Rainbow Six Siege's Balancing Is A Disaster

Rainbow Six Siege: the first person shooter the developers don't want to be a shooter.
Here are the songs used, I think in order. Go nuts:
Huey Lewis and The News - Hip to be Square
Nikke - Tomboy Princess
Blue Archive - Mechanical Jungle
Yakuza Like a Dragon - Cold-Blood (War Maker)
Nikke - Counter Attack
Nikke - Standin’ By
The Living Tombstones - Five Nights at Freddy’s
Nikke - Volcanic Nest
Gopnik McBlyat - Snakes in Tracksuits
Three Days Grace - Home
Subnatica - Abandon Ship
Nikke - Die Hard
Limp Bizkit - Break Stuff
Persona 4 Dancing All Night - Dance!
Nikke X Chainsaw Man - 3DGE OF BULLET
Nikke X Chainsaw Man - WEAPON X WEAPON
Lichdragon Fortissax (Synthwave Arrangement)
Blue Archive - Gregorius Symphony
National Anthem of Russia
DMC 5 - Splitting Fool
Dark Souls - Ancient Dragon
Blue Archive - Blood Stained Faith
Blue Archive - Theme 114
The Village People - Y.M.C.A.
Yakuza 0 - One Eyed Assassin
Linkin Park - Burn it Down
Yakuza 0 - One-Eyed Slugger
ULTRAKILL - The Cyber Grind
Yakuza 0 - Flirt With Bomb
Red Jumpsuit Apparatus - Face Down
Yakuza 0 - Parry Addiction
Doom Eternal - The Only Thing They Fear is You (Main Theme)
Yakuza 0 - Crash Addiction
Yakuza Like a Dragon - Ascension Point
Yakuza 0 - Force Addiction
ULTRAKILL - Altars of Apostasy
ULTRAKILL - The Death of God’s Will
ULTRAKILL - Unstoppable Force
Dark Souls 3 - Soul of Cinder
Arknights - Operation Pyrite

Пікірлер: 2 600

  • @SadToffee
    @SadToffee10 күн бұрын

    Just remember, Ubisoft nerfed shit so hard that the joke guns became meta. TWICE.

  • @xMinos

    @xMinos

    9 күн бұрын

    It's about to happen again, with BOSG. The gun was intended to be the meme-option and it's overshadowing a bunch of nerfed primaries now.

  • @ninxq4980

    @ninxq4980

    8 күн бұрын

    @@xMinosif I get one tapped by a vigil across the map again I’m going to fucking end it

  • @strikemanpop

    @strikemanpop

    6 күн бұрын

    that's highlevel bullshit

  • @ohyeahyeah4085

    @ohyeahyeah4085

    6 күн бұрын

    @@xMinosVery true. i recently got my hands on the bosg and other than the occasional surviving a chest shot im having a good time 1 tapping from 50m

  • @kristofsardi3778

    @kristofsardi3778

    5 күн бұрын

    @@ninxq4980 if i get killed by a vigil across hte map with a spawnpeek on kafe again...count yo days ubisoft

  • @dbpeanut510
    @dbpeanut5106 күн бұрын

    Remember, they tried to remove Smoke's immunity to his own gas. That was a legitimate thing they tried to do. They have no concept of the words "fun" or "balance."

  • @RiskyRage

    @RiskyRage

    5 күн бұрын

    Holy shit I completely forgot about that LMAO, these dudes are actually clueless man

  • @umrayquazashinyapareceu1672

    @umrayquazashinyapareceu1672

    4 күн бұрын

    This is like if Valve tried to remove the afterburn imunity from pyro.

  • @roman8197

    @roman8197

    4 күн бұрын

    whats even sadder is people defended that nerf

  • @maxwellhesher1790

    @maxwellhesher1790

    4 күн бұрын

    @@roman8197The crying shame is that Ubisoft devs seem to be the bottom of the barrel when it comes to skill in their own game, that or their play-testers are. Nobody with even a passing knowledge of the game would’ve okay that decision.

  • @slyr0980

    @slyr0980

    4 күн бұрын

    @@maxwellhesher1790 Should see the For Honor devs. Those guys suck ass too, and balance the game

  • @migueeeelet
    @migueeeelet4 күн бұрын

    Something I'm noticing with this video is that 3-armors are shunned heavily and Ubisoft isn't doing shit about it. They're literally using that as a frickin punishment nerf. It's like putting the operator on timeout. You'd think if they wanted the game to be less Call of Duty they would address that.

  • @CS-om3kj
    @CS-om3kj6 күн бұрын

    4:36 Tachanka also had his original voice actor replaced which took away all of the soul of the character imo. Anatoly Zinoviev was a very respected person in the community, who actively interacted with fans and read out his iconic voicelines for whoever asked. Keep in mind they only replaced him for “scheduling reasons” meaning that the only reason for the recasting was just them wanting to get his shitty rework out and over with.

  • @eur0be4t3r

    @eur0be4t3r

    Күн бұрын

    Thought this was gonna reference that Tachanka had a TTS voice for a short while

  • @novicion
    @novicion8 күн бұрын

    Their "balancing graph" is so idiotic, the way they balancing the operators feels like they do "less" rather than do "more" by making the operators useless.

  • @liquidsweg4858

    @liquidsweg4858

    8 күн бұрын

    The best part is that it proves they don't actually play the game and solely rely on stats

  • @novicion

    @novicion

    6 күн бұрын

    ​@@liquidsweg4858 i think it's more like the devs doesn't know of how their game works and they just listen to which part of the community they like.

  • @AR15andGOD

    @AR15andGOD

    5 күн бұрын

    What is it about animals shaped like humans that is so appealing, not something I would ever think of

  • @hazeltree7738

    @hazeltree7738

    5 күн бұрын

    @@AR15andGOD What is it about handheld death machines and an all-powerful force is so appealing? ("AR15" and "God"). People have their own preferences, likes and desires, even if you'll never understand them

  • @nobodylikesyou4161

    @nobodylikesyou4161

    4 күн бұрын

    @@AR15andGOD what are you an alien?

  • @o_Keiiran
    @o_Keiiran9 күн бұрын

    Ubi nerfing guns when the community get too good is like fromsoft nerfing dodging because people can beat bosses without getting hit

  • @ethanbradberry5224

    @ethanbradberry5224

    6 күн бұрын

    Ironically that would actually make the game easier for most bosses, as shield poking would be the meta. It would also make the community about 75% worse as most shield players I've seen do not have any concept of timing or spacing

  • @calopsita4465

    @calopsita4465

    6 күн бұрын

    Such a good analogy

  • @UnPokemon

    @UnPokemon

    4 күн бұрын

    They kinda did that in Dark Souls 2 and surprise, many people hate that game for it

  • @xylo2051

    @xylo2051

    4 күн бұрын

    It’s actually the opposite, the community wasnt getting better they were getting braindead, dependent on gunskill with the strategic aspect being undermined when it’s far easier to tdm

  • @Supercohboy

    @Supercohboy

    4 күн бұрын

    @@UnPokemon People hated the introduction of YET ANOTHER arbitrary dump stat in the "build your character your way, so much variety, wow" video game (Acrobatics). Absolutely. However, dodging is THE meta in Dark Souls 2 because that game gives rolling the most i-frames if you invest into Acrobatics. So ironically, they didn't nerf dodging, but they did force players to spec into it. And it just so happens that if you spec into Acrobatics, it makes any non-shield build better...oops. It's still a great game tho, but that was definitely the "forward assist" of design choices in video games lol

  • @dustrockblues7567
    @dustrockblues75675 күн бұрын

    At least Ubisoft communicates what they're trying to do. With the detailed patch notes, developer commentary, and win rate graph, we can tell exactly what mistakes they made as soon as the patch drops!

  • @Julio_Gomes

    @Julio_Gomes

    Күн бұрын

    Actually... That's true lol

  • @m.streicher8286
    @m.streicher82862 күн бұрын

    I miss the blue/orange color scheme so much. It's a very small thing, but those were the colors I stared at for 6 long years.

  • @sneff1052

    @sneff1052

    Күн бұрын

    The new interface his horrible

  • @612minigun

    @612minigun

    3 сағат бұрын

    You can change the colors in the settings bsck to orange and blue

  • @craigkelly1621
    @craigkelly162112 күн бұрын

    No idea why out of the blue YT decided “wanna see a vid on a game you haven’t played in 4 years”, but I’m more than grateful it did. Won’t be playing siege again, but I enjoyed the editing style, pace and humour. You deserve way more than what you’re getting buddy, you’ll blow up one day.

  • @sarunotaslt

    @sarunotaslt

    11 күн бұрын

    KZread is telling you to not try r6 again

  • @senturrs

    @senturrs

    11 күн бұрын

    a lot of the stuff he said in this video is extremely stupid and poorly constructed, don't use this as a motivator to not comeback, use other videos, this video sucks

  • @AnAverageGamer_2

    @AnAverageGamer_2

    11 күн бұрын

    You should it’s still fun

  • @miguelzurita3216

    @miguelzurita3216

    11 күн бұрын

    It's not as bad as he put it. While I agree that Ubisoft's balancing is aimless, it isnt to the point where it's a dead game.

  • @junpei6180

    @junpei6180

    11 күн бұрын

    I dropped the game years ago too,but I like to see competitive side of it sometimes

  • @LlamaF00D27
    @LlamaF00D2710 күн бұрын

    Back in the day I used to have a process to picking my operator. “Theyre on this map so they’re probably on this site, I’ll pick this op because they’re useful here” now I sit there and stare at the operator select screen almost until time runs out because I don’t know who to pick, because no one’s fun to play anymore.

  • @shadowdragonz4777

    @shadowdragonz4777

    8 күн бұрын

    I think that it is even worse on defense because all the ops either have terrible guns or no utility LITERALLY not allowing you to bring any form of utility if you want to win a gun fight.

  • @blothopthop4710

    @blothopthop4710

    8 күн бұрын

    @@shadowdragonz4777lesion, fenrir, melusi, azami, maestro, wamai, sentry. I’d consider a decent amount of others ops in here too, these are just off the top of my head

  • @blothopthop4710

    @blothopthop4710

    8 күн бұрын

    Attacker repick has made picking ops way more strategic, certain ops entire use can be based around droning and figuring out the setup. Maestro or Kapkan on the board I’ll counter with brava, same or iq if see valk or vigil. Back when there was no repick droning was essentially throwing cause once u picked ur line up u were set, so why waste a drone.

  • @theaalpal1585

    @theaalpal1585

    6 күн бұрын

    Tooooooo real

  • @mrblueguy7537

    @mrblueguy7537

    5 күн бұрын

    Ong than I Buck or Wamai

  • @DeKay7
    @DeKay73 күн бұрын

    Alexander Karpazis (Creativ Director) and Joshua A. Mills (Game Director) destroyed the game entirely. I hold these two fully responsible for the disastrous state the game is in.

  • @Android_ELITE
    @Android_ELITE8 күн бұрын

    as someone who admittedly literally doesn’t and won’t play siege or any other competitive shooter, it honestly sounds like ubisoft wants to have a classic shooter without ads; that way they can just adjust accuracy directly by changing spread lol somebody tell them they made a 2010s modern fps, I think they forgot

  • @TabbuEme
    @TabbuEme11 күн бұрын

    What a sad state of affairs. I actually love Siege as a game concept, though the dev team just really keeps throwing their excrement at us as if they want to make us not want to play.

  • @junpei6180

    @junpei6180

    11 күн бұрын

    Same, it's a extremely unique game but ubi just made it too unfun over the years

  • @soundrogue4472

    @soundrogue4472

    11 күн бұрын

    They won't fix it if you guys keep playing it; they clearly don't want you guys having fun.

  • @Alex_Munoz5

    @Alex_Munoz5

    11 күн бұрын

    One of the only games that make me feel that way. Its a shame really. The Game had potential to be one of the best shooters ever made imo.

  • @Kasum_ish

    @Kasum_ish

    10 күн бұрын

    ​@@soundrogue4472Nah, even if people stop playing they will just move on to the next big thing and leave it to rot like many other game devs have done to their games before. The only way siege can becone the great game it was always supposed to be is if a team that actually cares about the game being fun and not just looking at data and tweaking numbers takes over.

  • @treyoc7636

    @treyoc7636

    10 күн бұрын

    ​@@soundrogue4472If people stop playing they'll just cut funding and move on

  • @themcfunnel
    @themcfunnel10 күн бұрын

    Recycling weapons was literally the beginning of the end of any decent balancing

  • @David-zm3iq

    @David-zm3iq

    10 күн бұрын

    Pretty much they blame it on licensing. Which is bs cos the amount of fictional guns that came after that. But really they are just lazy devs.

  • @NewYorks_

    @NewYorks_

    9 күн бұрын

    There's literally nothing wrong with this at all. A bunch of guns would outright never get used if they weren't reused.

  • @BlinchixOfRivia

    @BlinchixOfRivia

    8 күн бұрын

    @@NewYorks_ And a bunch of ops get thrown into the abyss of obscurity because this new popular guy also happened to have his gun.

  • @the_tube2

    @the_tube2

    8 күн бұрын

    ​@@BlinchixOfRiviaIt still isn't a bad thing in and of itself. It's just that Ubisoft is fucking incompetent in balancing it somehow because it's fucking easy like there is an example of what they could've done in this video but they decided both ops need to be nerfed for some reason.

  • @MikePerryLegit

    @MikePerryLegit

    8 күн бұрын

    @@NewYorks_ If the guns never get used you balance the gun to suit the character it was made for. Putting an FMG on attack or an AR-15 on defence is just so lazy.

  • @mrsirdba
    @mrsirdba5 күн бұрын

    This balancing method SCREAMS “we are looking at numbers and nothing else,” nerfing everything Jäger has except his gadget seems like they saw the numbers and wanted to curb it, not giving a damn why the pick rate was high in the first place or if it would even be fun

  • @fireflyredux3373
    @fireflyredux337321 сағат бұрын

    I don't believe the siege devs actually play their own game. They just throw darts at a dart board and go "yup we'll nerf "x" today!"

  • @snowheader2200
    @snowheader220011 күн бұрын

    Can never forgive them for taking away bucks nades, because he ‘overshadows’ sledge. Made worse is that then they NERF sledge because he is picked too much afterwards

  • @megadeth8592

    @megadeth8592

    11 күн бұрын

    They do that all the time. Ash picked too much.... Nerf... Ubi says play iana.... Ok play iana... Then she gets nerfed lmao

  • @tmoney1487

    @tmoney1487

    11 күн бұрын

    Then they nerf grenades as a whole and dont roll back the changes on either operator.

  • @astolfo4346

    @astolfo4346

    11 күн бұрын

    funny that ppl keep bring up the fact they nerfed sledge, or the (wow, this ops good, lets nerf sledge), when he's literally only gotten 1 nerf since he's been in the game. and thats him losing his smg11 hardbreaches are way better on buck anyways...

  • @cwj2733

    @cwj2733

    11 күн бұрын

    @@astolfo4346ah yes, buck, the famous breach and clear op, instead of the ‘go in there and fuck everything’ op.

  • @jer6579

    @jer6579

    10 күн бұрын

    ⁠​⁠​⁠@@astolfo4346Bucks main use is vertical play, throwing nades down on people from above to force them into bad spots for easy picks was 100% a better play style for buck than hardbreach charges. Sledge becoming a 1 speed is also 100% a nerf. The L85 has also been nerfed several times specifically because of sledge pick/win rates.

  • @abeaninaflatcap9095
    @abeaninaflatcap909511 күн бұрын

    It feels like ubi is actively trying to kill the game

  • @DCDsauce

    @DCDsauce

    11 күн бұрын

    nah man, they added a membership!!! let's hope we will be back and that XDefiant doesn't go as bad.

  • @Soliye.

    @Soliye.

    10 күн бұрын

    They are

  • @Cheeseballdiesel

    @Cheeseballdiesel

    9 күн бұрын

    Sounds like Ubisoft tbh

  • @newbplaygames

    @newbplaygames

    9 күн бұрын

    Rip recruit

  • @hamptonhouse6189

    @hamptonhouse6189

    8 күн бұрын

    @@DCDsauce remember when you used to have to grind hours of siege to unlock the acog on your gun? xdefiant is just that but somehow worse

  • @Wildcat12
    @Wildcat123 күн бұрын

    Ubi misses that half the point of balancing is perception. You can nerf things, but nerf the parts that are already weak when possible so you can keep shit fun for the players. No one cares if something is strong so long as there’s counterplay.

  • @GragCM
    @GragCM5 сағат бұрын

    I’m praying the next video is a 30 minute marathon this video was so fun to watch omd

  • @greg981
    @greg98111 күн бұрын

    Not to mention, the change to laser was an indirect nerf to shotguns. hipfiring with shotguns is absoloutely useless now

  • @misbegotten

    @misbegotten

    11 күн бұрын

    I thought about mentioning it, but there was already so to go over with the attachment rework that i forgor :)

  • @hachikuji_mayoi

    @hachikuji_mayoi

    11 күн бұрын

    not just hipfiring, even ads it is entirely rng whether you actually get the kill

  • @Soliye.

    @Soliye.

    10 күн бұрын

    We need to normalize guns actually shooting properly while not ads'ing Battlebit did it and it feels so good.... (You need to compensate the sway of the gun while walking and turning, but the bullets don't magically curve).

  • @LJ2K05

    @LJ2K05

    10 күн бұрын

    That season, they should've added 2 lasers, a green one for hipfire accuracy and a red one for ads speed

  • @hachikuji_mayoi

    @hachikuji_mayoi

    10 күн бұрын

    @@Soliye. that sounds like the worst idea ever considering siege ttk

  • @wingedangel6030
    @wingedangel603011 күн бұрын

    Siege is sad, it used to have a fun element to it in Year 2 and 3. But now it just seems like Home Owner's Association of a Karen took charge of the balancing team and once had fun as a 5 year old and wanted to never have the experience of having fun ever again and so set out to ruin it all.

  • @anthonyrivera8934

    @anthonyrivera8934

    11 күн бұрын

    Mmmmmmmkmmmmmmmmmmm Mmmmmmm m You are mmm mmmm mi mmmm im mmm 😊😊😊m mom 😊m mom mm😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊 😊😊😊 lmk m m😊m😊m mmm😊😊😊😊😊😊😊😊😊😊😊m😊😊😊😊 mmm mmm m MM mmm mmmm 😊omonommmmmmm mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm😅😅😅😅😅

  • @Soliye.

    @Soliye.

    10 күн бұрын

    @@anthonyrivera8934 Modern gaming's target audience ^

  • @95kmiles21

    @95kmiles21

    10 күн бұрын

    Yeah I know now it’s boring and un fun

  • @mrf1213

    @mrf1213

    10 күн бұрын

    Lmao, why is this so accurate?

  • @Real_Mick3y6

    @Real_Mick3y6

    9 күн бұрын

    And that Karen is called the Pro League

  • @killedpunch2050
    @killedpunch20503 күн бұрын

    the energy of the video and the "adhd" editing was done on accident but its also symbolizes the fun the game had being sucked away as the adhd threw the video "chills out". a really good analogy of the game.

  • @samuelhayes5198
    @samuelhayes51983 сағат бұрын

    imo the most defender oriented advantage currently is pixel-peeking. I've lost count of the times I've breached a seemingly empty room but heres a random guy way in the corner of the next room over and boom ur shot. My idea for a fix for this is to have a proper muzzle. Currently the bullet comes from the sight. Moving the simulated muzzle to the actual muzzle will make peeking more difficult

  • @jarjarjarjar3981
    @jarjarjarjar39818 күн бұрын

    Siege is trying to become more and more like a tactical shooter, but what made it so successful is because of the snappy gun play combined with the high lethality of fights.

  • @kekistanimememan170

    @kekistanimememan170

    3 күн бұрын

    Seige trying to nerf guns by reducing the mag size will always be hilarious in a game where all guns are insta headshots.

  • @shdowdrgonrider

    @shdowdrgonrider

    2 күн бұрын

    Guns are simultaneously too deadly and not deadly enough. headshots being instakills no matter what is actually an insanely unfun degree of randomness. It worked when guns were better and snappier because it rewarded precision but after massively nerfing ads all it does is turn fights into massive frustrating dice rolls with little skill. My shots are not going where i want them and i died because his shots, which are also going everywhere randomly, managed to nick my head

  • @crabtaker9490

    @crabtaker9490

    Күн бұрын

    @@shdowdrgonrider no, it incentivizes strategy and teamwork. if you run and gun go back to cod.

  • @cjallenroxs6239

    @cjallenroxs6239

    Күн бұрын

    @@crabtaker9490someone didn’t watch the video

  • @ValoTheBrute

    @ValoTheBrute

    11 сағат бұрын

    Ironically this ended up killing any and all tactics in siege

  • @redandblue1013
    @redandblue10138 күн бұрын

    Removing t hunt was completely ridiculous

  • @LPDeusAnt

    @LPDeusAnt

    5 күн бұрын

    I downloaded the game in order to play it again, as i really loved clearing the levels with different gadgets, weapons e.t.c. I couldn't find it, played a couple cluster f#ck what casual games and uninstalled it.

  • @LucidLiuxx

    @LucidLiuxx

    4 күн бұрын

    I played r6 purely for that. I played it so much that I memorised T spawns on Plane and House. I and my best friend used to challenge each other to see who could take down the most Ts on realistic difficulty. i loved having to be tactical and methodical, slowly moving through the map, listening out for shuffling or footsteps where one missed audio cue meant i was spectating my friend. i also miss the 💣 guys who would be really tough to kill on realistic unless you flanked them and disabled their primer. wish they put more love into t-hunt it was such a good time for me and my friends. won't be playing any more now that it's gone, and even if they added it back the inability to take people down through walls and the nerf to frags drastically removes any tactical aspect to it.

  • @LucidLiuxx

    @LucidLiuxx

    4 күн бұрын

    not to mention the tachanka change, that turret was so fun on t-hunt defence as you could set up a choke point while your friend played as castle to watch your back and cut off flanks. that turret made a point feel like a fortress under siege. now his GL feels awful to use and is so useless as enemies can walk straight through it, and his lmg being a weapon makes his other weapon redundant, and turns him into just another frag operator rather than a "set up a choke point and turn the point into a bunker" operator

  • @redandblue1013

    @redandblue1013

    4 күн бұрын

    @@LucidLiuxx I’m perfectly happy with the tchanka change. He was a broken, useless and dysfunctional operator. You can’t fault Ubi for finally fixing him, regardless of memes. Let’s be real here

  • @funny_joke_goes_here4406

    @funny_joke_goes_here4406

    4 күн бұрын

    @@redandblue1013The issue is that he is STILL broken and useless. They didn’t fix him, they just took away the bit that made him fun. That is why Ubi is 100% to blame.

  • @LinguiniSoup
    @LinguiniSoupКүн бұрын

    Ain't no way you only have 10k subs. Absolutely good points throughout the entire video.

  • @BravoHalcyon
    @BravoHalcyon2 күн бұрын

    Happy to see this video blow up! Not only is this an important topic for Ubi to listen to, but your videos are so well edited andd high quality. I was surprised when I noticed you aren't a large youtuber with a million subscribers.

  • @kirbyoui
    @kirbyoui11 күн бұрын

    removing t hunt was my breaking point, i sent a whole ass 700 word document on r6s discord and got banned after saying some very nice words

  • @misbegotten

    @misbegotten

    11 күн бұрын

    Keep fighting the good fight

  • @Soliye.

    @Soliye.

    10 күн бұрын

    They couldn't have terrorists portrayed in their game which is based around an elite anti-terrorist task forc- I mean Esports and airsoft Edit: Holly shit people, it’s sarcastic. My comment is sarcastic

  • @gabrielsantosbastos5257

    @gabrielsantosbastos5257

    9 күн бұрын

    This mode was what siege was supposed to be about, but they ran out of ideas and decided to focus on e-sports and let it be a battleass soap opera to sell skins and whatever

  • @user-pe8yi9uh7d

    @user-pe8yi9uh7d

    9 күн бұрын

    ​@@Soliye. then why siege did have t hunt in the first place if they cant have it lmao original thing that tom clancy said should never be in game is PLAYERS playing as terrorists it was fine with ai though, thats why previous tom clancy games (and i mean old ones) are singleplayer

  • @Soliye.

    @Soliye.

    9 күн бұрын

    @@user-pe8yi9uh7d It's not that they can't have it, it's that for them it doesn't make sense to still have terrorists. If we go on a list of things that don't respect Tom Clancy's vision, we're in for a few hundred pages my guy...

  • @akajacob2646
    @akajacob264611 күн бұрын

    The balancing is half the reason I stopped playing Siege. I literally used to bet with my friends on who was gonna get the dumbest, most out of nowhere and unnecessarily powerful nerf and Ubi just kept 1-upping themselves. I just slowly lost all will to play the game since every few months the game would basically be completely remade for the worse with little to no new content added to attempt to balance it out. Day after day I would log on, and day after day it was the same maps, with the same operators, using the same strats, over... and over... and over... and over again. The community is about as pleasant as burying your head in a fire ant nest, cheaters run the game and Ubi just doesn't seem to give a crap about solving it, and the new subscription is just them being so obvious that it's not about making a good or functioning product, it's about just printing money off the whales who are addicted. From what I've experienced, the majority of the community can basically be summed up as the "Consume product then get excited for next product" meme. When I still had my Reddit, anytime I would try bringing up the fact that Ubi was destroying the game, I would get just dozens of the dumbest takes I've ever read. Honest to God, I once had a dude tell me that bringing up the endless cheaters, lack of proper balancing, and the content drought as an attack on the inclusion of gay people into the game (I wish I was joking, the R6 Reddit community has actual fucking brain damage). The game has constant bugs and glitches that often last for multiple seasons or even entire years, it runs like the only thing holding it together is a 15-year old anemic hamster kept alive through the power of demon worship and child sacrifice, meanwhile the community just sits there and takes it. And if you raise even a single finger in protest you get blasted by an endless wave of room temperature IQ neckbeards basically telling you to shut up, stop asking questions and CONSOOM PRODUCT. Ubisoft has managed to starve and abuse the community to the point that the slightest hint at a new map or weapon is seen as the second coming of Christ. SBMM being in every single mode made it impossible to just have fun with your buddies, if you're not sweating your nuts off, you're gonna lose and you will lose rank, even if you're in Casual... no, wait... "sTaNdArD". There's no fun to be had anymore, every decision has made the game go from bad to worse and somehow Ubi continues to find new ways to ruin the game I used to love. I spent over 1,100 hours over 2 1/2+ years of my life on this game, I want it to be great, I want to come back and have this be my favorite game again, but the devs just have no clue what they're doing and quite frankly they need to be fired and replaced by competent people who know how to balance, are willing to make new content, and are willing to fix the game's issues. BTW really good video 10/10

  • @ibrahimdelomavicsmithson164

    @ibrahimdelomavicsmithson164

    11 күн бұрын

    All applies to Destiny 2 as well!

  • @misbegotten

    @misbegotten

    11 күн бұрын

    I think you've pretty much nailed it. A company's only goal is to make money and Ubi isn't even trying to hide it. Meaning the people who see no problems with Ubi's actions, are the same ones who are willing to dump hundreds are dollars into pointless cosmetics. Also I think the problem with the current developers is a lack of direction. They aren't the same people who made the game originally, so they don't have the same vision for what the game should be. The seem to be lacking a clear direction to take the game in and what changes should be made. It seems their only real guidance is the operator's pick and win rates.

  • @tmoney1487

    @tmoney1487

    11 күн бұрын

    Decent takes, but its not as bad as you make it sound. Its bad, yes i wont deny that especially when it comes the balancing. But its not "quit the game" bad at least not for me. I still have fun loading up the game with the boys and just running around doing whatever i want without sweating and absolutely crush the competition (if im lucky 😂). But yeah you dont have to full on sweat to win, especially not with the new ranked 2.0 system. If you just accept that winning isnt everything and just make it a secondary objective to having fun with the boys then the game isnt near as bad. There are plenty of content creators out there who's content circles around being stupid and just having a good time, you dont need to sweat at every game to win and you dont have to play on a monotonous, orthodox way to win every game. Also interacting with the community at large is sorta optional, as it is with any game. If i wanted to interact with a community, i would go outside and interact with the people around me, not people on the internet with bad takes.

  • @igotbanned3timesfromyoutub883

    @igotbanned3timesfromyoutub883

    11 күн бұрын

    plebbit users trying not to be slower than my cat challenge (she has a habit of drinking from the kitchen sink even though we put a bowl of water into the same kitchen the sink she takes sips from is located)

  • @mrinferno1571

    @mrinferno1571

    10 күн бұрын

    @@ibrahimdelomavicsmithson164 disagree, maybe for pvp but at least the other part of the game gets content whereas siege quite literally gets nothing

  • @chrono-eventless6956
    @chrono-eventless69567 күн бұрын

    i don't even like siege but this is such a damn good video the pacing the humor the editing is just all so damn entertaining keep it up man this is amazing

  • @icebodhi3645
    @icebodhi3645Күн бұрын

    This is the great video, i really enjoyed watching it to the end, keep it up!

  • @johndiddilyjoe6258
    @johndiddilyjoe62589 күн бұрын

    The first and only game I ever played of Siege was me running into a bedroom, grabbing a lady and running away without seeing a single soul. 100% winrate, 0 death, 0 kills, +1 Woman. Great game. I'm never going to play it again.

  • @Scientist19exe

    @Scientist19exe

    6 күн бұрын

    Hmmmmm

  • @johndiddilyjoe6258

    @johndiddilyjoe6258

    6 күн бұрын

    @@Scientist19exe I'm a tier one operator.

  • @fxvxrdrxams

    @fxvxrdrxams

    5 күн бұрын

    Sigma

  • @manboy4720

    @manboy4720

    4 күн бұрын

    they were so scared of you that they all ran away.

  • @johndiddilyjoe6258

    @johndiddilyjoe6258

    4 күн бұрын

    @@manboy4720 I like to imagine so.

  • @spamsterraria
    @spamsterraria11 күн бұрын

    the Y7S3 overall recoil nerf was one of the worst fucking decisions

  • @Gigopz

    @Gigopz

    11 күн бұрын

    Guns in the game had less recoil than guns in COD, it was a good change.

  • @GCheckCentral

    @GCheckCentral

    11 күн бұрын

    ​@@Gigopz cod has unrealistic recoil, highly trained military operators can mag dump without it hitting the roof. Guns don't have much recoil irl unless it's poorly designed.

  • @Gigopz

    @Gigopz

    11 күн бұрын

    @@GCheckCentral I dont care about irl, its a game it should be designed to take skill to learn, guns shouldn't be laser beams.

  • @Reversefilms

    @Reversefilms

    11 күн бұрын

    Found the LMG user

  • @randomperson3753

    @randomperson3753

    11 күн бұрын

    ​@@Gigopz games are supposed to be fun

  • @SirCleric
    @SirClericКүн бұрын

    A MaX0r-esque video covering the doodoo balancing of a game I've never played was not something I thought I needed, but here I am

  • @ythniafps4856
    @ythniafps48564 күн бұрын

    id deal with the shitty balancing but having cheaters in high rank on top of it makes it literally unplayable when it was already unenjoyable.

  • @ex8x
    @ex8x11 күн бұрын

    Ubisoft has no idea what they're doing

  • @he.5865

    @he.5865

    10 күн бұрын

    *The devs are smarter than me

  • @Soliye.

    @Soliye.

    10 күн бұрын

    haven't since 2016 across the company. Nothing new

  • @gabrielsantosbastos5257

    @gabrielsantosbastos5257

    9 күн бұрын

    ​@@he.5865AAAA male grindset

  • @Jamlord2061

    @Jamlord2061

    3 күн бұрын

    you don’t need intellect to know what you’re doing

  • @chache1

    @chache1

    9 сағат бұрын

    ​@@Soliye.Since 2018*

  • @mrlegodude96alt2
    @mrlegodude96alt29 күн бұрын

    Compare this to the recent HD2 patch, they realized players were using the orbital precision on moving units, which they didn't intend, so they buffed it to be more useful for how players use it instead of forcing you to use it the way they wanted

  • @Real_Mick3y6

    @Real_Mick3y6

    9 күн бұрын

    Exactly. The make everything dogshit approach doesn't work, especially after years of doing it.

  • @PowerfulSkeleton

    @PowerfulSkeleton

    4 күн бұрын

    Don't rush to praise HD2 balancing. I still remember them taking the Eruptor out back and shooting it in the head, and making the rocket launcher on the patriot unable to aim properly.

  • @mrlegodude96alt2

    @mrlegodude96alt2

    4 күн бұрын

    @@PowerfulSkeleton The eruptors shrapnel effect and massive ammo capacity was very silly, this patch is clearly a step in the right direction in terms of how things are balanced, as to actually making updates they're clearly very short on actual testing

  • @lithominium9955

    @lithominium9955

    3 күн бұрын

    @@PowerfulSkeletonokay but in comparison to Everything we just watched Hd2 is doing 300x better even with shitty changes

  • @kekistanimememan170

    @kekistanimememan170

    3 күн бұрын

    In Ubisofts Defense PVE games are way easier to balance it’s not like you have to account for the AI enjoyment.

  • @F1nicky
    @F1nicky5 күн бұрын

    Incredible video, love the editing style. Subscribed to see more rage about R6S in the future :)

  • @samuelrokk
    @samuelrokk2 күн бұрын

    Your honestly an inspiration, this video is really well down an entertaining, the editing is awesome, but you drive a forklift for home depot, like it makes me or others feel like whatever we want to do, we can do. Keep up the awesome work, you'll do great things!

  • @rafaelpamplona6179
    @rafaelpamplona617911 күн бұрын

    Look at Maestro when it comes to collateral damage, every season when they try to change something it nerfs him, and almost every new op counters him

  • @longliveyheking98

    @longliveyheking98

    11 күн бұрын

    I’m gonna be honest I ain’t helping either the moment I see I laser cam I make it my mission to steal all them and make maestro regret ever picking him.

  • @rafaelpamplona6179

    @rafaelpamplona6179

    10 күн бұрын

    @@longliveyheking98 what sucks is every op with a gonne6 frags impact emps counters him, zof ash dokk brava and flores too

  • @SpadesWithShades
    @SpadesWithShades11 күн бұрын

    i dont think a single one of us enjoy this game anymore but we keep playing for unknown reasons

  • @FlashySenap

    @FlashySenap

    11 күн бұрын

    Many of us are too invested to dare venture towards any other title. And the mechanics and gameplay is so unique that we ain't got no other option. we play for nostalgia and that sliver of hope that Ubisoft will come to their senses... one day.

  • @Gigopz

    @Gigopz

    11 күн бұрын

    @@FlashySenap The nostalgia of what ? I played the game since day 1 and its in a far better state today than it was back then, hell it was barely playable for years with all the technical and balance issues it had.

  • @sLmp.

    @sLmp.

    11 күн бұрын

    ​@@GigopzL opinion + ratio

  • @Gigopz

    @Gigopz

    11 күн бұрын

    @@sLmp. OK zoomer.

  • @sLmp.

    @sLmp.

    11 күн бұрын

    @@Gigopz poor cope

  • @ggameinatorr493
    @ggameinatorr4934 күн бұрын

    Hey great video man. I really hope Ubisoft figure it out. Cant wait to see more videos from you!

  • @theauthenticwaffle651
    @theauthenticwaffle6514 күн бұрын

    Phenomenal video! I agree with most everything that was said here but also the way the video is paced and edited is really nice. You’ve earned a sub!

  • @TheEpicPancake
    @TheEpicPancake11 күн бұрын

    Rainbow is like... the only game I've quit because of balance changes. A thousand hours in it, too. It's not even any specific change that did it, it was the constant unending downward trajectory of terrible decisions spawning more terrible decisions progressively making everything feel worse to play. It felt like every single patch had a new clown ass change that wasn't asked for or was obviously the exact expected outcome of the change they made last time. For years. The only game I've seen similar stuff in is Overwatch, and I think it's the exact same problem in both cases. They have a way things "should be" and hammer any outliers to that vision into submission irrespective of cascading consequences or player feedback. Player expression and meta isn't seen as the natural progression of strategy, it's seen as data points to curb.

  • @fivezedits2486

    @fivezedits2486

    3 күн бұрын

    Riot is also doing the same thing with Valorant like what Ubisoft is doing with Siege, nerfing characters and weapons, etc, for the sake of pro play and e-sports, outright saying Viper was nerfed BECAUSE OF PRO PLAY. (I was maining her since closed beta and she was nerfed multiple times simply because of her high pick rate and cus she was great, compared to other agents) Viper's recent nerf is the reason I quit the game, ruined the fun and ruined the experience. I am tired of devs making nerfs to good balanced characters instead of buffing the bad ones. It's so exhausting seeing great games and parts of games ruined because of pros. E-sports ruined competitive gaming/gaming in general imo.

  • @MyWaifuNow
    @MyWaifuNow9 күн бұрын

    I was pretty tired of what the devs were doing with this game but the final nail in the coffin for me in this game was when they nerfed Kali and framed it as a buff when she was already the most useless operator in the game at the time. It was something along the lines of "yeah we're buffing her by removing the guaranteed one shot down on torso shot (not kill, down) and adding damage dropoff to her sniper so she wont kill, down, or do anything past 25m with a 12x scope sniper".

  • @retr0prime_812

    @retr0prime_812

    7 күн бұрын

    It’s was super shorty for me, not just taking away from mozzie but just giving it to everyone else like Castle.

  • @jackirerioa4971
    @jackirerioa4971Күн бұрын

    Subbing because this is gold, I look forward to many great vids

  • @polluuu5039
    @polluuu50396 күн бұрын

    you deserve way more than 7k subs. Awesome video my man, keep it up

  • @wiserchip4524
    @wiserchip452412 күн бұрын

    Every gun fight goes one of two ways, either someone gets instantly pixel sniped by a camper with an acog, or its a coin flip of who gets lucky with recoil. its like ubi is trying to make every gun fight a 50/50 at the expense of all fun.

  • @misbegotten

    @misbegotten

    11 күн бұрын

    If I had to describe the gun fighting in 1 word, it would be frustrating.

  • @Gigopz

    @Gigopz

    11 күн бұрын

    This sound like someone that doent understand the game very well, Im guessing by camping you mean holding an angle which Is pretty normal thing in an fps game and swinging the person holding will always give you the advantage, learning to control recoil is very rewarding and if you know how and when to peek gunfight are far from a 50/50.

  • @YMan-zo5kg

    @YMan-zo5kg

    11 күн бұрын

    @@Gigopzplus swinging first registers on the server quicker than sitting and holding an angle. I will say though the ads changes and removal of 1.5 especially for attack makes it way harder to attack even though the game was already defender sided during that meta. I think defenders should keep acog and not get 1.5, but I think attackers should get the 1.5.

  • @Davethecheesewizard2

    @Davethecheesewizard2

    11 күн бұрын

    I ave no idea what your talking a put with the recoil. It really is pretty easy to control on most guns. If you’re having to get lucky with recoil to win a fight your just awful at the game

  • @tmoney1487

    @tmoney1487

    11 күн бұрын

    Sounds like you played like 3 matches of this game, full sprinted into a line of sight and got mowed down, and quit forever because you're horrible and dont know how to slow tf down and use drones or check common angles. This is siege not CoD. If you wanna turn your brain off and just run and gun, then black ops 6 is coming out pretty soon. You might would rather look into that.

  • @mav.-
    @mav.-10 күн бұрын

    Quit the game years ago, said all the same things back then but people kept telling me "oh it's not THAT bad" and yet here we are. Little by little they made the game worse and worse. But it's easier to remove a scope or lessen a damage number than to change an operator/gadget to be more fun or viable. Unfortunately, seeing how Ubisoft is as a whole, this problem will likely never get better. They are too focused on money, politics, and investors to care about the people who actually play their games, yet those same people keep giving them money.

  • @legendarybeatzprod.4843
    @legendarybeatzprod.48435 сағат бұрын

    28:50 so we not gonna acknowledge that clean ass shot

  • @KellonMelon65
    @KellonMelon655 күн бұрын

    This was a great video that clearly explained the reasons behind the 2 biggest problematic metas in the game these last 4 years. I think you made really good points and I really enjoyed the editing (and y5 evan braddock videos, his y4-y5 videos are the best). Keep it up!

  • @gamingps3761
    @gamingps376111 күн бұрын

    The balancing of this game is like a never ending cycle, change for the sake of change so things don't seem the same season to season. I would much rather have definitive balancing changes that point into a direction like the grenade nerf which is a cornerstone change if they don't backtrack on it. I would also like a change like this on defenders so they streamline the acogs and actually present a choice for the defender instead of "I pick wamai bc he has acog" a much more player focused approach should be "I pick this operator but should I also put an acog on him?". But nevermind with ubisoft's trackrecord we can expect years upon years of "X defender with acog was too strong so we removed acog and gave it to Y defender" "Oh no Y defender after given acog is also too strong it's time for a recoil nerf".

  • @misbegotten

    @misbegotten

    11 күн бұрын

    I agree there is no clear direction. The team working on the game now is different from the one that made the game. It seems the new team is struggling to find a clear vision or direction to take the game in. The only guidance they seem to have is the pick and win rates.

  • @Gigopz

    @Gigopz

    11 күн бұрын

    @@misbegotten I have to disagree completely, the direction to me is clear, slower and tactical game and less tdm running and gunning playstyle, I agree with all the nerfs and thing the game is finally going in a direction its supposed to.

  • @GCheckCentral

    @GCheckCentral

    11 күн бұрын

    ​@@Gigopz bro imma be honest, siege is not a tactical game. The older games were but siege is just a hero based arena shooter and the devs don't want to admit that. If they did the balancing decisions would've been more proactive instead of reactive.

  • @Gigopz

    @Gigopz

    11 күн бұрын

    @@GCheckCentral It is a tactical game, the older games were singleplayer mostly and not even close to what Siege is trying to do, balancing is mostly reactive since predicting the meta in 6 months is very hard even for them and they have done a good job on balancing the ops. Playing the game like an arena shooter doesn't get you far and if I thought the older games did a better job I would play them, but I don't enjoy any of the old R6 games.

  • @astolfo4346

    @astolfo4346

    11 күн бұрын

    which is why they did the ads speed nerf. to punish ppl who just pick an op for an acog. 1.0x's were already better before hand, then they also give them an ads speed bonus. no-one with more then 5 braincells should even be picking acogs rn cus they just arnt as good as 1.0x's. pretty much the only good reason to ever bring them is to spawn peak

  • @low_key2222
    @low_key222211 күн бұрын

    I was surprised to see such a low sub count for the production value, this watches a lot better than most of the slop coming out of top creators rn. Always nice to see someone ragging on Ubisoft's horrific management of their properties in such a passionate and polished way. I hope your channel continues to take off. :D

  • @misbegotten

    @misbegotten

    11 күн бұрын

    Unfortunately, I'm not allowed to take off. No fly list got me. 😔

  • @thebambambamboozler3740

    @thebambambamboozler3740

    11 күн бұрын

    5:1 view-to-subscriber in 20 hours got this video flying on the algo

  • @hudsondeweerd3910
    @hudsondeweerd39103 күн бұрын

    I really liked the video. What will you be covering in future? I really like your style, but I haven't cared about Siege for a long time.

  • @Julerus_55
    @Julerus_55Күн бұрын

    I dont play Seige but your video was really fun eitherway, keep going

  • @d34thnote79
    @d34thnote7911 күн бұрын

    This is top tier quality content, hope the algorithm blesses it one day To add a bit of constructive criticism though - the video had an "old Maxor"-esque style with lots of text and images popping up for but a moment. While very impressive, I bet people underestimate how much work all of this actually is, I am not a fan of the end product entirely The pros: Gives the impression that a lot is going on, "comedic chaos" that never loses tempo The cons: I have to choose between missing out on the content, or annoyingly rewinding the video every instance there isn't enough time to comprehend what I just saw. Infinitely worse on a phone than a PC, but the latter breaks the flow regardless, while the former makes me feel like I'm missing out on stuff I know the comment may sound more negative than positive, but I'd rate the video 8.5-9/10. Very impressive stuff

  • @misbegotten

    @misbegotten

    11 күн бұрын

    It is tricky trying to make it chaotic while also coherent enough it provide clear information. There is a balance I need to focus on hitting.

  • @EggEnjoyer

    @EggEnjoyer

    11 күн бұрын

    @@misbegottenI think you hit the balance here. The fact of the matter is that things need to be fast paced in order to get people to sit for 30 minutes. So to capture this modern adhd crowd, you’re ALWAYS gonna get this complaint of things being too fast. Because they are. And they have to be.

  • @Xeno_nb

    @Xeno_nb

    9 күн бұрын

    ​@@misbegotten I hope you don't nerf the editing

  • @Cirrhosis126

    @Cirrhosis126

    9 күн бұрын

    @@misbegottenI think It would be good turn up the chaos in the editing when making making the funny points about the retarded lmg nerf and what happened to jager but when making a more serious point about the fundamental issue with ubisofts balancing philosophy then take it easy on the memes

  • @HaxorDJGrimm

    @HaxorDJGrimm

    7 күн бұрын

    ​@@misbegotten You're doing great bro, you'll find the balance before ya know it

  • @aintreal301
    @aintreal3019 күн бұрын

    No one playing nokk because of silent step removal Meanwhile Ubisoft : "it's the grenade change right? 🤡"

  • @AR15andGOD

    @AR15andGOD

    5 күн бұрын

    How can you support Palestine when the quran says the Bible is the word of God and the Bible says Israel belongs to the Jews? I bet you’re a minor as well.

  • @lLOVECHILDREN

    @lLOVECHILDREN

    5 күн бұрын

    Not the mention the excuse was that "every player should be able to hear the opponent" while cav literally does that better than nokk

  • @ThunderHOWL16

    @ThunderHOWL16

    4 күн бұрын

    based username pfp

  • @nikitos3558

    @nikitos3558

    4 күн бұрын

    ​@@lLOVECHILDREN"every player should hear the opponent" they said while the whole game has the most inconsistent sound I've seen in any comp game ever

  • @manboy4720

    @manboy4720

    4 күн бұрын

    "welp, time to nerf the guns again."

  • @PJ-he5zk
    @PJ-he5zk4 күн бұрын

    That's some neat editing, gj!

  • @Rexkar
    @Rexkar4 күн бұрын

    great video, such a good view and explanation on changes. Really enjoyed it!

  • @xiNchainsx
    @xiNchainsx11 күн бұрын

    The util meta was the last time I truly loved the game. Makes no sense in a util based game to get rid of all the utility

  • @Scientist19exe

    @Scientist19exe

    6 күн бұрын

    Nah it was too much tbh.

  • @Rcurtis777

    @Rcurtis777

    Күн бұрын

    Yeah they went overboard with that he nerfing of the meta and that’s why everyone runs and guns now

  • @phantomxmenace9931
    @phantomxmenace99319 күн бұрын

    Banger vid holy shit. I keep seeing these channels with less than 5k subs in my recommended posting absolute heat. This video was fantastic

  • @MatteoGamingYT
    @MatteoGamingYT5 күн бұрын

    What’s you editing software ❤

  • @joshiemah
    @joshiemah35 минут бұрын

    They nerfed the grenade cooking like a week after I got nading from below consistent :(

  • @LazzieMazzie
    @LazzieMazzie11 күн бұрын

    one thing is what i don't want is that rainbow six siege becomes cod run and shoot game that sites are ignored and no one plays the OBJECTIVE but focus only on kills

  • @tmoney1487

    @tmoney1487

    11 күн бұрын

    Thats what most of these commetors seem to want siege to be, just another CoD/Halo clone. I like how siege is now, despite the dumbest nerfs to operators like nokk.

  • @astolfo4346

    @astolfo4346

    11 күн бұрын

    but since ppl arnt liking the new cods, they need all of their other games to play like it to make up for that gap

  • @rexFumoracing

    @rexFumoracing

    4 күн бұрын

    that's why trap operators like kapkan,frost exist they make people who just run and shoot take a second to check if there were traps and make noice so you can anticipate and hold the angle

  • @hudsonrumuly4950
    @hudsonrumuly495011 күн бұрын

    I completely agree with you, all my buddies just say whomp whomp when ever ubi removes the fun in siege because they are all to focused on competive they won’t even play secure area or hostage anymore

  • @lav762

    @lav762

    11 күн бұрын

    Gotta find yourself a another set of friends it sounds like 🤷‍♂️

  • @EggEnjoyer

    @EggEnjoyer

    11 күн бұрын

    @@lav762Casual is a waste of time tbh. I don’t touch that garbage either

  • @tmoney1487

    @tmoney1487

    11 күн бұрын

    I haven't touched casuals since i started playing the game. And even back then i didnt care for hostage, would always have someone griefing with tchanka, goyo, or id youre attacking then fuze. They would just outright burn or blow up the hostage and end the round basically immediately. Secure area is OK, i wouldnt mind playing it, if the gameplay was designed around that game mode. But the gameplay is designed around Bomb, i dont like trying to use Acog + slow ADS speeds in a mode where youre basically constantly being revealed to the enemy team.

  • @astolfo4346

    @astolfo4346

    11 күн бұрын

    tbf, secure area is literally terrible lmao. hostage is bad too, but atleast fun

  • @user-rk4fh5uy2j

    @user-rk4fh5uy2j

    10 күн бұрын

    fr. my best memories of siege don't involve sweating my balls of to maintain a positive kd in ranked. Its of not trying very hard to do anything besides mess around and have fun.

  • @tiffozib5872
    @tiffozib58728 күн бұрын

    Loved your editing mate i enjoyed whole 32 minutes because of the editing. Keep it up

  • @studioafkai
    @studioafkai5 күн бұрын

    Beautiful piece of art with this video. I usually stay away from videos like this, but was a fun ride the whole way through, and made my grey screens a little more tolerable.

  • @lucious8675
    @lucious867511 күн бұрын

    I remember mastering buck since year 2 when he “had one of the worst recoil guns” according to almost every good player. I got good with a reflex sight and Andes when he was one of the lowest picked operators. And for some reason they decide to remove frags 5 years later because he magically became overpowered when every other good gun now had worse recoil? And in y9 he is one of the top picked ops again. If he gets more nerfs I’m done

  • @tmoney1487

    @tmoney1487

    11 күн бұрын

    They might remove his stun grenades if anything but thats not really the end of the world. Not much you can do to buck at least nothing i can think of off the top of my head except mess with his secondary gadgets. Messing with his gun does nothing as anyone can just go into the shooting range for 15 minutes and figure out the new recoil, as allergic as people seem to be when it comes to using that mode.

  • @dr.narwhalmd4885
    @dr.narwhalmd48858 күн бұрын

    I honestly thought the Acog coming back would be great for the game, but I made the mistake of thinking they would be mainly giving defenders 1.0s while most attackers had 2.5, so that attackers could have advantage at range and on holding angles while defense could reposition faster and have an advantage in closer range. Unfortunately what we got was instead practically every insane gun on defense having a 2.5 so defenders can now spawn peek and hold angles from narnia with absolutely no counterplay

  • @RamboCreativity
    @RamboCreativity6 күн бұрын

    This editing is the best I have ever seen for a siege video, I hope to see more like it instant subscribe!!!!

  • @shinkinshin001119
    @shinkinshin0011194 күн бұрын

    The script and editing is crazy good, I was so invested despite always praising Siege for being such a creative game in the FPS genre, but have stopped playing it a few years ago; not realizing how the updates affected the game terribly. The editing by the end, while not your intention that it had less ADHD edits, honestly made it better. The fast edits for the concise highlights early on, while less of that by the end, so we can follow along with the longer points later on. I loved playing underpicked characters like Grim, but when they buffed his weapons, I was confused. I wanted to see the bees shine, not just my gun.

  • @criss3716
    @criss37169 күн бұрын

    This is one of the best-made siege-related videos i've ever seen, you definitely deserve more than 4k subs. Also W Titanfall 2 mention :)))

  • @mitchellsheridan5252
    @mitchellsheridan52528 күн бұрын

    Such a very well done video with some solid humor and editing. If you keep this style of video up you’ll do very well, if that’s what you want.

  • @minidin2193
    @minidin21934 күн бұрын

    i had about 7500 hours in this game before i quit and it was purely because of the balancing team. i remember i used to play whoever because all the guns and gadgets were powerful to a point back then. whenever i return to play the game i sit at the operator selection screen and dont want to play anyone because they are all horrendous to play.

  • @Carlos-ju5pf
    @Carlos-ju5pf11 күн бұрын

    Taking away cooking frags did remove a skill aspect of the game, but that shit genuinely was a problem. They were so good that they made any operator that had them instantly better and there was nothing you could do to counter them if you didn’t have jager or wamai

  • @muchluck7981

    @muchluck7981

    11 күн бұрын

    honestly people do be forgetting that. Gridlock of all people got a surge in picks because she had frags and her trax stingers were secondary

  • @badasscrusader

    @badasscrusader

    11 күн бұрын

    Yea every casual player doesn't know the hell that was getting depth charged

  • @tmoney1487

    @tmoney1487

    11 күн бұрын

    Even Jager or Wamai didnt help if they decided to go from below and nade.

  • @user-rk4fh5uy2j

    @user-rk4fh5uy2j

    10 күн бұрын

    Or because you could count on one hand how many ops had nades. They play an important role in the game as THE secondary for removing bullet proof utility and forcing defenders out of power positions. It's a niche that only the frag grenade filled properly. They were a vital part of many sight executes requiring someone to bring them. Say if only one set of nades needs to be brought every round on average and only 4 operators have access, no shit their pick rates are going to skyrocket. If ubi gives nades to one under performing operator there WILL be a huge surge in picks, if they gave out nades to five under performing operators the individual impacts would be much smaller. To countering nades just get good. If you got blown up by a cooked nade that means you were holding one vulnerable position for long enough for the attacker to realize were you are, cook their nade, and then throw it. Never hold one angle for that long, or if its an importation power position yeah bring jager or wamai. Even then the attacker has to already be in position to line up the throw or have to take extra time to get there. One thing I will admit though is that depth charged is really hard to deal with and what ultimately killed the gadget. That said they are really uncommon out side of pro and top ranked and it isn't my belief that such a small fraction of the community should be held over the much larger casual/semi-casual population. This is all just my opinion and, as you can probably tell, the frag nade changes really upset me. Nades existed just fine in sieges meta for YEARS and I think its sad to see such a long line of questionable balance decisions from ubisoft kill something so beloved.

  • @joyhally7754

    @joyhally7754

    10 күн бұрын

    ​@@user-rk4fh5uy2jIf somebody is holding a an important vulnerable position, they should be defeated through interesting sight lines, not a simple and brain dead grenade cook. The maps are well designed enough that no one angle is truly fool proof, there is always a possible rotate to get an angle on somebody. And if that rotate isn't timely feasible then it should be your teammate's job. This is the game Ubi wanted to create, a game where the complex maps they designed get used to their full amplitude. A game where teams have to carefully consider how to divide into squads and what squads should accomplish what tasks in order to get the right sight lines opened. It's not perfect by any means, I think Azami's ability to play retroactively around attacker's pushes is fundamentally flawed and should be looked into, but all in all I actually like the game better now. The gunplay changes are also designed to serve the importance of sight lines. Camping is very powerful and it should be. If somebody is holding an angle you should have the disadvantage if you were to push him without flashes. And that's good. You shouldn't just swing him and ooh boy peeker's advantage 3 speed kill him. Just look at pro play from before and after these changes, you see way more of the maps getting utilized, defenders working hard on and allocating resources to defend walls so the attackers don't get the crucial sight lines. Walls which wouldn't have mattered as much before.

  • @tommycraft64
    @tommycraft6411 күн бұрын

    Titanfall mentioned W

  • @thebigbonk
    @thebigbonk7 күн бұрын

    I know at the end you said you didn't have enough time to do ADHD editing through the whole video but it did do a great job of reeling me in, funny fast relatable video turning it to a almost video essay summary of everything bad ubisoft has done to rainbow six siege. Keep up the awesome videos man!

  • @joacofernandez1141
    @joacofernandez1141Күн бұрын

    Loved the details and edits, really fun to watch

  • @squeezieeatsbeans1575
    @squeezieeatsbeans15759 күн бұрын

    I wonder why we havent boycotted siege yet. I remember back in the day when for honors servers were so bad people just gave up on the game to the extent ubisoft had to scamble to make dedicated servers happen. I understand its completely different to rebalancing an entire game, but there has to be something we can all do to make them listen again. If we dont stop consuming, then they get what they want, they get money. They dont care about anything else (shocking I know)

  • @Real_Mick3y6

    @Real_Mick3y6

    9 күн бұрын

    It's exactly the problem COD has. People complain and complain, but never actually stop buying (mainly because they are herd mentality sheep, to be blunt). I only play Siege with my friends anymore cause that's the only way it's kinda fun.

  • @yungeendax4635

    @yungeendax4635

    4 күн бұрын

    I haven’t played it seriously for years I come back for a day or two every so often but it’s so empty

  • @DemonInPain
    @DemonInPain12 күн бұрын

    Amazing video brother. I forgot why I subbed to you but I’m glad I did. Also cool seeing someone who plays elden ring and r6

  • @misbegotten

    @misbegotten

    11 күн бұрын

    Had to finish before Shadow of the Erdtree drops.

  • @DemonInPain

    @DemonInPain

    11 күн бұрын

    @@misbegotten hell yea bro, that’s gonna be the greatest dlc we’ve ever played fs

  • @Aleuvian
    @Aleuvian4 сағат бұрын

    I actually experienced this decline in the game in real time as we played and my entire friend group ultimately ended up quitting Siege entirely because we just weren't having fun in any of the matches we were playing. We came back recently to try the game, but every gun felt terrible, the new characters felt weird, and we just really didn't enjoy the game at all. It was incredibly jarring to find that out you just shouldn't play the objective at all because the game plays like CoD now.

  • @thedeztroyr7751
    @thedeztroyr77514 күн бұрын

    crazy how the go through all this 'thinking' to 'balance' grenades. you know what wouldve done that? reducing it to one so it still has the same destructiveness and balanced out with a c4

  • @thedeztroyr7751

    @thedeztroyr7751

    4 күн бұрын

    also i kinda want to get hired at a company like this just so i can make an actual decent update

  • @thumbsupguy5016
    @thumbsupguy501611 күн бұрын

    30:06 Blackbeard labeled with “Jesus Christ” is so true.

  • @TheHankScorpio
    @TheHankScorpio9 күн бұрын

    I don't get how devs in many games don't seem to understand this; there will always be a meta. Doesn't matter what you do, as long as there is more than one option and they're not the same, something will be seen as better. However, newsflash, that's fine! Players care about this a greater amount if the meta is 1-or-more of; boring, easy to use, unfun to play against, (and more...).

  • @GmoneyDaGamer24
    @GmoneyDaGamer24Күн бұрын

    Haven't played in years but what you said makes sense and is why I still cant go back when ppl try to say it was coming back, I always said it will never die but it just wasn't fun like it used to be y2-y3 and I hate staring at same spot for 3 minutes being a quiet little mouse

  • @Fearior
    @Fearior7 күн бұрын

    Nice vid about a game I have not played in 5 yrs. Hope to see more :)

  • @ninthburn1199
    @ninthburn119911 күн бұрын

    yeah the game started going in the wrong direction by late year 3, and in year 4 and onwards they just shit the bed

  • @kendaar9002
    @kendaar90029 күн бұрын

    From what I have seen a game always seems to die out when the developers try to dictate the meta and make every option viable for competitive. You need goofy casual nonsense to get people interested in your game that's where the flavour and intrigue comes from. Team fortress 2 has lasted for an eternity off of its stupid casual nonsense even without any real developer support, a personal favourite of mine is Heroes of the storm, blizzards moba that they stopped all support for because of lack of income is again still going strong thanks to silly casual stuff. Just let people have fun and the game will be good, it's not that hard.

  • @hydroh343
    @hydroh3435 күн бұрын

    Amazing video, got my sub, hopes to see more content!

  • @Caine830
    @Caine8307 сағат бұрын

    Almost all live service games do this. They nerf and buff things to shake up the meta and have players constantly tuning on a hamster wheel.

  • @peacefulsoysouce2869
    @peacefulsoysouce286911 күн бұрын

    i said it before and i'll say it again "The CCP's better at developing their country then ubisoft at developing their games."

  • @Shoegaze-

    @Shoegaze-

    11 күн бұрын

    This is a horrible analogy and it’s embarrassing too even as a joke. The modern ccp developed China amazingly. It brought hundreds of millions out of poverty and turned it into a superpower. Development and humans rights aren’t mutually exclusive lmao.

  • @IsaiahRowland-jg7sg

    @IsaiahRowland-jg7sg

    10 күн бұрын

    +4.6 social credit

  • @spamsterraria
    @spamsterraria11 күн бұрын

    all this quality of editting is extremely underrated and u deserve much more attention

  • @bloodsmithy
    @bloodsmithy6 сағат бұрын

    big props for the quality of the video. very coherent timeline and themes present that are tied beautifully together in the conclusion

  • @peppersaber
    @peppersaber3 күн бұрын

    This video hit the nail on the head perfectly. Siege was a game I'd play with my friends for hours a day after school in 2019-2020 but now each new update feels like a curbstomp that makes me appreciate the past state of Rainbow Six Siege even more.

  • @lazy9910
    @lazy991011 күн бұрын

    Pretty much sums up the last 6 years I've played the game, 10/10.

  • @matsuringo24
    @matsuringo2410 күн бұрын

    I like the focus on slowing the game down and making it more tactical and gadget focused as opposed to everyone constantly wiggling and dolphin diving but they really ought to provide a fun alternative if they’re gonna do it. t. Old guy who loves OG R6 games and thinks jiggle peeking looks stupid

  • @1bite-
    @1bite-5 күн бұрын

    this is the fundamental issue with operator based shooters it happened with overwatch and valorant and its been happening with siege since the beginning in the pursuit of new content to keep the game "fresh" and "exciting" they typically add something that will either be broken or underpowered leading to its overuse or lack of use, accomplishing neither one of the "fresh" and "exciting" objectives; i.e powercreep i think a lot of these devs need to take a look at a game like CS and realize that people dont need new content all that often to enjoy the game, especially a COMPETITIVE shooter. just make sure you have well designed maps, a half decent anticheat, and really you're just golden

  • @Badger3
    @Badger35 күн бұрын

    This is an amazing video, your work really paid off

  • @1DanteadamS1
    @1DanteadamS111 күн бұрын

    1)The editing is stellar 2)Bring back night maps you cowards I guess game has had so many issues ubi got too used to handholding. now they think they must handhold at all times or the game's broken. And the thing is, it's still broken despite all the changes. Also, man i liked the last season's changes, everyone thought 1.5 is too op and were glad it's going away, guess it's not that simple huh? And such a focus on esports at the expense of all and any fun the game could have, it's like they don't give an f about the actual game, they want esports because tournaments = sponsors = money. And lastly i think siege's playerbase is too loyal for it's own good, ubi can afford to make the worst changes and the core playerbase still sticks around. Just shows you how rotten to the core ubi is as a company, they just happened to hire guys that made siege that was good, and now those guys are gone, ubi does f all but since the core product is good enough they don't suffer the consequences

  • @tmoney1487

    @tmoney1487

    11 күн бұрын

    No one i talked to has said that the 1.5 is too OP. I dont think anyone has ever had that take apart from a few redditors that pick weird hills to die on anyway. Granted i dont mind its removal, as it has slowed down the game signifcantly and balanced out the run n gun meta we've been in, where it was more important to get kills than to actually play for the objective. Now you have to slow down and actually think about your plays and drone ahead, instead of just flicking onto someones head then ADSing and shooting in a reactionary way. Most people elect to walk slowly and keep their gun up as much as possible now.

  • @Soliye.

    @Soliye.

    10 күн бұрын

    Just revert back to white noise or blood orchid, fix the bugs and build on that while aiming for FUN and IMMERSION. Not balance and airsofters