Red Alert 2: [YR] Alert Dawn - Mission 7

Ойындар

This is the 7th and last mission (Tricky Truck On Track) of the fan made Campaign by ArgCmdr, Alert Dawn. The mission gives you a few units at the start once again and you need to completely the whole mission with these units along with a few more that you will get.
You can download the Campaign here:
www.moddb.com/games/cc-red-al...
0:00 - First Time Shift
16:10 - Second Time Shift
19:22 - Master Mind
27:19 - Progressing
38:39 - Armor Detector
44:50 - Prism Tank
51:10 - Attacking Main Base
59:22 - Outro
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#tgsacred #ra2yr #ra2
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Пікірлер: 66

  • @CnCDune
    @CnCDune10 ай бұрын

    4:00 now that's just plain stupid. But it makes sense. An Infantry can't have weapons change depending on what kind of building it garrisons in YR, meaning it can't use a different Projectile meaning it can't switch between being able to fire over walls, and not being able to fire over walls. In RA2, however, the garrison weapons are coded to the building itself. See the C&C wikia article, the RA2 section. 5:18 going through this frame by frame, what happened is a new enemy team spawned. When a team is spawned, all units occupy the same cell, but they can't all move out of it at once, they have to wait their turn. But while they do that, they can and will fire at any enemies. This is especially obvious in my public test map, where up to 30 units are spawned at once, 10 per veteran-level. I'm guessing there's repeat-trigger tied to that tent. Nasty surprise. 6:00 that's an odd design for a dwelling: big city buildings but not a paved road in sight. This design fits Tiberian Sun with its survival-housing better. 9:33 the mapper messed up. Did you see that GI jump? 10:00 in the original game, dangerous objects, especially dangerous and tall objects, triggered a reveal around them and a note of caution. It makes sense to not "hold the player's hand" in missions where the player can replenish his losses, but not where there's a mission-critical unit - it just increases difficulty by creating frustration when that unit is lost and the mission must be repeated, and that IMHO is terrible mission-design. The outro sums it up. 14:50 should've just let the garrison attack it :P 23:00 nasty. 25:08, the same monkey you just killed, probably :P 28:10 wonder what happened here.

  • @pixphi

    @pixphi

    9 ай бұрын

    but this is Yuri's Revenge. So that doesn't explain your first comment.

  • @CnCDune

    @CnCDune

    9 ай бұрын

    @@pixphi What do you mean? I was just mentioning how I thought it stupid that a low building could fire over walls but a dedicated defense building couldn't. Then I also mentioned how it makes sense that such things can't be switched/changed in YR, but can be in RA2 - purely because of how the garrison-weapon system works differently.

  • @pixphi

    @pixphi

    9 ай бұрын

    Right but this is YR. So by your logic it should be switchable -- but it is. @@CnCDune

  • @CnCDune

    @CnCDune

    9 ай бұрын

    @@pixphi It's not switchable. In YR the infantry are assigned weapons to shoot with out of garrisons, so either they always bypass walls, or they never do. In RA2 the garrison-building is assigned those weapons, so short buildings *could* have a different weapon than taller ones that don't bypass walls; but IIRC Westwood never did that.

  • @UFRAttila
    @UFRAttila10 ай бұрын

    11:15 PM here, perfect timing, these are the best pre-sleep videos : D

  • @MAHDIIT-jf4gs

    @MAHDIIT-jf4gs

    10 ай бұрын

    00:30AM

  • @youseffarra6751

    @youseffarra6751

    10 ай бұрын

    +1

  • @Nugire
    @Nugire10 ай бұрын

    I wondered why you didn't destroy the radar dish earlier. Pretty sure it was the "SAM site" mentioned at the start of 2nd map and destroying it would have unlocked reinforcements.

  • @Nothinghappenedin1984

    @Nothinghappenedin1984

    10 ай бұрын

    right, probably got distracted by and didn't notice.

  • @tsiripas

    @tsiripas

    10 ай бұрын

    The game mentioned not to destroy important structures so I let it be. 😶

  • @Nothinghappenedin1984

    @Nothinghappenedin1984

    10 ай бұрын

    @@tsiripas yeah, but the game mentioned to destroy it, to receive reinforcements, so it probably was okay to destroy it.

  • @CnCDune

    @CnCDune

    10 ай бұрын

    @@Nothinghappenedin1984 RA2/YR mods would benefit heavily from objective markers like RA3 had... IIRC there's a public texture-release, part of the RA3 modding SDK or something, and it includes the objective markers. MO already uses them, and made their own. UIScreenPack then ig_missionMap then ig_missionMap_textures

  • @zaidhijazi5365
    @zaidhijazi536510 ай бұрын

    When tg uploads I'm a happy boi, simple life, goodnight's sleep, thank you man

  • @neotimekeeper6592
    @neotimekeeper659210 ай бұрын

    Guys! A new upload from tg! As always, thanks for your hard work!

  • @squishymusic9723
    @squishymusic972310 ай бұрын

    I can feel your sanity slowly slipping.

  • @trentsmith5631
    @trentsmith563110 ай бұрын

    well done bro i think that's as close as ill get to finishing that mission lol

  • @Nothinghappenedin1984
    @Nothinghappenedin198410 ай бұрын

    I've been waiting so long for this video😂

  • @Zentzpy
    @Zentzpy10 ай бұрын

    Which series would you like to play next?

  • @tsiripas

    @tsiripas

    10 ай бұрын

    Alert sun

  • @kaivin88
    @kaivin8810 ай бұрын

    The intro seems to be an experiment of using triggers and a seal to destroy a building on a designated waypoint.

  • @a2rgaming863
    @a2rgaming86310 ай бұрын

    It mentioned that if you were to bring down the air defenses, you would get those reinforcements. So maybe when crossing the water and the plane getting shot down were your reinforcements. However, you showed that you did not need them to accomplish the mission.

  • @MYAceb
    @MYAceb10 ай бұрын

    I guess the map is filled with traps, where if You garrison a building, it spawns enemy forces nearby and so on. Quite a chore, won't lie.

  • @ilpe88
    @ilpe8810 ай бұрын

    wooaahh this very dangerus the mission!!!

  • @Nobody-yt9gz
    @Nobody-yt9gz10 ай бұрын

    LMAOS that was a phucking nasty way to deceive 16:18

  • @moali3513
    @moali351310 ай бұрын

    I remember I told u that you'd have hard times.. just a nightmare mission! 😵‍💫

  • @trentsmith5631
    @trentsmith563110 ай бұрын

    and those houses have hidden yuris in them to lol i found once you get your riffle men to Elite things got a little easier but im still confused lol

  • @cyberneticdex69
    @cyberneticdex6910 ай бұрын

    this is what the keyboard of tgSacred saw last before it was nuked with his bear fists ...

  • @borggeddude
    @borggeddude10 ай бұрын

    imo alert dawn feels like the creator didn't put much effort into it. Nice gamplay, though! :)

  • @micheal2bro
    @micheal2bro10 ай бұрын

    Wow this mission!!

  • @trentsmith5631
    @trentsmith563110 ай бұрын

    this im keen to see lol :)

  • @drksoft3882
    @drksoft388210 ай бұрын

    Nice Mission Bro ggggg

  • @mjc0961
    @mjc096110 ай бұрын

    That mission seems very unfun

  • @Vordikk
    @Vordikk10 ай бұрын

    39:20 lol Elvis reference. Like in GTA II :)

  • @trentsmith5631
    @trentsmith563110 ай бұрын

    I had no clue that little soviet dude was there lol haha

  • @LordMuffinToken
    @LordMuffinToken10 ай бұрын

    what a weird but creativ mission! so whats the next project?

  • @ramadhanisme7
    @ramadhanisme710 ай бұрын

    This mission should be called a nasty mission 🤣🤣

  • @handanyldzhan9232
    @handanyldzhan923220 күн бұрын

    52:14 You probably would have sunken it with your elite SEAL. 54:03 Prisms take minutes to destroy even a deployed slave miner, because it's the only structure with a non-structure armor (medium/miner armor). Not sure if the armor type staying the same was a WW oversight or an intended commentary on how inhuman Yuri's faction is to have a structure that behaves more like a vehicle of war than a building.

  • @amirkovaci2595
    @amirkovaci259510 ай бұрын

    hi everyone can you help me find a website to download red alert 2 ​

  • @razorback9999able
    @razorback9999able9 ай бұрын

    If this mission forces you to pay $1000 for losing, you're already bankrupt.

  • @primisimperator2189
    @primisimperator218910 ай бұрын

    5:21 what movie?

  • @user-ex7yq8vv1n
    @user-ex7yq8vv1n10 ай бұрын

    Long time pro

  • @AlphaAurora
    @AlphaAurora6 ай бұрын

    Does killing th eSAM facility do anything?

  • @amirkovaci2595
    @amirkovaci259510 ай бұрын

    I would like to download red alert 2 Then after download the other versions like this one in this video

  • @trentsmith5631
    @trentsmith563110 ай бұрын

    Do you think you could of done this with out the dog? lol

  • @tsiripas

    @tsiripas

    10 ай бұрын

    Now that I know the mission sure!

  • @trentsmith5631

    @trentsmith5631

    10 ай бұрын

    @@tsiripas I only say that cause I lost the dog ages back and those 2 yuris on the bridges are just asses lol haha

  • @vyronnjaybonghanoy8908
    @vyronnjaybonghanoy890810 ай бұрын

    11:15 PM

  • @amirkovaci2595
    @amirkovaci259510 ай бұрын

    If someone pomaded that would be great ​

  • @stylesrj
    @stylesrj10 ай бұрын

    12:45 Doggo! Nooo!

  • @stylesrj

    @stylesrj

    10 ай бұрын

    28:15 The heck is that indeed

  • @StanislavKirichenko
    @StanislavKirichenko10 ай бұрын

    That was a hard one

  • @MrNicholas89
    @MrNicholas8910 ай бұрын

    Darn this mission is pretty time consuming..

  • @trentsmith5631
    @trentsmith563110 ай бұрын

    Hahahahaha I did the same shit over and over and over lol haha

  • @artinyaapabangmaldini
    @artinyaapabangmaldini10 ай бұрын

    This campaign way more harder than madhq harder version

  • @stylesrj
    @stylesrj10 ай бұрын

    I've never played this mission before, I have no idea what to expect but every time you lose the SEAL or a bunch of GIs to some random BS the map maker put there, I can't help but laugh as if to say "You should have expected that to happen..."

  • @shqairh
    @shqairh10 ай бұрын

    I've been waiting for you to play this mission since it's just plain stupid and wanted to see your reaction to it. With that being said, I have to add that while I enjoy watching you play but sometimes you make some of the worst plays for a seasoned player, like not using your units to the fullest and not remotely caring about promoting them and many other small mistakes that snowball and become bigger along the way. Lastly, if you think this mission sucks dick, you should play Alert Sun. The entire campaign sucks and challenges your patience. Hint: save the game after any minor move you make.

  • @tsiripas

    @tsiripas

    10 ай бұрын

    The missions weren’t that bad just annoying at some parts. As I said in the video I didn’t have the patience to take it slow. Was just somehow rushing it.

  • @Infarlock
    @Infarlock10 ай бұрын

    Cursed mission

  • @grassperrysvn4543
    @grassperrysvn454310 ай бұрын

    Can't wait for soviet camp 😆

  • @tsiripas

    @tsiripas

    10 ай бұрын

    But there is no Soviet cam?

  • @grassperrysvn4543

    @grassperrysvn4543

    10 ай бұрын

    @@tsiripas wait you serious ?

  • @michaelduo1327
    @michaelduo13277 ай бұрын

    Mission failed.jpg

  • @NguyenQuangLuan802
    @NguyenQuangLuan80210 ай бұрын

    A lot of failure mission is not good for first playing, tg

  • @Nugire

    @Nugire

    10 ай бұрын

    Mission failed and no base makes TG a dull boy....

  • @NguyenQuangLuan802

    @NguyenQuangLuan802

    10 ай бұрын

    @@Nugire well, at least you have limited troop, so need to caculate the plan carefully when play a new one, just like some mission of Dune 2000

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