Random Events in the Game Now!
Ойындар
Meet Random Events in World of Tanks! Improved and polished, they're ready for Random Battles. Fight on the Maps Under Development and see how the landscape of a game map can change in the middle of battle. Enjoy the destruction and win in style! There's more to come!
0:00 Intro
0:44 Four Maps
2:48 Improved Mechanics
4:13 Maps Under Development
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Пікірлер: 334
I'd love to see Highway have a random event where the tornado outside the map boundaries at some point begins to take a stroll through the map itself, destroying buildings (And damaging tanks in it's path) along the way to make new terrain.
@kakugen911
8 ай бұрын
Imagine tornado go in the city and crash building x), you can play in x)
@GyroScopeGD
8 ай бұрын
Would be funny if it just sucked tanks in lol
Can't wait for weather changing and night map too
@WorldOfTanksOfficialChannel
8 ай бұрын
They were tested in recon mission recently and the feedback was well received, though no news on these yet. 🥲-Ser_Remseldorf
@xanxenon1934
8 ай бұрын
@@WorldOfTanksOfficialChannel So it's only a matter of time. :)
@AzureOtsu
8 ай бұрын
isnt recon mission still to come for EU this year? @@WorldOfTanksOfficialChannel
@larshunneshagen8280
8 ай бұрын
Finde ich gut - tolle Erweiterung
@YOINK1568
8 ай бұрын
Dk if my potato can hold on
Finally, maps.Wot needs as many new maps as possible If it wants to bring this game back to life
@WorldOfTanksOfficialChannel
8 ай бұрын
See you there as we avoid crashing planes😇 - Ser_Remseldorf
@irakli-2k
8 ай бұрын
(Sarcasm)
@xbo91
8 ай бұрын
@@WorldOfTanksOfficialChannel I want to crash in you Ser_Remseldorf
@pat-gość
8 ай бұрын
@WordOfTanksOfficialChannel lplease bring back the maps of Kharkiv and Minsk, they were very good maps and were removed due to political correctness
@irakli-2k
8 ай бұрын
@@pat-gość Those maps sucked. Devs should never return them
Now if WG could add night maps, and weather effects.
@matthewkabanuk443
8 ай бұрын
You know whether effects could possibly be in future Random Events. I was thinking about the possibilities on Highway and that tornado visual effect off the map is just asking for it. Maybe it would sweep across the map destroying the bridge and reducing view range to zero past it or skirt the side of the city causing some buildings to topple over.
@dopescope6718
8 ай бұрын
@@mgssnake wargaming lazy company? sure
@nicowasheremate
8 ай бұрын
They have it in blitz and console and tbh they look great (especially the PS5 version at night with northern lights), idk why its taking them a while for the OG pc experience
@antarctica0938
8 ай бұрын
To quote Ser_Remseldorf, they were tested in recon mission recently and the feedback was well received, though no news on these yet.
I can imagine what it will be like for other maps like (the mine, the overlord, Malinovka, the highway, etc.). It shouldn't be too repetitive as a vehicle in this random event. and again, mountain pass I can imagine a typical random event (natural landslides, or landslide.)
@matthewkabanuk443
8 ай бұрын
I was thinking of the possibilities on highway. Maybe it will have something with a tornado, cause that visual effect off the map is just asking for it.
@SoraGaming_2020
8 ай бұрын
@@matthewkabanuk443yeah
@SoraGaming_2020
8 ай бұрын
@@matthewkabanuk443 the tornado of the highway map could have a big importance in the gameplay. like it would have a precise direction (from point A to point B) which would make up a large part of the Map over this length. honestly that would be cool
@WorldOfTanksOfficialChannel
8 ай бұрын
Oh that would be scary and funny at the same time, tanks skiing down snow avalanche -Ser_Remseldorf
@SoraGaming_2020
8 ай бұрын
@@WorldOfTanksOfficialChannelyeah 😅😊
2:10 He tried to shoot the train
@WorldOfTanksOfficialChannel
8 ай бұрын
Flight or fight response ☺-Ser_Remseldorf
This along with more of these randome event, more open maps like prokhorovka and maliovka would be greatly appreciated
No ship crashing on Safe haven? I really hoped that was left in....
@furrystation
8 ай бұрын
same the bombing on the bridge 😿
I am a visual geek and that looks soooo good! Refreshing to see how far the game can push it's beautiful visuals and scenery
Would be cool to have V2 rockets hit the hull down positions on Berlin heavy line and bring some dynamic into this map
NICE ! Thanks.. Hope more Random Events and Maps are in the works ! Also would be super cool to see that Bigger New ENSK Map come out I seen in a preview a few months back ??
Good job. This stuff is stunning!
My poor PC is not going to like it, but I definitely will! Looking forward for more of those random events on more maps!
Would love to see some weather conditions on some maps, night battles and new maps as well. The game would feel more alive than ever
Tão bom ouvir a voz do nosso dublador BR
@Lukipatrick
8 ай бұрын
s
@cedric583bbb
8 ай бұрын
é muito bom mesmo.Estava sentido falta
Looks great, artillery will hate that tho.... Well himmelsdorf was never a artillery map
Nice. Would be great if they add random event to add some of the terrain outside map too. Would be cool if same map can get bigger as random event too.
it would be interesting if province got flooded (water level rises slowly). changing sea levels would also be interesting in airfield
good.nice. it was about time. give all from random events and those advanced phsyx with tank stones and containers.plizzz and get the old maps back!! keep up the good work!!!
Ich finde es gut das man die Karten aktivieren oder deaktivieren kann. Ich denke nämlich das ich als light auf Proko ziemlich traurig wäre, wenn ich das Battle nicht sauber runterspielen kann, weil da plötzlich Flugzeuge die Büsche verbrennen.
Very nice update, i enjoyed the mechanics
I mean, that looks epic. Always doing their best on this kind of things.
This will make battles even more epic, wot update surprises as always
I just fall in love with this change nice music ❤
Sounds totally random :) Given the constant QQ about any tiny randomness in the game, I guess a "random" event just has to be precisely defined and well warned about, otherwise anyone involved would be certain that it was specifically targeted against him.
En paso montañoso, el camino helado se inunda por las cataratas. En Paris un bombardeo destruye el puente norte y si no es problema también la torre en el campo abierto, En redshire pueden usar los zepelín de igual forma Las posibilidades están ahí Bien hecho WG
@furrystation
8 ай бұрын
también pensé lo mismo en redshire, tal vez el mapa antes de la caida del Zeppelin de toda la vida, o la caída de un segundo Zeppelin en el centro del mapa y que este aplasté al gran árbol
@nakrenjam
8 ай бұрын
Hace meses mencionaron sobre el cambio del nivel del agua en algunos mapas. Ya quiero jugar JAJA
Awsome :)
Seria uma sugestão legal introduzir NPCs lutando, usando metralhadoras e fuzis. Tb seria legal ter tripulantes fora do tank antes das batalhas.
Nice :D
finally a major change I can get behind!
Love it. When will you be adding FSR support?
I love this idea!
por fin esto lo estaba esperando ya que si era un poco aburrido jugar siempre lo mismo y era o avanzar y esperar que los campers avanzaran o quedarse todos atras y dejar pasar el tiempo y empatar. gracias esto si lo necesitavamos en el wot inplementado y llego apenas ya que tengo mi nueva pc gamer osea que por temas de rendimiento no hay problemas jajaj :)
Nareszcie :)
@WorldOfTanksOfficialChannel
8 ай бұрын
My także nie mogliśmy się doczekać aby się tym podzielić! ~ ApocalipticSnowflake
These random events are sure to bring new excitement and breath to the game. There is a tactic and bias that players adopt depending on the type of tank they play on each map. Innovations like these will help players get out of the box and change their playing habits. However, since these events occur spontaneously - randomly and are independent of player interaction, they will lose their magic after a while and become an ordinary mechanic like the ventilation system. If these events are designed to occur through player interaction, they can both encourage team play and have a greater chance of turning each battle into a memorable enterprise and adventure as players coordinate with their teammates to change locked battle positions and hopeless situations. For example, to trigger the event in Ruinberg, let's have a radio station among the buildings in the open area and an interaction radius around it. You can do this like the capture the flag mechanic. Here, if the tanks of one of the teams remain without damage for a certain period of time, bombers are called from the radio station and the map in the city changes. While one of the teams aims for this, the other team may try to prevent it in order to defend. Destruction of a support column can be set to collapse the bunker on the Safe Heaven map, and its collapse can be triggered after a certain number of shots are fired. Additionally, diversity can be increased in dominant midpoints that bring great risk and great gain in many maps. For example, repair circles in frontline mode can be tried on some maps. Or, on some maps, dams can be blown away by tank fire to change the topography and change passable terrain, or areas with drainage systems can be captured and new advance routes can be opened in previously impassable wetlands. I know I talked a lot, but these are ideas that came to my mind and I wanted to share them. This game deserves more attention and more players, and maybe increasing diversity of tactics and possibilities can make it more enjoyable and interesting.
Another thing to deactivate along with assault and encounter.
Gracias a Dios a ver que tal y con mi nuevo equipo decente será emocionante verlo
Wow na bogato ale będzie jazda 💥😁
Not a bad idea. Well done team. Everyone who contributed!
I wish if there were more random events in a battle as well as more maps included.
Finally I was waiting full year for this!!!😂😂
dont like the change mostly. good thing that it does not happen al the time. and love the possibility to switch it off.
Ate que fim, sera top de mais, Parabéns que Contunue sempre esta Evolução
I'd love to see random events made for the Malinovka map to spice up the slow gameplay on it, just like with Prokhorovka.
@nakrenjam
8 ай бұрын
Yeah. They literally fixed Prokhorovka map. Because now it is, if not the most, boring map on the game. Should be named Campinovka.
Maps are the lungs of this game. If only WG understood how landscapes influence and attract new players and keep current players enjoying more the game. More new maps, less premium tanks, please.
so if i block a map it also blocks the in development map, but i still have to play assault battles and encounter battles on a map i have blocked?
as person who tested events in recon,i am more hyped to get new maps or old ones what are updated than examble falling zeppelins but these can be good change since sometimes some parts end up being sitting battle and who will pen more wins
Is there a pattern for all objects that might damage/destroy the vehicle or is it randomised? Is there a particular spot in the danger zone that is guaranteed to be safe spot that will never get your tank destroyed?
@matthewkabanuk443
8 ай бұрын
It will happen the same way every time. The destruction zones won’t alternate in size. The part is though the game will randomly choose if it either occurs or doesn’t occur. If it occurs the game further chooses a randomized battle time that it will occur. It won’t happen at the same time twice in a row.
@Dv087
8 ай бұрын
Wargaming has a problem with definitions. For example versatile tanks (bs) now it's random events but the events will be the same. Random means random. Not the same thing happening on the same map creating the same changes to the map that Unicums will learn in days.
@GregorianMG
8 ай бұрын
@@Dv087 It's random enough in term of time and depending on the circumstance can really change the tide of the battle. Consistency in term of effect should still be there to promote skillful play with the map.
this looks cool af ngl
Objectively awesome trailer.
Nice upgrade
The bomber crashing in Prokorovka really does change the camping game good
how does the train react to players in it’s path? and could there also be bersions where the train survives/isn’t targeted plz? also, can the himmelsdorf events happen after one another or both at the same time?
Remember to disable these on update day (for a little bit), as mark of excellence still counts, and people will want to get hit by boats/planes/etc, which will lead to a week of steamrolls.
Mam pytanie czy planujecie w przyszłości wyłączenie płacenia za pociski w pokojach treningowych. I czy są szanse aby bitwy treningowe dało sie włączać w pojedynke aby zobaczyć sobie taktyki i miejscówki na różnych mapach.
O narrador tomou muito sorvete e cerveja neste calor
actually lowkey looks nice
Pera, e o tem de prokhorovka e o navjo de safe haven? N vão ter mais esses dois eventos?
Yes Finally !!!
Pretty cool ngl
Myabe change the random part: make event appear in every game but in random parts of map with random damage to environment! And no heads-up timers, only appear on minimap with 15 seconds before - forcing players to use it more!
I got scared so much in the first scene with the train coming to the station I ran out of the room
FINALLY!!!!!!!!!
Best change in the last few years.
Algo mas de realismo en una guerra de tanques, vamos allá!
imagine some not being able to use hard cover against arties even not.... and those getting destroyed by obejcts falling on them from the sky ... this will be spectacular! :D
@WorldOfTanksOfficialChannel
8 ай бұрын
Hehe very large objects *disclaimer😁 -Ser_Remseldorf
F por los camperos. PD: No va a faltar el campero que a futuro pida que nerfeen los eventos aleatorios como pidió en su momento que nerfeen a las artys. Saludos.
I love it! I've been waiting for it since I tried it in the recon missions and I'm also happy that you haven't implemented the dynamic objects. I'm waiting for the server to come back online to test it. Great job!
Niiice!
Aww no ship crashing in the port? I was hoping for that
Nice now add fog, night and weather.
but when will matchmaking be fixed to only +1?
Looks amaxing, great job
To jest świetne tylko szkoda że tylko na czterech mapach
Like the sound of this
WG all fine but I'd love to see more like approaching tornado on Highway destroying part of the city, tsunami on some asian map, and for example some earthquakes that cracks terrain. Hopeyou will make some into the game!
It's fun a few times, but I disabled it - because you get Ruinberg 15 out 18 games, over and over. Enough.
very great whut a game
Time to unban save haven to test out the random event XD
ciekawsze było by dodanie linii frontu 9 + 10 + specjane....
4:08 Now finally make it so its the same for Encounter and assault modes.
Well done on the randomly generated events thought process. That will also keep the maps even more fresh..
Jakie to jest zajebiste!
Con la advertencia del minimapa es suficiente
not too bad since you can disable them if you dont like
Finally!!!!
Is there any way you guys can add track physics on standard mode?
Can't wait for the changes, but what was the music used? I can't find it...
I feel like making the random events occur 50% of the time would really make people think about where they go. Either that or they camp until it happens lol
Please do this for Paris as well!
@WorldOfTanksOfficialChannel
8 ай бұрын
Open to suggestions on what you would like to see there 😀-Ser_Remseldorf
@Krogahn
8 ай бұрын
@@WorldOfTanksOfficialChannel something that would change the middle of the maps would be great
@GjaltBloembergen
8 ай бұрын
@@WorldOfTanksOfficialChannel anything that would open up some options in the south and maybe creates some cover in the north to shift the dynamic. I think anything would improve that map
@WorldOfTanksOfficialChannel
8 ай бұрын
I like where you are going with this one . 😀
@illbeback111
8 ай бұрын
@@WorldOfTanksOfficialChannel Like other also suggest, the open field in the north is a dead zone for most of the game, the long corridor streets make it very hard to flank or change the angle on enemies, because of too much crossfire when moving. On this map I feel that tanks without armor cant really be active.
will make the game more immersive and atleast a bit realistic
Dear Wargaming Team, could you brink the game mode "Homefront" for 2 weeks a year back, that was such a cool game mode where you actually need to play with randoms / friends against a hord of AI Tanks, it was so cool bring it back for us please :)
What happened to the Prokhorovka train?
atleast bring back the old Top of The Tree
what was the music starting at 4:13?
Kiedy nowe czolgi w sklepie za obligacje?
One of the best feauters nice job wargaming
Is there anything to add for clan wars?
Będą kurwa te nowe czołgi za obligacje czy nie w kulki lecicie
Love how they block the 'Maps under development' when you block a map but not with the encounter or assault/defense variants. lmfao
@lolgabriel7486
8 ай бұрын
In fact, when you block it, it blocks 100% of the modes on the same map. However, if you play with a platoon mate as commander, then you may have to play in it
@dennisk.6105
8 ай бұрын
@@lolgabriel7486this is just plain wrong
@germang.4514
8 ай бұрын
@@dennisk.6105 What @lolgabriel7486 said is correct, if you block a map it is blocked in all game modes unless you play in platoon, in that case you will play the maps that the platoon commander does not have blocked.
@SilentJaguar
8 ай бұрын
@dennisk.6105 how is it wrong?
@WorldOfTanksOfficialChannel
8 ай бұрын
Think of them as something brand new even as separate maps due to the mechanics implemented. So in other words we are still waiting/curious to see once it goes live how the general player base will react to crashing planes or standing in red smoke 😁- Ser_Remseldorf