REAL DRIFTING IN UNMODDED GTA ONLINE | DUBSTA 6x6 IS A DRIFT SIM

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These are unironically the best drifting physics I have come across in a videogame. This is a completely unmodded original gta online gameplay. I think the traction and stability control on the Dubsta 6x6 are severely weakened and I can only guess how the programming of the 6 wheels led to this, but the fact that more wheels(grip)+more engine power only makes it coincidental to reality. Popping the tires also works, but you loose a bit too much control. As every other car in the game, the low steering angle is a bit of a bottleneck. Worry not, as the Dubsta 6x6 has enough engine power and inertia of the rear mass, as to keep the car sliding at almost walking speeds. You will have to get used to some very slow speeds on sharp corners and lifting off/severly reducing the throttle on corner exits/the late apex. The car excellently simulates all the main road car suspension bottlenecks such as low steering angle, no custom brake bias and non-10000$-slick tires. No hands steering is not possible (yet), but you can sense some trajectory control by throttle modulation. Keep the car in 2nd gear and pick your RPM tone related to the corner sharpness you intend on taking. low RPM 3rd gear is only used on long straights where you barely have any drift angle. When going from a long straight to a sharp corner you have to and can use brakes while also maintaining the drift. You can take more than half the corner this way just by rolling on inertia and slightly accelerating on the way out. It is very easy to over-throttle spin out the car, thus my insistence on granny-controlling the throttle.

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