How valuable is the life of a dwarf? How about 36 dwarves? ------------------------------------------------------------ / hoodiehair
Жүктеу.....
Пікірлер: 138
@jessicakaras8345 Жыл бұрын
You could weaponize the demons by sending small groups of them to take care of the human armies.
@craghack701
Жыл бұрын
The guests, too
@Ith4qua
Жыл бұрын
Imagine a huge tube sealed with a bridge, with one end beginning in the circus and the other ending on the surface. Any time an army shows up, the bridge is opened, and hellish screams echo from beneath...
@ReCrofnead
Жыл бұрын
Yessss, send the vile fiends upwards, to wreak havoc upon the surface interlopers!
@toninarciso1194
Жыл бұрын
Yes good. Nothing bad could ever come of releasing the hoards of hell upon the surface
You might've noticed but miners use their mining skill as the weapon skill with a pick, giving them steel picks means that you have a combination of tiny contact area and strong material that leads to skilled miners easily parting limbs and heads from much larger creatures. The first miner severed the demon's right hand with their pick despite being badly injured, a legendary miner can quickly turn similarly sized creatures into limbless nuggets if they don't immediately decapitate them.
@americangamer1632
Жыл бұрын
As someone fairly new and figuring out my milita, I thank you
@stevencaskey9440
Жыл бұрын
TLDR: Give Legendary Miners Steel Pickaxes and send them to Murder.
@thedeadwookie25
Жыл бұрын
Holy shit?
@ilari90
Жыл бұрын
It works because your militia captain shouts: "Urist! There's diamonds inside that creatures belly! Prospect!"
@SirChris314 Жыл бұрын
water floods, magma floods, gems, metals, demons, and death. True dwarven industry.
@astrovarius543 Жыл бұрын
The "mining too deep and too greedily" thing is a Dwarf Fortress misconception. There's nothing deep or greedy about tunnelling directly into a pit to hell while simply looking for the first cavern layer as a place to grow your mushrooms 🤣💀 Oh worldgen, you always know how to delight and surprise...
@Onua118 Жыл бұрын
I think that is the first time I've heard about a creature destroying a bridge. I'm going to have to make a note to remember to use magma safe stone for bridges in the future once I finally start digging deeper.
@rogercounts
Жыл бұрын
I always do
@skurivuri
Жыл бұрын
Don't forget magmasafe mechanisms aswell, I learnt that the hard way
@rogercounts
Жыл бұрын
@@skurivuri 🤣 tbh i forget how some of the simple things like that pass over steam players
@toninarciso1194
Жыл бұрын
I personally love using quartzite as it's pretty and purple. It and rock salt tend to become my main brick sources in any mature fort
@goreobsessed2308
Жыл бұрын
I wouldn't call that simple you can play a very long time and never actually need magma safe bridges. I've played off and on for years but I've yet to mess with magma myself
@Michaelonyoutub Жыл бұрын
helpful tip with will lead to less dwarf death but potentially ruin fun: if you fight the forgotten beast in an area dug out in a checkerboard fashion, they cant use their breath attacks since those need an empty orthogonal tile to work.
@eph_kni Жыл бұрын
demonic diamond mine has been my favorite installation so far. your story telling is the perfect respite to a busy day of work, and the short format makes it so i can enjoy it on my lunch break. thanks hoodie hair!
@willphoenix5464 Жыл бұрын
I recall the first time a demon, one eyeless tortoise brute, got through when mining too deeply and too greedily. I made a corridor that the demon would go through up to a green glass hollow tower in a dug out chamber, with a base of jet. I not only locked the demon in the tower but also managed to fill it with water. The now Hall of the Water Cooler serves as training site for an elite demon-killing squad.
@ivegotavandetta Жыл бұрын
if you smooth the walls then make fortification on it you can see if youre next to a demon pocket! :)
@tiagogarcia4900 Жыл бұрын
I LOVE, LOVE the new demons and forgotten beasts. They are definitely the place where the official tileset is most welcome.
@wesleyfilms Жыл бұрын
We’re screwed if demons ever get the ability to dig.
@Zorro9129
Жыл бұрын
If any enemy learns to dig or destroy walls, most defensive designs would become obsolete. Imo they should but speed and ability should be determined by wall material.
@wesleyfilms
Жыл бұрын
@@Zorro9129 I remember hearing stories in sieges where the attackers try to tunnel under a structure, and the defending dig another tunnel to release wild animals into the attacker's tunnel. Imagine players causing cave ins, releasing giant elephants, or pumping magma into a tunnel lol The goblins think they're digging a tunnel, but they're actually digging their grave.
@iumiforgot
Жыл бұрын
@@wesleyfilms send a secret wereelephant down to their sieging camp to "delegate"
@ilari90
Жыл бұрын
@@wesleyfilms Yes, for a long while in late and after the middle ages, long into the age of gunpowder, sapping was often the main method of breaching the walls.
@ilari90
Жыл бұрын
@@iumiforgot Then get attacked by an army of were-elephants XD?
@kadehollis42802 ай бұрын
“The peasant misses the hare brute” me after a horrificly toxic relationship
@MrMikebjoyce Жыл бұрын
I think its a bug where the fire the demons are shooting / are made of is making the spaces near them not valid for pathing. The dwarves can't path to the target to damage them. I had this happen when a forgotten beast composed of flame arrived and my melee military dwarves just refused to even try to move towards or attack it. I guess marksdwarves are probably the only viable option, besides disabling temperature in the settings.
@Cameron88799
Жыл бұрын
Is that a bug, or realistic?
@MrMikebjoyce
Жыл бұрын
@@Cameron88799 I don't think it used to happen pre-steam release... so I think its a bug. Also realistic I guess.
@Roanan.
Жыл бұрын
To be fair I wouldn't want to stand next to a thing made of fire either.
@deathhog
Жыл бұрын
Not a bug, the tiles are temporarily too hot to stand on, and dwarves won't path through smoke. Deadly combo.
@Michaelonyoutub Жыл бұрын
Idea: use the demons to deal with the humans. It wouldn't solve anything if the demons stuck around on the surface though, so a system should be designed where animal sacrifices are used to lure the demons back into some sort of stable where they can be kept for future invasions.
@burnin8able
Жыл бұрын
either that, or a series of bridge airlocks to hopefully capture smaller sets of demons and let them out one small batch at a time. I'm sure 2 or 3 demons would either not be a match for a human army of 100+, or would be wounded enough at the end that a dwarven militia with adamantine gear could mop them up good.
@smithface2139 Жыл бұрын
Just when we thought the peasant army was unstoppable.. Turns out they need to see in order to attack ¯\_(ツ)_/¯ Great vid as always!
@egoalter1276 Жыл бұрын
Do not poke the clowns. Unless you want to colonize the circus. That works too.
@mattsavage6144 Жыл бұрын
I love your format and editing, thanks for the vids!
@Kelleyyye621 Жыл бұрын
your content is amazing, and I've been taught to only use magma-safe mechanisms and bridges from now on haha I almost wonder if they could be caught and sold for profit though 👀
@sanderbos4243 Жыл бұрын
Awesome storytelling, I can't wait to see you weaponize the demons at some point ;)
@hugoalvord2779 Жыл бұрын
The pale metal warhammer is less than one unit in weight 😂 it’s a freakin balloon! Definitely give THAT to your hammerer haha
@channel_lurker
Жыл бұрын
I think you can melt it down for divine metal bars and forge a spear right?
@goreobsessed2308
Жыл бұрын
Yeah that thing needs melted and turned into a blade pale metal makes shit bludgeons
@EddieSpaghetti69
Жыл бұрын
Thats all Divine Metals though. They all share the same RAW file when generating resulting in a light-weight iron-steel mid. Its got good tension and torsion values; would make great chainmail if it didn't transmute it into blunt; and as anything weight based for damage it does Aluminium levels of damage resulting in bruising at best. Without some dwarven ingenuity and some good craftsmanship the metal isn't anything too great to write home about. At least it isn't as random as glass.
@iamnotjcook Жыл бұрын
Really enjoying your stories. I wish I knew if there was a "release prisoner" button. I had imprisoned a vampire in my necromancer fort (obviously for murder), but just beforehand, he had been killed in battle and revived by said mayorcromancer and then subsequently put in the slammer for many years for his crimes. The thing is, I had no idea that both of those things multiply their physical attributes. He was basically an unstoppable killing machine but chained up in the prison when he could have been out there kicking tons of ass. Very sadge indeed.
@-activia- Жыл бұрын
You are really good at making entertaining DF content. Keep it up.
@sharkymalone Жыл бұрын
A wild zoo exhibit indeed
@spedicstreams8386 Жыл бұрын
You make great content, thanks!
@karlrichter4877 Жыл бұрын
i love your stories. Thank you.
@bocooper246 Жыл бұрын
a day with a new hoodie hair video is a good day
@joshsaunders6392 Жыл бұрын
Great videos, production, and voice.
@AlgaeNymph Жыл бұрын
Very informative. I'll be taking notes from this excursion. Oh, what was the level of gear and training your military had?
@hoodiehair
Жыл бұрын
They had mostly iron gear and probably about 20 of the 25 soldiers were mace lords / swordmasters / the equivalent for their weapon
@evanwilliams183911 ай бұрын
The way you recruit unskilled peasants and send them to their death in a levee en masse reminds me of my sister.
@levih.2158 Жыл бұрын
looks like you got blessed by the algorithm! congratz!
@FuriousCanadian4 ай бұрын
6:30 "your weakness and incompetence will not go unpunished for desertion of your brethren you are sentenced to existence deletion"
@unknownmusicguy8637 Жыл бұрын
The demon on the right of the thumbnail looks like a evil toothless
@ExpertPeeb Жыл бұрын
i love dwarf fortress and this channel
@joshua7529 Жыл бұрын
1:08 "It appears to be emaciated." "She is very fat." Hmmm...
@neverrelax575410 ай бұрын
"more of an antelope demon devouring the baroness vibe" 🤣
@Zonca2 Жыл бұрын
Is it feasible to dig a staircase from outside of fort to the demons, let them out by lever while enemy raid is there, and then have them roam outside while all the doors are walled in?
@astrovarius543
Жыл бұрын
That would effectively make the surface less inhabitable than with all the human armies marching around up there. Better that Humans stay on the surface and demons stay down below, where they both belong. Dwarves have almost entirely free reign of the space between 😁(barring a few sub-surface tribals and the occasional forgotten beast)
@maxdon2001 Жыл бұрын
Great video!
@RustyBrusher Жыл бұрын
Woah, dwarf fortress has changed so much since I last played
@Cotopia12 Жыл бұрын
All videos you make are so entertaining :o
@Khanh1321 Жыл бұрын
Good writing
@xnooknooknook Жыл бұрын
everytime i see the announcement for opening hell e1m1 plays in my head :P
@goreobsessed2308 Жыл бұрын
Oh man you used your legendary miners for this lol. I'm glad you saved some of em
@Noobazzah
Жыл бұрын
Training up miners is pretty damn trivial, though.
@spark1539 Жыл бұрын
Dig a opening for the demons so they can go to the surface,
@Cojack-ish Жыл бұрын
hoodie hair my beloved. Great video!
@C-Hirsuta Жыл бұрын
Would it be possible to unleash these demons onto the human army above?
@hoodiehair
Жыл бұрын
it would! but I want to return to this fortress when the adventure mode update comes out to visit the labyrinth I built and an open path to hell on the surface would probably make that pretty difficult
@astronime
Жыл бұрын
@@hoodiehair you could always close it up again after you let your daemon pets do the work
@ar8670
Жыл бұрын
@@hoodiehair would it be possible to lure them into a prebuilt chamber, seal them in, then open a prebuilt passage connecting to the demons? hermetically sealed and all that?
@Niekel10 Жыл бұрын
You could build a maze with hidden demons inside, waiting for any travelor foolish enough to enter in the search for riches! Or just build a maze in hell That maze thing would be amazing
@wilhelm992 Жыл бұрын
well worth teh price
@bystandard239 Жыл бұрын
May your endeavors enrich your life!
@jackfishthe6th373 Жыл бұрын
Yea I learned this hard way on my first try and resorted to the same strategy that you had.
@nextdoorchicken Жыл бұрын
Bro just how many monsters were waiting for you.
@burnin8able
Жыл бұрын
according to the wiki when you breach into the underworld for the first time there's instantly a wave of demons that spawn just under where you breached in, and that initial wave can be anywhere from 10 to 100+ demons. there are no additional waves of demons that spawn though, just the native regular demon population meandering in from the map edges down there.
@seize2581 Жыл бұрын
I love those videos :)
@luckyowl9191 Жыл бұрын
and also for fun!
@DogHonest Жыл бұрын
Is that like a hard capped depth?
@Digitaldryad Жыл бұрын
i set up an atomizer bridge in my hell airlock so when the demons got trapped in there it was just *smush* and taken care of
@TinyDragonGamer250 Жыл бұрын
I barley encounter demons on my random trips to hell. I just must be lucky. (I also train the most insane axedwarfs and speardwarfs, steel armor and all.)
@the-0-endless376 Жыл бұрын
awesome! floods and demons make for good !FUN!
@thenigeriancandidate Жыл бұрын
bridges can be deconstructed so you cannot have them within reach of something you intend to airlock
@catsndogs98 Жыл бұрын
I've heard of an old trick: flood the room with magma. Or water, whatever is easier to deal with and whatever you need to kill demons by cutting off oxygen.
@0xBEEFBABE
10 ай бұрын
Demons can't asphyxiate. Casting them into obsidian works, though.
@emilianozamora399 Жыл бұрын
Good video
@msd2420 Жыл бұрын
Nice vid! Got a question: which tile set/texture pack do you use?
@hoodiehair
Жыл бұрын
this is just the default texture pack in the steam release
@channel_lurker Жыл бұрын
Ive lost more then 36 dwarves in my current save from slipping down stairs, into my wells and drowning. Their prowess in battle will never seize too amaze me however. Also did any of the demons leave drafteble body parts? :D
@yigalallonstillgotshooters6872 Жыл бұрын
Good god what texture pack?
@johnmcorigin2389 Жыл бұрын
I must ahve been lucky to not get any fire demons. Just one with extremely deadly dust.. I have now cleared 3 whole spiresb by using a dwarven ground radar to find he small pockets and using screw pumps to pump out those magma and water pockets.
@blazepond5518 Жыл бұрын
awesome :D love these hh
@BigKevSexyMan Жыл бұрын
Can't wait for part 2 where you get revenge
@ar8670 Жыл бұрын
oh first rate. legit lol'd at the third airlock, as your weird zoo gained an expansion.
@MC1000media Жыл бұрын
ALL of my treasure of the god artifacts are invisible? seems like all videos i watch everyone else has sprites working on them ,any help?
@armokgodofblood2504 Жыл бұрын
Creatures can destroy raised bridges now? Yikes.
@Ancusohm Жыл бұрын
Demons are always FUN!
@WiseOwl_1408 Жыл бұрын
Messy adventure. Like most adventures... Well like mine at least 😂
@adam3mil Жыл бұрын
love your videos man, please please jeep them coming!
@drewjn Жыл бұрын
Sort of wonder if it would be better to make use of ballista and long hallways with traps to the airlock, or minecart meat grinders here. Could have two paths, one bring the quick path that you forbid as people escape, and the trap or kill path left open. This way, the demons follow enemy ai of aiming for the 'non-obstructed' path. Hard to suggest a way to save the miner, but can decrease your army death. Personally, I always wanted to try a locked up vamp exiled in the deep to travel to the circus. When he enjoys all the fun, the remainder of the fortress can clean up afterwards.
@michatroschka3 ай бұрын
is this the standard steam edition? never seen a deamon 😂
@splinky1599 ай бұрын
Why are most your videos unlisted
@badwolfgooddog7979 Жыл бұрын
human surface dwellers vs deep dwelling daemons... connect a shaft to the surface and allow them access to a fight
@LordGadwin Жыл бұрын
I guess someone didn't read the stories about Moria, and what happens when you dig to deep. =)
@jacoschalkwyk5925 Жыл бұрын
Epic! Keep it up dude!
@petezarole Жыл бұрын
What is the spoiler warning for? I don’t understand
@hoodiehair
Жыл бұрын
people used to obscure the existence of hell in dwarf fortress by calling it the circus and calling the demons clowns so that new players could discover it for themselves, so I just wanted to let people know that there might be spoilers for some end game stuff
@Zegreiart Жыл бұрын
Meh, what's a few more migrant waves compared to deep riches?
Пікірлер: 138
You could weaponize the demons by sending small groups of them to take care of the human armies.
@craghack701
Жыл бұрын
The guests, too
@Ith4qua
Жыл бұрын
Imagine a huge tube sealed with a bridge, with one end beginning in the circus and the other ending on the surface. Any time an army shows up, the bridge is opened, and hellish screams echo from beneath...
@ReCrofnead
Жыл бұрын
Yessss, send the vile fiends upwards, to wreak havoc upon the surface interlopers!
@toninarciso1194
Жыл бұрын
Yes good. Nothing bad could ever come of releasing the hoards of hell upon the surface
@sashgorokhov
Жыл бұрын
@@Ith4qua kzread.info/dash/bejne/lZuHrauLZ9LWcrg.html
You might've noticed but miners use their mining skill as the weapon skill with a pick, giving them steel picks means that you have a combination of tiny contact area and strong material that leads to skilled miners easily parting limbs and heads from much larger creatures. The first miner severed the demon's right hand with their pick despite being badly injured, a legendary miner can quickly turn similarly sized creatures into limbless nuggets if they don't immediately decapitate them.
@americangamer1632
Жыл бұрын
As someone fairly new and figuring out my milita, I thank you
@stevencaskey9440
Жыл бұрын
TLDR: Give Legendary Miners Steel Pickaxes and send them to Murder.
@thedeadwookie25
Жыл бұрын
Holy shit?
@ilari90
Жыл бұрын
It works because your militia captain shouts: "Urist! There's diamonds inside that creatures belly! Prospect!"
water floods, magma floods, gems, metals, demons, and death. True dwarven industry.
The "mining too deep and too greedily" thing is a Dwarf Fortress misconception. There's nothing deep or greedy about tunnelling directly into a pit to hell while simply looking for the first cavern layer as a place to grow your mushrooms 🤣💀 Oh worldgen, you always know how to delight and surprise...
I think that is the first time I've heard about a creature destroying a bridge. I'm going to have to make a note to remember to use magma safe stone for bridges in the future once I finally start digging deeper.
@rogercounts
Жыл бұрын
I always do
@skurivuri
Жыл бұрын
Don't forget magmasafe mechanisms aswell, I learnt that the hard way
@rogercounts
Жыл бұрын
@@skurivuri 🤣 tbh i forget how some of the simple things like that pass over steam players
@toninarciso1194
Жыл бұрын
I personally love using quartzite as it's pretty and purple. It and rock salt tend to become my main brick sources in any mature fort
@goreobsessed2308
Жыл бұрын
I wouldn't call that simple you can play a very long time and never actually need magma safe bridges. I've played off and on for years but I've yet to mess with magma myself
helpful tip with will lead to less dwarf death but potentially ruin fun: if you fight the forgotten beast in an area dug out in a checkerboard fashion, they cant use their breath attacks since those need an empty orthogonal tile to work.
demonic diamond mine has been my favorite installation so far. your story telling is the perfect respite to a busy day of work, and the short format makes it so i can enjoy it on my lunch break. thanks hoodie hair!
I recall the first time a demon, one eyeless tortoise brute, got through when mining too deeply and too greedily. I made a corridor that the demon would go through up to a green glass hollow tower in a dug out chamber, with a base of jet. I not only locked the demon in the tower but also managed to fill it with water. The now Hall of the Water Cooler serves as training site for an elite demon-killing squad.
if you smooth the walls then make fortification on it you can see if youre next to a demon pocket! :)
I LOVE, LOVE the new demons and forgotten beasts. They are definitely the place where the official tileset is most welcome.
We’re screwed if demons ever get the ability to dig.
@Zorro9129
Жыл бұрын
If any enemy learns to dig or destroy walls, most defensive designs would become obsolete. Imo they should but speed and ability should be determined by wall material.
@wesleyfilms
Жыл бұрын
@@Zorro9129 I remember hearing stories in sieges where the attackers try to tunnel under a structure, and the defending dig another tunnel to release wild animals into the attacker's tunnel. Imagine players causing cave ins, releasing giant elephants, or pumping magma into a tunnel lol The goblins think they're digging a tunnel, but they're actually digging their grave.
@iumiforgot
Жыл бұрын
@@wesleyfilms send a secret wereelephant down to their sieging camp to "delegate"
@ilari90
Жыл бұрын
@@wesleyfilms Yes, for a long while in late and after the middle ages, long into the age of gunpowder, sapping was often the main method of breaching the walls.
@ilari90
Жыл бұрын
@@iumiforgot Then get attacked by an army of were-elephants XD?
“The peasant misses the hare brute” me after a horrificly toxic relationship
I think its a bug where the fire the demons are shooting / are made of is making the spaces near them not valid for pathing. The dwarves can't path to the target to damage them. I had this happen when a forgotten beast composed of flame arrived and my melee military dwarves just refused to even try to move towards or attack it. I guess marksdwarves are probably the only viable option, besides disabling temperature in the settings.
@Cameron88799
Жыл бұрын
Is that a bug, or realistic?
@MrMikebjoyce
Жыл бұрын
@@Cameron88799 I don't think it used to happen pre-steam release... so I think its a bug. Also realistic I guess.
@Roanan.
Жыл бұрын
To be fair I wouldn't want to stand next to a thing made of fire either.
@deathhog
Жыл бұрын
Not a bug, the tiles are temporarily too hot to stand on, and dwarves won't path through smoke. Deadly combo.
Idea: use the demons to deal with the humans. It wouldn't solve anything if the demons stuck around on the surface though, so a system should be designed where animal sacrifices are used to lure the demons back into some sort of stable where they can be kept for future invasions.
@burnin8able
Жыл бұрын
either that, or a series of bridge airlocks to hopefully capture smaller sets of demons and let them out one small batch at a time. I'm sure 2 or 3 demons would either not be a match for a human army of 100+, or would be wounded enough at the end that a dwarven militia with adamantine gear could mop them up good.
Just when we thought the peasant army was unstoppable.. Turns out they need to see in order to attack ¯\_(ツ)_/¯ Great vid as always!
Do not poke the clowns. Unless you want to colonize the circus. That works too.
I love your format and editing, thanks for the vids!
your content is amazing, and I've been taught to only use magma-safe mechanisms and bridges from now on haha I almost wonder if they could be caught and sold for profit though 👀
Awesome storytelling, I can't wait to see you weaponize the demons at some point ;)
The pale metal warhammer is less than one unit in weight 😂 it’s a freakin balloon! Definitely give THAT to your hammerer haha
@channel_lurker
Жыл бұрын
I think you can melt it down for divine metal bars and forge a spear right?
@goreobsessed2308
Жыл бұрын
Yeah that thing needs melted and turned into a blade pale metal makes shit bludgeons
@EddieSpaghetti69
Жыл бұрын
Thats all Divine Metals though. They all share the same RAW file when generating resulting in a light-weight iron-steel mid. Its got good tension and torsion values; would make great chainmail if it didn't transmute it into blunt; and as anything weight based for damage it does Aluminium levels of damage resulting in bruising at best. Without some dwarven ingenuity and some good craftsmanship the metal isn't anything too great to write home about. At least it isn't as random as glass.
Really enjoying your stories. I wish I knew if there was a "release prisoner" button. I had imprisoned a vampire in my necromancer fort (obviously for murder), but just beforehand, he had been killed in battle and revived by said mayorcromancer and then subsequently put in the slammer for many years for his crimes. The thing is, I had no idea that both of those things multiply their physical attributes. He was basically an unstoppable killing machine but chained up in the prison when he could have been out there kicking tons of ass. Very sadge indeed.
You are really good at making entertaining DF content. Keep it up.
A wild zoo exhibit indeed
You make great content, thanks!
i love your stories. Thank you.
a day with a new hoodie hair video is a good day
Great videos, production, and voice.
Very informative. I'll be taking notes from this excursion. Oh, what was the level of gear and training your military had?
@hoodiehair
Жыл бұрын
They had mostly iron gear and probably about 20 of the 25 soldiers were mace lords / swordmasters / the equivalent for their weapon
The way you recruit unskilled peasants and send them to their death in a levee en masse reminds me of my sister.
looks like you got blessed by the algorithm! congratz!
6:30 "your weakness and incompetence will not go unpunished for desertion of your brethren you are sentenced to existence deletion"
The demon on the right of the thumbnail looks like a evil toothless
i love dwarf fortress and this channel
1:08 "It appears to be emaciated." "She is very fat." Hmmm...
"more of an antelope demon devouring the baroness vibe" 🤣
Is it feasible to dig a staircase from outside of fort to the demons, let them out by lever while enemy raid is there, and then have them roam outside while all the doors are walled in?
@astrovarius543
Жыл бұрын
That would effectively make the surface less inhabitable than with all the human armies marching around up there. Better that Humans stay on the surface and demons stay down below, where they both belong. Dwarves have almost entirely free reign of the space between 😁(barring a few sub-surface tribals and the occasional forgotten beast)
Great video!
Woah, dwarf fortress has changed so much since I last played
All videos you make are so entertaining :o
Good writing
everytime i see the announcement for opening hell e1m1 plays in my head :P
Oh man you used your legendary miners for this lol. I'm glad you saved some of em
@Noobazzah
Жыл бұрын
Training up miners is pretty damn trivial, though.
Dig a opening for the demons so they can go to the surface,
hoodie hair my beloved. Great video!
Would it be possible to unleash these demons onto the human army above?
@hoodiehair
Жыл бұрын
it would! but I want to return to this fortress when the adventure mode update comes out to visit the labyrinth I built and an open path to hell on the surface would probably make that pretty difficult
@astronime
Жыл бұрын
@@hoodiehair you could always close it up again after you let your daemon pets do the work
@ar8670
Жыл бұрын
@@hoodiehair would it be possible to lure them into a prebuilt chamber, seal them in, then open a prebuilt passage connecting to the demons? hermetically sealed and all that?
You could build a maze with hidden demons inside, waiting for any travelor foolish enough to enter in the search for riches! Or just build a maze in hell That maze thing would be amazing
well worth teh price
May your endeavors enrich your life!
Yea I learned this hard way on my first try and resorted to the same strategy that you had.
Bro just how many monsters were waiting for you.
@burnin8able
Жыл бұрын
according to the wiki when you breach into the underworld for the first time there's instantly a wave of demons that spawn just under where you breached in, and that initial wave can be anywhere from 10 to 100+ demons. there are no additional waves of demons that spawn though, just the native regular demon population meandering in from the map edges down there.
I love those videos :)
and also for fun!
Is that like a hard capped depth?
i set up an atomizer bridge in my hell airlock so when the demons got trapped in there it was just *smush* and taken care of
I barley encounter demons on my random trips to hell. I just must be lucky. (I also train the most insane axedwarfs and speardwarfs, steel armor and all.)
awesome! floods and demons make for good !FUN!
bridges can be deconstructed so you cannot have them within reach of something you intend to airlock
I've heard of an old trick: flood the room with magma. Or water, whatever is easier to deal with and whatever you need to kill demons by cutting off oxygen.
@0xBEEFBABE
10 ай бұрын
Demons can't asphyxiate. Casting them into obsidian works, though.
Good video
Nice vid! Got a question: which tile set/texture pack do you use?
@hoodiehair
Жыл бұрын
this is just the default texture pack in the steam release
Ive lost more then 36 dwarves in my current save from slipping down stairs, into my wells and drowning. Their prowess in battle will never seize too amaze me however. Also did any of the demons leave drafteble body parts? :D
Good god what texture pack?
I must ahve been lucky to not get any fire demons. Just one with extremely deadly dust.. I have now cleared 3 whole spiresb by using a dwarven ground radar to find he small pockets and using screw pumps to pump out those magma and water pockets.
awesome :D love these hh
Can't wait for part 2 where you get revenge
oh first rate. legit lol'd at the third airlock, as your weird zoo gained an expansion.
ALL of my treasure of the god artifacts are invisible? seems like all videos i watch everyone else has sprites working on them ,any help?
Creatures can destroy raised bridges now? Yikes.
Demons are always FUN!
Messy adventure. Like most adventures... Well like mine at least 😂
love your videos man, please please jeep them coming!
Sort of wonder if it would be better to make use of ballista and long hallways with traps to the airlock, or minecart meat grinders here. Could have two paths, one bring the quick path that you forbid as people escape, and the trap or kill path left open. This way, the demons follow enemy ai of aiming for the 'non-obstructed' path. Hard to suggest a way to save the miner, but can decrease your army death. Personally, I always wanted to try a locked up vamp exiled in the deep to travel to the circus. When he enjoys all the fun, the remainder of the fortress can clean up afterwards.
is this the standard steam edition? never seen a deamon 😂
Why are most your videos unlisted
human surface dwellers vs deep dwelling daemons... connect a shaft to the surface and allow them access to a fight
I guess someone didn't read the stories about Moria, and what happens when you dig to deep. =)
Epic! Keep it up dude!
What is the spoiler warning for? I don’t understand
@hoodiehair
Жыл бұрын
people used to obscure the existence of hell in dwarf fortress by calling it the circus and calling the demons clowns so that new players could discover it for themselves, so I just wanted to let people know that there might be spoilers for some end game stuff
Meh, what's a few more migrant waves compared to deep riches?