro sequence

  • @jon-umber
    @jon-umber Жыл бұрын

    Probably the harshest Skillup review I've seen in 5+ years of following this channel, wow. Never would've expected such a fall from Arkane. Deathloop had polish but didn't totally work for me, either.

  • @MichaelDoesLife

    @MichaelDoesLife

    Жыл бұрын

    If it were on PlayStation, he likely would've been more positive

  • @devak45167

    @devak45167

    Жыл бұрын

    @@MichaelDoesLife PlayStation would’ve never put out a game this bad so that scenario is unrealistic

  • @yaboiiunclephil1552

    @yaboiiunclephil1552

    Жыл бұрын

    @@MichaelDoesLife Xbot cope

  • @hihihi1q23

    @hihihi1q23

    Жыл бұрын

    @@MichaelDoesLife If it was Playstation, this game wouldn't have even been published. Playstation cancelled the sequel to Days Gone because the OG wasn't polished enough on release.

  • @lozothebrozo

    @lozothebrozo

    Жыл бұрын

    @@MichaelDoesLife if it were a decent game he’d be more positive.

  • @btd0ja
    @btd0ja Жыл бұрын

    “We have an ambitious content roadmap” has seared itself in my brain. Genuinely can’t believe that’s actually the tactic they’re taking on this

  • @ShahbazBokhari
    @ShahbazBokhari Жыл бұрын

    Worth A Buy made a very good point with his follow up video on Redfall: Why didn’t the games journalists who previewed this game 9 days before it’s launch mention/remark on the very obvious issues this game had?

  • @JeremyComans

    @JeremyComans

    Жыл бұрын

    Possibly had restrictive embargo rules governing what they could mention?

  • @ShahbazBokhari

    @ShahbazBokhari

    Жыл бұрын

    @@JeremyComans embargo rules that force you to give neutral or positive coverage or lose access, isn’t as much embargo as it is brazenly corrupt/unethical.

  • @Zood94
    @Zood94 Жыл бұрын

    Dishonored >Prey > Deathloop > Redfall It's Evolving, Just Backwards..

  • @paulelliott3056
    @paulelliott3056 Жыл бұрын

    “I discovered another anti-vampire technique which I like to call….chair” could be one of the best video game review lines of all time 😂

  • @MichaelDoesLife

    @MichaelDoesLife

    Жыл бұрын

    We love being toxic about video gamez!

  • @qinlongfei

    @qinlongfei

    Жыл бұрын

    Turns out you didn't need a super powered teenage girl to kill vampires. All anyone ever needed was the ability to walk backwards slightly to the left, and a single chair.

  • @Bassboi0609

    @Bassboi0609

    Жыл бұрын

    ‘Stop me if you can’ really added to it too 😂

  • @channingtaintum

    @channingtaintum

    Жыл бұрын

    @@MichaelDoesLife It's not "toxic" to give criticism about a poor product that you're charging $70 for.

  • @likebubba7073

    @likebubba7073

    Жыл бұрын

    29:01 thank me later- peek a boo 😂

  • @capthavic
    @capthavic17 күн бұрын

    And now not only is Redfall dead, but Arkane as well. Though as we've seen making even a successful game can't save a studio. RIP Tango Gameworks.

  • @blackpajamas6600
    @blackpajamas66004 ай бұрын

    Hoooooo-lee crap, that glitch of the vampire sucking that dude's...uhh....sucking that dude's "blood" is priceless. So priceless that I'm kind of marveling at the confluence of events it needed to happen. I mean, the dude getting sucked had his arms spread wide in a T-pose. The blood is spurting at just the right spot. Lucky Dude is facing away from the camera, obviously ashamed of what he is doing. It just all seems almost too perfect, like it was designed instead of manifested. Honestly, kind of a once-in-a-lifetime glitch. Thank you Redfall for this moment.

  • @eleanorgreywolfe5142
    @eleanorgreywolfe5142 Жыл бұрын

    I like how Arkane is known for immersive games and then they make this game where you get a film reel, and when you bring it to the cinema to view it, it's a slideshow like the rest of the games "cutscenes" truly immersive.

  • @nootmcscairy

    @nootmcscairy

    Жыл бұрын

    I was LMAO and Crying at same time

  • @Ryan-nm8pw

    @Ryan-nm8pw

    Жыл бұрын

    The entire time I was thinking about how in Prey 2016 you had all the "looking glass" animations that weren't just animated video, they were these elaborate 3d illusions designed to look like mirrors. It's sickening how a game made by Arkane seven years ago outclasses Redfall in every single way imaginable.

  • @WiteXRan

    @WiteXRan

    Жыл бұрын

    The main guy of Arkane that contributed to all of their games have left after Prey. There is more to this story, but in a nutshell Arkane hasn't made single immersive game (or imho good game) after he left.

  • @Dimuscul
    @Dimuscul Жыл бұрын

    What really makes me angry is the fact that they did know. They did every trick in the book so people couldn't review and see the game before it's released. They knew it was a turd, but pushed anyway asking full price for it. It should be punishable by law.

  • @derryksandiford5434

    @derryksandiford5434

    Жыл бұрын

    FACTS.

  • @Astaticembrace

    @Astaticembrace

    Жыл бұрын

    It's on the consumer though to wait and read reviews on anything they buy. If the product is bad, and no one buys it, then the shareholders and publishers change up their strategy to a (hopefully) better one.

  • @italianspiderman5012

    @italianspiderman5012

    Жыл бұрын

    @@Astaticembracewhile it’s true, as a consumer it’s also your responsibility, but as company they shouldn’t be allowed to deceive their customers, knowingly selling a faulty product, that’s why we have customer protection laws, if you’d just let corporations to do whatever they want because “it’s on you if you don’t like it don’t buy it” or other excuse, well we would be in much deeper s*it than we are.

  • @Buttersaemmel

    @Buttersaemmel

    Жыл бұрын

    @@Astaticembrace but that's exactly the point. if they create an actual good game they probably wont sell enough additional copies to justify the additional work or even delays. simply because the consumer will still pre-order the game or buy it at day one even if (i know that isn't the case here) that developer/publisher ripped them off 10 times before. and they know that as well as the shareholders. so publishing an unfinished game makes way more sense for them than to actually finish it. and to be fair: if you sold someone your faeces a million times after telling them "it's chocolate" and they still want to buy chocolate from you, then where should your motivation be comming from to sell actual chocolate?

  • @ryanmurray2531

    @ryanmurray2531

    Жыл бұрын

    ​@@Astaticembrace That's an awful excuse. Even if it is bad and no one buys it, it's still gross from a AAA publisher under Microsoft's wing to intentionally misrepresent their game, and having review embargoes as late as possible so it's impossible to cancel for some pre-orders even if you can get a refund after the fact. Blaming the player is valid to a degree, but not at the cost of letting the developer get away with murder.

  • @henrikmygren
    @henrikmygren Жыл бұрын

    About the Theatre I came across a named Vampire named Luminere something even mentioned in file in the basment. But that was before the quest. I wonder if one visit an area before one have quest there and clear out key enemies maybe that will make the quest messed up? On the other hand I have seen some enemies spawn in and out at random so don't know how things work.

  • @stevenx2523
    @stevenx25234 ай бұрын

    I just checked the Steam page. This game is $90 Canadian. Or $127 for the special edition. Seems good.

  • @AvatarSnake
    @AvatarSnake Жыл бұрын

    The best part of this game is the part all the way back a few years ago when we learned that Bethesda trademarked "Redfall" and everyone assumed that was going to be the subtitle of Elder Scrolls 6. We never reached that peak of hype or quality again....

  • @samreddig8819

    @samreddig8819

    Жыл бұрын

    Watch as that's the case and this is a cheaply shat out distraction.

  • @l.m.l8598

    @l.m.l8598

    Жыл бұрын

    “The Elder Scrolls: Redfall” Would’ve been a pretty dope title tbh

  • @Nico78Not

    @Nico78Not

    Жыл бұрын

    @@l.m.l8598 Could have been associated with a Redguard centered region and storyline at that I feel

  • @Sean_Callahan
    @Sean_Callahan Жыл бұрын

    I'd like to know how a cutscene like at 1:21, with so little going on, still manages to have texture pop-in that egregious.

  • @clintonleonard5187
    @clintonleonard5187 Жыл бұрын

    Man, I really liked Arkane. I even defended their less popular games like Prey. But even I can't defend this. When I saw that every enemy was given a teleport ability, seemingly because the devs couldn't get anything to reliably path to the player, I felt something I've never felt before. Embarrassment. Embarrassment for something I didn't even make.

  • @finnnagle6508
    @finnnagle6508 Жыл бұрын

    The still frame cut scenes worked well for Dishonored (same devs) because they were basically just showing the effects of the actions you took during previous missions and setting the scene for the next one (the art was great too). In this game it just feels awful, out of place, and cheap. Also, there were animated cutscenes in Dishonored during the missions like when you talk to the outsider. Maybe they felt the still frame thing is part of their dev style, but it was the wrong choice here.

  • @TaramiBedona

    @TaramiBedona

    Жыл бұрын

    Aside from Dishonored's vignettes being of much higher quality (more dramatic, unique sets and props, storytelling), I think it's to a large degree about how we relate to motion. There's a certain *language* to cinema and storytelling. Things that have already happened are told measuredly, and things about to happen are told frantically. Passive versus active. In Dishonored, as you said, they are flashbacks, or snapshots of what has already happened. We're passively being informed, and a still picture (even if it's a cool 3D one) puts us at a degree of separation. There's no urgency, because looking at a photo, we know it's too late to intervene. The slow pace suits the intent. The other end of this is something taking place right now, or is expected to take place in the near future. For example, a planning scene in a stereotypical heist movie is shot close up, with quick cuts. Snappy dialogue, pumping score. Shots of preparations taking place. The time compression (things are developing faster than real-time) creates that urgency and sense of being in the moment. Redfall wanted to do that, but didn't do any of that.

  • @tigerlike7472
    @tigerlike7472 Жыл бұрын

    You firing your weapon when you hadn't seen an enemy in awhile was literally me on the way to mission. I couldn't believe it. Like...I just don't quite understand why the humans can't get off this island when there doesn't seem to be any enemies anywhere aside from object markers.

  • @tigerlike7472

    @tigerlike7472

    Жыл бұрын

    Also, as someone who used to test for Xbox, yeah. They do not care. I mean, I was there 5 years ago, but there were so many CFRs that I personally submitted that did not get fixed until after launch. So, unlike a lot of people, I was concerned when Xbox purchased Bethesda. What little (if any) quality control was going on at ZeniMax was about to get wayyyyyyy more lax during the QA and Cert process with Microsoft at the helm.

  • @zHawkC

    @zHawkC

    Жыл бұрын

    ​@@tigerlike7472I met someone from Bethesda who was weirdly grumpy with me when I talked about games. They mentioned an oblivion remake/remaster and when I got excited (Oblivion, despite its flaws is one of my favourite games) they were really dismissive. Basically came down to well it would go on gamepass, it won't make much money and so it's not going to be made. It wasn't until this review I put 2+2 together, is gamepass actively hindering game development on Xbox? If the Devs know it's going on gamepass maybe they have the same attitude the person I met did and it filters through the entire game. Why fix bugs or improve gameplay, it's on gamepass anyway so won't make them enough $$$. Sad attitude to have and worrying for the future of Xbox exclusives.

  • @tigerlike7472

    @tigerlike7472

    Жыл бұрын

    @@zHawkC I don't know if it's Gamepass necessarily, but there's definitely a ton of apathy over in that camp. When I used to live on the east coast I would often and regularly run into devs and people who worked for Bethesda and Firaxis. I remember when Dishonored came out I happened to run into a group of people at Target who were picking up Funko Pops of Corvo. We talked excitedly about the upcoming release of Dishonored and how cool it looked, etc etc. Turns out that group worked for Arkhaine and it was so cool seeing devs that were just as excited for release as I was! Fast forward a decade later, I'm working for Xbox, and all the other FTEs and leads that I talk to are just...worn out. Heck, I became one of those worn out leads. Killed any passion I had for game development, that's for sure.

  • @luscinius2933

    @luscinius2933

    Жыл бұрын

    @@tigerlike7472 Quality control at ZeniMax? You do remember that Bethesda's games were memed as buggy mess since Oblivion (maybe even earlier, my memories of Morrowind are quite foggy)? Hell, I remember a few bugs that carried from Oblivion all through to the latest Skyrim whatever edition. Even though those bugs were fixed multiple times by unofficial patches.

  • @zozihn8047

    @zozihn8047

    Жыл бұрын

    A great example was the paintbrush glitch. I'm pretty sure the final verdict from Bethesda in regards to Oblivion was "we don't know why it's happening, oh well".

  • @Jesse__H
    @Jesse__H Жыл бұрын

    We're definitely going to get an exposé on the development of this game at some point. I can only imagine how many talented developers are just aching to anonymously explain wtf happened with this train wreck.

  • @marksu0616

    @marksu0616

    Жыл бұрын

    Probably just Arkane trying to piece together something that could be more mainstream. Nothing about this game says Arkane. Prey and dishonored are excellent but they didn’t sell that much.

  • @Lumineszenz

    @Lumineszenz

    Жыл бұрын

    I'm gonna cut it short for you: Dipshit CEO tells studio with no experience in making multiplayer shooters to make a multiplayer shooter because he was bitten by the recurring monetisation bug. Project has no coherent vision, no unique ideas, devs slog through years of an exhausting development process full of overtime and crunch, senior staff leave the studio because they just can't take this shit show anymore, project is an utterly broken mess 5 years into development so management pulls the plug and tells the studio to shit it onto the market in it's current state. Studio has most of it's staff laid off and is relegated to aid other studios under the publisher, then gets dissolved entirely while the braindead cunt who drove it all into the ground grants himself another 10 million dollar bonus for all the hard work he did this year - granted that last part is a prediction of mine but c'mon, how many times before have you heard that story? You know it'll happen.

  • @kneelb4chevelle

    @kneelb4chevelle

    Жыл бұрын

    I said this exact same thing to my brother. Give it a few months.

  • @malazan6004

    @malazan6004

    Жыл бұрын

    @@marksu0616 I have a gut feeling MS was gently shoving them in that mainstream direction

  • @rosecity_chris

    @rosecity_chris

    Жыл бұрын

    It definitely reeks of out of touch suits forcing devs to make the game they think will make them the most money.

  • @DoodleThis
    @DoodleThis26 күн бұрын

    I’m sorry but when ppl try to tell me games NEED to cost $70 and they push out THIS CRAP….. I’m starting to think most of the budget got pocketed

  • @r.a.fgattaiguy845

    @r.a.fgattaiguy845

    24 күн бұрын

    they shouldn´t cost that much even if they´re good, a big excuse for the price is the demanding graphics but graphics mean literally nothing if the game itself is good

  • @sabrinarosario6499
    @sabrinarosario64995 ай бұрын

    "We should be worried about Starfield" Boy, did you see the future.

  • @dylanmiller1140
    @dylanmiller1140 Жыл бұрын

    There’s got to be more to this story, I can’t believe arkane wanted to make this, or are happy they made this

  • @nanashiryuu5630

    @nanashiryuu5630

    Жыл бұрын

    It's called money Nd that was what they were tasked to do. Can't defend them they made it, they released it.

  • @timothyholloway9517

    @timothyholloway9517

    Жыл бұрын

    I agree something went array in the development cycle, this game is awful. I can't believe Microsoft let this release like this

  • @christianyaerger1751

    @christianyaerger1751

    Жыл бұрын

    I guarantee production was rushed to meet some arbitrary corporate metric.

  • @Perry....

    @Perry....

    Жыл бұрын

    Money money money! 🤪 That's all any studio gives 2 fucks about anymore

  • @quebon2

    @quebon2

    Жыл бұрын

    @@Perry.... I guarantee you that's not what the developers themselves care most about. Maybe Bethesda and Microsoft pushed them to just finish it so they could make money off of it but I'm damn sure Arkane wasn't happy about the "finished" result.

  • @aaronlord5066
    @aaronlord5066 Жыл бұрын

    I downloaded redfall last night and played for about 3 hours. Got all my abilities unlocked, did a couple missions, roamed around the map, and unlocked fast travel points. The whole time I was playing with its clunky ahh gunplay and less than desirable world design all I kept thinking was “man skill up’s review is gonna be a doozy”.

  • @Innomen
    @Innomen Жыл бұрын

    How is this possible? This deserves a documentary. We need a whistleblower and some hidden camera footage. I wanna see the context for the fabrication of this abomination.

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