Reblium Teaser

Комедия

Reblika unveils Reblium a new character creation tool

Пікірлер: 21

  • @gallystops
    @gallystops16 күн бұрын

    Are you able to export and bring into Marvelous Designer to create garments and then animate in UE5?

  • @virtualfilmer
    @virtualfilmer16 күн бұрын

    I purchased the pre-order and its very exciting! :-) I just gave it a quick go - is there any chance we can get "step by step video tutorials" on how to produce a cinematic, realistic result for a caucasian young male (for example)? I love the example images that are in the 'splash' screen (when you first load the program, in the background you see samples) but the results I see are far more stylized/low quality even at 'epic' quality setting on a 3090. And the eyes always looks very strange like they are back-lit emeralds?

  • @aminashafique-gk4vc
    @aminashafique-gk4vc2 күн бұрын

    i want just one video where I make auto head as a character creator just drag a photo and make few seconds similar head so what is this possible ......

  • @sosrete
    @sosrete15 күн бұрын

    downloaded this morning after purchase, I had a big problem, once I extracted the program in the worktation unfortunately it doesn't start, it announces a fatal error, I wrote to support, it's a bad start

  • @FPChris
    @FPChris23 күн бұрын

    How much and how restrictive is the licensing?

  • @KRGraphicsCG

    @KRGraphicsCG

    16 күн бұрын

    I want to know this too., because everything being a damn subscription just kills my interest

  • @patyfreenam860
    @patyfreenam86015 күн бұрын

    I purchased it but the settings are almost off, i.e. groom, omniverse, chatgpt etc..

  • @KRGraphicsCG
    @KRGraphicsCG16 күн бұрын

    My only issue with this tool, is blendshapes are limited to the 52 shapes for the iPhone... And also a lot of these generators suffer from what i call the "Doll baby syndrome" where they all start looking the same

  • @WillyCash69

    @WillyCash69

    16 күн бұрын

    Same lookalike issue metahumans suffer from

  • @virtualfilmer

    @virtualfilmer

    16 күн бұрын

    It doesn’t even work with 52 Blendshapes - did you get it to export Blendshapes? It is stuck on “none” for me. I wish we had release notes to know what works and what doesn’t. This def is a beta not a full release - strange that they let us preorder something that isn’t ready.

  • @WillyCash69

    @WillyCash69

    16 күн бұрын

    @@virtualfilmer needed cash infusion I presume

  • @KRGraphicsCG

    @KRGraphicsCG

    16 күн бұрын

    @@WillyCash69 yes and this is what I'm wanting to avoid if I use this. I will most likely create textures in ZBrush

  • @KRGraphicsCG

    @KRGraphicsCG

    16 күн бұрын

    @@virtualfilmer I haven't tested this program. I usually build my own characters from scratch

  • @S9universe
    @S9universe23 күн бұрын

    is it rigged and usable in blender ?

  • @RebliumSupport

    @RebliumSupport

    5 күн бұрын

    Yes indeed, it is possible to export a rigged FBX and work with other supported DCC software. We are in development, to streamline and sort importing to Blender with our own solution.

  • @tromeur
    @tromeur23 күн бұрын

    Export to 3dsmax biped ? Is it an option ?

  • @RebliumSupport

    @RebliumSupport

    5 күн бұрын

    Direct use in 3ds Max is possible; however, we do not currently offer a specific 'Biped' version. Retargeting, is of course always possible with most DCC software.

  • @tekijiyuu
    @tekijiyuu4 күн бұрын

    weird faces