Quick Low Poly Character Modeling!

Welcome back, everyone! 🎨👾
In this follow-up to my previous video on character conceptualization and quick 3D base model setup, I'm taking things to the next level! If you missed Part 1, make sure to check it out-
• Character Concepts + M...
Today, I'll be diving deep into sculpting and box modeling very low poly geometry for my undead behemoth. 🧟‍♂️⚒️ I'll be refining the original base model, adding intricate details, and bringing this beastly character to life for my new game. This quick and dirty workflow is designed to be fast and efficient, perfect for game development.
🔹 What to Expect:
--Enhancing the base model with detailed sculpting and box modeling
Techniques for achieving a polished low poly look
-Tips and tricks for efficient and quick workflows in sculpting
-Insights into the creative process behind my game characters
-Whether you're a seasoned 3D artist or just starting out, there's something for everyone in this tutorial. Let's make this undead behemoth a formidable foe!
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Пікірлер: 13

  • @UmbralJxrk
    @UmbralJxrk24 күн бұрын

    Plz don't disappear again for 2 years, I love your videos and your whole aesthetic!

  • @rucadog
    @rucadogАй бұрын

    I watch a ton of videos on modeling and so many are way too polished and void of any real life situations and conversely there are plenty that cover only the absolute bare essentials but yours seem realistically applicable! I appreciate the notes on little details you throw in on the processes (like the light sculpting and the planes for the goo drips) Thanks for putting these out!! I have liked, commented and subscribed! :D

  • @3dsorcerer

    @3dsorcerer

    Ай бұрын

    Thanks! Appreciate it!

  • @lelagrangeeffectphysics4120

    @lelagrangeeffectphysics4120

    28 күн бұрын

    i think the problem is that most of the other videos on the platform are not really meant to teach so much so as they are meant to entertain, good videos will bother themselves to show an actual workflow

  • @rucadog

    @rucadog

    27 күн бұрын

    @@lelagrangeeffectphysics4120 I agree wholeheartedly. Some of the best videos I have found on youtube are wayyy old, from before vids could be monetized and people were openly sharing all the info they could. These days videos are meant to pull you in so you keep watching the channel, you never learn all you're trying to learn, they just distract you and put you onto another video covering the next topic. Not to say that creators shouldn't be able to monetize what they put out, but I feel more respected as a viewer when they actually let me in as to how things actually work in workflow and aren't just stringing me along

  • @pwhv
    @pwhvАй бұрын

    thanks for it

  • @MANIAKRA
    @MANIAKRAАй бұрын

    COOL I dig it!

  • @idontknow8898
    @idontknow8898Ай бұрын

    Loved this episode! Just 100% real! 💪🏻

  • @AkitaAbroad
    @AkitaAbroadАй бұрын

    Do we have the quad draw equivalent in Blender??😢 Thank you for the vid

  • @3dsorcerer

    @3dsorcerer

    Ай бұрын

    there are some similar magnetic abilities.... but I think its handled better in maya, especially with the visual overlay.

  • @Flame6630
    @Flame663026 күн бұрын

    Это в 3Д Максе он работает?